___ ___ _ | _ ) _ _ __ _ __ __ ___ / __| | |_ ___ _ _ _ _ | _ \ | '_| / _` | \ ´ / / -_) \__ \ | _| / _ \ | '_| | || | N E W |___/ |_| \__,_| \_/ \___| |___/ \__| \___/ |_| \_, | T R A V E L E R |__/ ------------------------------------------------------------------------------- A walkthrough authored by snkupo Document version 1.1 - May 21, 2008 E-mail: snkupo@gmail.com FB: facebook.com/snkupo ------------------------------------------------------------------------------- =============================================================================== - TABLE OF CONTENTS - =============================================================================== o-----------------------------------------------------------------------------o | NAVIGATION: Each section has a [code] tied to it in the table of contents. | | Press CTRL + F to bring up a search box, then type the code of your choice. | | Now hit ENTER on your keyboard to jump down to the section itself. | o-----------------------------------------------------------------------------o BEFORE YOU START PLAYING - Introduction..........................................................[be01] - Story.................................................................[be02] - Main Characters.......................................................[be03] - Controls..............................................................[be04] - Game Basics & Hints...................................................[be05] - The Battle System.....................................................[be06] MAIN WALKTHROUGH - Prologue: Doorway to Destiny..........................................[wa01] - Lau and the Cave of Trials............................................[wa02] - Lanka's Sweetheart....................................................[wa03] - A Gentle Heart and the Mirror of Truth................................[wa04] - Triankha Hospital.....................................................[wa05] - The False Highlanders.................................................[wa06] - Menace in the Desert..................................................[wa07] - Vision Cataclysm......................................................[wa08] - Red Power.............................................................[wa09] - What Matters Most.....................................................[wa10] - King of the Demons....................................................[wa11] - Truth & Friendship....................................................[wa12] SPECIAL INFORMATION - Demonkin Wormholes....................................................[sp01] - Foresta Morgana.......................................................[sp02] - The Earthrift.........................................................[sp03] - Sidequests............................................................[sp04] - Birds.................................................................[sp05] - Accessory Crafting Guide..............................................[sp06] - Bestiary..............................................................[sp07] - World Map.............................................................[sp08] - Frequently Asked Questions............................................[sp09] MISCELLANEOUS LISTS - Bravura Skills........................................................[mi01] - Bravesouls............................................................[mi02] - Unity Skills..........................................................[mi03] - Weapons...............................................................[mi04] - Armor.................................................................[mi05] - Accessories...........................................................[mi06] - Items.................................................................[mi07] - Materials.............................................................[mi08] - Valuables.............................................................[mi09] END OF DOCUMENT - Legal Information.....................................................[en01] - Greetings & Stuff.....................................................[en02] - Contact Me............................................................[en03] - Version History.......................................................[en04] =============================================================================== Introduction [be01] =============================================================================== Hi there. Welcome to my Brave Story walkthrough. In this document, you'll find a ton of information on "Brave Story: New Traveler", a role-playing game released for the Sony PSP. You probably knew that already, though. Anyway, I've written a full guide that takes you through the whole whole game. All the hidden items that are scattered around at various locations have been listed as well. By following the main walkthrough, you won't miss anything at all. Sounds pretty good, eh? While I don't want to sound like an idiot, I am actually very satisfied with how this walkthrough turned out in the end. If you're wondering about anything related to Brave Story: New Traveler, chances are that I've got it covered. Please take a look at the table of contents above this paragraph, then start reading in the section you find most interesting. I won't waste more of your time now -- have a good time reading! =============================================================================== Story [be02] =============================================================================== ,,.....................................................................,, ||---------------------------------------------------------------------|| || || || On a day that starts like any other, a young boy's life is || || suddenly changed forever. As the main character and his friend || || Miki pass a leisurely afternoon, Miki suddenly collapses from an || || unknown illness. The girl shows no sign of waking and this || || overwhelms the main character with grief and remorse for not || || being a better friend when he had the opportunity. Suddenly, a || || strange voice offers him a second chance: 'Beyond the door is a || || chance to change your destiny!' He soon leaves the real world and || || journeys to the world of Vision, where, as a novice 'Traveler,' || || he will surmount myriad ordeals in hopes of ultimately meeting || || with the Goddess of Destiny to have a single wish granted. || || || || He makes friends both strange and fascinating as he finds himself || || blossoming into a successful Traveler. His courage and resolve || || are tested as he and his newfound companions travel the || || mysterious lands of Vision. The challenges he faces are daunting, || || but his growing sense of self and responsibility propel him ever || || forward. Friendships, courage and growth will all prove || || indispensable as he seeks out his destiny; a life-changing || || adventure and the discovery of a hero inside an ordinary kid. || || || ||.....................................................................|| ''---------------------------------------------------------------------'' ~ http://www.xseedgames.com/ =============================================================================== Main Characters [be03] =============================================================================== .----------------------.---------.--------------.---------------------------. | NAME: Hero (Tatsuya) | AGE: 11 | HEIGHT: 5'0" | WEIGHT: 100lbs | |----------------------'---------|--------------|-------------------------- | | | CLASS: Brave | WEAPON: Sword | | An average, unremarkable boy '--------------'---------------------------| | who is swept up into a most | | remarkable adventure. He is passionate about baseball and videogames, | | and devoted to his best friend Miki, even if he doesn't always show it. | | After Miki falls ill, he heeds the words of a mysterious voice and | | goes to the world of Vision, with the hopes of saving Miki's life. | | | '---------------------------------------------------------------------------´ .----------------------.---------.---------------.--------------------------. | NAME: Yuno | AGE: 15 | HEIGHT: 5'2" | WEIGHT: 102lbs | |----------------------'---------|---------------|------------------------- | | | CLASS: Archer | WEAPON: Bow | | Yuno is a high-spirited, '---------------'--------------------------| | slightly overbearing half | | kitkin half ankhakin girl with an insatiable curiosity. In addition to | | helping her parents run their inn, she also likes to go hunting in the | | woods near her town. She is very bright and cheerful, but can be a | | little forceful and aggressive. Yuno is a kind, trustworthy friend. | | Even in battles where there's little hope of help or escape, she will | | always be there for Tatsuya. She joins him on his quest so that she can | | fulfill her dream of seeing the world. | | | '---------------------------------------------------------------------------´ .----------------------.---------.------------------------.-----------------. | NAME: Sogreth | AGE: 30 | HEIGHT: 6'11" | WEIGHT: 130kg | |----------------------'---------|------------------------|---------------- | | | CLASS: Parent Warrior | WEAPON: Axe | | Sogreth is a warrior of the '------------------------'-----------------| | waterkin who is trying his | | best to raise his young son. Ever since his wife died, he has focused | | solely on making his 4 year old son into a man. Although he has the best | | of intentions, he sometimes takes his role as a mentor and drill sergeant | | to ridiculous extremes; much to the despair of his son and the chagrin | | of his neighbors. Although it seems unimaginable because of his imposing | | appearance, he is surprisingly sentimental and prone to breaking down | | into tears when things descend into melodrama. However, when it comes | | time to do battle, he is all business. With the strength to cut through | | even the toughest hides with his axe, he is the ultimate example of | | pure, raw, waterkin power. Yargh! | | | '---------------------------------------------------------------------------´ =============================================================================== Controls [be04] =============================================================================== _____________________________________________________________ ,' L ,' `. R `. /-----' .--------------------------.--------------. `-----\ / | | NEW TRAVELER | \ / __ | ,---. '--------------| .-. \ / | | | (^___^) | (/_\) \ | __ \/ __ | `-.-' | .-. `-' .-. | | |__ > < __| | -|- <---- snkupo | ([ ]) ( O ) | | /\ | | | `-' .-. `-' | | |__| | / \ | ( X ) | | | | `-' | | .--. | | | \ ( ) | | / \ `--' '-----------------------------------------' / \-----. [Home] [Select] [Start] ,-----' `.____`.___________________________________________________,' o-------------------------------o-------------------------------o | CONTROLLER INPUT | EFFECT | |-------------------------------|-------------------------------| | Analog nub | Move, navigate | +-------------------------------+-------------------------------+ | Directional pad | Move, navigate | +-------------------------------+-------------------------------+ | Triangle nutton | Game menu | +-------------------------------+-------------------------------+ | Square button | Stop bird events | +-------------------------------+-------------------------------+ | X button | Confirm, examine, talk | +-------------------------------+-------------------------------+ | O button | Cancel, Back, Sprint | +-------------------------------+-------------------------------+ | L button | Map | +-------------------------------+-------------------------------+ | R button | Get useful hints from party | +-------------------------------+-------------------------------+ | START | Pause | +-------------------------------+-------------------------------+ | SELECT | Not Used! | o-------------------------------o-------------------------------o =============================================================================== Game Basics & Hints [be05] =============================================================================== - BASICS OF THE BASICS: Throughout the game, you'll have several characters in your party. All of the characters have two basic gauges, HP gauge and BP gauge. HP, Health, indicates how much health a character has, while BP indicates how much Brave Power the character has. Both gauges can be refilled by sleeping at an inn, finding a Healing Point, or eating healing items. If a character runs out of HP, he/she will faint, and you'll have to either revive the character using an item or skill (like wake water, camping items), find an inn to sleep at, or use a healing point found in dungeons. As for BP, you'll need it for pulling off Bravura Skills, which are pretty much the same as magic attacks are in other games. You can restore BP by attacking enemies. Dealing lots of damage to your enemies will restore more BP than doing just a tiny bit of damage. Read more about this in the Battle System section. - BE AWARE OF YOUR ENEMIES: Brave Story: New Traveler is a game that follows the rules of good, old Role Playing Games. Because of this, most enemy encounters are random. When walking around in dungeons, similar places, and on the world map, you will often encounter enemies without even seeing them before you're in the middle of the battle. You should always be prepared to fight, so try not walking around for too long with characters that have low health. In towns where people live however, there are usually no enemies. - AVOID CONFUSION IN TOWNS: There are several towns in the game, and in all of them, there are many kinds of stores and buildings. Many buildings have emblems hanging one their walls, so that identifying what kind of store or building is found inside. The various emblems and their meanings are: .------------------.---------------------.--------------------------------. | EMBLEM ICON | BUSINESS | PURPOSE OF BUSINESS | |------------------|---------------------|--------------------------------| | Bed | Inn | Sleep to regain HP/BP, save | +------------------+---------------------+--------------------------------+ | Sword & Shield | Armory | Buy weapons & armor | +------------------+---------------------+--------------------------------+ | Pouch | General Store | Buy healing & misc items | +------------------+---------------------+--------------------------------+ | Firewyrm | Branch | Highlander/Peacekeeper HQ | +------------------+---------------------+--------------------------------+ | Keg | Tavern | Hear the latest gossip | +------------------+---------------------+--------------------------------+ | Wagon | Darbaba Stable | Nothing in particular! | '------------------'---------------------'--------------------------------' - SAVING & HEALING: There are two ways to save your game in Brave Story: New Traveler. The first way, which is the most comfortable one, is to head inside an inn in a town or city, and talk to the owner there. You'll be able to save your progress for free at the inn, and for a small fee, you can sleep there tor restore all of your HP/BP. The second option is to use a so-called Memory Sphere, or Save Point, if you fancy. Save Points are bright, blue spheres floating above the ground. Touching a Save Point lets you save your progress for free. However, the Save Points are usually located in dungeons, far away from towns and cities, and won't heal you in any way. If you want to heal while being in a dungeon, you'll have to either use a healing item from your inventory, or find a Healing Glim, also called Healing Point. The Healing Points look similar to the Save Points, but are green instead of blue. - SIDEQUESTS: After you've got an item called the Book of Quests, you can start accepting sidequests, which are jobs various people want you to do for them. Sometimes, people want special items, and other times, you'll simply have to deliver their packages to someone. The sidequests are optional, but by completing them you'll often earn some really nice rewards. All sidequests will be logged in your Book of Quests. - ACCESSORY CRAFTING: Almost all Role Playing Games developed sometime during the last ten years have had some kind of item crafting, mixture mixing or alchemy system. New Traveler is no exception, thankfully. After receiving the Accessory Book close to the beginning of the game, you'll be able to keep log of and collect various kinds of recipes, or diagrams, as they're called in the game. By reading the Accessory Book you can see what kinds of items and materials are needed in order to produce certain accessories. Once you've collected the required items, you can create an accessory, and equip it in order to boost your stats in some kind of way. All accessories boost different stats. Have a look at the Accessory Crafting Guide I've written up below the main walkthrough for more details. =============================================================================== The Battle System [be06] =============================================================================== - BRAVURA SKILLS: Bravura Skills are special skills that your characters will sometimes learn when leveling up. Bravura skills often deal lots of damage when used to attack enemies. However, not all Bravura skills are used for dealing damage, as some are used for healing your party members. Bravura skills cost BP (Brave Power) to use, just like magic skills cost MP in most other Role Playing Games. - UNITY SKILLS: The Unity Skills are pretty much the same as Bravura skills, but there is one main difference. The difference is that Unity Skills are skills where several party members combine their powers. This means that you won't ever be able to pull one off if there's only one member in your party. Even though several characters combine their powers to pull of Unity Skills, it doesn't cost more than one character's turn to use them. While Bravura skills are learned by leveling up, you will learn Unity skills as you fight with certain party members in your combat group. There isn't a set number of battles you have to win before learning a skill - it seems to vary a lot, so keep on fighting using the characters you want to learn unity skills with. - UNITY GUARD: Characters that often use Unity Skills together are more likely to run up in front of their partner and take a blow from an incoming enemy attack. This is called the unity guard system, and is very useful if one of your characters has a low amount of HP when he/she gets attacked. There is no manual way to control exactly when the system is triggered. - BRAVE POWER: As mentioned above, Brave Power is consumed each time you use a Bravura or Unity Skill. You earn BP by fighting enemies. Dealing lots of damage to enemies earns you more BP than dealing little damage to them. - EXTRA ATTACKS: Sometimes, you'll notice that your characters automatically attacks enemies two times in a row. This is called an extra attack, and will only work with normal attacks. Extra attacks are usually triggered when attacking enemies that have already been weakened by other attacks. In other words, attacking weakened enemies is something you should aim to do. - EXPERIENCE POINTS: When winning against an enemy, a certain amount of experience points is handed out to your party members. The party members will split the amount of points between themselves in this way: .----------------------------------------.--------------------------------. | PARTY MEMBER CONDITIONS | EXPERIENCE AWARDED | |----------------------------------------|--------------------------------| | Knocked Out in Battle | No experience | +----------------------------------------+--------------------------------+ | Not Participating in Battle | A Tiny bit of experience | +----------------------------------------+--------------------------------+ | Taking Part in & Surviving a Battle | Good amount of experience | +----------------------------------------+--------------------------------+ | Taking Part in & Finishing off Enemy | Highest amount of experience | '----------------------------------------'--------------------------------' - STATS EXPLANATION: Just like in any other Role Playing Game, there's a handful of different stats. Each stat has a meaning. Here's an explanation: .--------------------------.----------------------------------------------. | STAT NAME | MEANING | |--------------------------|----------------------------------------------| | Strength | Strength determines how much damage you're | | | able to do when using physical attacks and | | | non-magical Bravura Skills. | +--------------------------+----------------------------------------------+ | Constitution | Having high constitution lessens the damage | | | your characters take from non-magical | | | attacks. | +--------------------------+----------------------------------------------+ | Agility | Determines the attack order. The character | | | with the highest agility attacks first. | +--------------------------+----------------------------------------------+ | Wisdom | High wisdom makes your magical attacks | | | stronger. It also lessens the damage your | | | characters take from magical attacks. | '--------------------------'----------------------------------------------' - STATUS AILMENTS: Sometimes, when you get attacked by enemies, your characters will get affected in certain ways, usually in a negative way that somehow lowers their stats. This is what Status Ailments are all about. There are several kinds of ailments, but happily, all of them can be cured by drinking potions, or waiting until it wears off by itself. The different kinds of status ailments are as follows: .--------------------------.----------------------------------------------. | STATUS AILMENT NAME | EFFECT | |--------------------------|----------------------------------------------| | Poison | Halves ATK, inflicts damage each turn | +--------------------------+----------------------------------------------+ | Paralysis | Prevents character from taking action | +--------------------------+----------------------------------------------+ | Confusion | Causes character to attack friends (or foes) | +--------------------------+----------------------------------------------+ | Oblivion | Makes character unable to use Bravura Skills | +--------------------------+----------------------------------------------+ | Isolation | Prevents character for using Unity Skills | '--------------------------'----------------------------------------------' - ELEMENTS: After getting one of the most important, non-optional items in the game, the second gemstone, Tatsuya's sword will gain elemental powers, depending on what kind of second gemstone you choose (you get to pick one out of four stones, more information in the walkthrough for the chapter named 'The False Highlanders) to take with you. After getting the second gemstone, Tatsuya's sword will gain the elemental power whenever his BP has been maxed out. The elemental power makes his sword stronger against certain types of enemies, and makes the sword absorb incoming attacks, if they're of the same element as the power his sword is carrying. For example, if your sword is powered by the water gemstone, the sword will absorb incoming water attacks. - BOSS BATTLES: Most boss battles in the game are pretty simple. Not because they're very easy all the time, but because there's usually not a 'trick' to winning. What's most important is to not forget leveling your characters. The bosses will crush you easily if you've been skipping out on battles. I'll give hints and tips for each boss battle in the game, but in the end, you won't stand a chance if your characters are too weak. =============================================================================== Prologue: Doorway to Destiny [wa01] =============================================================================== ------------------------------------------------------------------------------- Boy & Girl in the Park ------------------------------------------------------------------------------- After you've chosen to start a new game from the o--------------------------o main menu, the game asks you to name the game's | ITEM CHECKLIST | hero. His default name is Tatsuya, and that is | | the name I'll use throughout this walkthrough. | Traveler's Mark.....[ ] | Afterwards, you'll be asked to name the leading | | lady. Her default name is Miki, which is also o--------------------------o the name I will be using when referring to her in the walkthrough. Miki & Tatsuya are sitting in a park. Tatsuya is playing on a handheld game system. Miki gets a little upset, since Tatsuya promised her he'd take the dog Kratos for a walk earlier this day. You'll get to respond to Miki with one out of two answers. Throughout the game, there are several times when you've got to choose between two answers, but the way this game was made, the outcome is always the same, with the difference being in the conversations between character only, and not in gameplay. So, tell Miki you want to play one more level, or tell her you can't remember having promised her to walk the dog. Miki leaves with the dog Kratos, but doesn't come back. Now Kratos returns and makes Tatsuya follow him. On a sidewalk, the two of them find Miki lying on the ground, fainted. What's happened to her? The screen blacks out. The next scene takes place some days later, at the hospital Miki has been brought to. When coming to visit his friend, Tatsuya overhears a conversation between a doctor and Miki's father. The doctor says that Miki is suffering from an unknown disease. Or, at least, they don't know what made her faint some days ago. What's worse is that she hasn't woken up yet - she's in some kind of coma. Tatsuya runs out of the hospital and throws his gaming system on the ground. A frog, which also appeared in the park earlier, pops up behind him. It starts speaking about how Miki will never wake up again unless someone acts. The frog says that Tatsuya can make her wake up again, if he's willing to go on a long journey. The frog tells him to rise if he cares about Miki. If you tell the frog you're scared, the frog says that you can turn off the POWER on your game system, but that's not what you'll want to do, so Rise from the ground instead. Tatsuya received a [Traveler's Mark]. Now follow the frog into the magic gate that appears in front of you. The adventure has begun! =============================================================================== Lau and the Cave of Trials [wa02] =============================================================================== ------------------------------------------------------------------------------- Wayfinder's Hut - Waking Up ------------------------------------------------------------------------------- Tatsuya wakes up in a forest, close to a o---------------------------o waterfall and a treehut. Speak to the green | ITEM CHECKLIST | bird, which is a Goalfinch, that is standing | | close to you. The Goalfinch vanishes, and | Mako Berry...........[ ] | leaves a jug behind. Examine the jug to find a | Map of Vision........[ ] | [Mako Berry]. Now head inside the treehut. In | | here you will find a chest containing the [Map o---------------------------o of Vision], so make sure to take that one with you. There is no one inside the hut, so head outside again after getting the Map of Vision. Now, go left from the treehut to reach the world map. On the world map, you can press the L button to unfurl the Map of Vision you found inside the hut. When viewing the Map of Vision, you can press the Triangle button to switch between viewing icons for Towns & Dungeons, or view both kinds of icons at the same time. Nice, isn't it? Just north of the Wayfinder's Hut, which is where you woke up a moment ago, there is a dungeon called Cave of Trials. Head over there right away. ------------------------------------------------------------------------------- Cave of Trials - Tatsuya's First Trial ------------------------------------------------------------------------------- o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Traveler's Sword.............[ ] Lau's Lunch..................[ ] | | Leather Guards...............[ ] Mako Berries.................[ ] | | | o---------------------------------------------------------------------------o Run right through the short entrance corridor to find a room with four huge statues. The statues start talking, claiming to be some kind of guardians! They will now ask you a row of questions, which determines the beginning stats that Tatsuya will receive to get his journey started for real. What you want to answer the guardians is up to you, but the answers that I gave them myself, are marked with a [s] below. This answer sequence is quite straight-forward, but lets you form your stats in a way you feel comfortable with yourself. Lucky :) ~ Give me unflinching bravery! [s] ~ Give me iron defenses! ~ Give me wisdom to survive the day! ~ Give me power to crush my enemies! [s] ~ Give me a strong body! ~ Give me a nimble body! [s] ~ Give me a resistant body! [s] ~ Give me a resistant mind! After giving the four guardians your answers, tell them that you're satisfied with your choices, if you really are. If not, tell them that you're not satisfied to give the answer sequence another go. In the next room you'll meet a man that calls himself Wayfinder Lau. Lau lets you know what stats you start with. He also shows you two useful things - the Memory Sphere and the Healing Glim. You can use them to save your game, and restore your health and magic. The Memory Sphere, which is really a save point, is the blue-colored one, while the Healing Point is the green one. If you touch Healing Points, you will not only restore all of your HP, but also cure status ailments and max out your BP. Try them both out right away, if you feel like doing so. Before leaving, Lau gives you the [Traveler's Sword] as well as some [Leather Guards]. Both are automatically equipped, so don't worry. Head right into the next room. Talk to the Goalfinch in the middle of the room, then take a look around you. Notice all the doors? There's lots of doors in here! Behind each door, there is a statue. What you need to do, is to examine the statues that are not facing the big room where the Goalfinch is standing. If you try moving a statue that is already facing the correct direction, you will get attacked by enemies. The statues that need to be moved are, if you haven' found out yourself, the ones marked with an [X] on this room map: o---------------------------------------------------------------------o | | | +----------------- Door ------------------------+ | | [X] [ ] | | | | | | | | | | | ,-. | | | [X] (^_^) [X] | | | --.-- <- Goalfinch | | | | / \ | | | | | | | | | | | [ ] [X] | | +----------------- Door ------------------------+ | | | | | o---------------------------------------------------------------------o Once you've moved all the correct statues, as explained above, the door in the northern end of the room, behind the Goalfinch, will open up. There's a statue behind that door. Examine it to have it warp you back to the Wayfinder's Hut. Congratulations, you passed the test that the Wayfinder made for you. Great! Wayfinder Lau is here now, and explains that this world is called 'Vision' and was crafted by the great Goddess of Destiny. Tatsuya is one of many Travelers that has come to this world in order to get his wish granted. Lau says that the next thing Tatsuya has to do is to make his way to the Tower of Destiny! To each Traveler who arrives there, the Goddess grants a single wish. But, you can't simply go there and demand the wishes to be granted. No, sir, you can't. Lau continues to explain that there are five small holes in the sword that Tatsuya got earlier. These holes have to be filled with five gemstones. Once the holes have been filled, the sword will evolve into the Demon's Bane, and only the Demon's Bane can open the path to the Tower of Destiny. That's all for today; Lau lets Tatsuya sleep in his hut for one night. As a parting gift, Lau gives you [Lau's Lunch] as well as three [Mako Berries]. Talkative as the old man is, he says that for each gemstone Tatsuya finds, he will be able to go back to his own world once, and one time only. But, lets think about that later, shall we? As for now, we need to go to a place named Town of Lanka. =============================================================================== Lanka's Sweetheart [wa03] =============================================================================== ------------------------------------------------------------------------------- Lanka Forest - Meeting a Good Friend ------------------------------------------------------------------------------- o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Glistenstone.................[ ] Sniper's Bow.................[ ] | | Jerky........................[ ] | | | o---------------------------------------------------------------------------o Lau warps you away from his hut, to a place where you can save and heal. Do that, then run a little southwest to hear a girl's voice. Continue southwest to find the girl, who is a.. hm.. catgirl. She's being attacked by monster Gimblewolfs. The girl joins your party for the battle against the monsters. In battle, you'll notice that this girl can, in addition to attacking with her bow, use a Bravura skill named Healing Melody, which is used for restoring HP. Start killing the monsters, and keep doing so until you hear Lau's voice telling you to lift your sword and make it flash. Tatsuya does so, and the monsters escape. The girl says her name is Yuno, and that she lives in the town of Lanka, just outside the forest you're in right now. Yuno asks if Tatsuya is a Traveler, since he acts so weird. Yuno says that Travelers aren't very common, and that she thought they were big, with hairy chests, and not kids, like the small-sizes Tatsuya. Yuno laughs, and asks if Tatsuya wants to come with her to the inn her family runs in the town of Lanka. Even if you hate catgirls, you can't refuse to follow Yuno, so just play along for now. The game system now explains about Bravura skills and BP, which is an abbreviation for Brave Power. Bravura skills, like Yuno's Healing Melody, all cost BP to use, just like magic attacks cost MP to use in games like Final Fantasy. You can save up BP by attacking enemies. Dealing heavy damage, or damage in combos, earns you most BP. Unfortunately for Tatsuya, he can't use any Bravura skills until he finds a gemstone. Yahuuh ~ Once you're back in control again, backtrack to the Healing Point to restore all of the HP you lost, if you did lose HP, during the battle a moment ago. From now on, you will encounter enemies by walking around in areas like woods and dungeons. Most battles are random encounters, and you don't actually see the enemies before you're in battle. Make sure to fight a lot, as enemies often drop items, and each time you win a battle, you earn experience points. Once you have enough experience, you will level up, and get stronger! Head northwest from the Healing Point to find two chests containing [Glistenstone] and a [Jerky]. After getting those two items, head southwest to find a path that has been blocked by a fallen tree. You can't use that path now, so run southeast from the fallen tree instead. You'll find an exit in the southeastern corner, but before heading in there, go north from the exit to find a [Sniper's Bow]. This bow is stronger than the one Yuno already has, so equip it on her. Once Yuno has got her hands on the new bow, exit in the southeastern corner. Welcome to the southern part of the forest. There are several paths that have been blocked by fallen trees here, but if you head northeast from the entrance you came from, you will find a small path that isn't blocked. The path leads to a Healing Point and a Save Point. After saving and healing, continue right to reach the world map. This time, you're far north from the Wayfinder's Hut. Just take a look at the Map of Vision to see for yourself. First things first, head directly west until you reach the river. There's a shack there. Access the area with the shack. ------------------------------------------------------------------------------- Grandera River Crossing - Getting a Couple of Items ------------------------------------------------------------------------------- o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Glistenstone.................[ ] Sorcery Diagram 1............[ ] | | Fruit of Vitality............[ ] | | | o---------------------------------------------------------------------------o The ferryman here can't take you over to the other side of the river right now he says, but that's fine. Examine the jars that are placed around the shack close to the ferryman. They contain [Glistenstone], [Fruit of Vitality], some tems, and [Sorcery Diagram 1]. There isn't anything else to do here right now, so make your way over to Lanka Town, which is located just south of the forest. On a sidenote, if you're worrying about the fact that the Sorcery Diagram doesn't appear in any of the item menus yet, let me calm you by explaining that you do have it, there is just not any way to use diagrams before you get the Accessory Book later in the game. And, missing that book is impossible. ------------------------------------------------------------------------------- Town of Lanka - First Time in Town ------------------------------------------------------------------------------- o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Gimblewolf Meat..............[ ] Glistenstone.................[ ] | | Bravery Diagram 1............[ ] Mako Berry...................[ ] | | | o---------------------------------------------------------------------------o Yuno is eager to show you her home - the inn located close to the town entrance - but first, let's find some items. There is [Gimblewolf Meat] in the jar stationed behind the inn building's leftmost wall, and another of those [Bravery Diagram 1] papers in a jar in the eastern part of town. From there, make your way to the northeastern corner, where there are two barrels close to each other. They contain [Glistenstone] and a [Mako Berry]. That's all there is to collect in town for now, so go back to the entrance and head inside the inn for a quick chat with Yuno's parents. Her mother is a catgirl - sorry if that term offends someone - and her dad is a normal human male. They're both very happy that Tatsuya saved their daughter, and tell Yuno to show Tatsuya around town. Go outside of the inn and head directly right to find the local Branch, which is the building with the Firewyrm emblem. The Branch works as the office, or headquarters for a group of people called Highlanders. Highlanders to a lot of tasks, one of which is keeping towns safe from monsters. The leader of Lanka's branch, who is named Fraus, explains that Highlanders are peacekeepers that are willing to do anything to keep the towns scattered throughout the land safe for the citizens living there. Fraus also says that the Highlanders have already taken care of all the fallen trees that were blocking the paths in the forest, and that Yuno can go back there later. You can leave the Branch now, as there isn't more to do here right now. Your next destination is the Armory in the western part of town. There's a Sword and a Shield on the armory's emblem. Yuno explains that you can buy weapons and other equipment in armories, but Tatsuya doesn't have enough money for something like that yet. Try heading back towards the inn to find someone named Maree standing outside laughing her face off. Or, was it crying? Anyhow, Maree is all over it because she lost an accessory somewhere in Lanka Forest. Yuno offers to find the lost accessory, so head north out of town, towards Lanka Forest. ------------------------------------------------------------------------------- Lanka Forest - Finding The Lost Ring ------------------------------------------------------------------------------- o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Fire Shard...................[ ] Sleeping Bag.................[ ] | | Maree's Lost Ring............[ ] | | | o---------------------------------------------------------------------------o Upon entering the southern part of the forest again, you'll notice that the fallen trees that blocked the paths earlier are now gone. So, make your way to the southeastern end of this part of the forest to find a chest containing a [Fire Shard], then head all the way left, into the passage that leads to the northern part of the forest. Finding the accessory that Maree from the town lost in the forest is very easy. The only thing you need to do is to run directly left from this part of the forest's entrance. You'll find the ring on the ground, on a path that was blocked earlier. [Maree's Lost Ring] is the accessory's name. From where you found the ring, head southwest to find a tiny path leading east. Follow this path to find a chest containing a [Sleeping Bag]. Sleeping bags are used for healing all party members when walking on the world map. Northwest of where you got the ring, there is a chest containing 30 tems. With the ring in your inventory, let your feet bring you back to town again. ------------------------------------------------------------------------------- Town of Lanka - Learning About Accessory Crafting ------------------------------------------------------------------------------- o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Accessory Book...............[ ] Life Ring....................[ ] | | Craft Kit....................[ ] Hard Leather Guards..........[ ] | | Life Diagram 1...............[ ] Hide Bracer..................[ ] | | Green Snayleshell............[ ] Good Luck Charm..............[ ] | | Fire Shards..................[ ] | | | o---------------------------------------------------------------------------o The owner of the ring, Maree, is waiting for you outside of the inn. She's so happy to get her ring back that she gives Tatsuya the [Accessory Book]. The accessory book is great, since it's able to hold diagram items you find throughout the game. Using diagrams, you can produce your own accessories. At the same time, you also get the [Craft Kit], which is also needed for producing accessories. There doesn't seem to be any end to how many items you're going to get from poor Maree, as she also hands you the [Life Diagram 1] and says that you should go see her boyfriend in the general store. Listen to her words, and go to the general store just northwest of Maree's location. Before you head over to the store, access the pause menu by pressing the Triangle button on your PSP. From there, choose the 'other' option. You'll see that a new option named 'Books' has been added. Using this option, you can keep track of what kind of accessories you are able to make, and what materials you need to spend in order to produce the accessories. Well then, go to the general store to see her boyfriend then. His name is Yokug, and he knows a lot about accessory crafting. He says that it is also possible to dismantle accessories in order to end up with the materials the accessory was originally made from. So, if you find out that you've made an accessory with a material you want back, you can just dismantle the accessory, he says. Most materials are earned by killing monsters, by the way. To get things started, Yokug gives you a [Green Snayleshell] and two [Fire Shards]. Just like the 'Books' option, 'Crafts' has now been added to the pause menu. This is the option you have to access in order to produce and dismantle stuff! o---------------------------o If you want to, you can try and craft an | | accessory using materials you've got from the | LANKA GENERAL STORE | battles you've won against the monsters in | | the forest. Remember that you can only make | Mako Berry...........10 | accessories you have found the diagrams for. | Jerky................20 | For example, you can try and use the Life | Fire Stone...........20 | Diagram 1, which we got from Maree earlier. | Water Stone..........20 | | Enzyme..............100 | The result you get by using this diagram is a | Sleeping Bag........100 | [Life Ring]. Note that you don't only need | Camping Set.........100 | the diagram in order to produce accessories; | | you also need the required materials listed o---------------------------o on the diagram. Good luck! Once you're done experimenting with Accessory Crafting, just ignore the General Shop clerk. He doesn't really have anything interesting for sale. At the same time, the amount of money you've been able to save up this far isn't exactly overwhelming either. We are however going to spend the small amount we have in the armory, which is located just right of the general store where Maree's girlfriend preached about Accessory Crafting. Go there. Since you'll want to have some strong o----------------------------o equipment for your characters, sell some of | | your Glistenstones at the armory. You should | LANKA ARMORY | have several of them, since they often drop | | from common monsters you've been fighting in | Sniper's Bow..........140 | the forest. With the money you earned on | Hard Leather Guards...150 | selling stones, buy [Hard Leather Guards] for | Hide Bracer...........140 | Tatsuya, and shop the [Hide Bracer] for Yuno. | | The bow sold in the armory, you already have o----------------------------o if you've followed this walkthrough from start. Remember to equip the armor you just bought, then run back to Yuno's home - the local inn near the town entrance. Dinner's ready, you know. Make sure you enjoy the cute and embarrassing dinner scene. During this scene, Yono's old man suggests for Tatsuya to go to Lyris, another town. Yuno wants to follow on the journey, but her mother doesn't agree. Happily daddy allows his daughter to go. After dinner, you'll be asked to save your progress, so make sure you do just that, ok? The next morning, Yuno's daddy gives you a [Good Luck Charm], and tells the two youngsters to cross the Grandera River and head west towards Lyris. Now it's time to leave. At the town gates, Tatsuya tells Yuno that she's similar to his friend Miki back in his own world, because they're both kinda bossy, or kinda cute. As always, it's your choice what to answer. Either way, the game continues after you've chosen your answer. Out on the world map again, go directly west from town until you reach the river. Once you've done that, head south to find a shack near the water. This shack is where Grandera River Crossing holds its business. There's no point in waiting - go there now. =============================================================================== A Gentle Heart and the Mirror of Truth [wa04] =============================================================================== ------------------------------------------------------------------------------- Grandera River Crossing - Crossing the River! ------------------------------------------------------------------------------- o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Net..........................[ ] Mako Berry...................[ ] | | Birdcage.....................[ ] Recovery Diagram 1...........[ ] | | Goalfinch Feather............[ ] Fruit of Bravery.............[ ] | | Monster Album................[ ] Sleeping Bag.................[ ] | | | o---------------------------------------------------------------------------o If you didn't go here earlier to collect items, make sure to examine the jars around the shack before talking to the ferryman. The ferryman wants 10 tems for carrying you over the river. Agree with him. A reasonable price. After crossing, the ferryman gives you a [Net] & [Birdcage]. The ferryman says that with these tools, Yuno and Tatsuya can start the craze which is Birdcatching. He doesn't want to explain exactly what this is, but then, his friend Ben comes around. Ben is a member of the organization SNOB (Social Network of Birdlovers) and wants to show the two kids how they can catch birds. The basics are: X Button - Swing your net O Button - Scatter birdfeed Square Button - Quit The goal is to try and catch lots of birds before the time limit runs out. When you feed birds, or Goalfinch, as they're named, they will grow in size. However, if you feed them too much, they'll get too big for your net to contain, so don't give them too much. Once the session is over, the birds you've caught will fuse together into one bird. The sizes and colors of the birds determine the fused bird's abilities. Now, walk around close to Ben to initiate a Birdcatching session. Throw birdfeed and catch birds until the time limit is out. Speak with Ben again. Now, he says that if you have a bird in your inventory (pause menu -> other -> birdcage) other members of SNOB will gladly trade items and weapons for your bird, depending on what type it is. That's all for now - Ben takes you back to the River Crossing Shack. The ferryman is still waiting, and this time he says that he wants the two of you to try something called Birdbrawling, and sends you back to the woods to meet up with someone named Kee Tarma. In a Birdbrawl, two parties let their birds fight against each other. Just like in real battles, the one that doesn't have any HP left is the one that loses. Secondly, if the time runs out, the challenger is the loser - always. After the tutorial battle, Tarma gives you a [Goalfinch Feather] and says that you can get many feathers by defeating other SNOBs in Birdbrawl battles. With enough feathers, something good will happen. Back at the River Crossing Shack, the ferryman has another gift for you, the [Monster Album] which keeps track of all the monsters you have fought, and what spoils they drop. Very useful when farming material. Now that the ferryman has stopped talking, examine the jars around you to find [Mako Berry], [Recovery Diagram 1], [Fruit of Bravery] & [Sleeping Bag]. Now you're ready to leave the River Crossing, so head left out to the world map. Go directly north along the river to find the Town of Sakawa. ------------------------------------------------------------------------------- Town of Sakawa - Drama at the Town Entrance ------------------------------------------------------------------------------- o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Speed Diagram 1..............[ ] Glistenstone.................[ ] | | Jerky........................[ ] Fruit of Strength............[ ] | | | o---------------------------------------------------------------------------o At the town entrance, some kinda wagon almost runs Tatsuya over. Yuno gets all worked up, and wants to check out what kind of fish they're serving in this place. Nevermind her - catgirls can be crazy, I think. Just like we did in Lanka, we'll go item hunting in town before doing anything else. Directly southwest of the town entrance, a person named Wastus is standing. Left of him there is a jar containing [Speed Diagram 1]. Directly southwest of this jar, you will find a sea and a wooden platform. On the platform, open the jar to get another tasty [Jerky]. Make your way to the absolute southeastern corner of town for another jar and a [Glistenstone]. East of this jar, there is a beach with a Darbaba animal and a [Fruit of Strength] hidden in a jar. Good work! o---------------------------o After collecting all the items as described | | above, go to the inn in the northwestern part of | Sakawa GENERAL STORE | town. Yuno asks the owner for some fish. A | | waterkin boy named Minos and his father are in | Mako Berry...........10 | here as well, but leave the place quickly. | Jerky................20 | Finish your meal at the inn, then ask the owner | Wind Stone...........20 | to save your progress. Run outside again, and | Lightning Stone......20 | check out what the SNOB in the southwestern | Enzyme..............100 | corner has to offer in exchange for your | Sleeping Bag........100 | Goalfinches. Don't trade him if you don't want | Camping Set.........100 | to. The general store in the middle of town is | | uninteresting as always and the Armory does only o---------------------------o have the same equipment as the one in Lanka had. o---------------------------o If you didn't buy new equipment in Lanka, do it | | here. Kind of boring though, that there isn't | Sakawa ARMORY | anything new here. Oh well, we'll get over it. | | Now that you've seen Minos at the inn and | Sniper's Bow.........140 | checked out what the stores are selling, head | Hard Leather Guards..150 | outside of town again, and go south until you | Hide Bracer..........140 | reach another town - Lyris. Looking at the world | | map, it's just southwest of the River Crossing o---------------------------o shack where you learned about Birdcatching. ------------------------------------------------------------------------------- Lyris - City of Art ------------------------------------------------------------------------------- o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Gleamstone...................[ ] Bronze Bracer................[ ] | | Camping Set..................[ ] Jerky........................[ ] | | Immunity Diagram 1...........[ ] Immunity Diagram 3...........[ ] | | Jerky........................[ ] Solvent......................[ ] | | Gleamstone...................[ ] Fire Stone...................[ ] | | Bronze Guards................[ ] Heartglue....................[ ] | | | o---------------------------------------------------------------------------o The local citizens are all worked up because a Highlander is about to make an announcement about something. Listen to the announcement. Someone named Meladee is the one speaking. She says that she has traveled to Lyris in order to recruit new Highlanders! Cool! This is Tatsuya & Yuno's chance! There is one problem though; only teams of three persons can apply for the position! Yuno has already decided that another person has to join the party, but right now, she doesn't know who that's going to be. While being in deep thoughts, Yuno runs into someone named Utetta. Utetta says that one of the kids from Sakawa - the town you visited a moment ago - has gone missing! Utetta is here to ask the Highlanders for help in finding the kid. Typically, the one missing is Minos, the poor waterkin boy you saw at the inn in Sakawa. He's escaped from his dad. Can you see the Darbaba Building in the western end of town? Go in there to find a jar with a [Gleamstone] inside. Before rushing back to Sakawa, go into the o------------------------------o Branch on your left. There's a jar in there | | containing a [Camping Set]. There's another | LYRIS UPTOWN GENERAL STORE | jar in the Armory north of the Branch. That | | one will provide you with a [Immunity Diagram | Jerky...................20 | 1]. As for the Armory's weapon selection, | Tenderloin..............80 | it's the same as in the two previous towns. | Antivenom...............50 | Anyway, we aren't here for shopping. The inn, | Antiplegic..............50 | which is located southeast of the Armory has | Fire Stone..............20 | a jar containing a [Jerky], and is also where | Enzyme.................100 | Toni Fanlon is living. Talking to him will | Smokescreen............300 | start a sidequest, so refer to the sidequests | Deluxe Camping Set.....500 | section of this document if that interests | | you. We're not done item hunting yet, so go o------------------------------o right from the inn to reach the upper part of Lyris - Uptown, if you like fancy names :) o------------------------------o Uptown is much brighter than the poor | | downtown you saw when you entered. In the | LYRIS UPTOWN ARMORY | southwestern end of uptown, there is a | | General Store with a jar in. The jar contains | Sniper's Bow...........140 | a [Gleamstone]. Go back out of the General | Bone Axe...............320 | Store and enter the armory in the same | Bronze Guards..........300 | building. Happily, this armory has some new | Bronze Bracer..........270 | stuff. I recommend selling your Glistenstones | Iron Spaulders.........280 | to get some money, then buy the [Bronze | | Guards] & [Bronze Bracer]. Remember to equip o------------------------------o them after shopping. Before leaving the Armory, pick up [Immunity Diagram 3] and a [Solvent] from the jars in the corners of the room. Yay for free items. Since you're done shopping for now, go northeast from the Armory to find a tavern with two entrances. Head inside one of the entrances to get inside the tavern. In the lower right corner you will find a jar containing another hot [Fire Stone], and in the upper right corner there is a [Heartglue] potion. The last thing to do before leaving the city is to enter the Uptown inn just left of the tavern. There's a jar with a [Jerky] in there, and of course, the owner lets you save your game for free, if you feel like. Now, leave Lyris City and head north, back to Sakawa Town. Godspeed, brave Traveler! ------------------------------------------------------------------------------- Town of Sakawa - Finding Out About Minos ------------------------------------------------------------------------------- Time to investigate and find out where that Waterkin boy Minos went off to. Most townspeople don't know much, but Reskee, the little fellow in the southwestern end of town, near the wooden platform, has overheard Minos talking about going to a cave in order to find medicine for the sick elder of Sakawa Village. Sounds like Minos cares for other people a lot. So, head into the elder's house in the western end of the village. A creature named Kee Keema is walking around there. He says that Minos's footprints have been spotted near the Seaside Cave west of town. Keema and his gang tried to follow, but was stopped by some kind of huge, scary monster! Kee Keema says that he's willing to show the two kids the way to the cave, and joins your party as a guest. Kee Keema has his own equipment by the way, so don't worry about that. Run to the world map again now. One there, head southwest from Sakawa to find the Seaside Cave that Minos went to before vanishing. Head inside if you dare. What? Of course you have to dare, silly. ------------------------------------------------------------------------------- Lakeside Cave - A Mysterious Cave ------------------------------------------------------------------------------- o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Strength Diagram 1...........[ ] Claw Spellrock...............[ ] | | Bronze Guards................[ ] Quest Book...................[ ] | | Mirror of Truth..............[ ] Great Claw...................[ ] | | | o---------------------------------------------------------------------------o The enemies in this cave look pretty nasty, but fighting them is easy, just remember to heal between the battles. Run left along the cave path. You'll eventually reach a pretty big open place with a chest in the middle. Open it to find 105 tems. Nice! Money makes the world go around you know. Run southeast from the chest to find a long path leading south, then west. Go west at the first fork to find [Strength Diagram 1], then head north to find a save point and heal point close to each other. Save and heal, then continue west from the save point to reach the next, deeper part of the cave. Getting scary here, eh? To your big surprise, a huge crab is waiting in this room, and he's got Minos and his dad Sogreth trapped. Watch the scene, then prepare for battle. Sogreth takes Yuno's place in this battle, but I won't tell you why. Look yourself. .------------------------------.-----------------.---------------------------. | BOSS BATTLE: Boogaboo Crab | TATSUYA LVL: 9 | SPOILS: [Great Claw] | |------------------------------'-----------------| [Claw Spellrock] | | TO STEAL: ---- '---------------------------| | PARTY: Tatsuya, Kee Keema, Sogreth | | | | - General Info: Considering this a real boss battle isn't something I | | like to do, as taking the crab down isn't' much harder than downing a | | completely normal monster. Use the Swish, Fillet Unity Skill whenever | | it's Tatsuya or Kee Keema's turn, as this attack deals lots of damage. | | As for Sogreth, he has a Bravura Skill named Focused Slash. Let him | | use that one. You won't have to worry a lot about healing, as the crab | | hits the ground really quickly. Most likely before two minutes have | | passed. Disappointing, in a good way. Kinda. | | | | | '----------------------------------------------------------------------------' Kee Keema leaves after the battle, as he needs to do some package deliveries. Minos is happy to have been saved from the crab, and gives Tatsuya the first gemstone. Now, Tatsuya is able to start using Bravura skills, and learns the one named Lightspark right away. Head right from the boss room now, to find the path you used earlier flooded with water. However, a new path leading north from the save point has now been unlocked, so walk on that one to find a chest with [Bronze Guards], then continue east from the chest until Minos says he's found another dead end filled with water. Tatsuya uses the gemstone to break the stone wall here. Run through the hole in the wall to find a star- shaped pattern on the ground. Out of the pattern, Wayfinder Lau's voice is channeled in a entirely magic kind of way. Lau says that when a Traveler finds a gem, he can return to his own world once. When the Traveler hears the sound of bells though, he has to come back to the world of Vision. If he doesn't return then, the Traveler will never see Vision, or his own world again. Tatsuya steps into the pattern, and off he goes, back to his own world - to the hospital where Miki is sleeping. After a second with watching over Miki, he goes back to the world of Vision. Quick trip for sure. Notice how you've now got the [Mirror of Truth] which is used to travel between the two worlds? Pretty handy, but can't be used manually. After joining up with Yuno and the others, head south from the star pattern to arrive on the world map again. Run over to Sakawa, which is Minos's home. The next day, the village elder thanks everyone for their efforts. He's especially happy with Minos, since he found some tidewort medicine in the Seaside Cave. At the end of the conversation with the elder, Sogreth says he's decided to come with Tatsuya and Yuno on their journey! Nice! That's your third member! Before leaving, the elder's adviser hands you the [Quest Book], which is a book that keeps track of optional sidequests. 'On your way to Lyris now, you hear! =============================================================================== Triankha Hospital [wa05] =============================================================================== ------------------------------------------------------------------------------- Lyris - Back to the City ------------------------------------------------------------------------------- Before doing anything else, head over to the o--------------------------o Armory in the Uptown part of Lyris again, and | ITEM CHECKLIST | buy a [Bone Axe] and some [Iron Spaulders] for | | Sogreth. Afterwards, run over to the Branch in | Bone Axe............[ ] | downtown. Since you now have three party | Iron Spaulders......[ ] | members, you're allowed to take the Highlander | | exam. The first task is to collect three Giranha o--------------------------o Spleens from Seaside Cave. But, Giranhas will only drop their spleens when they're really angry. When they're really angry, monsters get the 'Crazed' status and turn bigger and stronger than they usually are. The conditions that have to be met in order to turn monsters crazed vary a lot. Head over to Seaside Cave again, and I'll tell you about how to turn the Giranha monsters crazed. I bet you're so excited that you can't wait. Perhaps. ------------------------------------------------------------------------------- Seaside Cave - Highlander Exam Part 1 ------------------------------------------------------------------------------- o--------------------------o The most common enemy in the cave is the | ITEM CHECKLIST | Giranha, so just walk around until you find some | | of them. Usually, more than one will attack you | Giranha Spleens.....[ ] | at the same time. To get their spleens, you need | | to make them Crazed, since spleens never drop o--------------------------o when the Giranha aren't crazed. To make it happen, kill off a Giranha while another one is watching. They often go crazed after seeing one of their mates bite the dust in battle against their enemy, which is you and your party. Poor things. Anyway, keep on making the Giranhas crazed until you have 3 [Giranha Spleens], then sprint back to the Branch in Downtown Lyris. ------------------------------------------------------------------------------- Lyris - Back to the Branch ------------------------------------------------------------------------------- A second before you're about to get part two of the exam, father Diamon from the church comes into the branch, asking the Highlanders there to deal with a monster spotted northwest of Lyris, at Triankha Hospital. Too bad, no second exam part for Tatsuya and his party. Sogreth figures that following the Highlanders, or rather, tailing them to Triankha Hospital isn't a bad idea, so that's where you'll be going next. Well then, back to the world map you go. If you check your world map, the hospital has appeared as a red icon a little west of Seaside Cave. Head over there. ------------------------------------------------------------------------------- Triankha Hospital - First Floor ------------------------------------------------------------------------------- Things are not as they should be here. Monsters o----------------------------o are running around like in any other dungeon. | ITEM CHECKLIST | Run northwest into the corridor where light is | | coming from the ceiling. Run left at the first | Sleeping Bag..........[ ] | fork to find two small doors. Behind the second | Absorption Diagram 1..[ ] | door there is a chest with a [Sleeping Bag] | Antiplegic............[ ] | inside. Back in the corridor, head north at the | | next fork, instead of following the corridor o----------------------------o further left. There's lots of small doors on both sides here. Well, there's four of them. There's only two items though. To avoid walking into the two rooms without items, refer to this simple map: ,' Nothing <-- ,' ,' ,' ,' ,' --> [Absorption Diagram 1] [Antiplegic] <-- ,' ,' ,' ,' ,' ,' ,' --> Nothing ,' After getting the two items, continue left through the main corridor again. At the end, you'll find two stairs. The ones leading upwards have been blocked by vines, so head downwards instead, since those stairs aren't blocked. ------------------------------------------------------------------------------- Triankha Hospital - B1F ------------------------------------------------------------------------------- o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Fruit of Agility.............[ ] Fire Shard...................[ ] | | Tenderloin...................[ ] Tenderloin...................[ ] | | Sharpened Horn...............[ ] Firewyrm Rings...............[ ] | | | o---------------------------------------------------------------------------o Now that you're down in the basement of the hospital, follow the corridor until you see a small door leading south. Head inside to find 235 tems. Back in the corridor again, continue right to find two other doors. The one leading south does not contain anything, but the one leading north has a [Fruit of Agility] inside. Head back to the corridor again now. You'll see that the corridor itself splits into two paths. One leading north and one leading east. First, follow along the eastern path first to find two small doors. Ignore the one leading south, and head into the northern door to find a chest with a [Tenderloin] inside. North of the chest there is a door that leads to the part of the corridor you would have reached if you went along the north fork instead of going east as you did. So, head north from the chest, then go one room further north for a cut-scene. An old woman and a masked man are talking about taking and giving orders in here. Tatsuya & friends overhear their conversation. The masked man tried to kill the woman with a flame skill, but hits your party instead, by mistake. The masked man sees the gem in the sword that Tatsuya is carrying, and stops thinking about finishing them off for some reason. He says that the monster that the Branch were called here to fight is dwelling just ahead. Thanks for the tip, scary man. After the masked dude has left, sprint left and enter the small door leading south to find a Healing Point and a Save Point. Close to them, there's a door leading north and one leading south. Head into the northern one to find a [Sharpened Horn], then go into the southern one. The monster you've been looking for is waiting in here. The people from the Branch in Lyris are lying on the floor, fainted after fighting against the monster. This is your chance to prove yourself! To battle! .----------------------------.-----------------.-----------------------------. | BOSS BATTLE: Illuyanbulg | TATSUYA LVL: 12 | SPOILS: [Fire Shard] | |----------------------------'-----------------| [Tenderloin] | | TO STEAL: Speed Caustic '-----------------------------| | PARTY: Tatsuya, Yuno, Sogreth | | | | - General Info: Illuyanbulg looks pretty scary, if I may say so. He's | | a green dragon with five heads. Unfortunately, he's not as tough to | | beat as he looks. There's not one target for each head either - only | | one vulnerable target for the whole boss. To make the battle even | | easier, the dragon only has standard, physical attacks that aren't | | very strong. You might have to heal using Yuno's Healing Wind once | | or twice, but that's all. Just keep on using Bravura Skills until | | Illuyanbulg bites the dust. Not much harder than the crab you killed | | when saving Minos in Seaside Cave. | | | '----------------------------------------------------------------------------' Master Kyte from the Branch is still alive, but his mates are dead. Kyte says that since Tatsuya and the others killed the monster, they're allowed to become Highlanders. You'll receive some [Firewyrm Rings] from Kyte, then he dies. The party now travels back to Lyris to tell the other Highlanders about what happened at the hospital. That's it. No time to stop and cry over spilt milk. Lets move on to the next chapter now. =============================================================================== The False Highlanders [wa06] =============================================================================== ------------------------------------------------------------------------------- Bog-Sasaya Border ------------------------------------------------------------------------------- o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Lightning Stone..............[ ] Fruit of Bravery.............[ ] | | Tenderloin...................[ ] Bravery Diagram 2............[ ] | | | o---------------------------------------------------------------------------o Check your world map again. An icon for a border a bit southwest of Lyris has appeared on the map. Head over to that border to check things out. Once you've reached the border, make sure you save and heal using the two spheres near the entrance. If you talk to the people here, you'll get to hear about two bandits who have been causing problems for people crossing the border. The border guard lets you through the gate after Yuno has flashed the Firewyrm Rings that prove that you're Novice Highlanders. To everyone's big surprise, some guards are waiting on the other side of the gate. The guards seize Tatsuya & friends. Turns out some bandits have been tricking people, telling them they were Highlanders and showing them Firewyrm Rings. No one is safe in this world! After some verbal fighting, Kee Keema comes driving in a wagon. He recognizes Tatsuya's party from earlier, and introduces you to Wataru & Meena. Wataru is another Traveler like Tatsuya, and Meena is a catgirl. After some talking, the chief of the guards, Leynart, seems to be a reasonable man, and doesn't think that Sogreth and Yuno are the real culprits. However, until he has cleared their names, he'll have to keep you here, he says. Too bad, sir! Since Yuno and Sogreth are the only suspects, Tatsuya is allowed to leave the place if he wants to. The plan Tatsuya comes up with it following Wataru and Meena, and trying to catch the real bandits in order to clear his friends' name. Wataru and Meena now join your party as guests, while Sogreth and Yuno stay behind at the Bog-Sasayan Border. Aw, that has to be boring for them. Before leaving the border, head back to the main gate. You'll see three jars on the ground. They contain [Lightning Stone], [Tenderloin] & [Fruit of Bravery]. Run straight left from the three jars to find another one. This jar contains the [Bravery Diagram 2]. After getting all the items, head back north to the world map. On the world map, head straight east from the border for a cut- scene. During the scene you'll see the real bandits - a catkin girl and a waterkin robbing a merchant before continuing east. If you check your map, you'll see that a bandit hideout has appeared on the map, southeast of your current location. That's your destination, so run over there. ------------------------------------------------------------------------------- Bandit Hideout ------------------------------------------------------------------------------- o----------------------------o The enemies here are humans, and should not be | ITEM CHECKLIST | underestimated. Since Yuno is not in your | | party, use Meena to heal when needed, using her | Fortune Diagram 1.....[ ] | Love Song skill. Head north at the first fork, | Defense Diagram 1.....[ ] | and keep going north until you find a chest | | containing a [Fortune Diagram 1]. On your way o----------------------------o back south to where you came from, go east when you reach a small fork just before the main path. The chest you'll run into has a [Defense Diagram 1] inside. Back at the beginning of the area, follow the path northwest this time, instead of going north. The path splits into many smaller parts just ahead, but there's no treasure to get by walking to the end of any of 'em, so just keep on following the main path northwest in order to reach the next area. ------------------------------------------------------------------------------- Bandit Hideout - Mountainside ------------------------------------------------------------------------------- Head north at the first fork and examine the o----------------------------o pile of leaf on the ground to find a [Fruit of | ITEM CHECKLIST | Strength]. Just right of the pile there is | | another one, but don't examine is, as you'll | Fruit of Strength.....[ ] | just fall into a hole. Back at the main path, | Panic Powder..........[ ] | go west this time, then keep on running | Antivenom.............[ ] | straight to find a Healing Point accompanied | Tenderloin............[ ] | by a Save Point. Phew, we needed those, didn't | Sleeping Bag..........[ ] | we? Sprint east from the save point for a chest | Jerky x 3.............[ ] | containing [Panic Powder], and ignore the leaf | Tenderloin x 3........[ ] | pile nearby, since it's just covering another | Bandit Spellrock......[ ] | hole. Back at the save point, start making your | | way north along the mountain path. Ah, Nature :) o----------------------------o When the path once again splits, take your party east, as you can't get the chest that's at the end of the northern part yet. You'll find four piles of leaf in a big square-formed area. There's two items and two holes. In the lower right pile there is a [Antiventom], and in the upper left pile there is a [Tenderloin]. The two other ones are only hiding nasty holes. Sprint east from the four leaf piles. When you reach a fork, go east for another chest and a single pile of leaf. The leaves are hiding a cozy [Sleeping Bag], while the chest contains a whooping 933 tems. Walk back to the last fork and head north this time around. You'll run into a Save Point and a Healing Point, as well as a passage leading east. Save, heal, and go east to find the two bandits. They're named Dusty and Mari. .----------------------------.-----------------.-----------------------------. | BOSS BATTLE: Mari & Dusty | TATSUYA LVL: 17 | SPOILS: [Jerky] | |----------------------------'-----------------| [Tenderloin] | | TO STEAL: ---- '-----------------------------| | PARTY: Tatsuya, Wataru, Meena | | | | - General Info: You'll be surprised when you see that Mari & Dusty act | | pretty much identical to what Yuno & Sogreth act like in battle. Same | | moves and everything. Watch out for Mari's Sniper skill - heal using | | Meena's Love Song if needed - and concentrate all of your Bravura | | Skills on taking down Mari first, since without her, there is no | | one left to heal the enemy party. | | | | With Mari beaten senseless, only Dusty is left standing, and he has | | no means to heal himself. Don't take it easy however. Most of his | | attacks are normal melee attacks, but now and then, he'll use his | | Roundhouse axe attack, and this attack is pretty strong. So, don't | | forget about healing just because Mari has been defeated. | | | '----------------------------------------------------------------------------' When you thought everything was fine after defeating the bandits, another couple of thieves appear. Just like Dusty & Mari, they're a kitkin girl and a waterkin male. You'll have to fight them. The battle is identic to the one you just got through, so you shouldn't have too many problems in beating them. .----------------------------.-----------------.-----------------------------. | BOSS BATTLE: Cait & Lucky | TATSUYA LVL: 17 | SPOILS: [Jerky] | |----------------------------'-----------------| [Tenderloin] | | TO STEAL: ---- '-----------------------------| | PARTY: Tatsuya, Wataru, Meena | | | | - General Info: This battle is the same as the one against Mari & | | Dusty, so read the paragraphs above, if you need hints. | | | '----------------------------------------------------------------------------' And can you believe it? There's a third battle as well. The fact that the third battle is fought the same way as the previous two, against the same kinds of enemies, makes the whole thing even scarier. .----------------------------.-----------------.-----------------------------. | BOSS BATTLE: Ned & Ashlee | TATSUYA LVL: 17 | SPOILS: [Tenderloin] | |----------------------------'-----------------| [Jerky] | | TO STEAL: ---- | [Bandit Spellrock] | | PARTY: Tatsuya, Wataru, Meena '-----------------------------| | | | - General Info: This battle is the same as the two battles | | above, so read the paragraphs above, if you need hints. | | | '----------------------------------------------------------------------------' Well, after all you ended up getting through three battles against three couples of bandits. Not bad at all, not bad at all. Your party traps the bandits, and waits for Leynart from the military to arrive. Leynart says that Tatsuya & friends may return to the border and pick up Yuno and Sogreth whenever they wish now, since their names have been cleared. Save your progress when the game asks you to. Nice service, that auto-save feature. Back at the border, Leynart gives you a gift from the people that were robbed by the bandits you just took care of. There's four gems in the bag, but you only get to keep one of them. Your sword will get aligned to one element depending on what stone you choose. It's your choice: Red Gem - Fire Element Blue - Ice Element Purple - Lightning Element Green - Wind Element Choose the gem you want to have. I won't force you to get any particular one, so choose yourself. This gem will not only align Tatsuya's sword to the element of the gem, but it also acts as a proper Gemstone, so now you have two of them. Suddenly, another of those star-shaped patterns pop up on the border gate. Tatsuya runs over to the pattern and warps back to his own world. Back at the hospital, a mysterious voice tells Tatsuya that a Traveler named Rei is the one that made Miki fall into slumber. Rei is currently traveling through Vision, just like Tatsuya and his friends are. And now, back we go to Vision and a new chapter of this strange game. =============================================================================== Menace in the Desert [wa07] =============================================================================== ------------------------------------------------------------------------------- Vahadina - Desert Outpost ------------------------------------------------------------------------------- o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Beefed-up Net................[ ] Greatbow.....................[ ] | | Bird Diagram 1 ..............[ ] Iron Bracer..................[ ] | | Wakewater....................[ ] Bardiche.....................[ ] | | Smokescreen..................[ ] Solid Spaulders..............[ ] | | Speed Diagram 2..............[ ] Iron Guards..................[ ] | | Immunity Diagram 7...........[ ] Meladee's Band...............[ ] | | | o---------------------------------------------------------------------------o South of the border there is a location on your map named Vahadina. Run over there to find out that it's a desert outpost, similar to a small town. First, head over to the northeastern part of town to meet Mamanmu, the Chairman of SNOB. He transforms Tatsuya's old bird net into a [Beefed-up Net]. Speak with him again to receive the [Bird Diagram 1]. The old man explains that more bird diagrams can be earned by defeating other SNOBs in birdbrawls. Lets start collecting items from the various jars scattered around the outpost. There's some [Wakewater] just right of the outpost entrance, a [Smokescreen] close to Mamanmu, the old SNOB, and a [Camping Set] in the northeastern end of town, close to a woman named Sasha. The next jar is located just left of Sasha, outside the Darbaba Post building. It contains the useful [Speed Diagram 2]. There's still a jar left in the west end of town, outside the Armory, containing a [Immunity Diagram 7]. Now it's time to see what's going on in the outpost's branch, right of the entrance. o------------------------------o The only person left in the branch is a man | | named Solbe. He isn't a Highlander, but knows | VAHADINA ARMORY | where the Highlanders of the outpost are | | right now: they've gone missing after heading | Greatbow...............900 | into the nearby desert ruins. He suggests | Bardiche..............1050 | seeing Cecilia, a girl at the Darbaba Post | Iron Guards...........1000 | building in the northeastern part of town. Do | Iron Bracer............900 | that. Cecilia is planning to go after the | Solid Spaulders........950 | Higlanders, but Tatsuya & friends offer to do | | it in her place, since they're so trustworthy o------------------------------o and all. Cecilia says that it's ok, and tells Tatsuya to talk to her once he's ready to go. Before that, we need some weapons, so head to the armory on your left side. All of the party members we have with us right now need new weapons, and armor too. You'll want to buy one of each item the o------------------------------o armory is selling. In all, that makes one of | | each following item: [Greatbow] & [Iron | VAHADINA GENERAL STORE | Bracer] for Yuno, [Bardiche] & [Solid | | Spaulders] for Sogreth and finally some [Iron | Jerky...................20 | Guards] for Tatsuya. You might also want to | Tenderloin..............80 | drop by the general store for some potions | Antivenom...............50 | and food items, but those are up to you. I | Antiplegic..............50 | won't force you to buy any of them. Once you | Swig of Sanity..........50 | feel like you're done shopping, and ready to | Recall Juice...........100 | go after the missing Highlanders, go and talk | Heartglue..............100 | to Cecilia again. She's waiting for you just | Solvent................200 | northeast of the armory. Now you'll get to | Smokescreen............300 | control a Darba wagon out on the world map. | Sleeping Bag...........100 | | Camping Set............100 | Drive straight east from the outpost for a | | cut-scene. Yuno's good luck charm has, for o------------------------------o some reason, started flashing. Sogreth thinks this means there's a gemstone nearby. Suddenly, Sogreth gets to see something lying on the ground, glowing. It's not a gemstone, but a firewyrm band, the sign that Highlanders carry with them. The band turns out to be Cecilia's sister's band, [Meladee's Band]. Before anyone realizes what's happening, your party gets sucked into a pool of quicksand. You end up below the ground, in some kind of ancient ruins. Really scary, but very interesting. ------------------------------------------------------------------------------- Desert Ruins ------------------------------------------------------------------------------- o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Immunity Diagram 9...........[ ] Tenderloin...................[ ] | | Bloom of Tassets.............[ ] Antivenom....................[ ] | | Heartglue....................[ ] Wakewater....................[ ] | | Life Diagram 2...............[ ] Bugswatters..................[ ] | | Aquamite.....................[ ] | | | o---------------------------------------------------------------------------o There's only one path to follow at the beginning, so keep going until you find Meladee, trapped by some monsters. There's only three of them, so kick their butts right away, and save Meladee. She joins your party. Since you now have four party members, you can use the Formation option in the pause menu to decide your battle lineup. Only three people may fight at the same time. Continue running through the corridor until the path splits into one path leading north, and one on your right. Take the right one first to find a chest containing [Immunity Diagram 9], then take the one leading north. Smart as Yuno is, she manages to press a button that makes Tatsuya fall down into a trap. Down here, separated from the others, Tatsuya meets Mitsuru, another Traveler. The two of them decide to work together on getting out of here. Once in control, you'll notice that there's a vendor down here as well. He's selling both weapons and general items, so buy some healing items from him if you're low on those. Why? Because neither Tatsuya or Mitsuru have healing spells. The vendor is also selling [Bloom of Tassets], a piece of armor that Meladee can use. If you plan of fighting using her, buy this armor piece, okay? After buying your stuff and things, head east from the vendor to find a square- formed room with a chest. It contains a [Heartglue] item. Now go south from the vendor to find a place where you can heal and save. Make your way south into a room with three stone pillars. Exit this room south to find another pillar room. In the lower left corner of that room there is a [Life Diagram 2]. Go back to the room with three pillars, and exit that room east this time. Keep on following the only that from here north, until you find a chest with an [Aquamite] inside. Run west from this chest, and head north at the first fork. You'll find a chest containing a [Tenderloin] close to a set of stairs. Take the item, then go downstairs. At the bottom, there are two chests. One containing [Antivenom], and one with some [Wakewater]. Make sure you heal using the Healing Point down here before running up the stairs again. Back upstairs, head west at the fork you went north to get to the stairs at earlier. By heading west you will find a room with some kind of device where a code has to be entered. The code is 'AGARA BELA NEM'. After entering the code, a set of stairs appear in front of you. Run to the top, brave youths. Mitsuru leaves the party once you've gotten to the top of the stairs, and Tatsuya meets Sogreth and the others again. Hooray for reuniting with old friends. Use the save and healing points near the top of the stairs you just ran to the top of, then run east from there. You'll see a corridor with dirty walls leading east, and one normal corridor leading south. Take the south path first for some [Bugswatters], a weapon Meladee can use. Now backtrack a little and head east on the path with the dirty walls. ------------------------------------------------------------------------------- Emmet Colony ------------------------------------------------------------------------------- In this first area of the Emmet Colony, there is o---------------------------o a path leading directly south from the entrance. | | Walk on this path to find a room with a [Fruit | ITEM CHECKLIST | of Bravery]. Run back to the first area of the | | colony, but this time, make your way to the | Fruit of Braver......[ ] | absolute southeastern corner of the area to find | Strength Diagram 2...[ ] | a chest containing 894 tems. After getting the | Force Caustic........[ ] | money, go to the middle southern part of the | Tenderloin...........[ ] | area. There's two passages leading south here. | Dash Tonic...........[ ] | First head into the leftmost one of the two | Cryptic Pelt.........[ ] | passages to find a healing point, then go into | Emmet Spellrock......[ ] | the rightmost of the two passages. In this room, | Firewyrm Band........[ ] | go to the absolute southwestern end for the | | diagram [Strength Diagram 2], then, save and o---------------------------o heal in the middle of the area before exiting in the southern end. There's no more treasures for you at this point. The next room, which is the nest, is where you'll meet the rest of the Highlanders from Vahadina. In addition, you'll meet a nasty monster boss! Before fighting the monster, talk to the three Highlanders to get a [Force Caustic], [Tenderloin] and [Dash Tonic]. Happy, happy, happy. .----------------------------.-----------------.-----------------------------. | BOSS BATTLE: Emmestine | TATSUYA LVL: 21 | SPOILS: [Cryptic Pelt] | |----------------------------'-----------------| [Emmet Spellrock] | | TO STEAL: Force Caustic '-----------------------------| | PARTY: Tatsuya, Meladee, Yuno | | | | - This battle is a little tougher than the previous boss battles. | | Let Yuno take care of ALL the healing, while Tatsuya and Meladee | | deal damage to the boss. It helps a lot to have Meladee's Bugswatters | | weapon in this battle. You found it in the ruins. | | | | At the very beginning of the battle, use the Unity Skill 'Highlander | | Spirit' in order to raise Meladee and Tatsuya's attack power. The | | boss has a move that will raise its attack power as well, so expect | | it to deal quite a bit of damage when it attacks you. Once again, | | make sure that Yuno heals Tatsuya and Meladee whenever it's needed. | | | '----------------------------------------------------------------------------' The third gemstone is hidden within the emmet's body, and Tatsuya finds it. Now, Tatsuya learns to use a handful of magic spells: Heal, Return and Exit. Since he's now got a new gemstone, Tatsuya goes back to Miki's hospital. There, he meets the Traveler Rei. Seems like Rei is the masked man you saw at the hospital back in the world of Vision. Unfortunately for Tatsuya, he has to go back to Vision right away. No time to chat with Rei. Back in Vision, Meladee says she wants to follow Tatsuya on his adventures, and awards the whole party with ranks as true Highlanders, not just Novice Highlanders. So yup, one [Firewyrm Band] to each party member. True Highlanders can go and report to all Highlander Branches and receive bounties, according to the number of monsters they've slain. That's a good deal, so check it out later on. Also note that from now on, whenever you travel on the world map, you'll be driving the wagon instead of walking around on foot. This makes it much easier and quicker to travel from town to town. In addition Tatsuya has also learned a healing spell, and a skill that lets you exit any dungeon, by choosing 'Exit' from Tatsuya's Bravura Skill menu. ------------------------------------------------------------------------------- Revisiting Desert Ruins - 1F (optional) ------------------------------------------------------------------------------- The Desert Ruins have now appeared on the world map, in the middle of the desert. By entering the ruins from the map, you will arrive at Floor 1, or 1F, as described in the game itself. On Floor 1, you will find some stairs leading down to the floor with the secret trap switch, and a path leading southwest. Ignore the stairs and follow this path instead. First, ignore all the forks, and go southwest until you reach a dead end with a chest. Inside you will find a [Fruit of Vitality]. After getting the fruit, kill the chest, since it lives. Run east at the fork close from the chest to find a locked door with the inscription 'Take The Sand Out of Your Clogs' on. Next, run over to the western part of the area for another locked door saying 'To Enter the Forest, Ease Over the Seas'. Sprint to the southwestern corner now, where you'll find a locked door with the inscription 'Clear Away Every Cloud' on. Move directly east from this door, and go north at the first fork to find a chest containing a [Silvervold] stone. At the fork again, go southeast this time, and when you find the passage in the southeastern end leading to a new area, ignore it and head directly north for a chest with 645 tems in. Right now, you can't do anything more in here, but after examining the door that said to take the sand out of your clogs, you can start the 'Riddle From The Past' sidequest. Make sure you examine the other doors as well as there are sidequests for those too. Refer to the sidequests section if you want to do this. If you don't want to spend time on it right now, just continue on with the main walkthrough in the paragraph below this one. Whatever suits you best is fine. =============================================================================== Vision Cataclysm [wa08] =============================================================================== East of the Emmet Colony, there is a town named Gasara. Just take a look at the world map, and you'll see it at once. Drive through the desert, towards Gasara. At the end of the desert, the scenery changes; suddenly you're in a forest, instead of the sandy desert from a moment ago. This place is named Foresta Morgana. The spellrocks that the bosses in the game drop are used to get through a set of stones that are blocking the paths in the forest. There's many chests in here, but getting them all isn't possible right now, since you don't have all the claw spellrocks. Refer to the section I've dedicated to Foresta Morgana in this walkthrough if you want to get some items right now, then, afterwards, exit the woods and head all the way east through the desert again. This time, you won't end up in Foresta Morgana by going straight towards the town of Gasara, so don't worry. If you're wondering about how to get back to Foresta Morgana later on, I can tell you that the forest usually appears in the northeastern part of the desert, but sometimes, at other locations in the desert. It's a magic forest after all, but it never appears outside of the hot desert. Anyway, head over to Gasara now. ------------------------------------------------------------------------------- Gasara Town - Meeting an Old Friend ------------------------------------------------------------------------------- o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Gleamstone...................[ ] Feather Blades...............[ ] | | Tenderloin...................[ ] Steel Guards.................[ ] | | Antivenom....................[ ] Steel Bracer.................[ ] | | Strategy Diagram 2...........[ ] Hardened Spaulders...........[ ] | | Stinger......................[ ] Feather Skirt................[ ] | | Primitive Axe................[ ] | | | o---------------------------------------------------------------------------o Kutz, one of Meladee's friends is running around at the town entrance, chasing someone with a whip. Kutz is the leader of the Branch is Gasara. In other words, she holds the same position as Meladee has back in Vahadina. Meladee wants to catch up on stuff with her friend, and leaves the party for the time being. Head outside of the Branch, and go left towards the restaurant for a short cut-scene where two workers and a short fellow with green hair are talking to each other about wild monsters. The workers leave, and the green- haired person introduces himself as Dr. Ropple. Ropple follows your party back to the Branch. Back there, Kutz says that the Branch has received information about a monster being on the loose in an underground lake near town. After some additional chatting, everyone joins up with your party. Tatsuya, Sogreth, Yuno, Meladee, Ropple and Kutz. They're all with you now. Crazy. Before leaving the Branch, talk to Trone, the white tiger-like creature standing besides you. Trone talks to Yuno, and learns her the DOUBLE STRIKE attack, which is Yuno's Bravesoul. In battle, it lets Yuno select two targets when using normal attacks. o------------------------------o As usual, its now time to do some item | | collecting while we're in town. The first | GASARA ARMORY | item is a [Gleamstone] and is located inside | | the inn. The second one, a [Tenderloin] can | Stinger...............1620 | be found in a jar inside the local tavern. As | Primitive Axe.........1890 | for the next one, an [Antivenom], you'll find | Feather Blades........2070 | it in Yuna's restaurant in the northwestern | Steel Guards..........1800 | part of town. You'll find a [Strategy Diagram | Steel Bracer..........1620 | 2] inside the jar in the armory. While you're | Feather Skirt.........1530 | there, make sure to buy some new equipment | Hardened Spaulders....1710 | for your party: [Stinger], [Primitive Axe], | | [Feather Blades], [Steel Guards], [Steel o------------------------------o Bracer], some [Hardened Spaulders] and a [Feather Skirt]. Phew, that was quite a lot of stuff to buy, wasn't it? You won't regret it though, if you just remember to equip it on your characters. Buying equipment and just carrying it around is no good at all. Oh, and sell off your old equipment before exiting the armory. Before exiting town, you might want to o--------------------------------o make your way to the northwestern end, to | GASARA GENERAL STORE | the restaurant there, and talk to Yuna, | | the owner. She has a sidequest for you, | Jerky.....................20 | which you can read more about in the | Tenderloin................80 | sidequests section. You might also want to | Prime Rib................300 | buy a couple of potions and healing items | Antivenom.................50 | over at the general store in the western | Antiplegic................50 | part of town, if you can afford it. It's | Swig of Sanity............50 | all up to you - I won't force you to buy | Recall Juice.............100 | general items - just weapons and armor. | Heartglue................100 | Once you're done, it's time to exit Gasara. | Solvent..................200 | | Smokescreen..............300 | Out on the world map again, drive southeast | Sleeping Bag.............100 | from town to reach the old Chapel Ruins, a | Camping Set..............100 | place that is supposed to lead you towards | Deluxe Camping Set.......500 | the underground lake where the monster that | | is being on the loose has been spotted. o--------------------------------o ------------------------------------------------------------------------------- Chapel Ruins - Underground Lake Entrance ------------------------------------------------------------------------------- o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Fruit of Wisdom..............[ ] Tenderloin...................[ ] | | Immunity Diagram 4...........[ ] Tears........................[ ] | | Scalepeelers.................[ ] Tentacle Spellrock...........[ ] | | Crystal Water................[ ] Tentacle.....................[ ] | | Experience Diagram 1.........[ ] | | | o---------------------------------------------------------------------------o The cave is pretty dark, but you won't have any problems seeing the path in front of you. Follow it, and go left when it splits the first time, to find a chest containing [Fruit of Wisdom]. Go back to the fork and head right this time. The next time the path splits, go left first for a [Immunity Diagram 4], then continue right afterwards. Another fork is waiting just ahead. This time, run right first for a 298 tems, then proceed left afterwards to find a passage leading to the next area and a cut-scene. Just like in the first area, the path splits pretty quickly. Follow it left first to end up near a chest containing the [Scalepeelers], Twinblades that you should let Meladee equip right away. Run back and go right at the fork this time. A statue is blocking the path, but you can just run around it to find a save and healing point. Use them, then continue east to reach the next area. A chest is waiting for you near the entrance of this area. Open it to get some fresh [Crystal Water]. Go northeast from this chest to find another one containing 530 tems, and one containing [Experience Diagram 1] just south of the second chest. Return to the first chest again, and go west from there. Keep running until you see another chest on your right side. Open it for a [Tenderloin], then head southwest from the chest to find some [Tears]. Now it's time to return to the previous chest (the tenderloin one) and go east. Run south at the next fork to find yet another chest containing 149 tems. Process east at the fork after getting the tems, to reach another area. The first thing that happens in there, is the initiation of another boss battle. .----------------------------.-----------------.-----------------------------. | BOSS BATTLE: Nero | TATSUYA LVL: 27 | SPOILS: [Tentacle Spellrock]| |----------------------------'-----------------| [Tentacle] | | TO STEAL: Corrosive '-----------------------------| | PARTY: Tatsuya, Meladee, Kutz | | | | - General Info: Nero isn't just one boss - it's two. There's two | | octopus enemies, and both of them have to be killed. It would be | | foolish to attack both of them at the same time, so start attacking | | the right octopus. I recommend using Kutz's 'Deadly Vibes' skill, | | as it's very, very effective against Nero. | | | | Make sure you're properly leveled before the battle, and use Yuno or | | Meladee to heal the others throughout the whole battle. | | As long as you use Deadly Vibes, and supply with other Bravura Skills | | from the other non-healing party member, the battle is pretty easy. | | | | If you're not properly leveled, or forgot to put Kutz in your battle | | lineup, the battle might be harder, as Nero can regenerate his | | tentacles if you're not able to deal enough damage. So, go Kutz! | | Once the first octopus is dead, kill the second one. | | | '----------------------------------------------------------------------------' Everyone goes back to Gasara after the battle, and Kutz leaves the party. Ropple, however, decides to keep following you for a while. End of chapter. =============================================================================== Red Power [wa09] =============================================================================== ------------------------------------------------------------------------------- Nacht-Arikita Border ------------------------------------------------------------------------------- Leave Gasara and start driving northeast. o-----------------------------o You'll reach the Nacht-Arikita Border pretty | ITEM CHECKLIST | quickly. That's your destination, you see. The | | guards at the border say that because of a | Fruit of Wisdom........[ ] | landslide, no one can pass right now. There is | Recall Juice...........[ ] | however a cave to the south that people can | Fortune Diagram 2......[ ] | walk through instead of using the proper | Bravery Diagram 3......[ ] | border. Before starting to search for the | | cave, lets collect the items hidden in the o-----------------------------o jars at the border. In the eastern end of the area, there is a [Fruit of Wisdom], and near the border gate itself there is a [Recall Juice]. Very close to the juice, the two final items of this are can be found: [Fortune Diagram 2] & [Bravery Diagram 3]. Now leave the border again. To find the cave you're looking for, drive southeast from the border until you find a wooden sign. From the sign's location, head north until you reach the cave. That wasn't too hard, was it? Well, head inside the cave now. ------------------------------------------------------------------------------- Border Cavern ------------------------------------------------------------------------------- o-----------------------------o Another cave with lots of different paths. | ITEM CHECKLIST | Ignore the one going south from the entrance, | | as it only leads to some boulders blocking the | Immunity Diagram 6.....[ ] | road. Instead, open the chest just northeast | Speed Diagram 3........[ ] | of the entrance for the [Immunity Diagram 6]. | Fruit of Constitution..[ ] | A tiny bit southeast of the chest, you will | Silver Longbow.........[ ] | find another one containing the [Speed Diagram | Wizard's Hat...........[ ] | 3]. Run directly east from the Speed Diagram | Silver Spaulders.......[ ] | to find a SNOB and a chest. Open the chest to | | get a [Fruit of Constitution]. Spring o-----------------------------o southeast from the chest and the SNOB. When you reach a fork, go west. You'll end up in a circle-formed room with a chest containing 1,529 tems. After taking the cash, return to the SNOB, and go northwest to find a passage leading to the next area. Go there right now for a cut-scene. There's a huge gate here. Ropple thinks that someone built it to keep something locked in here. Turns out Meladee doesn't want anyone to open the gate right now, so you can't do it after all. Oh well, run directly southeast from the magic gate in order to find yet another new area. Run left at the beginning, and follow the path until you find a chest. It contains a good weapon for Yuno, the [Silver Longbow]. Now run back, and head right at the beginning of the area this time. You'll find yet another fork. Take the path leading left to find two chests. They contain a [Wizard's Hat] and some [Silver Spaulders]. Make sure to equip them on Sogreth and Ropple, then head right at the fork afterwards, to find a save/healing point. Just right of the save point, you'll reach the world map again. Done with the cave. Northwest of the cave, you'll find the town named Paulta. Drive there. ------------------------------------------------------------------------------- Paulta - Quiet Town ------------------------------------------------------------------------------- o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Silvervold...................[ ] Immunity Diagram 8...........[ ] | | Sorcery Diagram 3............[ ] Camping Set..................[ ] | | Fruit of Constitution........[ ] | | | o---------------------------------------------------------------------------o Something seems to be terribly wrong here in Paulta; no one talks back when you approach them - not even the innkeeper. But let's worry about that later, and collect items while we can. You'll find [Silvervold] just northeast of the town entrance, [Sorcery Diagram 3] can be found just northeast of the Silvermold item, and a [Fruit of Constitution] is hidden in a jar just right of the town entrance. Now, you see the bed sign on the building near the town entrance, right? Behind this sign, almost impossible to see, there is a jar containing [Immunity Diagram 8]. Also, in the northeastern end of town, not hidden, there is a jar with a [Camping Set] in. After grabbing the items, enter the local Branch. The Branch boss seems to be unable to talk as well. Just before the party is about to leave the Branch, a man named Chakka comes running into the building, saying he's the chief of the coal miners association in Paulta. He has no idea why people don't talk either. Ropple comes up with the idea that he can make the people talk again if he gets an item from a place named Tearsheaven. Tearsheaven is located northeast of Paulta, so start driving there when you're ready. ------------------------------------------------------------------------------- Tearsheaven - Happy Town ------------------------------------------------------------------------------- o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Immunity Diagram 2...........[ ] Silver Blades................[ ] | | Antivenom....................[ ] Crystal Rod..................[ ] | | Fruit of Agility.............[ ] Silver Guards................[ ] | | Life Diagram 3...............[ ] Tension Glove................[ ] | | Silver Battleaxe.............[ ] Silver Tassets...............[ ] | | | o---------------------------------------------------------------------------o By talking to the citizens of Tearsheaven, o------------------------------o you'll find out that if someone makes another | | person sad in this town, they'll have to | TEARSHEAVEN ARMORY | leave for good. Pretty happy place, eh? | | Anyway, have a look at what's going on inside | Silver Longbow........3600 | the local Branch. The leader Dan is talking | Silver Battleaxe......4200 | to Major Mag when your party interrupts. The | Silver Blades.........4600 | major says that right now, they can't make | Crystal Rod...........3200 | the medicine required to cure the people in | Silver Guards.........5000 | Paulta, because of problems with filtering | Tension Glove.........4500 | rain. The major suspects that the mysterious | Silver Spaulders......4750 | figure spotted in the nearby Swamp of Grief | Silver Tassets........4250 | is responsible for this. Wow, that this has | Wizard's Hat..........6000 | to be stopped by someone. By a Traveler! o------------------------------o o------------------------------o Leave the Branch and head inside the inn to | | find the [Immunity Diagram 2]. Your next stop | TEARSHEAVEN GENERAL STORE | is the northmost building in town, since | | you'll find an [Antivenom] in there. In the | Tenderloin..............80 | general store there is a [Fruit of Agility], | Prime Rib..............300 | and finally, in the Armory, you will find | Antivenom...............50 | [Life Diagram 3]. While in the Armory you | Antiplegic..............50 | should buy new equipment for all of your | Swig of Sanity..........50 | current party members. They'll be happy. | Recall Juice...........100 | | Heartglue..............100 | A good shopping list would consist of [Silver | Tears..................200 | Battleaxe], [Silver Blades], [Crystal Rod], | Wakewater..............800 | [Silver Guards], [Tension Glove] and [Silver | Might Tonic............500 | Tassets]. If you can't afford one or two of | Barrier Tonic..........500 | those items, don't worry about it. When | Dash Tonic.............500 | you're done shopping at the armory, you might | Wisdom Tonic...........500 | want to check out the general store, then | Smokescreen............300 | exit town and start heading south towards | Sleeping Bag...........100 | the Swamp of Grief, which is where you're | Deluxe Camping Set.....500 | going to try and take out the monster that | | has been corrupting the nature and making it o------------------------------o impossible to filter rain in Tearsheaven. ------------------------------------------------------------------------------- Swamp of Grief ------------------------------------------------------------------------------- Watch out so that you don't step on the o------------------------------o purple acids on the ground in the swamp, as | | doing so will earn you a poison status | ITEM CHECKLIST | ailment. You can' get the chest in this first | | area yet, so run south first, then east to | Fruit of Strength.......[ ] | exit. In the next area, go east first, then | Protective Faulds.......[ ] | sprint north over the poison pit (remember to | Sage's Staff............[ ] | heal using Yuno to get rid of the poison) to | Strength Diagram 3......[ ] | find a chest containing a [Fruit of Strength]. | Horn of Bravery.........[ ] | Afterwards, head south to the other side of | Scythe Spellrock........[ ] | the poisonous pit again. | Tears...................[ ] | | Liquid Lament...........[ ] | Take the southeastern path to find another | | chest behind some poison, on your right side. o------------------------------o It contains [Protective Faulds]. Continue south, go west at the first fork and grab the [Sage's Staff], then continue further south to reach the next area. At the beginning of the next area, there are two different paths for you to choose from. Follow the one leading west first to get 2,700 tems! Watch out tough, as the chest comes to live and attacks you after you grab the cash. Return to the entrance of this area, and go south this time. Keep on following this path until you reach the next area in the northwestern corner. A healing point and a saving point can be found a little north of the beginning of this area. Left of the points, there is a chest with a [Strength Diagram 3] inside. Northwest of the save point there is another chest with a [Horn of Bravery]. Now exit the area directly north of the save point. Leynart joins you in here, after a short cut-scene. Without spoiling anything, I'll just continue directly to covering the boss battle right away. .----------------------------.-----------------.-----------------------------. | BOSS BATTLE: Alchemon | TATSUYA LVL: 32 | SPOILS: [Scythe Spellrock] | |----------------------------'-----------------| [Tears] | | TO STEAL: Swig of Sanity '-----------------------------| | PARTY: Tatsuya, Leynart, Meladee | | | | - General Info: Start off by increasing your party's DEF by using | | Leynart's Protection skill. Continue by attacking Alchemon using | | Tatsuya's Triple Thrust and Leynart's EX Storm skill. They're both | | quite effective. Meladee should heal the others, and when its not | | needed, let her attack using whatever skill you feel like using. | | Alchemon will focus on first lowering your BP stats, then attacking | | using his melee weapon. When he's close to dying, he might use his | | Omnidrain move, which drains close to all of your BP. | | When, or if this happens, continue by using Normal attacks, and heal | | by eating items. Continue doing so until you win. | | | '----------------------------------------------------------------------------' Now that you've killed Alchemon, Leynart explains that he's quit being a knight now, for personal reasons. Since the problem in the swamp has been solved, the major back in town gives you the [Liquid Lament] you need in order to make the people back in Paulta start talking again. After getting the Lament, head over to the northern part of town to see Leynart walking into a house he's rented. Turns out Leynart has brought a young lady with him into the house. The woman's name is Sasha, but she can't remember anything. Sasha is Leynart's wife, but can't remember that either. After some talking, Leynart re-joins your party! If you plan on using Leynart in battle, head south through the borders cavern again, making your way through the desert and back to Vahadina. Speak with Sasha's mom in the northeastern part of town in order to learn MIND's EYE, his Bravesoul move. Afterwards, head back to Paulta in order to cure all the people that suddenly went speechless earlier. ------------------------------------------------------------------------------- Paulta - Talk To Us, People! ------------------------------------------------------------------------------- Go to the Branch and give the leader there the medicine. He starts talking again, happily. Chakka comes running into the Branch, reporting about some trouble in the mines he's running. For the record, everyone is Paulta have regained the ability to speak again now. The general store and armory in the middle of town have been re-opened as well. The armory has a selection of weapon that overpowers the ones you already have, but I won't force you to buy them this time around. The same goes for items from the general store o------------------------------------o o-----------------------------------o | | | | | PAULTA ARMORY | | PAULTA GENERAL STORE | | | | | | Silent Longbow.............6300 | | Tenderloin..................80 | | Dual Crescent..............7350 | | Prime Rib..................300 | | Scarlet Wings..............8050 | | Antivenom...................50 | | Sage's Staff...............5600 | | Antiplegic..................50 | | Silver Lance...............7700 | | Swig of Sanity..............50 | | Reinforced Guards..........7000 | | Recall Juice...............100 | | Silver Bracer..............6300 | | Heartglue..................100 | | Gigas Spaulders............6650 | | Corrosive..................500 | | Protective Faulds..........5950 | | Force Caustic..............500 | | Sage's Hat.................8400 | | Guard Caustic..............500 | | Silver Shield..............7700 | | Speed Caustic..............500 | | | | Mind Caustic...............500 | o------------------------------------o | Poison Powder..............100 | | Paralyze Powder............100 | When you're done in town, head back to | Panic Powder...............100 | the world map. You'll see that the mines | Forget Powder..............100 | are located a bit northwest of Paulta, | Smokescreen................300 | on the other side of a hill. Drive over | Sleeping Bag...............100 | to the mines so that we can check out | Deluxe Camping Set.........500 | what it is that's going on there. | | o-----------------------------------o ------------------------------------------------------------------------------- Paulta Mines ------------------------------------------------------------------------------- o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Recall Juice.................[ ] Crystal Light................[ ] | | Paralyze Powder..............[ ] Experience Diagram 2.........[ ] | | Tears........................[ ] Tourmand.....................[ ] | | Gildergold...................[ ] Crystal Lightning............[ ] | | Defense Diagram 3............[ ] Wizard Spellrock | | Goddess's Rain...............[ ] | | | o---------------------------------------------------------------------------o Run south until you see a mine-cart railway. Follow it when it turns north to find a chest with 136 tems. Southeast of this there is another small path leading to a chest with a [Recall Juice] inside. Run west from the chest to find a passage leading to the next area - 2nd Strata. Another cart track starts in the second area. Follow it south at the first fork to find a chest. This one contains [Paralyze Powder]. Run back to the fork and head left. When the path splits again, go right for some [Tears], then go back and run left. The path leads in one direction, and in the end, you'll end up in the southeastern corner of the room, where there is a passage. Go in there. This area is very straight-forward. Just keep following the only path you see until you find a save and healing point. First go northwest from the save point to find a [Gildergold] stone in a chest. Go a little south, then west from the save point for another chest with a [Defense Diagram 3] inside, then head directly south to the next area, after saving of course. Welcome to 4th Strata. There's a path leading north from the entrance of 4th Strata. Follow that path if you want the [Goddess's Rain], a potion item. Go south from the entrance now, and follow the path until you find a chest containing [Crystal Light]. Continue east from this chest for another healing/saving point. West of the save point you'll find the [Experience Diagram 2], so that that, then go north. A dead man is lying on the path in front of you, burned to crisp. Ignore him and continue running north for a cut-scene. It looks like something has broken into the mine from the rock wall, as everything seems pretty carved out here. Run into the carved-out hole. Sprint past all the dead men, and watch the scene with Rei and the dragon. After the scene, it's time for another boss battle. .----------------------------.-----------------.-----------------------------. | BOSS BATTLE: Kashin Kogi | TATSUYA LVL: 36 | SPOILS: [Tangret] | |----------------------------'-----------------| [Tourmand] | | TO STEAL: Mind Caustic | [Crystal Lightning] | | PARTY: Tatsuya, Meladee, Ropple | [Wizard Spellrock] | | '-----------------------------| | | | - First of all, make sure you have Ropple in your battle lineup, as his | | magic Bravura Skills make the battle much easier. Start by killing | | Kashin's two servants as quickly as possible. If he summons one of them | | again, take him/her out right away. Now that the servants are gone, | | start attacking Kashin with Bravura Skills. After a while, Kashin | | will use his 'Null Physical Damage' move, making himself invincible | | against normal attacks. This is where Ropple comes into the picture. | | | | While constantly healing the others using Meladee, let Ropple use | | his EX Bravura Skills, as they deal damage to Kashin, even after he's | | used the Null Damage move. You can also use most Unity Skills against | | Kashin. Tatsuya's 'Holy Blade' is a good one that is pretty effective. | | | '----------------------------------------------------------------------------' Use the save point in the boss room, then let the dragon take you away. Volgh, the dragon, takes you to the dragon council which is being lead by The Wyrmking himself. The dragon Vyne gives Tatsuya the fourth gemstone now. The star sigil which lets Tatsuya go back to his own world appears behind The Wyrmking's throne, so run over there to get back to Miki's hospital. Rei is already there, standing over Miki's bed. In order to stop Rei from killing Miki, fight him. Start attacking him, and keep on fighting until the battle is interrupted. Rei has to go back to the World of Vision, and runs away. Tatsuya goes back too. Back at the Dragon Council, The Wyrmking gives Tatsuya his Bravesoul move, the INDOMITABLE SPIRIT, which will automatically revive Tatsuya after getting knocked out -- occasionally. The dragon Vyne now joins you. You can fly on the world map by summoning Vyne from the 'other' option, or summon him in battle from Tatsuya's Bravura Skill menu. This is where chapter eight ends. =============================================================================== What Matters Most [wa10] =============================================================================== o------------------------------o Run back into the Firewyrm Village, which | | is where the council is. We're going to get | ITEM CHECKLIST | some items, you see. [Speed Diagram 4] can | | be found just left of the entrance, [Life | Speed Diagram 4........[ ] | Diagram 4] can be found just right of the | Life Diagram 4.........[ ] | entrance. Now speak to The Wyrmking in the | | middle of the village in order to learn o------------------------------o Meladee's Bravesoul move named JUST REWARDS. This Bravesoul lets Meladee return the favor after taking a hit in battle. You know, attacking after getting attacked. It only happens now and then though, and not always. Anyway, get on Vyne now, and fly over to the Observatory that is located just east of Vahadina on the world map. It won't take long, on the back of a dragon. ------------------------------------------------------------------------------ Lourdes Observatory - Tall Building! ------------------------------------------------------------------------------ Just right of the entrance to the o------------------------------o Observatory, there is a man named Maruo. | | Behind him you'll find a jar containing a | ITEM CHECKLIST | [Fruit of Wisdom]. After taking and eating | | the fruit, run up the stairs in the upper | Fruit of Wisdom........[ ] | end of the room to reach the second floor. | Tenderloin.............[ ] | There are two jars on the second floor | Sorcery Diagram 2......[ ] | - one in the left end, and one in the right | | end. They contain [Tenderloin] & [Sorcery o------------------------------o Diagram 2]. Speak to Romy, the man standing close to the jar in the left end in order to initiate the sidequest named 'The Klutzy Starseer'. Run up to the third floor now. Up here, you'll meet Dr. Baksan, Ropple's master and teacher. He has to be the smartest man in the whole world, being Ropple's master and all. Baksan shares his view on the situation with Rei and the Firewyrms with your party. His advice is to backtrack to Lyris. So, do that -- go to Lyris. ------------------------------------------------------------------------------ Lyris - A Rebellion! ------------------------------------------------------------------------------ o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Mind Caustic.................[ ] Fruit of Bravery.............[ ] | | Fruit of Constitution........[ ] Dragon Spellrock.............[ ] | | Strength Diagram 4...........[ ] Bravery Diagram 4............[ ] | | Forget Powder................[ ] Silvervold...................[ ] | | Gildergold...................[ ] Smokescreen..................[ ] | | | o---------------------------------------------------------------------------o Kutz meets you at the entrance, dressed as a religious preacher. She says that Father Diamon of the cathedral has started a rebellion. After dressing up in the costume Kutz gives you, head to uptown, and go inside the Cathedral. A underground passage has appeared behind the statue in here. Go down there. Down here, go left into a new area to meet some Black Vespids. Kill 'em off. Continue southwest into a corridor after killing the vespids. At the first fork, run right to find a room with a [Mind Caustic], then go back to the fork and head southwest this time. The path is pretty long, so keep on following it past some unreachable rooms until you're in a room with two benches. In the room with the two benches, go south to find a square-formed room. First head south out of this room for a [Fruit of Constitution], then go west to find a room with lots of useless stone squares. Head south out of this room to find a chest containing [Strength Diagram 4]. Now go north from the room with the stone squares. You'll find a save and healing point, thankfully. Save and heal your party members. Go west from the save point, then head south for some [Forget Powder]. Afterwards, return to the save point and go north into the passage there. You'll end up in a new area which is called the southern part of the Cathedral, although, i wouldn't call it that, since we just went north. Anyway, now that you're in the 'southern' part of the Cathedral, run directly west from the entrance. You will end up in a square-formed room with a chest in the middle. The chest contains a [Gildergold] stone. Yahuuh for valuable stuff. Go back to the entrance, and go northeast this time, into a passage. As fun as it might sound, you're now in the 'Eastern' part of the Cathedral. According to the game itself, that is. Sprint a tiny bit northeast to find a huge room with one path leading left and another one leading right. Follow the left one into a room with some stone squares, then go south. Open the chest you run into for a [Fruit of Bravery]. Now go back to the huge room with two paths. This time, head north from there to find another chest containing 1,824 tems. Back in the room with two paths, go east this time, then sprint south. You'll see a passage leading south, and a path leading right. Ignore the path leading right. Go south instead. This room is pretty dark, and there are stone pillars on all sides. Run directly right to reach another save and healing point. Use them, then head up the stairs just right of the save and healing point. Time for a cut-scene. Also, phew, writing this is getting pretty tough, you know :P Father Diamon has teamed up with Rei, but they're not very friendly with each other. Watch how Rei summons Volgh, who has no choice but to listen to what Rei commands him to do, then prepare for battle. .------------------------------.-----------------.---------------------------. | BOSS BATTLE: Dragon Alchemon | TATSUYA LVL: 41 | SPOILS: [Dragon Spellrock]| |------------------------------'-----------------| [Smokescreen] | | TO STEAL: Swig of Sanity '---------------------------| | PARTY: Tatsuya, Meladee, Sogreth | | | | - In this battle, we'll simply overpower Alchemon. Make sure your | | characters are around level 40. Let Tatsuya use his Triple Thrust skill,| | Sogreth can use his Mindbender skill. As for Meladee, she should | | primarily act as a healer. You'll need a lot of healing, since | | the dragon has several attacks that hit all your party members at once. | | Meladee's Zed Heal is perfect for this purpose. In the end, this is | | a very easy battle if you've leveled enough. | | | '----------------------------------------------------------------------------' Go into the passage in the northern part of the room after the battle. Follow the path until it splits, then head right. You'll find a room with a [Bravery Diagram 4]. Go south from this room to find another chest containing [Silvervold]. Now run back to where the path split, and head west this time. You'll meet a SNOB here. Battle him if you want to, then exit south. You're now back at the beginning of the level, so just run up the stairs on your right side to get back to Lyris. Good work. Get back to the world map now. Fly north to Triankha Hospital, and go inside. ------------------------------------------------------------------------------ Triankha Hospital - Shakedown ------------------------------------------------------------------------------ o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Lodestar Spaulders...........[ ] Firewyrm Soul................[ ] | | Nebula Shield................[ ] Horn of Bravery..............[ ] | | Sorcery Diagram 4............[ ] Wisdom Tonic.................[ ] | | Crystal Evil.................[ ] Crystal Evil.................[ ] | | Wakewater....................[ ] | | | o---------------------------------------------------------------------------o Make your way down to the bottom of the hospital, where you fought a boss at the beginning of the game. There's a save point and a healing point down there. Just left of those, a new passage has appeared. Head in there, and run down the stairs in the next room. You'll reach a fork pretty soon. Go north first to find two doors. Head into the left one to find a chest with 1,467 tems. The door leading right doesn't lead to any treasure. So, back at the fork, go east this time, and head inside the lonesome door you'll run into. Grab the [Lodestar Spaulders] from the chest in here, and let Sogreth equip them. Back at the fork again, run southwest this time. After running southwest at the first fork, you'll find another fork. One path leads left, and one further southwest. Follow the left one to find four doors. You can get a [Nebula Shield] and the [Sorcery Diagram 4]. Just look at the map below to find out what doors they're behind. After getting those two items, head inside 'Room 3' and examine the mirror in there to Warp away. (this is where we're coming from) | | | | | | Normal | | Mirror [Nebula Shield]| | | | | | ------ DOOR 2 ----- DOOR 1 -----' | | (FORK) | | ------ DOOR 3 ----- DOOR 4 -----' | | | | | Warp | | [Sorcery | | Diagram 4] | | | | | | (this way leads to a normal mirror and a SNOB) After warping away behind 'Door 3', you'll meet Rei. And of course, you'll have to fight him, and Volgh. Ah, poor Volgh. .------------------------------.-----------------.---------------------------. | BOSS BATTLE: Volgh | TATSUYA LVL: 44 | SPOILS: [Crystal Evil] | | ´´´´´´´´´´´ Sorcerer Rei |-----------------| [Wakewater] | |------------------------------' | [Firewyrm Soul] | | TO STEAL: Might Tonic, Crystal Evil | [Horn of Bravery] | | PARTY: Tatsuya, Sogreth, Meladee '---------------------------| | | | - At the beginning of the battle, Rei will spend most of his turns casting | | defensive spells on himself. So, target Volg with all of your characters | | to take him down quickly. Novaspark when Tatsuya attacks, Inner Strength | | and Mindbender when it's Sogreth's turn, and normal attacks plus healing | | when using Meladee. Make sure all of your characters have more than | | half of their max HP at all times, since Volgh will unleash a very | | powerful attack just before he's defeated. | | | | Once Volgh has been taken down, use Meladee's Zed Heal in order to get | | everyone back to perfect health. From now on, attack Rei with | | Tatsuya's Triple Thrust and Sogreth's Nutcracker move. Meladee will | | be used for healing. Rei has surprisingly little HP, so if you survived | | Volgh, he won't be a problem at all. | | | '----------------------------------------------------------------------------' .------------------------------.-----------------.---------------------------. | BOSS BATTLE: Grandwizard Rei | TATSUYA LVL: 45 | SPOILS: [Wisdom Tonic] | |------------------------------' ----------------| [Crystal Evil] | | '---------------------------| | TO STEAL: Crystal Evil | | PARTY: Tatsuya, Sogreth, Meladee | | | | - Firstly, if you're low on health, use Zed Heal to fix that problem. | | In his Grandwizard form, Rei hasn't changed his attacks a lot, so you'll | | be fighting the same way as you did in the previous battle. Triple | | Thrust, Nutcracker and Zed Heal will be what you'll rely on. | | When he's close to losing the battle, Rei uses his Rivalbinder move. | | This makes him bind all of your party members to the ground, stealing | | one turn, and attacking you again. Because of this, make sure you | | don't forget healing - all the time. | | | '----------------------------------------------------------------------------' Something goes terribly wrong after the battle. This is unavoidable by the way. You'll have to escape, but don't worry, it happens automatically. =============================================================================== King of the Demons [wa11] =============================================================================== o----------------------------o Your party has warped back to the Swamp of | ITEM CHECKLIST | Grief when you get control over them again. | | Wayfinder Lau suddenly appears. Haven't seen | Map of The Dark.......[ ] | that old man for ages, have we!? Lau suggests | | that Tatsuya and his party try and defeat the o----------------------------o Demon King and stop the demon invasion. A weird purple circle appears on the ground after Lau has left the place. These purple circles are called Demonkin Wormholes and are used for finding treasure chests that have been hidden within the various dungeons and levels found throughout the whole game. I'm sure you've seen chests you haven't been able to get. Now's your chance. So, lets do some backtracking to get all the treasure chests! Or, you can, if you want to. Just look at the Demonkin Wormhole section below the main walkthrough, if you fancy. Do however note that some of the equipment you find (called Dark Arms in the game) have effects that are negative for the ones equipping them. Make sure to read each item's description before deciding to use them in battle. Whatever suits you best. When you've collected items from the Wormholes, make your way to the Border Cave, east of the Nacht-Arikita Border. In the middle of the cave, the mystical gate you found last time you was here will be opened. You'll have to slay a gang of demons before entering though, so take them on when they attack. After killing all the demons that were guarding the gate, you'll get the [Map of the Dark], which is quite simple a world map over The Dark, the continent you'll reach by walking inside the gate. You don't have anything to lose, so go there now - into The Dark with you! ------------------------------------------------------------------------------- The Dark ------------------------------------------------------------------------------- This continent is covered in snow, but still, it's floating in lava. Madness, indeed. Anyway, start running southeast towards the only dungeon on the whole continent - Demonkin's Haunt. It's a long trip, but you'll get there. In other words, I don't pity you at all. ------------------------------------------------------------------------------- Demonkin's Haunt ------------------------------------------------------------------------------- o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Lightwater...................[ ] Fruit of Strength ...........[ ] | | Onycite......................[ ] Fortune Diagram 3............[ ] | | Crystal Evil.................[ ] Horn of Bravery..............[ ] | | Tourmand.....................[ ] Gildergold...................[ ] | | Zirquoise....................[ ] Crystal Darkness.............[ ] | | Wakewater....................[ ] Demon's Bane.................[ ] | | Wakewater....................[ ] Demon King's Soul............[ ] | | Fruit of Wisdom..............[ ] Demonkin Spellrock...........[ ] | | Fruit of Agility.............[ ] Fruit of Vitality............[ ] | | | o---------------------------------------------------------------------------o - NOTE: This is quite a maze. If you want to get all the treasure, I suggest reading the following paragraphs very carefully. Hope it's readable - There's a healing and save point at the entrance, so use those before doing anything else. Now go a little east, then head south at the first fork. When the path splits, go right to find a switch on the floor. Step on it in order to open a gate. Keep on going south, and go west when the path splits again to find a room with some [Lightwater] in a chest. Next, keep on going south past another fork to find a chest with an [Onycite] near a dead end. Go back to the previous fork (the one you walked past a moment ago) and go west this time. You'll find a passage that was blocked by the gate you unlocked earlier. After walking into that passage you'll see a chest in the southwestern end of the room. Open this chest to get a [Crystal Evil], then backtrack to the save and healing point at the beginning of the dungeon. Start moving east from the save and healing points now, past the path you went south at earlier. Follow the corridor until it splits into one path leading south and one east. The south path is a dead end, so run east to reach a new area with corridors. Just like in the first area, one path leads east, and one south at the beginning. Follow the southern one to reach a square-formed room with a chest. This one contains a [Tourmand]. Grab that item, then return to the entrance of this area. Go east this time, instead of south. You'll reach a corridor with walls that seem like they've just been carved out of the mountain. Run east through this 'carved' corridor. Shortly after the corridor starts looking normal again, the path splits - one path leading north, and one south. The path leading north is just a dead end, so you'll want to progress south. At the next fork, go west for a [Zirquoise] on your right side, and a switch that you need to step on on your left. Back at the previous fork, go south this time around, after stepping on the switch. Keep running south into another 'carved' corridor, ignoring the path leading west just before it. At the end of this second 'carved' corridor, go left first to find a chest with [Wakewater] inside. Go back to the end of the carved corridor, and run east into another new area. Happily, there's a save and healing point at the entrance here! Just northwest of the save and healing points, there is another chest with some [Wakewater] inside. Grab the water, then go northeast from the save point to find a chest with 2,355 tems inside. You'll see a gate southwest of the save point, and a open path southeast of it. Follow this path, head south at the first fork to find three chests containing [Fruit of Wisdom], [Fruit of Agility] and [Fruit of Strength]. After getting the three fruits, kill the three chests (they turn into Trickster Chests) and go back to the previous fork again. Run east at this fork this time. Sprint past a set of statues, until you arrive in a room with three chests. They contain [Fortune Diagram 3], a [Horn of Bravery] and a [Gildergold] stone. After taking these three items, backtrack to the room with the statues and PUSH THE MIDDLE STATUE in order to open the gate that was located southwest of the last save and healing point. Run back to that gate, and follow the path leading south behind it. Time for a short cut-scene. During the cut-scene, Tatsuya and friends find some mirrors, and out of one of 'em comes a familiar face - A Tatsuya clone! A Shadow! .------------------------------.-----------------.---------------------------. | BOSS BATTLE: Shadow | TATSUYA LVL: 48 | SPOILS: [Crystal Darkness]| |------------------------------' ----------------| | | '---------------------------| | TO STEAL: Crystal Darkness | | PARTY: Tatsuya, Sogreth, Meladee | | | | - Shadow is very vulnerable when it comes to physical attacks. Spam him | | with Tatsuya's Triple Thrust, Meladee's Piercing Twinblades and | | Sogreth's Inner Strength + Mindbender. However, make sure you don't | | get too carried away with Meladee's attacks, as you'll want her to | | keep the whole party alive, making sure all members have at least | | 70% of their full HP at all times. Shadow has a very nasty Megaspark | | attack that can easily kill three weakened characters in one blow. | | In other words, go berserk with Physical attacks, but remember to heal! | | | '----------------------------------------------------------------------------' Now accept the fifth and final Gemstone. Tatsuya's Traveler's Sword transforms into a [Demon's Bane] now that he has all the stones. In addition, Tatsuya learns the Bravura Skill named Demonthrall. After healing your party members, continue left, since the path behind you just collapsed. .------------------------------.-----------------.---------------------------. | BOSS BATTLE: Demon King Avira| TATSUYA LVL: 48 | SPOILS: | |------------------------------'-----------------| [Demon King's Soul] | | | [Demonkin Spellrock] | | TO STEAL: Speed Caustic '---------------------------| | PARTY: Tatsuya, Sogreth, Meladee | | | | - The battle against the Demon King isn't very different from the battle | | against Shadow just a moment ago. Meladee's main purpose will be to | | use her Zed Heal skill to heal the whole party, as the Demon King has | | a thunder attack that hits all your characters at once. It's not | | uncommon for this attack to deal 50% damage to all your characters. | | Let Tatsuya and Sogreth attack with Triple Thrust and Nutcracker, and | | if you don't need to heal, let Meladee attack with her Piercing Twin- | | blades. Her main purpose will be healing, though. | | | | Demon King Avira has a couple of other attacks as well, such as an | | earthquake that hits everyone, but doesn't do a lot of damage, and | | a beam that hits one character and does a moderate amount of damage. | | | '----------------------------------------------------------------------------' After winning the battle against the Demon King himself, sprint a tiny bit east to find a path leading to the upper right end of the area. Follow this path to find the last treasure chest of the area, containing a [Fruit of Vitality]. Now run back to where you fought the Demon King and go northwest from there to find a save point and a healing point. Run up the stairs close to them. The stairs lead back to The Dark World Map. You still can't fly on this continent, so make your way back to the northwestern part of the continent, where the passage leading back to The World of Vision can be found. Way to go! =============================================================================== Truth & Friendship [wa12] =============================================================================== Wayfinder Lau is waiting for Tatsuya back in Vision. He says that originally, when a Traveler collects all the five gemstones, like Tatsuya and his friends have done, the way to the Tower of Destiny will open. However, neither Tatsuya nor Rei have been able to find the path to the tower. Lau thinks that Tatsuya and Rei aren't Travelers after all, since the path hasn't appeared! Heck! Will Tatsuya not be able to make Miki healthy again!? Lau does however have an idea. He explains that Tatsuya must travel to the Goddess and ask her to fulfill his wish - ask her directly. Okay. Now, run out of the Border Cave, back to the world map again. Fly back to the Observatory and go to the top. Dr. Baksan learns Ropple his Bravesoul, the VARIA, a skill once used by Ropple's dad. It lets Ropple reduce incoming magical damage. Sogreth can also learn his Bravesoul now, by talking to Minos in Sakawa town. This bravesoul is named THICK SKIN, and boosts Sogreth's defense once his HP reaches a critical point. Now, enough with the Bravesoul collecting! Directly north of Gasara Town, there is a snowy mountain that you can only reach by flying. There's a location on this mountain named 'Dela Rubesi'. This is your destination, so fly over there. ------------------------------------------------------------------------------ Dela Rubesi - Cold! White! Snowy! ------------------------------------------------------------------------------ o--------------------------------o There's lots of broken statue pieces at | ITEM CHECKLIST | the entrance to Dela Rubesi. On your right | | side there is a jar containing the | Defense Diagram 4........[ ] | [Defense Diagram 4]. Getting it might | | look impossible, but you can actually walk o--------------------------------o through the broken statue pieces. After grabbing the diagram, run up the stairs in the middle of the area to find a whole village - frozen to ice! There's a star sigil in the middle of the village. Of course, Tatsuya uses it to go back to the real world. After he's returned to Dela Rubesi, examine the stone just right of the star sigil. When asked to, raise your sword up in the air. Doing so will warp you to the Crystal Sanctuary. Really exciting. ------------------------------------------------------------------------------ Crystal Sanctuary - Entrance ------------------------------------------------------------------------------ Start off by healing and saving just left of the entrance. Continue north from the save point. You'll reach a place with many different paths leading further north. Actually, there's three paths. Follow the westmost one first, in order to reach the Left Chapel part. ------------------------------------------------------------------------------ Crystal Sanctuary - Left Chapel ------------------------------------------------------------------------------ o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Barrier Tonic................[ ] Bracer of the Sun ...........[ ] | | Recovery Diagram 3...........[ ] Horn of Bravery..............[ ] | | Lightwater...................[ ] Crystal Bird.................[ ] | | Goddess's Rain...............[ ] | | | o---------------------------------------------------------------------------o First, go directly west to find a chest containing [Barrier Tonic]. Now follow the path leading south. You'll end up at another fork north of the chest where you got the tonic. There's actually 5 different paths leading north at this fork, and we gotta check them all out. Start by following the westmost path. You'll find a switch that you need to step on, and a chest behind the switch, containing the [Recovery Diagram 3]. Now go back to the fork, and this time follow the path just east of the westmost one. Don't step on the switch here, as monsters will appear, but grab the item in the chest behind the switch. This is a [Lightwater] potion inside an assault chest that you gotta kill. Now, back at the fork, follow the path east of the previous one, and step on the switch there. Go back, and now follow the second-to-eastmost path. Don't step on the switch, but walk behind it to find a chest containing [Goddess's Rain] and a locked gate. Ignore the gate, and now follow the eastmost path. Step on the switch there. Now, you'll hear a sound after activating the three switches. The gate near the Goddess's Rain chest has opened. Go to that gate right away. Behind the gate, keep following the path until it splits. Go west from the fork to find a chest with a [Bracer of the Sun] inside. Go back to the fork and head south. Believe it or not, the path splits again. One left, one right. Go right to find a [Horn of Bravery], then go left. Follow the path in circles until you find a grave-chest with a [Crystal Bird] inside. With this bird statue in your inventory, return to the entrance part of the dungeon. Remember the three paths leading north from the entrance part? Follow the rightmost one this time. ------------------------------------------------------------------------------ Crystal Sanctuary - Right Chapel ------------------------------------------------------------------------------ o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Dragonflare Skirt............[ ] Tears........................[ ] | | Shield of the Dawn...........[ ] Crystal Frog.................[ ] | | Dragonblazers................[ ] | | | o---------------------------------------------------------------------------o At the first fork in the right chapel, go north, then head west at the next one to find a chest containing [Dragonflare Skirt]. Go back to the previous (not the first one) fork, and head north. The path splits again, but keep heading east until you reach a dead end with a chest containing [Shield of the Dawn]. Now, just west of this chest there is a switch. Press it in order to activate it. West of the switch there is a locked gate. Just ignore this gate for now. Return to the very first fork of the right chapel now. Head east this time. There's several paths leading north from here. Follow the first one for the [Dragonblazers], then go directly to the third and last path leading north to find another chest. This one contains [Tears]. Now, head back to the second, middle path. It leads a little further north than the first and third ones. You'll end up at a dead end close to the switch you activated earlier. There's a second switch here, so activate it. The gate you saw earlier, near the first switch, will now open. Go through that gate right away. After following the path behind the gate for a short minute, you will find a gravechest containing a [Crystal Frog]. Now that you have both the Crystal Frog and Crystal Bird, return to the entrance part of the Crystal Sanctuary. ------------------------------------------------------------------------------ Crystal Sanctuary - Entrance ------------------------------------------------------------------------------ I'm sure you've already guessed, but this time, you're ready to follow the path in the middle. That is, if you have the Crystal Frog and Bird from the right and left parts of the sanctuary. ------------------------------------------------------------------------------ Crystal Sanctuary - Altars ------------------------------------------------------------------------------ o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Crystal Spellrock...........[ ] Captive Soul.................[ ] | | Barrier Tonic...............[ ] Goddess's Rain...............[ ] | | | o---------------------------------------------------------------------------o Go directly north from the entrance to find some altars. Use the save and healing points left of the altars, before placing the Crystal Bird and Crystal Frog on them. Doing so will open the gate north of the altars. At the other side of the gate, you'll meet the sanctuary's final guardian. And he's mad! .---------------------------.-----------------.------------------------------. | BOSS BATTLE: Fashtalha | TATSUYA LVL: 57 | SPOILS: [Crystal Spellrock] | |---------------------------'-----------------| [Barrier Tonic] | | '------------------------------| | TO STEAL: Might Tonic | | PARTY: Tatsuya, Sogreth, Meladee | | | | - This battle is kind of easy, as long as you remember to put a healer | | in your lineup. Meladee is my favorite choice, since she's fairly good | | at dealing damage, and can heal everyone at once using Zed Heal. | | Attack the guardian with Triple Thrusts, Mindbenders and Nutcrackers. | | The guardian will, at most times, attack one person at a time, by | | slashing them two to four times. This does a lot of damage to the | | one being hit, so heal him/her quickly afterwards. | | | | In the middle of the battle, the guardian will boost his own ATK/DEF, | | but the battle continues the same way. Forgetting to heal one turn | | can easily be enough to lose, so don't forget. | | | '----------------------------------------------------------------------------' After beating the guardian, save your game again, then go directly north into the next area, the path of destiny. There's no enemies or treasure, so just follow the path until you reach the very end of it, where the Tower of Destiny is. Watch the cut-scene, and prepare for another battle. .---------------------------.-----------------.------------------------------. | BOSS BATTLE: Onba | TATSUYA LVL: 58 | SPOILS: [Captive Soul] | |---------------------------'-----------------| [Goddess's Rain] | | '------------------------------| | TO STEAL: Goddess's Rain | | PARTY: Tatsuya, Sogreth, Meladee | | | | - FORM I: | | | | Sogreth is one of your best characters for this battle - his | | Nutcracker attack should easily do at least 150 damage per hit, | | without any status boosting spells. Use Nutcracker each turn, use | | Meladee's Zed Heal to heal all characters at once. As for Tatsuya, | | you will want to save the majority of his MP for the next turn, | | since using Demonthrall in the boss's next phase is recommended. | | | | Onba will unleash poison on all your character at the beginning of | | the battle, but worry about restoring HP with Zed Heal instead of | | curing the poison status. In addition to the poison flood, Onba | | might use a freezing attack that hits all your characters, or | | simply hit one character with its hand. The latter does pretty | | little damage, so beg for it to use that attack as often as | | possible. Keep all this up until Onba changes its form into half | | demon, half toad! | | | | - FORM II: | | | | This part of the battle is much harder. The boss is now able to | | confuse your party members. If someone gets confused, use a potion | | to get him or her back to normal, before he/she attacks one of | | your own characters. In addition, Onba now uses the freeze spell | | more frequently, and has stopped using that weak one-character-hit | | attack from the first form. It's more important than ever to heal | | every single round. | | | | If you run out of MP, make sure you use food and other healing | | items to replace the healing spells. Lightwater, for example, is a | | good replacement for the Zed Heal spell. Use Tatsuya's Demonthrall | | skill whenever you can, in order to halt the boss's movements. | | This is very effective to keep her from damaging you, but costs | | MP - Lots of it. | | | '----------------------------------------------------------------------------' In fear of receiving hundreds of mails complaining, I won't spoil a bit of information regarding the ending sequence. Watch it through - it's well worth it, and involves a beautiful Darbaba Wagon trip during the credits. After watching it all, select 'save clear data' when asked to. You can load your clear data savegame. In clear data mode, you can use all the guest characters in the game during battle, whenever you want to. You can also do the quests you haven't finished yet, and visit Earthrift in the northeastern end of the map. ~ Thanks for using the main walkthrough ~ =============================================================================== Demonkin Wormholes [sp01] =============================================================================== At the beginning of the chapter named 'King of the Demons', lots of purple circles, shining the same way as healing and save points do, will appear at a variety of places. The purple circles are named Demon Wormholes and lead to treasure chests that have been unreachable earlier. These treasures are equipment called Dark Arms. Some of them have negative effects on the one wearing them, so refer to the weapons/armor sections for info on them. Here's a list of all Wormholes and Dark Arms you get by accessing 'em. .---------------------------.-----------------------------------------------. | LEVEL/STAGE | SPECIFIC LOCATION/REWARD | |---------------------------+-----------------------------------------------| | Swamp of Grief | At the end of Swamp of Grief there's a | | | healing point and a save point. Just right | | | of them, there's a wormhole leading to a | | | very nice [Nightmare Shield]. | +---------------------------+-----------------------------------------------+ | Lanka Forest | In the northeastern end of the entrance | | | area of Lanka Forest there is a wormhole. | | | Walk into it to get a [Demonkin Bracer] | +---------------------------+-----------------------------------------------+ | Seaside Cave | The wormhole can be found in the room where | | | you fought the crab boss at the beginning of | | | the game - deepest part of the cave. Leads | | | to the [Demonkin Spaulders]. Not too shabby! | +---------------------------+-----------------------------------------------+ | Desert Ruins | After walking into the ruins from the world | | | map, go to the southeast end of the room to | | | find a passage (in the room with the | | | sidequest doors). At the others side of the | | | passage, there is a wormhole. It leads to | | | the [Shadow Faulds]. | +---------------------------+-----------------------------------------------+ | Chapel Ruins | At the place you fought the boss Nero. | |(Underground Lake) | In other words, deepest part of the level. | | | Leads to the [Deathgaze Hat]. | +---------------------------+-----------------------------------------------+ | Paulta Mines | From the entrance of 4th strata in the mines, | | | go directly east for a couple of seconds to | | | find this wormhole. It leads you to a | | | [Destroyer Darkaxe]. Real evil! | +---------------------------+-----------------------------------------------+ | Cistina Chapel | After running down the stairs in the main | | | chapel (to reach the dungeon), go into the | | | passage leading northeast from the bottom of | | | the stairs. Reward: [Movement Diagram 2]. | +---------------------------+-----------------------------------------------+ | Emmet Colony | The wormhole can be found just left of where | | | you fought the main boss earlier. This is the | | | same place as Helldegard the emmet appears | | | during a sidequest. Reward: [Vamplord Darkbow]| +---------------------------+-----------------------------------------------+ | Cave of Trials | In the room with six doors, it's behind the | | | middle right door, door 5: | | | Reward: [Dark Guards] 1 4 | | | 2 5 [X] | | | 3 6 | +---------------------------+-----------------------------------------------+ | Border Cave | You'll find this wormhole by running | | | southeast from the southern entrance. It's | | | very close to the entrance. Your reward is | | | [Diablada Darkblades]. | +---------------------------+-----------------------------------------------+ | Bandit Hideout | In the first area, run to the middle, then | | | follow the path leading north from there. | | | You'll find a wormhole and a | | | [Shadowbry Darklance]. | +---------------------------+-----------------------------------------------+ | Triankha Hospital | In the lowest part of the hospital, you will | | | find a wormhole in the northeast-most room. | | | This hole leads to a [Soulbinder Darkstaff]. | '---------------------------'-----------------------------------------------' =============================================================================== Foresta Morgana [sp02] =============================================================================== Foresta Morgana is a magic forest located in the desert near Vahadina. Inside the forest, there are several stones that are blocking your way. The only way to remove these stones is to collect the spellrocks that most of the bosses in the game drop. The spellrocks' power will remove the stones that are blocking the path in the forest. After removing the stones, you'll find chests containing various items. Also note that behind most stones, there is a passage that leads to another part of the forest. Foresta Morgana is a completely optional part of the game, that you don't have to worry about if you don't want the optional items. It's worth getting them though, in my opinion. Since Foresta Morgana is a magic location, its location will often change, but no matter what, it can always be found somewhere within the desert. The most common location seems to be in the northeastern end of the desert, but sometimes, it moves to the southwestern end, or the middle of the desert. ------------------------------------------------------------------------------ Foresta Morgana ASCII Map ------------------------------------------------------------------------------ Explaining where all the stones and items are located is something I find hard to do with words only, which is why I've made this simple map you can refer to if you have problems finding items or stones. The items are typed up inside normal [brackets] like in the main walkthrough, whole stones that can be removed using clawrocks have gotten -> This Kind <- of markup. As for other things like save points and persons, they're written up (Like This). I'm not very skilled at making ASCII maps, but I hope you'll be able to use it. I've made one map for each area. As you'll notice, there is a new area behind many of the stones, which is why there are so many small maps below. Some stones however, do not have new areas behind them, just chests/other rewards. To avoid confusion, note that the entrance area is listed at the bottom, as the entrance area is the south-most part of the forest in the game. +-----------------------------+ | | | [SPAULDERS OF THE SNOW] | | [HAT OF THE DUSK] | | [MOVEMENT DIAGRAM 1] | | [FIREWYRM BLADES] | | | +-------. .---------+ | | | | o---------------------------o---.----' '----------------o | AREA BEHIND EMMET STONE | | -> Demonkin Stone <- | o---------------------------o | | | | | | | [DIVINE LIGHT] | | '------ ---------------------| |----------------------. -> Wizard Stone <- | | [IMMUNITY DIAGRAM 13]| | | | [SHIKARI BOW] | |------ ----------' | | -> Dragon Stone <- | | | | | o--- ENTRANCE ----------------------------------------------------o o--------------------.-------------------------------------o | BEHIND CLAW STONE || |------------------. o--------------------o|[ABSORPTION DIAGRAM 2] |[PRAYER DIAGRAM 1]| | |[MAGICAL BIRDCAGE] [PRAYER DIAGRAM 2]| | | -> CRYSTAL STONE <- [PRAYER DIAGRAM 3]| | | |[PRAYER DIAGRAM 4]| | '----------- ----------------|[PRAYER DIAGRAM 5]| | -> Tentacle Stone <- |------------------' | | | | | | | [710 TEMS] | | | | -> Scythe Stone <- | | .------ ------------| | [DOUBLE AXE] | | | | [IMMUNITY DIAGRAM 12] | | | | o----- ENTRANCE ----------------.--------------------------o o---------------------------o------o |AREA BEHIND BANDIT STONE | | o---------------------------o | | | | | | | | | | [GUARD CAUSTIC] | | | | | | | | | | | o----------- ENTRANCE -------------o o---------------o------------------------------------------------------------o | ENTRANCE AREA | | o---------------o | | | | -> Bandit Stone <- | | | | [CAMPING SET] | | | | -> Claw Stone <- | | | | | | [IMMUNITY DIAGRAM 5] | | ->Emmet Stone<- | | | | | | (Save/Heal) (SNOB) | | | | | o------------------- FORESTA MORGANA ENTRANCE -------------------------------o ------------------------------------------------------------------------------ Foresta Morgana Item Checklist ------------------------------------------------------------------------------ .----------------------------.----------------------------------------------. | AREA IN FOREST | ITEMS TO FIND | |----------------------------|----------------------------------------------| | Entrance | [Immunity Diagram 5], [Camping Set] | |----------------------------|----------------------------------------------| | Behind Bandit Stone | [Guard Caustic] | |----------------------------|----------------------------------------------| | Behind Claw Stone | [Double Axe], [Absorption Diagram 2] | | | [Immunity Diagram 12], 710 Tems, | | | [Magical Birdcage], [Player Diagram 1-5] | |----------------------------|----------------------------------------------| | Behind Emmet Stone | [Shikari Bow], [Immunity Diagram 13] | | | [Divine Light], [Spaulders of the Snow] | | | [Hat of the Dusk], [Movement Diagram 1], | | | [Firewyrm Blades] | '----------------------------'----------------------------------------------' =============================================================================== The Earthrift [sp03] =============================================================================== The Earthrift dungeon is home to many strong monsters, and can be explored as soon as you beat Demon King Avira in the main game. The Earthrift is located on the island in the northeastern end of the world map. It's an optional dungeon, so you can skip it if you want to. I recommend leveling your party up 'til around level 60, and making sure to equip strong accessories before entering, but it's your choice in the end. ------------------------------------------------------------------------------- The Earthrift B1F ------------------------------------------------------------------------------- o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Horn of Bravery..............[ ] Lightwater...................[ ] | | Bow of the Sun...............[ ] Lance of the Dawn............[ ] | | Absorption Diagram 3.........[ ] | | | o---------------------------------------------------------------------------o Welcome! From the entrance of The Earthrift, run east past a statue, then go north to find a chest. You can't open it now though, as some bones are preventing you, so go west from the chest to find a switch on the floor. Step on it, then open another chest near this switch, in order to get a [Horn of Bravery]. After stepping on the switch, you can go back east and open the chest that you couldn't open earlier. It's a trap though, as opening it will make three War Rablins attack you. Fight them off anyway, they deserve a good beating. If you've got trouble beating them, use Tatsuya's Kamui skill on them to make the battle easier. After beating the three of them, the [Bow of the Sun] is all yours. Now then, run back to the statue at the entrance. Examine it, and fight the two upcoming battles. Afterwards, the statue will vanish, and you'll find the [Absorption Diagram 3] behind it. Sprint directly south from the statue that you just made vanish. You'll find two new statues, a switch between them, and a chest left of them. Open the chest for some [Lightwater], then kill the chest, since it attacks you after you've grabbed the lightwater. The statues aren't used for anything, but the switch is. So, step on the switch to activate it. Run a tiny bit north from the switch now, to find a green water pond. Run to the southern end of the green pond. Just southwest of the southern end of the pond there is another chest. Open it, and fight off the Rhinorc Titan and War Rablin that comes out of the chest. After killing them, you will get the [Lance of the Dawn] for Leynart. Now it's time to make your way to the far eastern end of the area, so run east from the green pond. You'll reach a place with some statues, bones on the floor, and a red arrow behind them. Examine the bones, and kill the monsters. There are three bone piles. You need to examine them all, then examine the statue in the middle. It'll move away, revealing a path leading into a new area. ------------------------------------------------------------------------------- The Earthrift B2F ------------------------------------------------------------------------------- o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Scepter of the Dusk..........[ ] Axe of the Snow..............[ ] | | Crystal Light................[ ] Crystal Darkness.............[ ] | | Goddess's Rain...............[ ] | | | o---------------------------------------------------------------------------o Let's go directly south from the B2F entrance to find a chest. As usual, you will get attacked by monsters when opening it, so kill 'em off. Afterwards, you'll get the [Scepter of the Dusk]! There's another chest directly north of the entrance to B2F, containing [Crystal Light]. Go west from the crystal light chest, and keep on following the only path here until you reach the northern end of the area, where you'll find a chest with a [Goddess's Rain] inside. Go southwest from the chest with the goddess's rain, continuing southwest past a SNOB girl, then going east at the next fork to find a statue. Examine it, and prepare for an entertaining quiz. Here's the answers if you need help: .------------------------------------.---------------------------------------. | RIDDLE | CORRECT ANSWER | |------------------------------------|---------------------------------------| | What's the name of Yuno's Pet? | The pet's name is 'Sotark' | |------------------------------------+---------------------------------------| | What's the name of Sogreth's son? | His name is 'Minos' | |------------------------------------+---------------------------------------| | What's the name of Leynart's wife? | His wife is named 'Sasha' | |------------------------------------+---------------------------------------| | What's the name of Ropple's teach? | 'Dr. Baksan' | |------------------------------------+---------------------------------------| | Name of the dragon from the mines | The dragon is named 'Volgh' | |------------------------------------+---------------------------------------| | What is the Highlander's Mark? | It's a 'band' | |------------------------------------+---------------------------------------| | The Gemstone was the dragon's.. | The dragon's 'left eye' | |------------------------------------+---------------------------------------| | What weapon does Kutz wield? | She wields a 'whip' | |------------------------------------+---------------------------------------| | Name one of Meladee's men! | 'Pramm' | |------------------------------------+---------------------------------------| | What's the demonkin king named? | The king of all demonkin, 'Avira' | '------------------------------------'---------------------------------------' After answering all the riddles, the gate behind the quiz statue will open. Behind it, you'll find a chest with monsters in. Slay them to get Sogreth's [Axe of the Snow]. Run southwest from the gate now to find a [Crystal Darkness] and move east from the crystal darkness to find a switch on the floor. Activate it. Ignore the old man north of the switch, and go east instead for another chest. This one contains 1 tem. Very nice! Kill the chest when it attacks. Before fighting Sheng, the old man, let's backtrack to the Cave of Trials, near Wayfinder Lau's hut. Make sure you've found the weapons listed in the paragraphs above, as you'll need them for the purpose we're going back for. ------------------------------------------------------------------------------- Cave of Trials ------------------------------------------------------------------------------- o---------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Armlet of the Dusk...........[ ] Ring of the Sun..............[ ] | | Necklace of the Snow.........[ ] Goddess's Diadem.............[ ] | | Garland of the Dawn..........[ ] Goddess's Armlet.............[ ] | | | o---------------------------------------------------------------------------o Speak with the four guardian statues. They're asking you if you bear their amulets or not. As said before, you need the weapons from Earthrift now. If you have them, tell all four of them that you bear their amulets. The guardians will give you some equipment: [Armlet of the Dusk], [Necklace of the Snow], [Garland of the Dawn] and the [Ring of the Sun]. After getting those four items, an event will trigger, and you get the [Goddess's Diadem]! All of these items are accessories, and can only be equipped by certain characters: The accessories you got from .------------------------.----------------------. the guardians are of the best | ACCESSORY | USER | in the game, and you should |------------------------|----------------------| absolutely equip all of them | Armlet of the Dusk | Ropple | before going back to the |------------------------+----------------------| Earthrift and fighting Sheng. | Goddess's Diadem | Meladee | |------------------------+----------------------| All of the accessories will | Garland of the Dawn | Leynart | restore HP to the ones that |------------------------+----------------------| have them equipped. You'll | Necklace of the Snow | Sogreth | find it to be a pretty nice |------------------------+----------------------| replacement for healing | Ring of the Sun | Yuno | by casting Bravura Skills '------------------------'----------------------' all the time, as that prevents the healer from dealing damage to your opponent in battle. Smart, don't you think? Anyway, it's not a total replacement for healing, just one you can rely upon when you take smaller amounts of damage. .------------------------.----------------------. Right now you're probably | ACCESSORY | USER | wondering why Tatsuya didn't |------------------------|----------------------| get an accessory that | Goddess's Armlet | Tatsuya | restores HP each turn. To get '------------------------'----------------------' that one, head over to Lanka town, and speak with Maree, who is waiting outside of the inn. She'll give you the [Goddess's Armlet]. Equip it on Tatsuya after getting it. If you want to, of course. I would. Now you're ready to return to the Earthrift and fight the old man, Sheng. ------------------------------------------------------------------------------- The Earthrift B2F - Fighting Sheng & Metatron ------------------------------------------------------------------------------- .----------------------------.------------------.----------------------------. | BOSS BATTLE: Sheng | TATSUYA LVL: 70+ | SPOILS: [Horn of Bravery] | |----------------------------'------------------| [Goddess's Rain] | | TO STEAL: Goddess’s Rain '----------------------------| | PARTY: Tatsuya, Meladee, Sogreth | | | | - Sheng is real old, and looks real weak and scrawny. However, | | despite all this, he is without any doubt stronger than all of the | | other bosses you've met in the game this far. You won't stand any | | chance if your characters are under leveled - playing tricks on him | | is no good. Instead, you will have to use raw power, and supply it | | with lots and lots of healing. | | | | Make sure your characters are real strong. Around level 70 or | | higher isn't a bad idea for this battle. and you've got the | | accessories from Cave of Trials equipped, so that your characters | | receive a little healing each turn automatically, in addition to | | spells that you cast. I recommend using Tatsuya, Sogreth and | | Meladee. The most important thing is to have someone that knows the | | Zed Heal skill in your party -- it doesn't have to be Meladee, but | | she has fairly good defense, so she's a nice choice. Cast Zed Heal | | real, real often, even if your party looks healthy. Sheng has | | some really crazy moves, such as his Whirlwind Kick that can get | | close to killing a character in one blow. | | | | To make it even worse, he has a cannon attack that will most likely | | take down one of your characters in one blow. If this happens, | | resurrect using Meladee's Bravura skill of the same name. If you're | | unlucky and Meladee dies, resurrect her using some Wakewater. You | | can buy Wakewater in the Tearsheaven General Store, if needed. Your | | main way of attacking Sheng in this battle should be Sogreth's | | Nutcracker skill and Tatsuya's Triple Thrust. | | | | Keep attacking him, and healing with Zed Heal. After a while, Sheng | | starts getting tired, breathing hard. When this happens, he might | | use a healing spell on himself. To prevent him from doing so, cast | | Tatsuya's Demonthrall skill on him to freeze his movements, then | | continue attacking until he hits the ground. | | | '----------------------------------------------------------------------------' Behind Sheng you will find a save point, a healing point and a huge monster. The monster is named Metatron, and is another optional boss, just like Sheng. .----------------------------.------------------.----------------------------. | BOSS BATTLE: Metatron | TATSUYA LVL: 75+ | SPOILS: [Chaotic Soul] | |----------------------------'------------------| [Fruit of Vitality]| | TO STEAL: Fruit of Strength '----------------------------| | PARTY: Tatsuya, Meladee, Sogreth | | | | - Metatron, the final boss of the game. He's actually not incredibly | | tough. Put Tatsuya, Meladee and Sogreth in your party, like you | | did when you killed Sheng. The most important thing here, is to | | DEFEND with all characters when you see that Metatron uses his | | 'Load Spellcannon' move. The turn after he's charged, he will | | shoot a crazy beam that will, most likely, kill anyone that's not | | defending themselves. As usual, Meladee's main task will be using | | Zed Heal to keep everyone's HP on a nice level at all times. | | Tatsuya should use Triple Thrust (eventually combined with Super | | Traveler, to boost the damage he does per attack) and Sogreth | | should use Mindbender or Nutcracker. | | | | Keep on attacking Metatron at all times, and when he starts | | loading his cannon again, go back to defense. If someone dies, use | | a wakewater potion, or resurrect them with Meladee. Metatron does | | not have a healing spell like Sheng had, so you won't have to | | worry about freezing his movements. As long as your level is | | around 80, you can beat him as long as you remember defending and | | healing. For a challenge, you can also take him on while being at | | a lower level, such 70-75. If you beat Sheng, you can without a | | doubt take out Metatron as well, without any additional leveling. | | | '----------------------------------------------------------------------------' Now that Metatron has passed on, in a rather brutal way, you're done in Earthrift. You're getting close to the point where there isn't anything left to do in the game. Perhaps you're still missing a couple of sidequests? Do those! =============================================================================== Sidequests [sp04] =============================================================================== Sidequests are optional quests that you can try and complete if you want to, or leave them alone. You don't have to do them if you don't want to. Completing them is however pretty smart, as it'll lead to some nice rewards! The order I've listed the sidequests in is the same as in the Quest Book. .----------------------------------------------.-----------------------------. | SIDEQUEST: Merchant's Request 1 | REWARD: [Strange Diagram 1] | |----------------------------------------------'-----------------------------| | WHEN: ---- | PERSON: Merchant Kukuwa | | WHERE: Outside Sakawa inn '-----------------------------| | | | SUMMARY: Talk to the Merchant staying at the tavern in Lanka. He wants | | a [Peculiar Scale]. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: Go to the seaside cave near Sakawa. Make your way left from | | the entrance until you're attacked by a monster after a cut-scene. | | The monster drops the scale. Bring it back to Lanka. | | | '----------------------------------------------------------------------------' .------------------------------------------.---------------------------------. | SIDEQUEST: Highlander Mission 5 | REWARD: [Firewyrm Diagram 5] | |------------------------------------------'---------------------------------| | WHEN: Chapter 'King of Demons' | PERSON: Fraus | | WHERE: Lanka Branch '---------------------------------| | | | SUMMARY: Fraus at the Branch in Lanka has been having some trouble with | | a dragon in Lanka Forest. He wants help. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: The dragon is hiding in Lanka Forest North. It's a Blue | | Dragon. Kick its butt. Report back to the Branch in Lanka to get | | the [Firewyrm Diagram 5], as well as some.. fanservice. | | | '----------------------------------------------------------------------------' .------------------------------------------.---------------------------------. | SIDEQUEST: Accessory From The Sky | REWARD: [Goddess's Armlet] | |------------------------------------------'---------------------------------| | WHEN: Final Chapter | PERSON: Maree | | WHERE: Outside of Lanka inn '---------------------------------| | | | SUMMARY: Just speak with Maree outside of the inn in Lanka. She'll give | | you the Goddess's Armlet. Can't be done before completing the four | | 'Token' quests. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: Read the summary above. | | | '----------------------------------------------------------------------------' .------------------------------------------.---------------------------------. | SIDEQUEST: Traveler Immortalized | REWARD: ---- | |------------------------------------------'---------------------------------| | WHEN: Clear Save Game | PERSON: Isshin | | WHERE: New area in Lanka '---------------------------------| | | | SUMMARY: Once you complete the game and load a clear save game, you will | | have access to a new area in Lanka Town. There's a quest in there. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: Once inside the new area in Lanka, talk to the old man Isshin.| | Isshin says he wants five pieces of [Crystal Metal] in order to repair | | a statue. You can steal Crystal Metal pieces from Metal Rabby enemies | | on the Forbidden Island. So, go there and steal five! The encounter rate | | for Metal Rabbies isn't high, so prepare to spend some time. | | | '----------------------------------------------------------------------------' .----------------------------------------------.-----------------------------. | SIDEQUEST: Merchant's Request 2 | REWARD: [Strange Diagram 2] | |----------------------------------------------'-----------------------------| | WHEN: Reach the chapter 'False Highlanders' | PERSON: Wastus | | WHERE: Outside Sakawa inn '-----------------------------| | | | SUMMARY: Wastus is a slacker that wants Tatsuya to get him some sweet | | [Choice Honey]. He says the Gaia Vespids in Lanka Forest has some. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: Make your way to Lanka Forest by crossing the river using | | the ferry. Once in the forest, walk around until you encounter a Gaia | | Vespid. They are pretty rare, so prepare to spend some time before one | | attacks you. Just kill it off to get the [Choice Honey]. | | | '----------------------------------------------------------------------------' .----------------------------------------------.-----------------------------. | SIDEQUEST: Save The Sick Darbaba! | REWARD: [Spirit Diagram 2] | |----------------------------------------------'-----------------------------| | WHEN: After Meladee has joined | PERSON: Hasil | | WHERE: West end of Sakawa town '-----------------------------| | | | SUMMARY: Hasil's pet is feeling bad, so Hasil asks for help to make | | it feel better. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: Meladee thinks her sister Cecilia will be able to cure | | the animal. Travel south to Vahadina and speak to Cecilia. She gives | | you some medicine, a [Rainbow Baqua] which should be able to cure the pet. | | Now rush back to Sakawa and talk to Hasil again. Quest complete. | | | '----------------------------------------------------------------------------' .----------------------------------------------.-----------------------------. | SIDEQUEST: Traveler or Gofer | REWARD: [Spirit Diagram 1] | |----------------------------------------------'-----------------------------| | WHEN: After getting Sogreth | PERSON: Phu Phten | | WHERE: House in the middle of Sakawa '-----------------------------| | | | SUMMARY: Phu Phten has a package he wants you to deliver to a friend of | | his in Lyris. He gives you the [Package], then he runs off. Nice! | '----------------------------------------------------------------------------' | | | WALKTHROUGH: Take the package and head over to Lyris, which is south | | of Sakawa. Head inside the inn in Uptown Lyris and talk to Nelson, the | | owner. Nelson gives you the reward once he receives the package. | | | '----------------------------------------------------------------------------' .----------------------------------------------.-----------------------------. | SIDEQUEST: Like Father, Like Son | REWARD: Sogreth's Bravesoul | |----------------------------------------------'-----------------------------| | WHEN: Reach chapter 'Truth & Friendship' | PERSON: Minos | | WHERE: House in the middle of Sakawa '-----------------------------| | | | SUMMARY: Sogreth has a nice conversation with his son Minos, and gets | | stronger in mind, body and.. nothing more. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: After reaching chapter 'Truth & Friendship', go see Minos | | and talk to him. After walking out of his house, you learn the Bravesoul. | | | '----------------------------------------------------------------------------' .----------------------------------------------.-----------------------------. | SIDEQUEST: The Finicky Painter 1 | REWARD: [Fruit of Vitality] | |----------------------------------------------'-----------------------------| | WHEN: After becoming Novice Highlanders | PERSON: Vincent | | WHERE: Uptown Lyris Tavern '-----------------------------| | | | SUMMARY: The artist Vincent wants you to bring him some [Red Powder], | | since he needs it to create the perfect red color to use when painting. | | Your task is to find some of the powder and take it back to Vincent. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: From Lyris, head northwest to reach Triankha Hospital. | | Run around in the hospital until some Zfore enemies attack you. Use | | Tatsuya & Yuno's Unity Skill 'Partners in Crime' to steal [Red Powder] | | from the nasty monsters. Might take a couple of tries. Once you have | | the powder, run back to the inn in Lyris to deliver the powder. | | | '----------------------------------------------------------------------------' .----------------------------------------------.-----------------------------. | SIDEQUEST: The Finicky Painter 2 | REWARD: [Fruit of Bravery] | |----------------------------------------------'-----------------------------| | WHEN: After completing The Finicky Painter 1 | PERSON: Vincent | | WHERE: Uptown Lyris Tavern '-----------------------------| | | | SUMMARY: The artist Vincent wants you to bring him a [Blue Petal]. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: You can steal Blue Petals from the monsters named Alba | | Nepenthes. You'll find them on the world map. If you check the map, you | | will see some green woods east of Lanka. Just east of these woods | | there are lots of Alba Nepenthes. Use Yuno & Tatsuya's 'Partners in Crime' | | to steal the [Blue Petal] from one of them. | | | '----------------------------------------------------------------------------' .--------------------------------------------.-------------------------------. | SIDEQUEST: The Finicky Painter 3 | REWARD: [Composite Diagram 1] | |--------------------------------------------'-------------------------------| | WHEN: Chapter 'Truth & Friendship' | PERSON: Vincent | | WHERE: Uptown Lyris Tavern '-------------------------------| | | | SUMMARY: The artist Vincent wants you to bring him a [Jet Black Feather]. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: Vincent has heard you can get the feathers from Balbylone | | monsters. You will have to travel to Demonkin's Haunt in The Dark, and | | use the 'partners in crime' skill to steal a feather. Return to Vincent | | after getting the feather. He'll reward you with a [Composite Diagram 1]. | | | '----------------------------------------------------------------------------' .----------------------------------------------.-----------------------------. | SIDEQUEST: Toni's Inspiration 1 | REWARD: [Heaven Ring] | |----------------------------------------------'-----------------------------| | WHEN: After reaching Lyris | PERSON: Toni Fanlon | | WHERE: The inn in downtown Lyris '-----------------------------| | | | SUMMARY: Toni Fanlon is a famed producer of accessories, but lately | | he hasn't enjoyed his work because he's making the same accessories over | | and over again, with no variation. He wants you to find rare materials | | for him, but doesn't specify any details on what kind material he wants. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: The material Toni wants is the [Luckmagnet]. You can earn | | this item by completing the sidequest named 'Traveling Salesman 2'. | | Once done, give Toni the Luckmagnet. He gives you the [Heaven Ring] | | accessory in return. | | | '----------------------------------------------------------------------------' .----------------------------------------------.-----------------------------. | SIDEQUEST: Toni's Inspiration 2 | REWARD: [Heaven Bracelet] | |----------------------------------------------| [Spirit Diagram 3] | | WHEN: Reach chapter 'Truth & Friendship' '-----------------------------| | WHERE: The inn in downtown Lyris | PERSON: Toni Fanlon | | '-----------------------------| | SUMMARY: Toni wants more rare materials. Materials from DEMONS! | '----------------------------------------------------------------------------' | | | WALKTHROUGH: Give Toni the [Firewyrm Soul] that you got after beating | | the Demon King in Demonkin's Haunt. Nice as he is, Toni gives you a good | | reward, the [Heaven Bracelet] and [Spirit Diagram 3]. | | | '----------------------------------------------------------------------------' .----------------------------------------------.-----------------------------. | SIDEQUEST: The Legendary Craftsman | REWARD: [Hell Amulet] | |----------------------------------------------'-----------------------------| | WHEN: After completing 'Toni's Inspiration 2'| PERSON: Toni Fanlon | | WHERE: The inn in downtown Lyris '-----------------------------| | | | SUMMARY: Toni wants you to show his master the Demon King's soul. He says | | that his master lives in a cabin, somewhere in Vision. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: On the world map, fly over to Paulta Mines. From there, fly | | a tiny bit northwest to find the Craftman's Cabin. In here, talk to the | | old man, Steel Will. He's the master! Steel Will gives you a [Hell Amulet].| | | '----------------------------------------------------------------------------' .----------------------------------------------.-----------------------------. | SIDEQUEST: Highlander Mission 4 | REWARD: [Firewyrm Diagram 4]| |----------------------------------------------'-----------------------------| | WHEN: After defeating Dragon Alchemon | PERSON: Baucca | | WHERE: Downtown Lyris Branch '-----------------------------| | | | SUMMARY: An Illustress has started making chaos in the Cistina Cathedral. | | Baucca at the branch in Lyris wants you to take her down. Now! | '----------------------------------------------------------------------------' | | | WALKTHROUGH: The Illustress is waiting for you down in the Cathedral, in | | the room where you killed Dragon Alchemon earlier. When fighting her, | | just use Sogreth's Mindbender skill in order to inflict oblivion upon | | her. This way, she won't be able to use her magic. In my case, she | | didn't even get to attack my party once, because of her Oblivion. | | Level 40 is a good time to do this quest - just remember the oblivion | | trick and you'll be fine. Return to the Branch to get your reward. | | | '----------------------------------------------------------------------------' .---------------------------------------------.------------------------------. | SIDEQUEST: The Net of Doom! | REWARD: [Faerie Net Muramasa]| |---------------------------------------------| [Rainbow Rod] | | WHEN: Chapter 'Truth & Friendship' + | [Wind Stone] | | having completed 'Breed All You Can Breed' | [Fruit of Vitality] | | | [Antiplegic] | | WHERE: Downtown Lyris Branch '------------------------------| | | PERSON: Baucca | | SUMMARY: Memenmo in Uptown Lyris is the '------------------------------| | brother of the man that gave you the | | beefed-up net. He wants to be better | | than his brother, and commands a SNOB | | to remove the vines blocking the stairs in Triankha Hospital. Win! | '----------------------------------------------------------------------------' | | | WALKTHROUGH: After speaking with Memenmo in Uptown Lyris, go back to | | Triankha Hospital. The vines that were blocking the stairs leading upwards | | are now gone. So, head upstairs right away. | | In the second floor corridor you will encounter several doors. Walk | | inside all the doors to find chests containing [Rainbow Rod], | | [Antiplegic], [Faerie Net Muramasa], [Fruit of Vitality], [Wind Stone]. | | That's all. Now you have the best net in the game. | | | '----------------------------------------------------------------------------' .----------------------------------------------.-----------------------------. | SIDEQUEST: Traveling Salesman 1 | REWARD: [Strange Diagram 3] | |----------------------------------------------'-----------------------------| | WHEN: After Meladee has joined you | PERSON: Trison | | WHERE: Bog-Sasaya border '-----------------------------| | | | SUMMARY: The old man Trison says that he needs Tatsuya to find his | | Luckmagnet. He suspects the magnet is in the bandit hideout. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: Make your way to the bandit hideout east of the border, | | and run to the top where the bandit camp is to trigger an event. | | Yuno finds the [Luckmagnet] on the ground. Go an claim your reward. | | | '----------------------------------------------------------------------------' .----------------------------------------------.-----------------------------. | SIDEQUEST: Traveling Salesman 2 | REWARD: [Luckmagnet] | |----------------------------------------------'-----------------------------| | WHEN: ---- | PERSON: Trison | | WHERE: Bog-Sasaya border '-----------------------------| | | | SUMMARY: This time, Trison has lost a [Pot of Luck] and asks you to | | find it again for him. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: Drive to the Bandit Hideout again. You will have to find and | | kill three Rablin groups in order to get the pot back. | | | | - I: North of the first savepoint | | - II: South of the four leaf piles | | - III: East of the four leaf piles | | | | The third group has the pot. Kill them and return to Trison. | | Before returning however, Yuno manages to break the pot, and has to | | apologize to the old man. | | | '----------------------------------------------------------------------------' .-------------------------------------------.--------------------------------. | SIDEQUEST: The Klutzy Starseer | REWARD: [Corporeal Diagram 1] | |-------------------------------------------'--------------------------------| | WHEN: After reaching the Observatory | PERSON: Romy | | WHERE: Observatory, second floor '--------------------------------| | | | SUMMARY: The scientist Romy needs five [N'bara tails] for an experiment, | | and asks Tatsuya to get them for him. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: N'Bara enemies are small turtle monsters that you can find | | on the world map, just northeast of the Bog-Sasaya border. Use Yuno and | | Tatsuya's 'Partners in Crime' Unity Skill in order to steal five tails | | from the turtles. Once you have five, return to the observatory again. | | Romy gives you the [Corporeal Diagram 1] as a way of saying thanks. | | | '----------------------------------------------------------------------------' .-------------------------------------------.--------------------------------. | SIDEQUEST: The Sarcastic Starseer | REWARD: [Corporeal Diagram 3] | |-------------------------------------------'--------------------------------| | WHEN: Chapter 'Truth & Friendship' | PERSON: Maruo | | WHERE: Observatory, first floor '--------------------------------| | | | SUMMARY: Maruo doesn't believe that Ropple has been to The Dark. | | He wants proof. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: Head back to The Dark, and go to Demonkin's Haunt. Walk | | around until a Blood Giranha monster attacks you. Steal from it | | by using 'Partners in Crime' in order to get a [Scarlet Fin]. Take the | | fin back to the Observatory. Reward: [Corporeal Diagram 3] | | | '----------------------------------------------------------------------------' .-------------------------------------------.--------------------------------. | SIDEQUEST: The Pankin Prodigy | REWARD: Ropple's Bravesoul | |-------------------------------------------'--------------------------------| | WHEN: Reach chapter 'Truth & Friendship' | PERSON: Baksan | | WHERE: Observatory, top floor '--------------------------------| | | | SUMMARY: Dr. Baksan thinks Ropple's heart has gotten bigger, and that | | he's ready to learn his Bravesoul. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: Just go to the top floor of the observatory after reaching | | the 'Truth & Friendship' chapter. | | | '----------------------------------------------------------------------------' .----------------------------------------------.-----------------------------. | SIDEQUEST: Breed all you can breed! | REWARD: [Beefed-up Net] | |----------------------------------------------'-----------------------------| | WHEN: After reaching Vahadina | PERSON: Mamanmu | | WHERE: Eastern Vahadina '-----------------------------| | | | SUMMARY: Mamanmu wants to give Tatsuya a new Birdcatching net. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: Just talk to Mamanmu to complete the quest. | | | '----------------------------------------------------------------------------' .----------------------------------------------.-----------------------------. | SIDEQUEST: An Eye For Birds | REWARD: [Bird Diagram 1] | |----------------------------------------------'-----------------------------| | WHEN: After reaching Vahadina | PERSON: Mamanmu | | WHERE: Eastern Vahadina '-----------------------------| | | | SUMMARY: Mamanmu wants to give Tatsuya a new diagram. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: Just talk to Mamanmu to complete the quest. | | | '----------------------------------------------------------------------------' .----------------------------------------------.-----------------------------. | SIDEQUEST: An Eye For Birds 2 | REWARD: [Bird Diagram 2] | |----------------------------------------------'-----------------------------| | WHEN: After getting 5 [Goalfinch Feathers] | PERSON: Mamanmu | | WHERE: Eastern Vahadina '-----------------------------| | | | SUMMARY: Mamanmu has a new diagram for people with 5 feathers. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: Just talk to Mamanmu to complete the quest. Make sure you | | have five feathers before doing so. | | | '----------------------------------------------------------------------------' .----------------------------------------------.-----------------------------. | SIDEQUEST: An Eye For Birds 3 | REWARD: [Bird Diagram 3] | |----------------------------------------------'-----------------------------| | WHEN: After getting 10 [Goalfinch Feathers] | PERSON: Mamanmu | | WHERE: Eastern Vahadina '-----------------------------| | | | SUMMARY: Mamanmu has a new diagram for people with 10 feathers. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: Just talk to Mamanmu to complete the quest. Make sure you | | have ten feathers before doing so. | | | '----------------------------------------------------------------------------' .----------------------------------------------.-----------------------------. | SIDEQUEST: An Eye For Birds 4 | REWARD: [Bird Diagram 4] | |----------------------------------------------'-----------------------------| | WHEN: After getting 15 [Goalfinch Feathers] | PERSON: Mamanmu | | WHERE: Eastern Vahadina '-----------------------------| | | | SUMMARY: Mamanmu has a new diagram for people with 15 feathers. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: Just talk to Mamanmu to complete the quest. Make sure you | | have 15 feathers before doing so. Now there aren't any new feathers to get.| | | '----------------------------------------------------------------------------' .-----------------------------------------------.----------------------------. | SIDEQUEST: Get The Hell Out! | REWARD: [Strange Diagram 4]| |-----------------------------------------------'----------------------------| | WHEN: After Leynart has joined in Tearsheaven | PERSON: Warth | | WHERE: Vahadina Branch '----------------------------| | | | SUMMARY: A monster has been causing trouble in the desert. Warth at the | | Vahadina Branch says the monster usually returns to the Emmet Colony. | '----------------------------------------------------------------------------| | ' | WALKTHROUGH: Go to the Emmet Colony southeast of Vahadina, in the middle | | of the desert. You'll find the beast in the nest, which is where you | | fought the boss battle in the colony earlier. The beast is named | | Helldegard, and is rather easy to take down if you just know how to. | | | | After some fighting Helldegard stops taking damage from melee attacks. | | When that happens, use ranged Bravura Skills or Unity Skills. When | | Helldegard summons a smaller emmet, kill it quickly, as she will try | | to eat it in order to restore HP. I recommend having characters on at | | least level 35 before taking her on. | | | '----------------------------------------------------------------------------' .----------------------------------------.-----------------------------------. | SIDEQUEST: The "Proficiency Exam" | REWARD: [Tactician Diagram 1] | |----------------------------------------'-----------------------------------| | WHEN: After Meladee has joined you | PERSON: Ernace | | WHERE: Vahadina Tavern '-----------------------------------| | | | SUMMARY: Speak with Ernace in the Vahadina Inn to get the | | [Tactician Diagram 1] from him. He tells you to create the accessory | | that this diagram describes. | |----------------------------------------------------------------------------| | | | WALKTHROUGH: | | | | Heavy-Duty Carapace = Drops from Emmet Lords in Emmet Colony | | Mire Molt = Drops from Mire Anguis, south of the Bog-Sasaya border | | Aquamite = Drops from Seductresses in Desert Ruins | | | | Once you have the ingredients, create an Invader's Ring and show it | | to Ernace. Quest complete. You won't get another reward, as you | | already got the diagram. | | | '----------------------------------------------------------------------------' .-------------------------------------------.--------------------------------. | SIDEQUEST: The "Masters Exam" | REWARD: [Tactician Diagram 3] | |-------------------------------------------'--------------------------------| | WHEN: After 'The Proficiency Exam' | PERSON: Ernace | | WHERE: Vahadina Tavern '--------------------------------| | | | SUMMARY: Ernace wants you to make another accessory, and gives you the | |[Tactician Diagram 3]. Use it to make a [Gale Armlet]. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: You need some materials to craft the accessory: | | | | Piece of Eight - Dropped by Perilous Pirates in Northern Arikita | | Crystal Wind - Dropped by Rhinorc Archers in Border Cavern | | Crimson Skin - Dropped by Crimson Grogg in the Underground Lake | | | '----------------------------------------------------------------------------' .--------------------------------------------.-------------------------------. | SIDEQUEST: Love Cannot Be Forgotten | REWARD: Leynart's Bravesoul | |--------------------------------------------'-------.-----------------------| | WHEN: After Leynart has joined you in Tearsheaven | PERSON: Sasha's Mom | | WHERE: Northern Vahadina '-----------------------| | | | SUMMARY: Sasha's mom and Leynart talk about the past, present & future. | '----------------------------------------------------------------------------| | ' | WALKTHROUGH: Sasha's mom is standing in the northern end of Vahadina. | | Just talk to her in order to learn Leynart's Bravesoul. | | | '----------------------------------------------------------------------------' .------------------------------------------.---------------------------------. | SIDEQUEST: Prince of all Bugdom | REWARD: [Goalfinch Passport] | |------------------------------------------'---------------------------------| | WHEN: After 'Save the sick Darbaba' and | PERSON: Cecilia | | 'Get the Hell out'. '---------------------------------| | WHERE: Vahadina Darbaba Stable | | | | SUMMARY: Someone named Prince Prinsect has proposed to Cecilia. | | This prince lives in Foresta Morgana, she says. | '----------------------------------------------------------------------------| | ' | WALKTHROUGH: You got to kill this prince creature, so run over to | | Foresta Morgana after seeing Cecilia. You will find the prince in | | the eastern part of the area behind the Claw Stone in Foresta Morgana. | | Beat the prince, then return to Cecilia. | | | '----------------------------------------------------------------------------' .----------------------------------------------.-----------------------------. | SIDEQUEST: Grandma Yuna's Menu 1 | REWARD: [Mind Diagram 1] | |----------------------------------------------'-----------------------------| | WHEN: After reaching Gasara | PERSON: Yuna | | WHERE: Restaurant in western Gasara '-----------------------------| | | | SUMMARY: The old woman Yuna needs you to get some [Naga Liver] for her. | | Apparently, she's going to make some kind of food using the liver. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: Mystinaga monsters are the only enemies that carry Naga | | Liver with them. You'll find some of them in the Chapel Ruins Southeast | | of Gasara. Attack them with any Bravura skill to make them crazed, which | | might take a few tries. Once crazed, kill the Mystinaga to get the liver. | | Now go back and claim your reward from old woman Yuna. | | | '----------------------------------------------------------------------------' .------------------------------------------.---------------------------------. | SIDEQUEST: Grandma Yuna's Menu 2 | REWARD: [Composite Diagram 4] | |------------------------------------------'---------------------------------| | WHEN: After completing Yuna's Menu 1 | PERSON: Yuna | | WHERE: Restaurant in western Gasara '---------------------------------| | | | SUMMARY: This time around, Yuna wants a [Zfore Claw]. She thinks that | | you might be able to find some by killing a Grand Zfore monster. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: The Grand Zfores can be found in the Border Cavern northeast | | of Gasara town. While fighting several of them, you can craze one of them | | by killing one of its mates in front of its eyes. The crazed Grand Zfores | | drop the claws you're looking for. Well, the claw you're looking for that | | is, since you only need one of 'em. | | | '----------------------------------------------------------------------------' .------------------------------------------.---------------------------------. | SIDEQUEST: Grandma Yuna's Menu 3 | REWARD: [Fruit of Strength] | |------------------------------------------' [Fruit of Agility] | | | [Fruit of Wisdom] | | WHEN: Chapter 'Truth & Friendship' |---------------------------------| | WHERE: Restaurant in western Gasara | PERSON: Yuna | | '---------------------------------| | | | SUMMARY: Old Yuna has another mission for you. She wants to get some | | [Strange Cartilage] from The Dark. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: Yuna says that Angry Sharkroak monsters are the ones that | | carry the strange cartilages with them. Go to the Demonkin's Haunt | | and start waiting to get attacked by a Angry Roak. To craze, or anger | | it, as Yuno called it, attack it with a water-element attack. | | Throwing a water stone at it isn't a bad idea. Once you have the | | [Strange Cartilage], return to Yuna. | | | '----------------------------------------------------------------------------' .------------------------------------------.---------------------------------. | SIDEQUEST: A Dependable Highlander | REWARD: Yuno's Bravesoul | |------------------------------------------'---------------------------------| | WHEN: After reaching Gasara | PERSON: Trone | | WHERE: Gasara Branch '---------------------------------| | | | SUMMARY: Yuno wants to be more dependable for the rest of the members | | in Tatsuya's party. She asks Trone for help. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: Just talk to Trone, the white tiger-like creature in the | | Gasara Branch. He teaches the Bravesoul to Yuno. Quest complete! | | | '----------------------------------------------------------------------------' .------------------------------------------.---------------------------------. | SIDEQUEST: Highlander Mission 1 | REWARD: [Firewyrm Diagram 1] | | | [Crystal Chaos] | |------------------------------------------'---------------------------------| | WHEN: Reach chapter 'Red Power' | PERSON: Trone | | WHERE: Gasara Branch '---------------------------------| | | | SUMMARY: The Highlanders at the branch in Gasara have spotted a giant | | crab walking around in the underground lake area. Trone asks you for help. ' '----------------------------------------------------------------------------| | | | WALKTHROUGH: Go to the Chapel Ruins southeast of Gasara after talking | | to Trone at the Branch. Make your way down to the bottom where you fought | | the boss Nero earlier in the game. A crab boss named 'Giant Enemy Crab' | | (nyeheheh~ I laughed) is waiting for you down here. | | | | The battle is pretty straight-forward. The only thing you really need to | | watch out for it the Quake attacks the boss uses after retreating into ' ' the shell on its back. The quake hits all your party members, so make | | sure you have Yuno or Meladee in your lineup, for healing purposes. | | After being killed, the boss drops the [Crystal Chaos] material. | | | | Return to the branch to claim your reward, a [Firewyrm Diagram 1]. | | | '----------------------------------------------------------------------------' .------------------------------------------.---------------------------------. | SIDEQUEST: Demonkin Takedown | REWARD: [Mind Diagram 3] | | '---------------------------------| |------------------------------------------| PERSON: Rumando | | WHEN: Reach chapter 'Truth & Friendship' '---------------------------------| | WHERE: Nacht-Arikita Border | | | | SUMMARY: Rumando has heard rumors about a Demonkin General. He wants you | | to kill this creature. ' '----------------------------------------------------------------------------| | | | WALKTHROUGH: Go back to The Dark continent using the passage in the Border | | Cavern. Make your way into Demonkin's Haunt. The general is waiting at | | the place where you fought the Demon King earlier. His name is | | 'Gorbichop', and his color is RED! Yay! Anyway, during the battle against | | him, he'll use a Stun Scratch attack which paralyzes your characters when | | they're hit. Having Yuno in your party is smart, as she can nullify | | pluralization. Other than that, the battle is very easy. Return to Rumando| | in order to claim your prize. | | | | SIDENOTE: During battle, Gorbichop is known as 'Gorbioth'. This also goes | | for the Monster Book/Bestiary. | | | '----------------------------------------------------------------------------' .------------------------------------------.---------------------------------. | SIDEQUEST: The Lost Little Girl | REWARD: [Spirit Diagram 4] | |------------------------------------------| | | WHEN: Chapter 'The Demon King' '---------------------------------| | WHERE: Tearsheaven Branch | PERSON: Mayor Mag | | '---------------------------------| | SUMMARY: The mayor has walked over to the branch. He's talking about a | | girl that has escaped to the Swamp of Grief. You gotta save her. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: From the Swamp of Grief entrance, run south into the second | | part of the swamp. Continue south to find the girls sleeping in the middle | | of the path. The mayor rewards you with the [Spirit Diagram 4]. | | | '----------------------------------------------------------------------------' .--------------------------------------------.-------------------------------. | SIDEQUEST: Highlander Mission 2 | REWARD: [Firewyrm Diagram 2] | |--------------------------------------------'-------------------------------| | WHEN: Chapter 'King of Demons'. After | PERSON: Mayor Mag | | 'The Lost Little Girl' quest. '-------------------------------| | WHERE: Tearsheaven Branch. | | | | SUMMARY: A monster has been spotted in Swamp of Grief! | '----------------------------------------------------------------------------' | | | WALKTHROUGH: Go to the deepest part of the Swamp of Grief and fight | | the boss Lizaraptor Rex. Report back to Tearsheaven when you're done. | | | '----------------------------------------------------------------------------' .--------------------------------------------.-------------------------------. | SIDEQUEST: A Lady's Worth | REWARD: [Composite Diagram 2] | |--------------------------------------------| [Maiden Tears] | | WHEN: ---- '-------------------------------| | WHERE: Eastern Tearsheaven | PERSON: Ketcha | | '-------------------------------| | | | SUMMARY: The lady Ketcha wants a bodyguard. Tatsuya is the right man | | for her, Yuno says. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: Once again, go to the deepest part of the Swamp and kill | | the witch there. Her name is Tress-Tress. Return to Ketcha afterwards. | | | '----------------------------------------------------------------------------' .------------------------------------------.---------------------------------. | SIDEQUEST: Loom Gloom | REWARD: [Corporeal Diagram 2] | |------------------------------------------| | | WHEN: Chapter 'Truth & Friendship' '---------------------------------| | WHERE: House in eastern Tearsheaven | PERSON: Yazuri | | '---------------------------------| | SUMMARY: Yazuri, a bear in the eastmost house in Tearsheaven wants | | five Metal Spine items. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: You can steal Metal Spines from the Metal Snayles in | | the northern end of Arikita. Get five, and return to Yazuri. | | The reward is nothing less than [Corporeal Diagram 2]. | | | '----------------------------------------------------------------------------' .------------------------------------------.---------------------------------. | SIDEQUEST: Give Me Courage! | REWARD: [Composite Diagram 3] | |------------------------------------------| | | WHEN: After seeing Sasha in Tearsheaven '---------------------------------| | WHERE: Outside Sasha's house | PERSON: Urana | | '---------------------------------| | SUMMARY: Urana is standing outside of Sasha's house. He's broken something | | belonging to his mother. Leynart says he'll think of a replacement! | '----------------------------------------------------------------------------' | | | WALKTHROUGH: Use one of your 'Bravery' diagrams to create a Bravery | | accessory for Urana. The Bravery Ring, for example. Urana gets so | | happy, he gives you the [Composite Diagram 3]. | | | '----------------------------------------------------------------------------' .------------------------------------------.---------------------------------. | SIDEQUEST: Xin Sunxi's Request | REWARD: [Mind Diagram 2] | |------------------------------------------| [Recovery Diagram 2] | | WHEN: Chapter 'Truth & Friendship' '---------------------------------| | WHERE: Observation Hut | PERSON: Xin Sunxi | | '---------------------------------| | SUMMARY: Just west of Tearsheaven there is an observation hut. Go there, | | and climb up to the second floor using the ladder in the hut. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: On the second floor, Xin Sunxi is freaking out because | | the lens on his telescope has broken. Yuno suggests finding some | | items to fix the lens. Before leaving the hut, grab [Recovery Diagram 2] | | from the jar up on second floor. The Metal Snayles on the beach in | | northern Arikita drop [Metal Shards]. Collect five of those and give | | them to Xin Sunxi. Sunxi gives you the [Mind Diagram 2]. | | | '----------------------------------------------------------------------------' .------------------------------------------.---------------------------------. | SIDEQUEST: The Jeweler's Request 1 | REWARD: [Tactician Diagram 2] | |------------------------------------------| 100 tems | | WHEN: After finishing Paulta Mines '---------------------------------| | WHERE: Paulta Tavern | PERSON: Dennen | | '---------------------------------| | SUMMARY: Speak with Dennen at the tavern after completing Paulta Mines. | | He's the blue creature near the entrance. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: Dennen needs you to make an accessory for him, and gives | | you the [Tactician Diagram 2]. In order to produce the accessory from | | the diagram you need some items: | | | | Core - Drops from Golems in Paulta Mines | | Tangret - Steal/Dropped from Dark Seductress in Paulta Mines | | Shriek Weed - Drops from Plantasmagora on the world map, southern Arikita | | | | The resulting accessory will be a [Defender's Necklace]. Since you | | already got the diagram, Dennen only gives you 100 tems in return. | | | '----------------------------------------------------------------------------' .------------------------------------------.---------------------------------. | SIDEQUEST: The Jeweler's Request 2 | REWARD: [Tactician Diagram 4] | |------------------------------------------| 105 tems | | WHEN: After 'Jeweler's Request 1' '---------------------------------| | WHERE: Paulta Tavern | PERSON: Dennen | | '---------------------------------| | SUMMARY: Speak with Dennen at the tavern after completing the sidequest | | 'Jeweler's Request 1'. Note that you need to walk out and in again from | | the tavern in order to make Dennen appear again. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: This time, Dennen hands over the [Tactician Diagram 4] and | | tells you to make an accessory out of it. You will need the following | | materials to produce an accessory out of the diagram: | | | | 3 x Lopis Azuli - Dropped by Fernobird in Dela Rubesi Plateau | | 3 x Shegonite - Dropped by Hobrablin Fighters in Southern Arikita | | 3 x Hardened Plesiohorn - Dropped by Plesiolance in Northern Arikita | | | | The result is an [Ingenuity Crest]. Give it to Dennen to get 105 tems. | | | | | '----------------------------------------------------------------------------' .------------------------------------------.---------------------------------. | SIDEQUEST: The Jeweler's Request 3 | REWARD: [Composite Diagram 5] | |------------------------------------------| 150 tems | | WHEN: After 'Jeweler's Request 2' '---------------------------------| | WHERE: Paulta Tavern | PERSON: Dennen | | '---------------------------------| | SUMMARY: Dennen has promised Grandma Yuna that he will create an | | accessory for her, but ends up giving the work to you. | | | '----------------------------------------------------------------------------' | | | WALKTHROUGH: Let Dennen give you the [Composite Diagram 5]. The | | ingredients you need this time are as follows: | | | | 3 x Hardened Carpace - Dropped by Archemmet Basher on Forbidden Island | | 3 x Crystal Darkness - Dropped by Succubus in Earthrift | | 3 x Spineral - Dropped by Vulcano on Forbidden Island | | | | The result is a [Brute's Armlet]. Give it to Dennen for 150 tems. | | | '----------------------------------------------------------------------------' .------------------------------------------.---------------------------------. | SIDEQUEST: Highlander Mission 3 | REWARD: [Firewyrm Diagram 3] | |------------------------------------------| | | WHEN: Chapter 'King of Demons' '---------------------------------| | WHERE: Paulta Branch | PERSON: Tet | | '---------------------------------| | SUMMARY: Go see Tet at the branch in Paulta. Tet says that Paulta can't | | resume mining in Paulta Mines because some person has started living there.| | Tet says that this person is a swordsman! | '----------------------------------------------------------------------------' | | | WALKTHROUGH: Run over to Paulta Mines. Make your way to the deepest | | part, which is where you killed Kashin Kogi earlier. Murasame is | | waiting for you. And, there's two of him/them! They're very weak, so | | at this point of the game, taking them down is very easy-squeezy. | | Return to Paulta after kicking their butts. Tet gives you the | | [Firewyrm Diagram 3] as a reward for helping him out. | | | '----------------------------------------------------------------------------' .--------------------------------------------.-------------------------------. | SIDEQUEST: Adult Discipline | REWARD: Meladee's Bravesoul | |--------------------------------------------'-------.-----------------------| | WHEN: Beginning of chapter 'What Matters Most' | PERSON: Wyrmking | | WHERE: Firewyrm Village '-----------------------| | | | SUMMARY: The Wyrmking has a skill for Meladee. | '----------------------------------------------------------------------------| | ' | WALKTHROUGH: The Wyrmking can be found in the middle of Firewyrm Village. | | Speak to him in order to learn Meladee's Bravesoul. | | | '----------------------------------------------------------------------------' .--------------------------------------------.-------------------------------. | SIDEQUEST: The Famished Flyer | REWARD: [Silvervold] | |--------------------------------------------'-------. [Strategy Diagram 1] | | WHEN: ---- | [Immunity Diagram 10] | | WHERE: Craftman's Cabin '-----------------------| | | PERSON: Tofu | | SUMMARY: Tofu needs five [Gimblewolf Meat] pieces. '-----------------------| '----------------------------------------------------------------------------| | ' | WALKTHROUGH: A tiny bit northwest of Paulta Mines, there is a hut - The | | Craftman's Cabin. Go inside this hut to meet Tofu - a creature that is | | starving to death. Bring him five Gimblewolf Meat pieces (Gimblewolves | | drop them, you can find the wolves in the desert) in order to get a | | [Silvervold] from him. While you're still in the hut, open the barrels | | here in order to get [Strategy Diagram 1] and [Immunity Diagram 10]. | | | '----------------------------------------------------------------------------' .--------------------------------------------.-------------------------------. | SIDEQUEST: Legendary Work 1 | REWARD: [Hell Amulet] | |--------------------------------------------'-------.-----------------------| | WHEN: Done in the quest 'Legendary Craftsman' | PERSON: Steel Will | | WHERE: Craftman's Cabin '-----------------------| | | | SUMMARY: Steel Will has skills, and can make an Hell Amulet. | '----------------------------------------------------------------------------| | ' | WALKTHROUGH: This quest is actually a part of the quest named | | 'The Legendary Craftsman', so check that quest's walkthrough. | | | '----------------------------------------------------------------------------' .------------------------------------------.---------------------------------. | SIDEQUEST: Legendary Work 2 | REWARD: [Hell Crest] | |------------------------------------------'---------------------------------| | WHEN: After 'Vision's Ultimate Weapon' | PERSON: Steel Will | | and 'Legendary Work 1' '---------------------------------| | WHERE: Craftman's Cabin | | | | SUMMARY: Steel Will is interested in the [Chaotic Soul] that Metatron | | dropped after being slayed. | '----------------------------------------------------------------------------| | ' | WALKTHROUGH: Give Steel Will the [Chaotic Soul] in order to receive | | a new accessory, the [Hell Crest] amulet. | | | '----------------------------------------------------------------------------' .--------------------------------------------.-------------------------------. | SIDEQUEST: Legendary Work 3 | REWARD: [Hell Choker] | |--------------------------------------------'-------------------------------| | WHEN: Clear Savegame | PERSON: Steel Will | | WHERE: Craftman's Cabin '-------------------------------| | | | SUMMARY: Steel Will is interested in your [Captive Soul]. | | | '----------------------------------------------------------------------------' | | | WALKTHROUGH: Give steel will the [Captive Soul] you got from killing | | the last main boss, Onba. Steel Will crafts the [Hell Choker] for you. | | | '----------------------------------------------------------------------------' .--------------------------------------------.-------------------------------. | SIDEQUEST: The Dawn Token | REWARD: [Garland of the Dawn] | |--------------------------------------------'-------.-----------------------| | WHEN: Clear Savegame | PERSON: Guardians | | WHERE: Cave of Trials '-----------------------| | | | SUMMARY: Talk to the four guardians in the Cave of Trials. | '----------------------------------------------------------------------------| | ' | WALKTHROUGH: After getting a clear savegame, go back to the Cave of | | Trials and speak to the four guardian statues. | | | '----------------------------------------------------------------------------' .--------------------------------------------.-------------------------------. | SIDEQUEST: The Dusk Token | REWARD: [Armlet of the Dusk] | |--------------------------------------------'-------.-----------------------| | WHEN: Clear Savegame | PERSON: Guardians | | WHERE: Cave of Trials '-----------------------| | | | SUMMARY: Talk to the four guardians in the Cave of Trials. | '----------------------------------------------------------------------------| | ' | WALKTHROUGH: After getting a clear savegame, go back to the Cave of | | Trials and speak to the four guardian statues. | | | '----------------------------------------------------------------------------' .--------------------------------------------.-------------------------------. | SIDEQUEST: The Snow Token | REWARD: [Necklace of the Snow]| |--------------------------------------------'-------.-----------------------| | WHEN: Clear Savegame | PERSON: Guardians | | WHERE: Cave of Trials '-----------------------| | | | SUMMARY: Talk to the four guardians in the Cave of Trials. | '----------------------------------------------------------------------------| | ' | WALKTHROUGH: After getting a clear savegame, go back to the Cave of | | Trials and speak to the four guardian statues. | | | '----------------------------------------------------------------------------' .--------------------------------------------.-------------------------------. | SIDEQUEST: The Sun Token | REWARD: [Ring of the Sun] | |--------------------------------------------'-------.-----------------------| | WHEN: Clear Savegame | PERSON: Guardians | | WHERE: Cave of Trials '-----------------------| | | | SUMMARY: Talk to the four guardians in the Cave of Trials. | '----------------------------------------------------------------------------| | ' | WALKTHROUGH: After getting a clear savegame, go back to the Cave of | | Trials and speak to the four guardian statues. | | | '----------------------------------------------------------------------------' .--------------------------------------------.-------------------------------. | SIDEQUEST: The Four Tokens | REWARD: [Goddess's Diadem] | |--------------------------------------------'-------.-----------------------| | WHEN: Clear Savegame | PERSON: Guardians | | WHERE: Cave of Trials '-----------------------| | | | SUMMARY: Talk to the four guardians in the Cave of Trials. | '----------------------------------------------------------------------------| | ' | WALKTHROUGH: After getting a clear savegame, go back to the Cave of | | Trials and speak to the four guardian statues. After getting the four | | first accessories, an event triggers and you get a fifth accessory. | | | '----------------------------------------------------------------------------' .------------------------------------------.---------------------------------. | SIDEQUEST: Message From The Stars | REWARD: [Forest Passphrase] | | | [Defense Diagram 2] | |------------------------------------------'---------------------------------| | WHEN: After completing Desert Ruins | PERSON: Starseer Lyvan | | WHERE: Eastern part of Lanka '---------------------------------| | | | SUMMARY: In order to start this sidequest, you must first complete the | | desert ruins part of the game, then access Floor 1 of the ruins by | | entering from the world map. Once there, go to the western end of the room | | and examine the door there. It says 'To Enter the Forest, Ease Over | | the Seas'. Now go to Lanka and speak with Starseer Lyvan to get the | | [Forest Passphrase] | '----------------------------------------------------------------------------| | | | WALKTHROUGH: Now that you have the Forest Passphrase, go back to the ruins | | and open the forest door in the western end. At the other side of the door | | you will find the [Defense Diagram 2]. | | | '----------------------------------------------------------------------------' .------------------------------------------.---------------------------------. | SIDEQUEST: Lore of the Water City | REWARD: [Cloud Passphrase] | | | [Immunity Diagram 11] | |------------------------------------------'---------------------------------| | WHEN: Downtown Lyris, outside of tavern | PERSON: Starseer Kokuga | | WHERE: Eastern part of Lanka '---------------------------------| | | | SUMMARY: In order to start this sidequest, you must first complete the | | desert ruins part of the game, then access Floor 1 of the ruins by | | entering from the world map. Once there, go to the southwestern end of | | the area and examine the door with the inscription | | 'Clear Away Every Cloud'. Now go to Downtown Lyris and talk to Kokuga | | outside of the tavern. She'll give you the [Cloud Passphrase]. | '----------------------------------------------------------------------------| | | | WALKTHROUGH: Now that you have the Forest Passphrase, go back to the ruins | | and open the cloud door in the southwestern end. You'll find the | | [Immunity Diagram 11] behind the door. | | | '----------------------------------------------------------------------------' .------------------------------------------.---------------------------------. | SIDEQUEST: Riddle From The Past | REWARD: [Sand Passphrase] | | | [Beefed-Up Birdcage] | |------------------------------------------'---------------------------------| | WHEN: After completing Desert Ruins | PERSON: Starseer Zulenne | | WHERE: Vahadina, building east of tavern '---------------------------------| | | | SUMMARY: In order to start this sidequest, you must first complete the | | desert ruins part of the game, then access Floor 1 of the ruins by | | entering from the world map. Once there, go to the eastern end to find a | | locked door with an inscription saying 'Take The Sand Out of Your Cogs'. | | Now return to Vahadina and speak to the Starseer Zulenne in the building | | just east of the tavern. He gives you a [Sand Passphrase]. | '----------------------------------------------------------------------------| | | | WALKTHROUGH: After receiving the Sand Passphrase from Zulenne, you are | | ready to visit the First Floor of the desert ruins again. Examine the door | | in the eastern end again. This time, it opens up and reveals the | | [Beefed-Up Birdcage], which lets you carry up to 7 birds at once. | | | '----------------------------------------------------------------------------' .------------------------------------------.---------------------------------. | SIDEQUEST: The Phantom Goalfinches | REWARD: ---- | |------------------------------------------'---------------------------------| | WHEN: After 'Prince of all Bugdom' | PERSON: K'Moo | | WHERE: Earthrift '---------------------------------| | | | SUMMARY: Just talk to K'Moo in the entrance area of Earthrift once you | | have received the [Goalfinch Passport] from the 'Prince of all Bugdom' | | sidequest. He takes you to the secret catching grounds. | '----------------------------------------------------------------------------| | ' | WALKTHROUGH: Read the summary above. | | | '----------------------------------------------------------------------------' .------------------------------------------.---------------------------------. | SIDEQUEST: The Recluse's Test | REWARD: ---- | | | | |------------------------------------------'---------------------------------| | WHEN: After reaching Earthrift | PERSON: Sheng | | WHERE: Earthrift, B2F '---------------------------------| | | | SUMMARY: Sheng doesn't think you can defeat him. Can you? | '----------------------------------------------------------------------------| | | | WALKTHROUGH: Refer to the section covering the Earthrift in this | | walkthrough if you need hints on defeating Sheng. | | | '----------------------------------------------------------------------------' .------------------------------------------.---------------------------------. | SIDEQUEST: Vision's Ultimate Weapon | REWARD: ---- | |------------------------------------------| | | WHEN: After beating Sheng in Earthrift '---------------------------------| | WHERE: Earthrift | PERSON: Metatron | | '---------------------------------| | SUMMARY: Metatron is the strongest creature in Vision. Kill him. | '----------------------------------------------------------------------------' | | | WALKTHROUGH: Refer to the Earthrift section of this walkthrough. | | | '----------------------------------------------------------------------------' =============================================================================== Birds [sp05] =============================================================================== This walkthrough is far from an in-depth documentation on the bird-brawling and bird-catching parts of the game, but including a little information on the subject won't hurt anyone. First of all, to start catching birds, you need a the [net] and the [birdcage] items. Once you have them, or any of their upgrades, you can go to one of the several Goalfinch Habitats that are scattered around on the world map. These habitats do not appear on the map itself, so you'll have to manually search them out, unlike cities and dungeons, which stay on the map once you've visited them. In Goalfinch Habitats you will encounter birds, just like you encounter monsters on the world map. You can use your net to catch the birds that are running around you, and throw birdfeed around you in order to make the birds grow bigger and stronger before you catch them. Note that each habitat has an increase in one kind of bird, so catching birds from all of the habitats is a good idea, so that you don't get a party of birds that only has speed, but no health. When encountering birds, you will get to see lots of them, and you can catch lots, before the time runs out. When the time has run out, all the birds you caught will mutate into one final bird, which is the one you can use in bird brawls. Exactly what kind of bird you will end up with after encountering them seems to be random. It does however look like you need to catch at least one bird of, for example, white, if you are to have any chance to end up with a white bird as the end result. Birds' power are measured by four stat numbers, all of which have 30 as their absolute maximum value: - HP - Peck - Speed - Pluck The point in winning brawls against other birdkeepers is to get Goalfinch Feathers. These items are used to complete a series of sidequests. Each time you beat a SNOB (Social Network of Birdlovers), you will get a feather. Refer to the sidequests section of this walkthrough for more information. ------------------------------------------------------------------------------ Cage & Net Upgrades ------------------------------------------------------------------------------ Not all birds can be caught without proper equipment. Even more important, you won't be able to win battles where 10 birds attack at once, if you don't have the biggest cage that can keep 10 birds at once. Net - A part of the storyline, during 'A Gentle Heart and the Mirror of Truth' Beefed-Up Net - Speak with Mamanmu in Vahadina Faerie Net Muramasa - Refer to the guide for sidequest 'The Net of Doom!' Birdcage - Storyline, during 'A Gentle Heart and the Mirror of Truth' Magical Birdcage - Behind the Tentacle Stone in Foresta Morgana ------------------------------------------------------------------------------ Goalfinch Habitats ------------------------------------------------------------------------------ Birds can only be caught in the following habitats. Since none of them appear on the world map, you might wonder exactly where they can all be found: Goalfinch Grove - Quite a bit southwest of Triankha Hospital Goalfinch Gathering - Southwest of Gasara Goalfinch Grotto - Southwest of Vahadina Goalfinch Gravels - Northeast of The Craftsman's Cabin Earthrift Goalfinch Habitat - Earthrift In order to access the habitat in Earthrift, you must first get the [Goalfinch Passport] after completing the sidequest named 'The Prince of all Bugdom'. Once you have the passport, talk to the SNOB in Earthrift to have him warp you over to the Goalfinch habitat. One of the easiest ways to win any bird brawl in the game, is to get ten birds from the Earthrift habitat, since the birds there are real strong compared to many other birds. It is also fully possible to beat the other SNOBs by using birds from the four other habitats. ------------------------------------------------------------------------------ SNOB Locations ------------------------------------------------------------------------------ Each time you finish a dungeon in Brave Story, a SNOB will move into the dungeon and wait for you to challenge him or her to a bird brawl. Defeating the SNOB will earn you a Goalfinch feather. Here's a list of dungeons that will attract SNOBs after you've completed them: - Lanka Forest - Seaside Cave - Bandit Hideout - Triankha Hospital, First Floor - Foresta Morgana - Swamp of Grief - Border Cavern - Desert Ruins - Emmet Colony - Triankha Hospital, Basement - Chapel Ruins/Underground Lake - Cave of Trials - Paulta Mines - Cathedral - Earthrift, Lowest Floor There are fifteen feathers you can gain in all. In order to get them, you will have to defeat all of the SNOBs in the game. So, start catching birds already. ------------------------------------------------------------------------------ Bird Trade Items ------------------------------------------------------------------------------ In all towns, there is a SNOB that is willing to give you items, if you give him some of the birds you've caught. These SNOBs all have the same items for trade. Some of these items can't be found at any other place. .---------------------.-----------------------------. | ITEM NAME | TRADE FOR.. | |---------------------|-----------------------------| | Wind Stone | Green Bird | +---------------------+-----------------------------+ | Water Stone | Blue Bird | +---------------------+-----------------------------+ | Fire Stone | Red Bird | +---------------------+-----------------------------+ | Lightning Stone | Purple Bird | +---------------------+-----------------------------+ | Jerky | Yellow | +---------------------+-----------------------------+ | Pretty White Stone | White | +---------------------+-----------------------------+ | Pretty Black Stone | Black | +---------------------+-----------------------------+ | Brave Guards | White | +---------------------+-----------------------------+ | Gale Bracer | Black | +---------------------+-----------------------------+ | White Angel | White | +---------------------+-----------------------------+ | Earth Spaulders | White | +---------------------+-----------------------------+ | Pico Pico Warhammer | Black | +---------------------+-----------------------------+ | Magical Skirt | White | +---------------------+-----------------------------+ | Thousand Needles | Black | +---------------------+-----------------------------+ | Rainbow Hat | White | +---------------------+-----------------------------+ | Sanjaya Club | Black | +---------------------+-----------------------------+ | Shield of Vynas | White | +---------------------+-----------------------------+ | Pecking Order | Black | '---------------------'-----------------------------' =============================================================================== Accessory Crafting Guide [sp06] =============================================================================== By accessing the Crafts option from the pause menu, you'll be able to produce a lot of different accessories that you can equip on your party members to boost their stats or give them new abilities. You can also dismantle accessories in order to get back the materials you used to craft an accessory. Dismantling accessories does not cost anything, but to produce an accessory you will need to have the diagram for the accessory you want to make in your inventory. Diagrams are found throughout the game. If you wonder about where to find them, you can search through this walkthrough for the item's name using CTRL + F. On each diagram, there are some materials listed, which indicate what kind of items you need in order to produce the various accessories. If you don't have the diagram or the materials required, you won't be able to produce anything. The list below is organized the same way as it appears in the Accessory Book. ------------------------------------------------------------------------------- Ring Class Diagrams ------------------------------------------------------------------------------- .-----------------------.--------------------------.------------------------. | DIAGRAM NAME | MATERIALS NEEDED | RESULTING ACCESSORY | |-----------------------|--------------------------|------------------------| | Life Diagram 1 | Green Snayleshell x 1 | Life Ring | | | Fire Shard x 2 | | +-----------------------+--------------------------+------------------------+ | Strength Diagram 1 | Pretty White Stone x 1 | Might Ring | | | Water Shard x 2 | | +-----------------------+--------------------------+------------------------+ | Defense Diagram 1 | N'bara Shell x 1 | Barrier Ring | | | Wind Shard x 2 | | +-----------------------+--------------------------+------------------------+ | Speed Diagram 1 | Vespid Stinger x 1 | Dash Ring | | | Lightning Shard x 2 | | +-----------------------+--------------------------+------------------------+ | Sorcery Diagram 1 | Pretty Black Stone x 1 | Sorcery Ring | | | Light Shard x2 | | +-----------------------+--------------------------+------------------------+ | Bravery Diagram 1 | Red Snayleshell x 1 | Bravery Ring | | | Darkness Shard x 2 | | +-----------------------+--------------------------+------------------------+ | Recovery Diagram 1 | Rabby Pelt x 1 | Enhancer Ring | | | Fire Shard x 2 | | +-----------------------+--------------------------+------------------------+ | Movement Diagram 1 | Rupee x 3 | Deterrent Ring | | | Crystal Darkness x 3 | | | | Heavy-Duty Carpace x 3 | | +-----------------------+--------------------------+------------------------+ | Movement Diagram 2 | Censored Page x 3 | Bale's Bidding | | | Light Shard x 3 | | | | Fluoryre x 3 | | +-----------------------+--------------------------+------------------------+ | Experience Diagram 1 | Amerbyl x 3 | Memory Ring | | | Light Shard x 5 | | | | Spirit Grass x 3 | | +-----------------------+--------------------------+------------------------+ | Absorption Diagram 1 | Sharpened Horn x 1 | Leech Ring | | | Fire Shard x 2 | | +-----------------------+--------------------------+------------------------+ | Fortune Diagram 1 | Toblaz x 1 | Bandit's Ring | | | Lightning Shard x 2 | | +-----------------------+--------------------------+------------------------+ | Strange Diagram 1 | Great Claw x 1 | Claw Ring | | | Wind Shard x 2 | | +-----------------------+--------------------------+------------------------+ | Non-manufacturable | Non-manufacturable | Ring of the Sun | | | | | +-----------------------+--------------------------+------------------------+ | Non-manufacturable | Non-manufacturable | Heaven Ring | | | | | +-----------------------+--------------------------+------------------------+ | Prayer Diagram 1 | Crystal Grace x 5 | Ankha Prayer | | | | | +-----------------------+--------------------------+------------------------+ | Prayer Diagram 2 | Crystal Grace x 5 | Kitkin Prayer | | | | | +-----------------------+--------------------------+------------------------+ | Prayer Diagram 3 | Crystal Grace x 3 | Waterkin Prayer | | | Crystal Evil x 2 | | +-----------------------+--------------------------+------------------------+ | Prayer Diagram 4 | Crystal Evil x 5 | Pankin Prayer | | | | | +-----------------------+--------------------------+------------------------+ | Prayer Diagram 5 | Crystal Evil x 5 | Beastkin Prayer | | | | | +-----------------------+--------------------------+------------------------+ | Corporeal Diagram 1 | N'bara tail x 1 | Resistance Ring | | | Light Shard x 5 | | | | Red Powder x 1 | | +-----------------------+--------------------------+------------------------+ | Mind Diagram 1 | Naga Liver x 1 | Mind Ring | | | Water Shard x 5 | | | | Sharkroak Fin | | +-----------------------+--------------------------+------------------------+ | Tactician Diagram 1 | Heavy-Duty Carpace x 3 | Invader's Ring | | | Mire Molt x 3 | | | | Aquamite x 3 | | +-----------------------+--------------------------+------------------------+ | Composite Diagram 4 | Zfore Claw x 3 | Sage's Ring | | | Crystal Light x 3 | | | | Amethyx x 3 | | '-----------------------'--------------------------'------------------------' ------------------------------------------------------------------------------- Armlet Class Diagrams ------------------------------------------------------------------------------- .-----------------------.--------------------------.------------------------. | DIAGRAM NAME | MATERIALS NEEDED | RESULTING ACCESSORY | |-----------------------|--------------------------|------------------------| | Life Diagram 3 | Amethyx x 1 | Life Armlet | | | Crystal Fire x 2 | | | | Darbaba Pelt x 1 | | +-----------------------+--------------------------+------------------------+ | Strength Diagram 3 | Sharkroak Fin x 1 | Might Armlet | | | Crystal Water x 2 | | | | Hardened Sap x 1 | | +-----------------------+--------------------------+------------------------+ | Defense Diagram 3 | Core x 1 | Barrier Armlet | | | Crystal Wind x 2 | | | | Sturdy Shell x 1 | | +-----------------------+--------------------------+------------------------+ | Speed Diagram 3 | Toblaz x 1 | Dash Armlet | | | Crystal Lightning x 2 | | | | Peridotour x 1 | | +-----------------------+--------------------------+------------------------+ | Sorcery Diagram 3 | Tangret x 1 | Sorcery Armlet | | | Crystal Light x 2 | | | | Jettite x 1 | | +-----------------------+--------------------------+------------------------+ | Bravery Diagram 3 | Darbaba Pelt x 1 | Bravery Armlet | | | Crystal Darkness x 2 | | | | Zirquoise x 1 | | +-----------------------+--------------------------+------------------------+ | Immunity Diagram 2 | Ametrine x 1 | Poisonproof Armlet | | | Crystal Wind x 5 | | | | Poison Skin x 1 | | +-----------------------+--------------------------+------------------------+ | Immunity Diagram 4 | Sharkroak Fin x 1 | Stunproof Armlet | | | Crystal Wind x 5 | | | | Crimson Skin x 1 | | +-----------------------+--------------------------+------------------------+ | Immunity Diagram 6 | Greatspore Sac x 1 | Muddleproof Armlet | | | Crystal Light x 5 | | | | Silky Antenna x 1 | | +-----------------------+--------------------------+------------------------+ | Immunity Diagram 8 | Tangret x 1 | Blankproof Armlet | | | Crystal Light x 5 | | | | Emmet Carpace x 1 | | +-----------------------+--------------------------+------------------------+ | Immunity Diagram 10 | Black Stinger x 1 | Doubtproof Armlet | | | Crystal Wind x 5 | | | | Aquamite x 1 | | +-----------------------+--------------------------+------------------------+ | Recovery Diagram 3 | White Rabby Hide x 3 | Enhancer Armlet | | | Crystal Fire x 3 | | | | Hardened Plesiohorn x 3 | | +-----------------------+--------------------------+------------------------+ | Strategy Diagram 1 | Shriek Weed x 5 | Quickstrike Armlet | | | White Fang x 5 | | | | Hardened Carpace x 5 | | +-----------------------+--------------------------+------------------------+ | Strategy Diagram 2 | Gleaming Scale x 5 | Warning Armlet | | | Aquamite x 5 | | | | Onycite x 5 | | +-----------------------+--------------------------+------------------------+ | Absorption Diagram 3 | Crystal Darkness x 5 | Vampire Armlet | | | Crystal Fire x 5 | | +-----------------------+--------------------------+------------------------+ | Fortune Diagram 3 | Piece of Eight x 5 | Pirate's Armlet | | | Crystal Lightning x 5 | | | | Onycite x 5 | | +-----------------------+--------------------------+------------------------+ | Strange Diagram 2 | Cryptic Pelt x 1 | Emmetrinket | | | Water Shard x 5 | | +-----------------------+--------------------------+------------------------+ | non-manufacturable | non-manufacturable | Armlet of the Dusk | | | | | +-----------------------+--------------------------+------------------------+ | non-manufacturable | non-manufacturable | Goddess's Armlet | | | | | +-----------------------+--------------------------+------------------------+ | Non-manufacturable | Non-manufacturable | Heaven Bracelet | | | | | +-----------------------+--------------------------+------------------------+ | Corporeal Diagram 3 | Scarlet Fin x 1 | Resistance Armlet | | | Rupee x 5 | | | | Sturdy Kingshell x 5 | | +-----------------------+--------------------------+------------------------+ | Mind Diagram 3 | Red Animus x 1 | Mind Armlet | | | Rupee x 5 | | | | Strange Cartilage x 5 | | +-----------------------+--------------------------+------------------------+ | Tactician Diagram 3 | Piece of Eight x 3 | Gale Armlet | | | Crystal Wind x 5 | | | | Crimson Skin x 3 | | +-----------------------+--------------------------+------------------------+ | Composite Diagram 3 | Core x 3 | Giant's Armlet | | | Blue Core x 3 | | | | Quopal x 3 | | +-----------------------+--------------------------+------------------------+ | Composite Diagram 5 | Hardened Carpace x 3 | Brute's Armlet | | | Crystal Darkness x 3 | | | | Spineral x 3 | | '-----------------------'--------------------------'------------------------' ------------------------------------------------------------------------------- Necklace Class Diagrams ------------------------------------------------------------------------------- .-----------------------.--------------------------.------------------------. | DIAGRAM NAME | MATERIALS NEEDED | RESULTING ACCESSORY | |-----------------------|--------------------------|------------------------| | Life Diagram 2 | Screw Fang x 1 | Life Necklace | | | Fire Shard x 5 | | +-----------------------+--------------------------+------------------------+ | Strength Diagram 2 | Emmet Carpace x 1 | Might Necklace | | | Water Shard x 5 | | +-----------------------+--------------------------+------------------------+ | Defense Diagram 2 | Heavy-Duty Carpace x 1 | Barrier Necklace | | | Wind Shard x 5 | | +-----------------------+--------------------------+------------------------+ | Speed Diagram 2 | Peridotour x 1 | Dash Necklace | | | Lightning Shard x 5 | | +-----------------------+--------------------------+------------------------+ | Sorcery Diagram 2 | Tender Skin x 1 | Sorcery Necklace | | | Light Shard x 5 | | +-----------------------+--------------------------+------------------------+ | Bravery Diagram 2 | Plesihorn x 1 | Bravery Necklace | | | Darkness Shard x 5 | | +-----------------------+--------------------------+------------------------+ | Immunity Diagram 1 | Mire Molt x 1 | Poisonward Necklace | | | Wind Shard x 2 | | +-----------------------+--------------------------+------------------------+ | Immunity Diagram 3 | Spore Sac x 1 | Stunward Necklace | | | Wind Shard x 2 | | +-----------------------+--------------------------+------------------------+ | Immunity Diagram 5 | Silky Antenna x 1 | Muddleward Necklace | | | Light Shard x 2 | | +-----------------------+--------------------------+------------------------+ | Immunity Diagram 7 | Emmet Carpace x 1 | Blankward Necklace | | | Light Shard x 2 | | +-----------------------+--------------------------+------------------------+ | Immunity Diagram 9 | Aquamite x 1 | Doubtward Necklace | | | Wind Shard x 2 | | +-----------------------+--------------------------+------------------------+ | Recovery Diagram 2 | Rabby Hide x 3 | Enhancer Necklace | | | Crystal Fire x 3 | | | | Olesiobone x 3 | | +-----------------------+--------------------------+------------------------+ | Experience Diagram 2 | Sturdy Shell x 5 | Memory Necklace | | | Crystal Light x 5 | | | | Hardened Sap x 5 | | +-----------------------+--------------------------+------------------------+ | Absorption Diagram 2 | Spirit Grass x 3 | Bat Necklace | | | Crystal Fire x 3 | | | | | | +-----------------------+--------------------------+------------------------+ | Fortune Diagram 2 | Onycite x 3 | Thief's Necklace | | | Crystal Lightning x 3 | | | | Amethyx x 3 | | +-----------------------+--------------------------+------------------------+ | Spirit Diagram 1 | Great Claw x 1 | Joyful Soul | | | Lightning Shard x 2 | | +-----------------------+--------------------------+------------------------+ | Spirit Diagram 2 | Cryptic Pelt x 1 | Strange Soul | | | Fire Shard x 2 | | +-----------------------+--------------------------+------------------------+ | Spirit Diagram 3 | Large Fang x 1 | Tortured Soul | | | Crystal Water x 5 | | +-----------------------+--------------------------+------------------------+ | Spirit Diagram 4 | Tentacle x 1 | Peaceful Soul | | | Crystal Light x 5 | | +-----------------------+--------------------------+------------------------+ | Strange Diagram 3 | Large Fang x 1 | Helldegard's Thirst | | | Crystal Fire x 2 | | +-----------------------+--------------------------+------------------------+ | Strange Diagram 4 | Tentacle x 2 | Tentacle Choker | | | Crystal Darkness x 5 | | | | Giranha Spleen x 1 | | +-----------------------+--------------------------+------------------------+ | non-manufacturable | non-manufacturable | Necklace of the Snow | | | | | +-----------------------+--------------------------+------------------------+ | non-manufacturable | non-manufacturable | Hell Choker | | | | | +-----------------------+--------------------------+------------------------+ | Corporeal Diagram 2 | Metal Spine x 1 | Resistance Necklace | | | Crystal Darkness x 5 | | | | Core x 3 | | +-----------------------+--------------------------+------------------------+ | Mind Diagram 2 | Metal Shard x 1 | Mind Necklace | | | Hardened Sap x 3 | | | | Greatsopore Sac x 3 | | +-----------------------+--------------------------+------------------------+ | Tactician Diagram 2 | Core x 3 | Defender's Necklace | | | Tangret x 3 | | | | Shriek Weed x 3 | | +-----------------------+--------------------------+------------------------+ | Composite Diagram 2 | Maiden Tears x 1 | Hunter's Necklace | | | Crystal Wind x 3 | | | | Toblaz x 3 | | '-----------------------'--------------------------'------------------------' ------------------------------------------------------------------------------- Amulet Class Diagrams ------------------------------------------------------------------------------- .-----------------------.--------------------------.------------------------. | DIAGRAM NAME | MATERIALS NEEDED | RESULTING ACCESSORY | |-----------------------|--------------------------|------------------------| | Life Diagram 4 | Hardened Plesiohorn x 1 | Life Crest | | | Crystal Fire x 5 | | | | Naumanni Pelt x 1 | | +-----------------------+--------------------------+------------------------+ | Strength Diagram 4 | Toughened Skin x 1 | Might Crest | | | Crystal Water x 5 | | | | Blue Core x 1 | | +-----------------------+--------------------------+------------------------+ | Defense Diagram 4 | Blue Core x 1 | Barrier Crest | | | Crystal Wind x 5 | | | | Sturdy Kingshell x 1 | | +-----------------------+--------------------------+------------------------+ | Speed Diagram 4 | Spineral x 1 | Dash Crest | | | Crystal Lightning x 5 | | | | Lapis Azuli x 1 | | +-----------------------+--------------------------+------------------------+ | Sorcery Diagram 4 | Spellbook Page x 1 | Sorcery Crest | | | Crystal Light x 5 | | | | Tangret x 1 | | +-----------------------+--------------------------+------------------------+ | Bravery Diagram 4 | Shegonite x 1 | Bravery Crest | | | Crystal Darkness x 5 | | | | Tourmand x 1 | | +-----------------------+--------------------------+------------------------+ | Immunity Diagram 11 | Cobweave x 3 | Ribbon | | | Silky Antenna x 3 | | | | Aquamite x 3 | | +-----------------------+--------------------------+------------------------+ | Immunity Diagram 12 | Poison Cobweave x 3 | Magical Ribbon | | | Jagged Fang x 3 | | | | Black Stinger x 3 | | +-----------------------+--------------------------+------------------------+ | Immunity Diagram 13 | Shagara Bone x 5 | Butterfly Ribbon | | | Dark Demonwing x 5 | | | | Quopal x 5 | | +-----------------------+--------------------------+------------------------+ | Bird Diagram 1 | Goalfinch Feather x 2 | SNOB Novice Badge | | | Darkness Shard x 2 | | +-----------------------+--------------------------+------------------------+ | Bird Diagram 2 | Goalfinch Feather x 5 | SNOB Brawler Badge | | | Darkness Shard x 5 | | +-----------------------+--------------------------+------------------------+ | Bird Diagram 3 | Goalfinch Feather x 10 | SNOB Master Badge | | | Crystal Darkness x 2 | | +-----------------------+--------------------------+------------------------+ | Bird Diagram 4 | Goalfinch Feather x 15 | SNOB Champion Badge | | | Crystal Darkness x 5 | | +-----------------------+--------------------------+------------------------+ | non-manufacturable | non-manufacturable | Garland of the Dawn | | | | | +-----------------------+--------------------------+------------------------+ | non-manufacturable | non-manufacturable | Goddess's Diadem | | | | | +-----------------------+--------------------------+------------------------+ | non-manufacturable | non-manufacturable | Hell Crest | | | | | +-----------------------+--------------------------+------------------------+ | Non-manufacturable | Non-manufacturable | Hell Amulet | | | | | +-----------------------+--------------------------+------------------------+ | Tactician Diagram 4 | Lopis Azuli x 3 | Ingenuity Crest | | | Hardened Plesiohorn x 3 | | | | Shegonite x 3 | | +-----------------------+--------------------------+------------------------+ | Composite Diagram 1 | Jet Black Feather x 3 | Knight's Crest | | | Crystal Light x 3 | | | | Blue Petal x 3 | | +-----------------------+--------------------------+------------------------+ | Firewyrm Diagram 1 | Crystal Chaos x 5 | Firewyrm Crest | | | Crystal Metal x 5 | | +-----------------------+--------------------------+------------------------+ | Firewyrm Diagram 2 | Crystal Chaos x 5 | Seawyrm Crest | | | Crystal Metal x 5 | | +-----------------------+--------------------------+------------------------+ | Firewyrm Diagram 3 | Crystal Chaos x 5 | Wingwyrm Crest | | | Crystal Metal x 5 | | +-----------------------+--------------------------+------------------------+ | Firewyrm Diagram 4 | Crystal Chaos x 5 | Whitewyrm Crest | | | Crystal Metal x 5 | | +-----------------------+--------------------------+------------------------+ | Firewyrm Diagram 5 | Crystal Chaos x 5 | Bluewyrm Crest | | | Crystal Metal x 5 | | '-----------------------'--------------------------'------------------------' =============================================================================== Bestiary [sp07] =============================================================================== The regular spoils are items the monsters drop when they die. The items listed as 'steal' can be stolen from them using Yuno & Tatsuya's Bravura Skill named 'Partners in Time'. As for the 'Crazed' items, the monsters will only drop them after being crazed. Also listed are ways to craze all monsters. Note that if the monster you are fighting doesn't craze the first time you pull off the craze trigger (How to CRAZE Monster), you should just finish the battle and search for another monster of the same kind, and try crazing that one instead. Some species can not be crazed, and do not have 'crazed' drops on them. Bog Continent - Northern part of world map. Sakawa, Lyris etc. Sasaya Continent - Southern part of world. Vahadina, Emmet Colony etc. Nacht Continent - Southeastern part of world map. Gasara, Chapel Ruins etc. Arikita Continent - Northeastern part of world map. Paulta, Tearsheaven etc. Forbidden Island - Northeastern island on world map .------------------------------------. .------------------------------------. | #001 - Rablin | | #002 - Rablin Warrior | |-------------.----------------------| |-------------.----------------------| | Spoils | Fire Shard | | Spoils | Pretty White Stone | | | Glistenstone | | | Throwing Stone | +-------------+----------------------+ +-------------+----------------------+ | Steal | Throwing Stone | | Steal | Pretty White Stone | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Crystal Fire | | Crazed | Might Tonic | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Cave of Trials | | Location(s) | Western Bog | | | | | | | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | | | How to | | | CRAZE enemy | Summon Firewyrm | | CRAZE enemy | Summon Firewyrm | | | using Tatsuya's | | | using Tatsuya's | | | 'Summon Vyne' skill. | | | 'Summon Vyne' skill. | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #003 - Rablin Rogue | | #004 - Rablin Mage | |-------------.----------------------| |-------------.----------------------| | Spoils | Lightning Shard | | Spoils | Pretty Black Stone | | | Glistenstone | | | Glistenstone | +-------------+----------------------+ +-------------+----------------------+ | Steal | Throwing Stone | | Steal | Pretty Black Stone | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Crystal Lightning | | Crazed | Wisdom Tonic | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Lanka Forest | | Location(s) | Western Bog | | | | | | | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | | | How to | | | CRAZE enemy | Summon Firewyrm | | CRAZE enemy | Summon Firewyrm | | | using Tatsuya's | | | using Tatsuya's | | | 'Summon Vyne' skill. | | | 'Summon Vyne' skill. | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #005 - Hobrablin | | #006 - Hobrablin Fighter | |-------------.----------------------| |-------------.----------------------| | Spoils | Ametrine | | Spoils | Shegonite | | | Light Shard | | | Crystal Light | +-------------+----------------------+ +-------------+----------------------+ | Steal | Ametrine | | Steal | Shegonite | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Prime Rib | | Crazed | Might Tunic | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Foresta Morgana | | Location(s) | Southern Arikita | | | | | | | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Crazed upon player | | How to | Crazed upon player | | CRAZE enemy | increasing his/her | | CRAZE enemy | increasing his/her | | | stats. | | | stats. | | | | | | | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #007 - Hobrablin Rogue | | #008 - Hobrablin Mage | |-------------.----------------------| |-------------.----------------------| | Spoils | Amberyl | | Spoils | Crystal Darkness | | | Fire Shard | | | Jettite | +-------------+----------------------+ +-------------+----------------------+ | Steal | Amberyl | | Steal | Jettite | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Prime Rib | | Crazed | Wisdom Tonic | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Foresta Morgana | | Location(s) | Southern Arikita | | | | | | | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Crazed upon player | | How to | Crazed upon player | | CRAZE enemy | increasing his/her | | CRAZE enemy | increasing his/her | | | stats. | | | stats. | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #009 - Rhinorc | | #010 - Rhinorc Archer | |-------------.----------------------| |-------------.----------------------| | Spoils | Amethyx | | Spoils | Crystal Wind | | | Crystal Fire | | | Gleamstone | +-------------+----------------------+ +-------------+----------------------+ | Steal | Amethyx | | Steal | Crystal Wind | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Prime Rib | | Crazed | Prime Rib | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Border Cavern | | Location(s) | Border Cavern | | | | | | | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Beginning of 3rd | | How to | Beginning of 3rd | | CRAZE enemy | turn. Doesn't trigger| | CRAZE enemy | turn. Doesn't trigger| | | very often. | | | very often. | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #011 - High Rhinorc | | #012 - High Rhinorc Archer | |-------------.----------------------| |-------------.----------------------| | Spoils | Crystal Fire | | Spoils | Crystal Water | | | Sleeping Bag | | | Tenderloin | +-------------+----------------------+ +-------------+----------------------+ | Steal | Amethyx | | Steal | Crystal Water | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Wakewater | | Crazed | Camping Set | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Triankha Hospital | | Location(s) | Triankha Hospital | | | | | | | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Beginning of third | | How to | Beginning of third | | CRAZE enemy | turn. | | CRAZE enemy | turn. | | | | | | | | | | | | | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #013 - Gimblewolf | | #014 - White Gimblewolf | |-------------.----------------------| |-------------.----------------------| | Spoils | Screwy Fang | | Spoils | White Fang | | | Gimblewolf Meat | | | Crystal Light | +-------------+----------------------+ +-------------+----------------------+ | Steal | Light Shard | | Steal | White Fang | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Might Tonic | | Crazed | Gimblewolf Meat | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Desert of no Return | | Location(s) | Dela Rubesi Plateau | | | | | | | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Chance to craze | | How to | Your HP | | CRAZE enemy | when a player's HP | | CRAZE enemy | drops below 20% | | | drops below 20% | | | | | | | | | | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #015 - Vile Gimblewolf | | #016 - N'Bara | |-------------.----------------------| |-------------.----------------------| | Spoils | Jagged Fang | | Spoils | N'Bara Shell | | | Crystal Darkness | | | Gleamstone | +-------------+----------------------+ +-------------+----------------------+ | Steal | Gimblewolf Meat | | Steal | N'Bara Tail | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Great Claw | | Crazed | Barrier Tonic | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Central Arikita | | Location(s) | Near the | | | | | | Bog-Sasaya Border | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Chance to craze | | How to | Beginning of 4th | | CRAZE enemy | when a player's HP | | CRAZE enemy | turn. | | | drops below 20% | | | | | | | | | | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #017 - Rabby | | #018 - Snow Rabby | |-------------.----------------------| |-------------.----------------------| | Spoils | Rabby Pelt | | Spoils | White Rabby Hide | | | Wind Shard | | | Crystal Water | +-------------+----------------------+ +-------------+----------------------+ | Steal | Rabby Pelt | | Steal | White Rabby Hide | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Prime Rib | | Crazed | Prime Rib | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Lanka Forest | | Location(s) | Dela Rubesi Plateau | | | | | | | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Crazed upon player | | How to | Move 'Carrot Nibble' | | CRAZE enemy | increasing his/her | | CRAZE enemy | is used. | | | stats. | | | | | | | | | | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #019 - Desert Rabby | | #020 - Darbaba | |-------------.----------------------| |-------------.----------------------| | Spoils | Rabby Hide | | Spoils | Darbaba Pelt | | | Gleamstone | | | Light Shard | +-------------+----------------------+ +-------------+----------------------+ | Steal | Rabby Hide | | Steal | Darbaba Pelt | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Prime Rib | | Crazed | Prime Rib | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Desert of no Return | | Location(s) | Nacht | | | | | | | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | After it's used | | How to | After being attacked | | CRAZE enemy | the move Carrot | | CRAZE enemy | by a normal attack. | | | Nibble. | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #021 - Naumanni | | #022 - Plesiospear | |-------------.----------------------| |-------------.----------------------| | Spoils | Naumanni Pelt | | Spoils | Plesiohorn | | | Crystal Lightning | | | Water Shard | +-------------+----------------------+ +-------------+----------------------+ | Steal | Naumanni Pelt | | Steal | Plesiohorn | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Large Fang | | Crazed | Prime Rib | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Dela Rubesi Plateau | | Location(s) | Bandit Hideout | | | | | | | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Attacked with a | | How to | After it's used | | CRAZE enemy | standard attack. | | CRAZE enemy | the move Leaf Munch. | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #023 - Plesiopike | | #024 - Plesiolance | |-------------.----------------------| |-------------.----------------------| | Spoils | Plesiobone | | Spoils | Hardened Plesiohorn | | | Crystal Lightning | | | Crystal Wind | +-------------+----------------------+ +-------------+----------------------+ | Steal | Light Shard | | Steal | Hardened Plesiohorn | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Plesiobone | | Crazed | Prime Rib | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Southern Arikita | | Location(s) | Northern Arikita | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | After it's used | | How to | After it's used | | CRAZE enemy | the move Leaf Munch. | | CRAZE enemy | the move Leaf Munch. | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #025 - Flintbird | | #026 - Flamebird | |-------------.----------------------| |-------------.----------------------| | Spoils | Fire Shard | | Spoils | Peridotour | | | Mako Berry | | | Fire Shard | +-------------+----------------------+ +-------------+----------------------+ | Steal | Glistenstone | | Steal | Gleamstone | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Dash Tonic | | Crazed | Dash Tonic | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Eastern Bog | | Location(s) | Desert of no Return | | | | | | | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Use a fire element | | How to | Use a fire element | | CRAZE enemy | bravura skill. | | CRAZE enemy | bravura skill. | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #027 - Fernobird | | #028 - Albastross | |-------------.----------------------| |-------------.----------------------| | Spoils | Lopis Azuli | | Spoils | Toblaz | | | Crystal Fire | | | Crystal Lightning | +-------------+----------------------+ +-------------+----------------------+ | Steal | Lopis Azuli | | Steal | Toblaz | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Dash Tonic | | Crazed | Tears | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Dela Rubesi Plateau | | Location(s) | Central Arikita. | | | | | | | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Attack with a fire | | How to | Use a wind element | | CRAZE enemy | elemental skill. | | CRAZE enemy | bravura skill. | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #029 - Vulcano | | #030 - War Rablin | |-------------.----------------------| |-------------.----------------------| | Spoils | Crystal Light | | Spoils | Light Water | | | Spineral | | | Prime Rib | +-------------+----------------------+ +-------------+----------------------+ | Steal | Spineral | | Steal | Poison Powder | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Light water | | Crazed | --- | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Forbidden Island | | Location(s) | Earthrift | | | | | | | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Attack it with a | | How to | ---- | | CRAZE enemy | wind elemental skill.| | CRAZE enemy | | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #031 - Rablin Jack | | #032 - Rablin Queen | |-------------.----------------------| |-------------.----------------------| | Spoils | Throwing Stone | | Spoils | Lightning Stone | | | Glistenstone | | | Fire Stone | +-------------+----------------------+ +-------------+----------------------+ | Steal | Barrier Tonic | | Steal | Dash Tonic | +-------------+----------------------+ +-------------+----------------------+ | Crazed | ---- | | Crazed | --- | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Bandit Hideout | | Location(s) | Bandit Hideout | | | | | | | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | ---- | | How to | ---- | | CRAZE enemy | | | CRAZE enemy | | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #033 - Rablin King | | #034 - Rhinorc Titan | |-------------.----------------------| |-------------.----------------------| | Spoils | Water Stone | | Spoils | Horn of Bravery | | | Wind Stone | | | Wakewater | +-------------+----------------------+ +-------------+----------------------+ | Steal | Wisdom Tonic | | Steal | Paralyze Powder | +-------------+----------------------+ +-------------+----------------------+ | Crazed | ---- | | Crazed | --- | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Bandit Hideout | | Location(s) | Earthrift | | | | | | | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | ---- | | How to | ---- | | CRAZE enemy | | | CRAZE enemy | | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #035 - Stray Gimblewolf | | #036 - Metal Rabby | |-------------.----------------------| |-------------.----------------------| | Spoils | ---- | | Spoils | Crystal Light | | | | | | Metal Shard | +-------------+----------------------+ +-------------+----------------------+ | Steal | ---- | | Steal | Crystal Metal | +-------------+----------------------+ +-------------+----------------------+ | Crazed | ---- | | Crazed | Crystal Metal | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Lanka Forest | | Location(s) | Forbidden Island | | | | | | | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | ---- | | How to | Crazed upon player | | CRAZE enemy | | | CRAZE enemy | increasing his/her | | | | | | stats. | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #037 - Grogg | | #038 - Bullgrogg | |-------------.----------------------| |-------------.----------------------| | Spoils | Tender Skin | | Spoils | Toughened Skin | | | Gleamstone | | | Crystal Water | +-------------+----------------------+ +-------------+----------------------+ | Steal | Wisdom Tonic | | Steal | Toughened Skin | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Corrosive | | Crazed | Corrosive | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Triankha Hospital | | Location(s) | Cathedral | | | | | | | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Beginning of fourth | | How to | Beginning of fourth | | CRAZE enemy | turn. | | CRAZE enemy | turn. | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #039 - Poison Grogg | | #040 - Crimson Grogg | |-------------.----------------------| |-------------.----------------------| | Spoils | Poison Skin | | Spoils | Crimson Skin | | | Crystal Water | | | Panic Powder | +-------------+----------------------+ +-------------+----------------------+ | Steal | Poison Skin | | Steal | Crimson Skin | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Corrosive | | Crazed | Corrosive | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Swamp of Grief | | Location(s) | Underground Lake | | | | | | | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Beginning of fourth | | How to | Beginning of second | | CRAZE enemy | turn. | | CRAZE enemy | turn. | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #041 - Lizaraptor | | #042 - Poison Lizaraptor | |-------------.----------------------| |-------------.----------------------| | Spoils | Sharpened Horn | | Spoils | Ametrine | | | Light Shard | | | Crystal Light | +-------------+----------------------+ +-------------+----------------------+ | Steal | Sharpened Horn | | Steal | Ametrine | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Guard Caustic | | Crazed | Antivenom | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Seaside Cave | | Location(s) | Swamp of Grief | | | | | | | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Crazed upon player | | How to | Beginning of fourth | | CRAZE enemy | increasing his/her | | CRAZE enemy | turn. | | | stats. | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #043 - Anguis | | #044 - Mire Anguis | |-------------.----------------------| |-------------.----------------------| | Spoils | Fire Shard | | Spoils | Mire Molt | | | Glistenstone | | | Antivenom | +-------------+----------------------+ +-------------+----------------------+ | Steal | Fire Shard | | Steal | Mire Molt | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Guard Caustic | | Crazed | Guard Caustic | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Seaside Cave | | Location(s) | Outside of the | | | | | | Bog-Sasaya Border | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Crazed upon player | | How to | HP drops below 10% | | CRAZE enemy | increasing his/her | | CRAZE enemy | | | | stats. | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #045 - White Anguis | | #046 - Snayle | |-------------.----------------------| |-------------.----------------------| | Spoils | Crystal Light | | Spoils | Green Snayleshel | | | Water Shard | | | Water Shard | +-------------+----------------------+ +-------------+----------------------+ | Steal | Water Shard | | Steal | Green Snayleshell | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Guard Caustic | | Crazed | Prime Rib | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Triankha Hospital | | Location(s) | Lanka Forest | | | | | | | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | HP drops below 10% | | How to | Summon Firewyrm | | CRAZE enemy | | | CRAZE enemy | | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #047 - Roll Snayle | | #048 - Testudo | |-------------.----------------------| |-------------.----------------------| | Spoils | Red Snayleshell | | Spoils | Sturdy Shell | | | Glistenstone | | | Crystal Water | +-------------+----------------------+ +-------------+----------------------+ | Steal | Red Snayleshell | | Steal | Sturdy Shell | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Prime Rib | | Crazed | Prime Rib | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Eastern Bog | | Location(s) | Central Arikita | | | | | | | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Attack with a water | | How to | When it comes out | | CRAZE enemy | elemental skill. | | CRAZE enemy | of its shell. | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #049 - Testudo King | | #050 - Giranha | |-------------.----------------------| |-------------.----------------------| | Spoils | Sturdy Kingshell | | Spoils | Glistenstone | | | Crystal Water | | | Water Shard | +-------------+----------------------+ +-------------+----------------------+ | Steal | Sturdy Kingshell | | Steal | Water Shard | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Prime Rib | | Crazed | Giranha Spleen | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Demonkin's Haunt | | Location(s) | Seaside Cave | | | | | | | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Comes out of its | | How to | Sees another | | CRAZE enemy | shell. | | CRAZE enemy | Giranha gets killed | | | | | | in battle. | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #051 - Blood Giranha | | #052 - Aronaga | |-------------.----------------------| |-------------.----------------------| | Spoils | Prime Rib | | Spoils | Tenderloin | | | Crystal Fire | | | Water Shard | +-------------+----------------------+ +-------------+----------------------+ | Steal | Scarlet Fin | | Steal | Water Shard | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Prime Rib | | Crazed | Might Tonic | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Demonkin's Haunt | | Location(s) | Underground Lake | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | HP drops below 10% | | How to | HP drops below 20% | | CRAZE enemy | | | CRAZE enemy | | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #053 - Mystinaga | | #054 - Sharkroak | |-------------.----------------------| |-------------.----------------------| | Spoils | Darkness Shard | | Spoils | Sharkroak Fin | | | Gleaming Scale | | | Water Shard | +-------------+----------------------+ +-------------+----------------------+ | Steal | Gleaming Scale | | Steal | Sharkroak Fin | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Naga Liver | | Crazed | Antiplegic | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Underground Lake | | Location(s) | Underground Lake | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Attack with a bravura| | How to | Attack with a | | CRAZE enemy | skill. | | CRAZE enemy | water elemental | | | | | | skill. | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #055 - Angry Sharkroak | | #056 - Nero | |-------------.----------------------| |-------------.----------------------| | Spoils | Crystal Light | | Spoils | Tentacle | | | Prime Rib | | | Tentacle Spellrock | +-------------+----------------------+ +-------------+----------------------+ | Steal | Crystal Light | | Steal | Corrosive | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Strange Cartilage | | Crazed | ---- | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Demonkin's Haunt | | Location(s) | Underground Lake | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Attack with a | | How to | ---- | | CRAZE enemy | water elemental | | CRAZE enemy | | | | skill. | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #057 - Boogaboo Crab | | #058 - Voldanha | |-------------.----------------------| |-------------.----------------------| | Spoils | Great Claw | | Spoils | Silvervold | | | Claw Spellrock | | | Water Shard | +-------------+----------------------+ +-------------+----------------------+ | Steal | ---- | | Steal | Gleamstone | +-------------+----------------------+ +-------------+----------------------+ | Crazed | ---- | | Crazed | ---- | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Seaside Cave | | Location(s) | Seaside Cave | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | ---- | | How to | ---- | | CRAZE enemy | | | CRAZE enemy | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #059 - Metal Snayle | | #060 - Lizaraptor Rex | |-------------.----------------------| |-------------.----------------------| | Spoils | Crystal Light | | Spoils | Crystal Chaos | | | Metal Shard | | | Might Tonic | +-------------+----------------------+ +-------------+----------------------+ | Steal | Metal Spine | | Steal | Prime Rib | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Metal Spine | | Crazed | ---- | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Northern Arikita | | Location(s) | Swamp of Grief | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Summon firewyrm. | | How to | ---- | | CRAZE enemy | | | CRAZE enemy | | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #061 - Giant Enemy Crab | | #062 - Treebee | |-------------.----------------------| |-------------.----------------------| | Spoils | Crystal Chaos | | Spoils | Darkness Shard | | | Barrier Tonic | | | Mako Berry | +-------------+----------------------+ +-------------+----------------------+ | Steal | Prime Rib | | Steal | Darkness Shard | +-------------+----------------------+ +-------------+----------------------+ | Crazed | ---- | | Crazed | Speed Caustic | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Underground Lake | | Location(s) | Triankha Hospital | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | ---- | | How to | HP drops below 10% | | CRAZE enemy | | | CRAZE enemy | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #063 - Vespid | | #064 - Giga Vespid | |-------------.----------------------| |-------------.----------------------| | Spoils | Darkness Shard | | Spoils | Darkness Shard | | | Vespid Stinger | | | Antiplegic | +-------------+----------------------+ +-------------+----------------------+ | Steal | Vespid Stinger | | Steal | Darkness Shard | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Speed Caustic | | Crazed | Speed Caustic | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Western Bog | | Location(s) | Foresta Morgana | | | | | | Northeast of Gasara | +-------------+----------------------+ +-------------+----------------------+ | How to | Crazed upon player | | How to | The 'nectar' move | | CRAZE enemy | increasing his/her | | CRAZE enemy | is used. | | | stats. | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #065 - Black Vespid | | #066 - Pixie Moth | |-------------.----------------------| |-------------.----------------------| | Spoils | Black Stinger | | Spoils | Silky Antenna | | | Crystal Darkness | | | Lightning Shard | +-------------+----------------------+ +-------------+----------------------+ | Steal | Black Stinger | | Steal | Silky Antenna | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Speed Caustic | | Crazed | Paralyze Powder | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Northern Arikita | | Location(s) | Foresta Morgana | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | HP drops below 10% | | How to | Beginning of third | | CRAZE enemy | | | CRAZE enemy | turn. | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #067 - Poison Moth | | #068 - Prince Prinsect | |-------------.----------------------| |-------------.----------------------| | Spoils | Crystal Wind | | Spoils | Horn of Bravery | | | Silky Antenna | | | Tears | +-------------+----------------------+ +-------------+----------------------+ | Steal | Silky Antenna | | Steal | Swig of Sanity | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Poison Powder | | Crazed | ---- | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Triankha Hospital | | Location(s) | Foresta Morgana | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Summon firewyrm. | | How to | ---- | | CRAZE enemy | | | CRAZE enemy | | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #069 - Emmet | | #070 - Emmet Shooter | |-------------.----------------------| |-------------.----------------------| | Spoils | Gleamstone | | Spoils | Heartglue | | | Recall Juice | | | Water Shard | +-------------+----------------------+ +-------------+----------------------+ | Steal | Metal Spine | | Steal | Gleamstone | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Emmet Carapace | | Crazed | Emmet Carapace | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Emmet Colony | | Location(s) | Emmet Colony | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Inflict it with any | | How to | Inflict it with any | | CRAZE enemy | status ailment. | | CRAZE enemy | status ailment. | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #071 - Emmet Basher | | #072 - Archemmet | |-------------.----------------------| |-------------.----------------------| | Spoils | Emmet Carapace | | Spoils | Crystal Fire | | | Lightning Shard | | | Crystal Lightning | +-------------+----------------------+ +-------------+----------------------+ | Steal | Emmet Carapace | | Steal | Crystal Lightning | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Gleamstone | | Crazed | Cryptic Pelt | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Emmet Colony | | Location(s) | Forbidden Island | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Inflict it with any | | How to | Your HP drops below | | CRAZE enemy | status ailment. | | CRAZE enemy | 20% | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #073 - Archemmet Shooter | | #074 - Archemmet Basher | |-------------.----------------------| |-------------.----------------------| | Spoils | Crystal Water | | Spoils | Hardened Carapace | | | Dash Tonic | | | Gildergold | +-------------+----------------------+ +-------------+----------------------+ | Steal | Crystal Water | | Steal | Hardened Carapace | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Force Caustic | | Crazed | Force Caustic | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Forbidden Island | | Location(s) | Forbidden Island | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Your HP drops below | | How to | Your HP drops below | | CRAZE enemy | 20%. | | CRAZE enemy | 20%. | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #075 - Emmet Lord | | #076 - Emmet Tyrant | |-------------.----------------------| |-------------.----------------------| | Spoils | Heavy-Duty Carapace | | Spoils | Crystal Light | | | Gleamstone | | | Crystal Light | +-------------+----------------------+ +-------------+----------------------+ | Steal | Heavy-Duty Carapace | | Steal | Heavy-Duty Carapace | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Barrier Tonic | | Crazed | Barrier Tonic | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Emmet Colony | | Location(s) | Earthrift | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Beginning of fourth | | How to | Beginning of fourth | | CRAZE enemy | turn. | | CRAZE enemy | turn. | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #077 - Wronglegs | | #078 - Mommy Wronglegs | |-------------.----------------------| |-------------.----------------------| | Spoils | Lightning Shard | | Spoils | Crystal Lightning | | | Cobweave | | | Poison Cobweave | +-------------+----------------------+ +-------------+----------------------+ | Steal | Cobweave | | Steal |Poison Cobweave | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Antivenom | | Crazed | Antiplegic | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Bandit Hideout | | Location(s) | Swamp of Grief | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Beginning of fourth | | How to | Beginning of fourth | | CRAZE enemy | turn. | | CRAZE enemy | turn. | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #079 - Daddy Wronglegs | | #080 - Helldegard | |-------------.----------------------| |-------------.----------------------| | Spoils | Antivenom | | Spoils | Light Water | | | Crystal Wind | | | Large Fang | +-------------+----------------------+ +-------------+----------------------+ | Steal | Crystal Wind | | Steal | Guard Caustic | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Poison Powder | | Crazed | ---- | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Cathedral | | Location(s) | Emmet Colony | | | Forbidden Island | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Beginning of fourth | | How to | ---- | | CRAZE enemy | turn. | | CRAZE enemy | | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #081 - Emmestine | | #082 - Gaia Vespid | |-------------.----------------------| |-------------.----------------------| | Spoils | Cryptic Pelt | | Spoils | Choice Honey | | | Emmet Spellrock | | | Gleamstone | +-------------+----------------------+ +-------------+----------------------+ | Steal | Force Caustic | | Steal | Mako Berry | +-------------+----------------------+ +-------------+----------------------+ | Crazed | ---- | | Crazed | ---- | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Emmet Colony | | Location(s) | Lanka Forest | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | ---- | | How to | ---- | | CRAZE enemy | | | CRAZE enemy | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #083 - Warrior | | #084 - Swordmaster | |-------------.----------------------| |-------------.----------------------| | Spoils | Gleamstone | | Spoils | Crystal Lightning | | | Zirquoise | | | Tourmand | +-------------+----------------------+ +-------------+----------------------+ | Steal | Fire Shard | | Steal | Tourmand | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Might Tonic | | Crazed | Might Tonic | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Desert Ruins | | Location(s) | Paulta Mines | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | A female friend is | | How to | A female friend is | | CRAZE enemy | killed in battle. | | CRAZE enemy | killed in battle. | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #085 - Black Knight | | #086 - Black Stengel | |-------------.----------------------| |-------------.----------------------| | Spoils | Crystal Fire | | Spoils | Crystal Grace | | | Shegonite | | | Horn of Bravery | +-------------+----------------------+ +-------------+----------------------+ | Steal | Shegonite | | Steal | Crystal Grace | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Might Tonic | | Crazed | Barrier Tonic | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Cathedral | | Location(s) | Crystal Sanctuary | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | A female friend is | | How to | Beginning of fourth | | CRAZE enemy | killed in battle. | | CRAZE enemy | turn. | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #087 - Dark Stengel | | #088 - Evil Stengel | |-------------.----------------------| |-------------.----------------------| | Spoils | Barrier Tonic | | Spoils | Fruit of Braveryg | | | Crystal Grace | | | Crystal Grace | +-------------+----------------------+ +-------------+----------------------+ | Steal | Crystal Grace | | Steal | Crystal Grace | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Antivenom | | Crazed | Barrier Tonic | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Crystal Sanctuary | | Location(s) | Crystal Sanctuary | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Beginning of fourth | | How to | Beginning of fourth | | CRAZE enemy | turn. | | CRAZE enemy | turn. | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #089 - Seductress | | #090 - Dark Seductress | |-------------.----------------------| |-------------.----------------------| | Spoils | Aquamite | | Spoils | Crystal Lightning | | | Darkness Shard | | | Tangret | +-------------+----------------------+ +-------------+----------------------+ | Steal | Darkness Shard | | Steal | Tangret | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Wisdom Tonic | | Crazed | Maiden Tears | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Desert Ruins | | Location(s) | Paulta Mines | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | The move 'focus' is | | How to | A Swordmaster is | | CRAZE enemy | used. | | CRAZE enemy | killed. | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #091 - Perilous Bandit | | #092 - Perilous Sniper | |-------------.----------------------| |-------------.----------------------| | Spoils | Gleamstone | | Spoils | Antivenom | | | Toblaz | | | Onycite | +-------------+----------------------+ +-------------+----------------------+ | Steal | Toblaz | | Steal | Onycite | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Gleamstone | | Crazed | Gleamstone | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Bandit Hideout | | Location(s) | Bandit Hideout | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | A Perilous Sniper | | How to | A Perilous Bandit | | CRAZE enemy | is killed. | | CRAZE enemy | is killed. | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #093 - Perilous Pirate | | #094 - Dusty | |-------------.----------------------| |-------------.----------------------| | Spoils | Piece of Eight | | Spoils | Jerky | | | Crystal Water | | | Tenderloin | +-------------+----------------------+ +-------------+----------------------+ | Steal | Piece of Eight | | Steal | ---- | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Camping Set | | Crazed | ---- | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Northern Arikita | | Location(s) | Bandit Hideout | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Your HP drops below | | How to | ---- | | CRAZE enemy | 30% | | CRAZE enemy | | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #095 - Lucky | | #096 - Ned | |-------------.----------------------| |-------------.----------------------| | Spoils | Jerky | | Spoils | Jerky | | | Tenderloin | | | Tenderloin | +-------------+----------------------+ +-------------+----------------------+ | Steal | ---- | | Steal | ---- | +-------------+----------------------+ +-------------+----------------------+ | Crazed | ---- | | Crazed | ---- | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Bandit Hideout | | Location(s) | Bandit Hideout | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | ---- | | How to | ---- | | CRAZE enemy | | | CRAZE enemy | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #097 - Mari | | #098 - Cait | |-------------.----------------------| |-------------.----------------------| | Spoils | Jerky | | Spoils | Jerky | | | Tenderloin | | | Tenderloin | +-------------+----------------------+ +-------------+----------------------+ | Steal | ---- | | Steal | ---- | +-------------+----------------------+ +-------------+----------------------+ | Crazed | ---- | | Crazed | ---- | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Bandit Hideout | | Location(s) | Bandit Hideout | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | ---- | | How to | ---- | | CRAZE enemy | | | CRAZE enemy | | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #099 - Ashlee | | #100 - Kashin Kogi | |-------------.----------------------| |-------------.----------------------| | Spoils | Bandit Spellrock | | Spoils | Wizard Spellrock | | | Tenderloin | | | Wisdom Tonic | +-------------+----------------------+ +-------------+----------------------+ | Steal | Darkness Shard | | Steal | Mind Caustic | +-------------+----------------------+ +-------------+----------------------+ | Crazed | ---- | | Crazed | ---- | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Bandit Hideout | | Location(s) | Paulta Mines | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | ---- | | How to | ---- | | CRAZE enemy | | | CRAZE enemy | | | | | | | | '-------------+----------------------' '-------------+---------------------- .------------------------------------. .------------------------------------. | #101 - Traveler Rei | | #102 - Sorcerer Rei | |-------------.----------------------| |-------------.----------------------| | Spoils | ---- | | Spoils | Crystal Evil | | | | | | Wakewater | +-------------+----------------------+ +-------------+----------------------+ | Steal | ---- | | Steal | Crystal Evil | +-------------+----------------------+ +-------------+----------------------+ | Crazed | ---- | | Crazed | ---- | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Miki's Hospital | | Location(s) | Triankha Hospital | | | Room | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | ---- | | How to | ---- | | CRAZE enemy | | | CRAZE enemy | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #103 - Grandwizard Rei | | #104 - Murasame | |-------------.----------------------| |-------------.----------------------| | Spoils | Crystal Evil | | Spoils | Force Caustic | | | Wisdom Tonic | | | Crystal Chaos | +-------------+----------------------+ +-------------+----------------------+ | Steal | Crystal Evil | | Steal | ---- | +-------------+----------------------+ +-------------+----------------------+ | Crazed | ---- | | Crazed | ---- | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Northern Arikita | | Location(s) | Paulta Mines | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | ---- | | How to | ---- | | CRAZE enemy | | | CRAZE enemy | | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #105 - Tress-Tress | | #106 - The Illustress | |-------------.----------------------| |-------------.----------------------| | Spoils | Maiden Tears | | Spoils | Crystal Chaos | | | Tears | | | Guard Caustic | +-------------+----------------------+ +-------------+----------------------+ | Steal | ---- | | Steal | Prime Rib | +-------------+----------------------+ +-------------+----------------------+ | Crazed | ---- | | Crazed | ---- | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Swamp of Grief | | Location(s) | Cathedral | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | ---- | | How to | ---- | | CRAZE enemy | | | CRAZE enemy | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #107 - Sheng | | #108 - Gorbioth | |-------------.----------------------| |-------------.----------------------| | Spoils | Goddess's Rain | | Spoils | Crystal Lightning | | | Horn of Bravery | | | Paralyze Powder | +-------------+----------------------+ +-------------+----------------------+ | Steal | Goddess's Rain | | Steal | Crystal Lightning | +-------------+----------------------+ +-------------+----------------------+ | Crazed | ---- | | Crazed | Paralyze Powder | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Earthrift | | Location(s) | Crystal Sanctuary | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | ---- | | How to | Attack with a wind | | CRAZE enemy | | | CRAZE enemy | elemental skill. | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #109 - Vile Gorbioth | | #110 - Ajheed | |-------------.----------------------| |-------------.----------------------| | Spoils | Dark Demonwing | | Spoils | Crystal Fire | | | Crystal Lightning | | | Quopal | +-------------+----------------------+ +-------------+----------------------+ | Steal | Dark Demonwing | | Steal | Quopal | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Paralyze Powder | | Crazed | Might Tonic | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Earthrift | | Location(s) | The Dark | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Attack with a | | How to | Inflict any status | | CRAZE enemy | lightning elemental | | CRAZE enemy | ailment. | | | skill. | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #111 - Stygian Ajheed | | #112 - Vampiress | |-------------.----------------------| |-------------.----------------------| | Spoils | Crystal Water | | Spoils | Panic Powder | | | Fruit of Vitality | | | Crystal Wind | +-------------+----------------------+ +-------------+----------------------+ | Steal | Crystal Water | | Steal | Crystal Wind | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Might Tonic | | Crazed | Panic Powder | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Earthrift | | Location(s) | Triankha Hospital | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Inflict any status | | How to | The move 'HP Drain' | | CRAZE enemy | ailment. | | CRAZE enemy | is used. | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #113 - Succubus | | #114 - Illuyanka | |-------------.----------------------| |-------------.----------------------| | Spoils | Crystal Darkness | | Spoils | Crystal Fire | | | Fruit of Wisdom | | | Rupee | +-------------+----------------------+ +-------------+----------------------+ | Steal | Crystal Darkness | | Steal | Rupee | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Panic Powder | | Crazed | Force Caustic | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Earthrift | | Location(s) | Crystal Sanctuary | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | The move 'HP Drain' | | How to | Firewyrm is summoned | | CRAZE enemy | is used. | | CRAZE enemy | | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #115 - Balbylone | | #116 - Demon King Avira | |-------------.----------------------| |-------------.----------------------| | Spoils | Crystal Darkness | | Spoils | Demon King's Soul | | | Wisdom Tonic | | | Demonkin Spellrock | +-------------+----------------------+ +-------------+----------------------+ | Steal | Jet Black Feather | | Steal | Speed Caustic | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Panic Powder | | Crazed | ---- | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Demonkin's Haunt | | Location(s) | Demonkin's Haunt | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Your BP is below | | How to | ---- | | CRAZE enemy | 30% | | CRAZE enemy | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #117 - Volgh | | #118 - Onba | |-------------.----------------------| |-------------.----------------------| | Spoils | Firewyrm Soul | | Spoils | Captive Soul | | | Horn of Bravery | | | Goddess's Rain | +-------------+----------------------+ +-------------+----------------------+ | Steal | Might Tonic | | Steal | Goddess's Rain | +-------------+----------------------+ +-------------+----------------------+ | Crazed | ---- | | Crazed | ---- | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Triankha Hospital | | Location(s) | Crystal Sanctuary | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | ---- | | How to | ---- | | CRAZE enemy | | | CRAZE enemy | | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #119 - Metatron | | #120 - Shadow | |-------------.----------------------| |-------------.----------------------| | Spoils | Chaotic Soul | | Spoils | Crystal Darkness | | | Fruit of Vitality | | | | +-------------+----------------------+ +-------------+----------------------+ | Steal | Fruit of Strength | | Steal | Crystal Darkness | +-------------+----------------------+ +-------------+----------------------+ | Crazed | ---- | | Crazed | ---- | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Earthrift | | Location(s) | Demonkin's Haunt | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | ---- | | How to | ---- | | CRAZE enemy | | | CRAZE enemy | | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #121 - Illuyanbulg | | #122 - Red Gorbioth | |-------------.----------------------| |-------------.----------------------| | Spoils | Fire Shard | | Spoils | Red Animus | | | Tenderloin | | | Crystal Evil | +-------------+----------------------+ +-------------+----------------------+ | Steal | Speed Caustic | | Steal | Wakewater | +-------------+----------------------+ +-------------+----------------------+ | Crazed | ---- | | Crazed | ---- | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Triankha Hospital | | Location(s) | Demonkin's Haunt | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | ---- | | How to | ---- | | CRAZE enemy | | | CRAZE enemy | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #123 - Blue Dragon | | #124 - Zfore | |-------------.----------------------| |-------------.----------------------| | Spoils | Crystal Chaos | | Spoils | Antiplegic | | | Crystal Evil | | | Spore Sac | +-------------+----------------------+ +-------------+----------------------+ | Steal | Light water | | Steal | Red Powder | +-------------+----------------------+ +-------------+----------------------+ | Crazed | ---- | | Crazed | Antiplegic | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Lanka Forest | | Location(s) | Triankha Hospital | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | ---- | | How to | A Zfore is killed | | CRAZE enemy | | | CRAZE enemy | in battle. | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #125 - Grand Zfore | | #126 - Paper Treant | |-------------.----------------------| |-------------.----------------------| | Spoils | Greatspore Sac | | Spoils | Lightning Shard | | | Crystal Light | | | Glistenstone | +-------------+----------------------+ +-------------+----------------------+ | Steal | Greatspore Sac | | Steal | Lightning Shard | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Zfore Claw | | Crazed | Guard Caustic | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Border Cavern | | Location(s) | Triankha Hospital | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | A Grand Zfore is | | How to | HP drops below 30% | | CRAZE enemy | killed in battle. | | CRAZE enemy | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #127 - Blighted Treant | | #128 - Plantasmagora | |-------------.----------------------| |-------------.----------------------| | Spoils | Hardened Sap | | Spoils | Shriek Weed | | | Crystal Fire | | | Crystal Light | +-------------+----------------------+ +-------------+----------------------+ | Steal | Hardened Sap | | Steal | Shriek Weed | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Tears | | Crazed | Dash Tonic | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Swamp of Grief | | Location(s) | Southern Arikita | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | HP drops below 30% | | How to | HP drops below 30% | | CRAZE enemy | | | CRAZE enemy | | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #129 - Nepenthes | | #130 - Alba Nepenthes | |-------------.----------------------| |-------------.----------------------| | Spoils | Spirit Grass | | Spoils | Crystal Lightning | | | Wind Shard | | | Corrosive | +-------------+----------------------+ +-------------+----------------------+ | Steal | Spirit Grass | | Steal | Blue Petal | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Spirit Grass | | Crazed | Tentacle | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Foresta Morgana | | Location(s) | Northern Arikita | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Move 'tentacle | | How to | Move 'tentacle | | CRAZE enemy | drain' is used. | | CRAZE enemy | drain' is used. | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #131 - Golem | | #132 - Ice Golem | |-------------.----------------------| |-------------.----------------------| | Spoils | Core | | Spoils | Blue Core | | | Crystal Darkness | | | Crystal Darkness | +-------------+----------------------+ +-------------+----------------------+ | Steal | Core | | Steal | Blue Core | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Recall Juice | | Crazed | Recall Juice | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Paulta Mines | | Location(s) | Dela Rubesi Plateau | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | HP drops below 30% | | How to | Attack with a water | | CRAZE enemy | | | CRAZE enemy | elemental skill. | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #133 - Shadow Golem | | #134 - Wannabe Chest | |-------------.----------------------| |-------------.----------------------| | Spoils | Crystal Darkness | | Spoils | Glistenstone | | | Fruit of Constitution| | | | +-------------+----------------------+ +-------------+----------------------+ | Steal | Crystal Darkness | | Steal | Glistenstone | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Recall Juice | | Crazed | ---- | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Earthrift | | Location(s) | Various Dungeons | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | HP drops below 30% | | How to | ---- | | CRAZE enemy | | | CRAZE enemy | | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #135 - Trickster Chest | | #136 - Assualt Chest | |-------------.----------------------| |-------------.----------------------| | Spoils | Gleamstone | | Spoils | Silvervold | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | Steal | Gleamstone | | Steal | Silvervold | +-------------+----------------------+ +-------------+----------------------+ | Crazed | ---- | | Crazed | ---- | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Border Cavern | | Location(s) | Various Dungeons | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | ---- | | How to | ---- | | CRAZE enemy | | | CRAZE enemy | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #137 - Fashtalha | | #138 - Dogra Shagara | |-------------.----------------------| |-------------.----------------------| | Spoils | Crystal Spellrock | | Spoils | Crystal Wind | | | Barrier Tonic | | | Heartglue | +-------------+----------------------+ +-------------+----------------------+ | Steal | Might Tonic | | Steal | Crystal Wind | +-------------+----------------------+ +-------------+----------------------+ | Crazed | ---- | | Crazed | Forget Powder | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Crystal Sanctuary | | Location(s) | Crystal Sanctuary | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Bravery battle count | | How to | Bravery battle count | | CRAZE enemy | reaches value '5' | | CRAZE enemy | reaches value '5' | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #139 - Stranger Shagara | | #140 - Pike Shagara | |-------------.----------------------| |-------------.----------------------| | Spoils | Recall Juice | | Spoils | Horn of Bravery | | | Crystal Water | | | Crystal Evil | +-------------+----------------------+ +-------------+----------------------+ | Steal | Crystal Water | | Steal | Crystal Evil | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Forget Powder | | Crazed | Forget Powder | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Crystal Sanctuary | | Location(s) | Earthrift | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Bravery battle count | | How to | Bravery battle count | | CRAZE enemy | reaches value '7' | | CRAZE enemy | reaches value '7' | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #141 - Chaos Shagara | | #142 - Necro Shagara | |-------------.----------------------| |-------------.----------------------| | Spoils | Shagara Bone | | Spoils | Crystal Evil | | | Crystal Evil | | | Heartglue | +-------------+----------------------+ +-------------+----------------------+ | Steal | Shagara Bone | | Steal | Crystal Evil | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Force Caustic | | Crazed | Force Caustic | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Earthrift | | Location(s) | Earthrift | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Bravery battle count | | How to | Bravery battle count | | CRAZE enemy | reaches value '7' | | CRAZE enemy | reaches value '7' | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #143 - Wraith Clown | | #144 - Screamer Clown | |-------------.----------------------| |-------------.----------------------| | Spoils | Crystal Lightning | | Spoils | Fluoryre | | | Light Water | | | Crystal Fire | +-------------+----------------------+ +-------------+----------------------+ | Steal | Crystal Lightning | | Steal | Fluoryre | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Tears | | Crazed | Tears | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | The Dark | | Location(s) | Earthrift | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Your BP falls below | | How to | Your BP falls below | | CRAZE enemy | 30% | | CRAZE enemy | 30% | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #145 - Sapphire Papyrus | | #146 - Ruby Papyrus | |-------------.----------------------| |-------------.----------------------| | Spoils | Spellbook Page | | Spoils | Censored Page | | | Crystal Water | | | Crystal Wind | +-------------+----------------------+ +-------------+----------------------+ | Steal | Spellbook Page | | Steal | Censored Page | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Wisdom Tonic | | Crazed | Wisdom Tonic | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | The Dark | | Location(s) | Earthrift | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Crazed upon player | | How to | Crazed upon player | | CRAZE enemy | increasing his stats.| | CRAZE enemy | increasing his stats.| '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #147 - Alchemon | | #148 - Dragon Alchemon | |-------------.----------------------| |-------------.----------------------| | Spoils | Scythe Spellrock | | Spoils | Dragon Spellrock | | | Tears | | | Smokescreen | +-------------+----------------------+ +-------------+----------------------+ | Steal | Swig of Sanity | | Steal | Swig of Sanity | +-------------+----------------------+ +-------------+----------------------+ | Crazed | ---- | | Crazed | ---- | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Swamp of Grief | | Location(s) | Cathedral | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | ---- | | How to | ---- | | CRAZE enemy | | | CRAZE enemy | | | | | | | | '-------------+----------------------' '-------------+----------------------' .------------------------------------. .------------------------------------. | #139 - Stranger Shagara | | #140 - Pike Shagara | |-------------.----------------------| |-------------.----------------------| | Spoils | Recall Juice | | Spoils | Horn of Bravery | | | Crystal Water | | | Crystal Evil | +-------------+----------------------+ +-------------+----------------------+ | Steal | Crystal Water | | Steal | Crystal Evil | +-------------+----------------------+ +-------------+----------------------+ | Crazed | Forget Powder | | Crazed | Forget Powder | +-------------+----------------------+ +-------------+----------------------+ | Location(s) | Crystal Sanctuary | | Location(s) | Earthrift | | | | | | | +-------------+----------------------+ +-------------+----------------------+ | How to | Bravery battle count | | How to | Bravery battle count | | CRAZE enemy | reaches value '7' | | CRAZE enemy | reaches value '7' | | | | | | | '-------------+----------------------' '-------------+----------------------' =============================================================================== World Map [sp08] =============================================================================== Here's an ASCII version of the World Map, also know as Map of Vision. While it's very basic and all, its useful if you wonder exactly where towns and dungeons are placed. Bird habitats, as well as Foresta Morgana are not listed. The [normal brackets] are for towns, while the {zippy brackets} are used to display the location of dungeons. As for all the ..dots.. on the map, they're water. To pass water, you need to fly. .------------.------------.------------.------------.------------.------------. |... _,.-----.._........ MAP OF VISION - WORLD MAP .......... _,.-----.._ ....| |..,' `-...................................... .. ,' `-. .| |./ (Firewyrm \...................................... /{The Earthrift} \.| |.| Village) /...................................... | /.| |.`._ ,'........................................`._ ,'..| |....--..___,,.-'.............................................--..___,,.-'....| |........... .................................................................| |......................................... .............................| |..................... ............| |.................... [Sakawa] {Lanka Forest} ..| |.. {Seaside Cave} [Lanka] [Tearsheaven] ..| |.. {Triankha Hospital} [Observation ..| |.. Hut] ..| |.. [Grandera River [Craftman's Cabin] ..| |.. [Lyris] Crossing] ..| |.. {Paulta Mines} ..| |.. [Bog-Sasaya [Paulta] {Swamp of Grief}..| |.. Border] ..| |.. [Dela Rubesi] ..| |.. [Observatory] {Bandit ..| |.. Hideout} {Border Cavern}..| |.. [Vahadina] [Nacht-Arikita Border] ..| |.. ..| |.. [Gasara] ..| |.. [Desert Ruins] ..| |.. {Chapel Ruins} {Cave of Trials} ..| |.. [Emmet Colony] ..| |.............................................[Wayfinder Lau's Hut]...........| |.. ..........................................................................| .------------.------------.------------.------------.------------.------------. =============================================================================== Frequently Asked Questions [sp09] =============================================================================== Most questions will already have been answered in one of the other sections, or in this one, so please do an effort to actually try and find the information you're looking for before mailing me the question. Q: I've noticed some chests are unreachable!? How can I get them? A: At the end of the game, Demonkin Wormholes appear at a lot of places, leading to these secret chests. I've dedicated a section to this subject. Q: Does Tatsuya always have to be in my battle lineup? A: Yes. Q: What's up with all the so-called guest members? A: Guests will only be in your party during certain parts of the game, and leave when that part is over. Usually not a main character. Q: Is it possible to miss out on certain sidequests? A: No, you can always go back and start sidequests you've passed earlier. Q: I'm using your bestiary for crazing monsters, but your hints won't work. A: Try again, again and again. Some monsters seldom get crazed, while others often go crazed. Try the hints in the bestiary until it works. Q: What are tems? A: The in-game currency. Like Gald in the Tales of... series. Q: I love/hate your walkthrough. Should I spend time on telling you? A: Yes, please. Mail or Messenger, any day. Q: How do I learn Bravura skills? A: By leveling up after earning experience points. In other words, by fighting. Q: How do I get back to The Dark continent and Demonkin's Haunt? A: Use the gate in the Border Cavern northeast of Gasara. Q: What about Unity Skills? A: After certain characters have fought many battles together, they will learn unity skills. Refer to the section I've dedicated to Unity Skills. Q: Where do I find item 'xxxxxx'? A: Press CTRL + F and search for the item's name. Q: How do I steal items from monsters? A: Use the Unity Skill 'Partners in Crime'. Tatsuya & Yuno can pull it off. Q: Walking on the world map is so slow! Any way to speed it up? A: At the end of the 'Menace in the Desert' chapter, you will get a Darbaba Wagon to drive around on the world map. Later you'll get to fly as well! Q: How do I reach the islands on the world map? A: At the end of the 'Red Power' chapter, you'll get a dragon to fly with. Q: I am trying to craze a monster with an elemental attack, like listed in the bestiary, but the monster dies, since I am at a much too high level! A: Use elemental stones like Water and Fire Stones. Buy 'em in stores. Q: Does this game have Japanese voice acting? A: Only in battles. There are however some extended voices in English during the main game, and not just in battles like the Japanese voices are. Q: How good is this game? I've been hearing mixed opinions. A: This has a great old-school gameplay feel to it, and looks very good. I'd say it's the best original, non-port RPG on PSP. Q: In many situations, I can choose between two answers. What's the difference? A: Answer whatever you'd like. The conversation will change depending on what you tell the character you're talking with, but thinking gameplay, there are not any changes or miss-ables at all. Q: You're telling me to buy stuff like new weapons, but I don't have any money! A: Sell the stones monsters drop, like the Gleamstones & Glistenstones. Q: At the beginning of the game, I need to answer some questions in order to form my character's stats. Can my character become many classes, like mage, warlock, priest and so on? A: No, the main character is a Brave class character throughout the whole game. The question sequence simply decides the numeric stats, as in strength, agility and so on. Thinking character customization, this is a traditional, and pretty linear game. If it wasn't, I would never have written this guide. Q: What are the spellrocks dropped by bosses used for? A: They're used to unlock paths in Foresta Morgana. Q: How do I revive knocked out characters? A: Touching a healing point, using Wakewater, sleeping at an inn, etc. Q: What's Foresta Morgana? A: Refer to the Foresta Morgana section in this document. Q: The boss Nero is so hard!! Help me! A: Use Kutz's Deadly Vibes skill on Nero. Makes the battle pretty easy. =============================================================================== Bravura Skills [mi01] =============================================================================== This section covers the various Bravura Skills learnable by the main characters in the game. The Bravura Skills learnable by guest characters are not listed. * Character already has the skill upon joining your party .----------------------.------------.-----.------.--------------------------. | SKILL NAME | MEMBER | LV | BP | EFFECT | |----------------------|------------|-----|------|--------------------------| | Lightspark | Tatsuya |First| 6 | A burst of light made of | | | | Gem | | power from the first gem.| +----------------------+------------+-----+------+--------------------------+ | Head Start | Tatsuya | 13 | 5 | Shows the quick mind of | | | | | | a top student. Grants | | | | | | first attack. | +----------------------+------------+-----+------+--------------------------+ | Batting Practice | Tatsuya | 18 | 20 | A slugger's skill. Also | | | | | | hits mid-range foes | | | | | | on both sides. | +----------------------+------------+-----+------+--------------------------+ | Heal | Tatsuya | 3rd | 2 | Slightly restores one | | | | Gem | | ally's HP | | | | | | | +----------------------+------------+-----+------+--------------------------+ | Megaspark | Tatsuya | 25 | 12 | A flare of light that | | | | | | draws on the warrior | | | | | | gem's power. | +----------------------+------------+-----+------+--------------------------+ | Stealth | Tatsuya | 29 | 10 | Prevents weak enemies | | | | | | from attacking your | | | | | | party. | +----------------------+------------+-----+------+--------------------------+ | Triple Thrust | Tatsuya | 31 | 18 | A sword strike that | | | | | | hits a single target | | | | | | three times. | +----------------------+------------+-----+------+--------------------------+ | Kamui | Tatsuya | 38 | 15 | Evades, then counters an | | | | | | enemy's attack. | +----------------------+------------+-----+------+--------------------------+ | Summon Vyne | Tatsuya | 4th | 124 | Summons Vyne. Prevents | | | | Gem | | loss of BP. | +----------------------+------------+-----+------+--------------------------+ | Novaspark | Tatsuya | 42 | 40 | Explosion that also hits | | | | | | mid-range foes on both | | | | | | sides. | +----------------------+------------+-----+------+--------------------------+ | Demonthrall | Tatsuya | 5th | 80 | Uses the fifth gem to | | | | Gem | | seal enemy movement | | | | | | for a bit. | +----------------------+------------+-----+------+--------------------------+ | Super Traveler | Tatsuya | 53 | 40 | Doubles attack power | | | | | | next turn. | '----------------------'------------'-----'------'--------------------------' --- .----------------------.------------.-----.------.--------------------------. | SKILL NAME | MEMBER | LV | BP | EFFECT | |----------------------|------------|-----|------|--------------------------| | Healing Melody | Yuno | * | 2 | Slightly restores one | | | | | | ally's HP. | +----------------------+------------+-----+------+--------------------------+ | Poison Arrow | Yuno | 4 | 5 | Venomous arrow that | | | | | | strikes one target. | | | | | | Inflicts poison. | +----------------------+------------+-----+------+--------------------------+ | Treasure Sensor | Yuno | 6 | 1 | Reveals the number of | | | | | | items hidden nearby. | +----------------------+------------+-----+------+--------------------------+ | Sniper's Eye | Yuno | 8 | 5 | Bowshot aimed at vitals. | | | | | | Guaranteed critical. | +----------------------+------------+-----+------+--------------------------+ | Electrifying Smile | Yuno | 12 | 8 | Flashes a smile that | | | | | | stops an enemy cold. | | | | | | Inflicts paralysis. | +----------------------+------------+-----+------+--------------------------+ | Love Song | Yuno | 17 | 4 | A catchy song that | | | | | | restores one ally's HP. | | | | | | | +----------------------+------------+-----+------+--------------------------+ | Wild Volley | Yuno | 21 | 18 | Fires a burst of arrows | | | | | | that hits six random | | | | | | targets. | +----------------------+------------+-----+------+--------------------------+ | Soothing Strains | Yuno | 27 | 10 | Cures all status | | | | | | ailments. | +----------------------+------------+-----+------+--------------------------+ | Scandalous Wink | Yuno | 30 | 5 | Charms an enemy into | | | | | | Oblivion | +----------------------+------------+-----+------+--------------------------+ | Ballad of Blessings | Yuno | 35 | 20 | Guards party from | | | | | | ailments. Lasts 3 turns. | +----------------------+------------+-----+------+--------------------------+ | Rousing Hymn | Yuno | 40 | 15 | Revives and restores | | | | | | one ally's HP. | +----------------------+------------+-----+------+--------------------------+ | Bewitching Kiss | Yuno | 43 | 5 | A kiss that inflicts | | | | | | confusion. | +----------------------+------------+-----+------+--------------------------+ | Arrow Shower | Yuno | 49 | 40 | A hail of arrows. Also | | | | | | hits faraway foes on | | | | | | both sides. | '----------------------'------------'-----'------'--------------------------' --- .----------------------.------------.-----.------.--------------------------. | SKILL NAME | MEMBER | LV | BP | EFFECT | |----------------------|------------|-----|------|--------------------------| | Focused Slash | Sogreth | * | 4 | Releases pent up energy | | | | | | in a burst. Hits one | | | | | | target. | +----------------------+------------+-----+------+--------------------------+ | Clean Split | Sogreth | 9 | 10 | Powerful, deep-cutting | | | | | | strike. Guaranteed | | | | | | critical hit. | +----------------------+------------+-----+------+--------------------------+ | Full Swing | Sogreth | 16 | 16 | Creates a shockwave. | | | | | | Also hits mid-range | | | | | | foes on both sides. | +----------------------+------------+-----+------+--------------------------+ | Roundhouse | Sogreth | 19 | 20 | An axe attack that hits | | | | | | one enemy three times. | | | | | | | +----------------------+------------+-----+------+--------------------------+ | Nutcracker | Sogreth | 23 | 20 | Crippling swing that | | | | | | rends a foe's armor. | | | | | | Ignores defense. | +----------------------+------------+-----+------+--------------------------+ | Mindbender | Sogreth | 25 | 15 | A solemn blow that rings | | | | | | a foe's bell. Inflicts | | | | | | oblivion. | +----------------------+------------+-----+------+--------------------------+ | Typhoon Axe | Sogreth | 31 | 15 | Swings up a storm, and | | | | | | hits enemies to the left | | | | | | | +----------------------+------------+-----+------+--------------------------+ | Chaaarge! | Sogreth | 35 | 20 | Attacks an enemy head- | | | | | | on to dish out a | | | | | | sound beating. | +----------------------+------------+-----+------+--------------------------+ | Calming Waters | Sogreth | 40 | 3 | Secret elixir of the | | | | | | waterkin. Restores HP | | | | | | with each turn. | +----------------------+------------+-----+------+--------------------------+ | Inner Strength | Sogreth | 43 | 10 | A hidden waterkin art. | | | | | | Increases one's attack | | | | | | power. | +----------------------+------------+-----+------+--------------------------+ | Grand Slam | Sogreth | 49 | 50 | A real earthshaker. Also | | | | | | hits faraway foes on | | | | | | both sides. | '----------------------'------------'-----'------'--------------------------' --- .----------------------.------------.-----.------.--------------------------. | SKILL NAME | MEMBER | LV | BP | EFFECT | |----------------------|------------|-----|------|--------------------------| | Squall Cut | Meladee | * | 3 | Attacks with the swift | | | | | | force of wind. Grants | | | | | | first attack. | +----------------------+------------+-----+------+--------------------------+ | Heal | Meladee | * | 2 | Slightly restores | | | | | | one ally's HP. | +----------------------+------------+-----+------+--------------------------+ | Ex Heal | Meladee | * | 4 | Restores one ally's HP. | +----------------------+------------+-----+------+--------------------------+ | Poison Cure | Meladee | * | 5 | Cures one ally's | | | | | | poison. | | | | | | | +----------------------+------------+-----+------+--------------------------+ | Paralysis Cure | Meladee | 21 | 6 | Cures one ally's | | | | | | paralysis. | | | | | | | +----------------------+------------+-----+------+--------------------------+ | Swallowtail Slash | Meladee | 23 | 10 | A slicing shockwave. | | | | | | Also hits nearby enemies | | | | | | to the right. | +----------------------+------------+-----+------+--------------------------+ | Mind Cure | Meladee | 28 | 8 | Cures one ally's | | | | | | confusion, oblivion, & | | | | | | isolation. | +----------------------+------------+-----+------+--------------------------+ | Full Heal | Meladee | 31 | 7 | Restores one ally's | | | | | | HP. | +----------------------+------------+-----+------+--------------------------+ | Deep Six | Meladee | 34 | 20 | Spinning attack. Hits a | | | | | | target six times. | +----------------------+------------+-----+------+--------------------------+ | Zed Heal | Meladee | 37 | 15 | Restores all allies' HP. | +----------------------+------------+-----+------+--------------------------+ | Resurrect | Meladee | 40 | 20 | Revives one ally | | | | | | with full HP. | +----------------------+------------+-----+------+--------------------------+ | Piercing Twinblades | Meladee | 45 | 27 | Piercing blades that | | | | | | never miss the mark. | | | | | | Guaranteed critical. | +----------------------+------------+-----+------+--------------------------+ | Twinblade Flurry | Meladee | 51 | 32 | A twinblade steel blur | | | | | | that hits ten random | | | | | | targets. | '----------------------'------------'-----'------'--------------------------' --- .----------------------.------------.-----.------.--------------------------. | SKILL NAME | MEMBER | LV | BP | EFFECT | |----------------------|------------|-----|------|--------------------------| | Flame | Ropple | * | 8 | Fire damage to one enemy.| | | | | | Chance to lower enemy's | | | | | | defense. | +----------------------+------------+-----+------+--------------------------+ | Frost | Ropple | * | 8 | Water damage to one | | | | | | enemy. Chance to lower | | | | | | enemy's attack. | | | | | | | +----------------------+------------+-----+------+--------------------------+ | Storm | Ropple | * | 8 | Wind damage to one enemy.| | | | | | Chance to lower enemy's | | | | | | agility. | +----------------------+------------+-----+------+--------------------------+ | Thunder | Ropple | * | 8 | Lightning damage to one | | | | | | enemy. Chance to lower | | | | | | enemy's wisdom. | +----------------------+------------+-----+------+--------------------------+ | EX Thunder | Ropple | 29 | 15 | Big light that damages | | | | | | one enemy. Chance to | | | | | | lower enemy's wisdom. | +----------------------+------------+-----+------+--------------------------+ | EX Frost | Ropple | 30 | 15 | Big Water damage to one | | | | | | enemy. Chance to lower | | | | | | enemy's attack. | +----------------------+------------+-----+------+--------------------------+ | EX Flame | Ropple | 31 | 15 | Big Fire damage to one | | | | | | enemy. Chance to lower | | | | | | enemy's attack. | +----------------------+------------+-----+------+--------------------------+ | EX Storm | Ropple | 32 | 15 | Big Wind damage to one | | | | | | enemy. Chance to lower | | | | | | enemy's attack. | +----------------------+------------+-----+------+--------------------------+ | Zed Protection | Ropple | 36 | 18 | Increases all allies' | | | | | | defense. | +----------------------+------------+-----+------+--------------------------+ | Reflect | Ropple | 39 | 20 | Creates a barrier that | | | | | | rebounds magic enemy | | | | | | attacks. | +----------------------+------------+-----+------+--------------------------+ | Zed Thunder | Ropple | 41 | 30 | Light. damage that also | | | | | | hits mid-range foes on | | | | | | both sides. | +----------------------+------------+-----+------+--------------------------+ | Zed Frost | Ropple | 42 | 30 | Water damage that also | | | | | | hits mid-range foes on | | | | | | both sides. | +----------------------+------------+-----+------+--------------------------+ | Zed Flame | Ropple | 43 | 30 | Fire damage that also | | | | | | hits mid-range foes on | | | | | | both sides. | +----------------------+------------+-----+------+--------------------------+ | Zed Heal | Ropple | 47 | 15 | Restores all allies' HP. | +----------------------+------------+-----+------+--------------------------+ | Zed Strength | Ropple | 51 | 18 | Increases all allies' | | | | | | attack power. | '----------------------'------------'-----'------'--------------------------' --- .----------------------.------------.-----.------.--------------------------. | SKILL NAME | MEMBER | LV | BP | EFFECT | |----------------------|------------|-----|------|--------------------------| | Mach Stinger | Leynart | * | 4 | A thrust that grants | | | | | | first strike. Good on | | | | | | Ghost enemies. | +----------------------+------------+-----+------+--------------------------+ | Scorpion Needle | Leynart | * | 8 | A thrust that steals the | | | | | | enemy's movement. | | | | | | Causes paralysis. | +----------------------+------------+-----+------+--------------------------+ | Storm | Leynart | * | 8 | Wind damage to one enemy.| | | | | | Chance to lower enemy's | | | | | | agility. | +----------------------+------------+-----+------+--------------------------+ | EX Storm | Leynart | * | 15 | Big wind damage to one | | | | | | enemy. Chance to lower | | | | | | enemy's agility. | +----------------------+------------+-----+------+--------------------------+ | Protection | Leynart | * | 10 | Increases one ally's | | | | | | defense. | +----------------------+------------+-----+------+--------------------------+ | Tornado Lance | Leynart | 34 | 18 | A twister that also hits | | | | | | nearby foes to the left. | +----------------------+------------+-----+------+--------------------------+ | Strength | Leynart | 38 | 19 | Increases one ally's | | | | | | attack power. | +----------------------+------------+-----+------+--------------------------+ | Sacrifice | Leynart | 40 | 20 | Delivers a crushing blow,| | | | | | but lowers own defense | | | | | | for a turn. | +----------------------+------------+-----+------+--------------------------+ | Zed Storm | Leynart | 42 | 30 | Wind attack that also | | | | | | hits mid-range foes to | | | | | | the left. | +----------------------+------------+-----+------+--------------------------+ | Hundred Jabs | Leynart | 48 | 30 | A blistering flurr that | | | | | | hits a single target | | | | | | five times. | +----------------------+------------+-----+------+--------------------------+ | Blue Impulse | Leynart | 52 | 50 | Deadly spear art. Also | | | | | | hits faraway foes on | | | | | | both sides. | '----------------------'------------'-----'------'--------------------------' =============================================================================== Bravesouls [mi02] =============================================================================== Bravesouls are skills that give your characters special abilities. It's not possible for a character to have more than one Bravesoul. Note that some of the Bravesouls are miss-able, which means that it's possible to reach the end of the game without having everyone's Bravesoul. This section tells you where to get all the Bravesouls in the game, and what their abilities are. .---------------.------------------.----------------.-----------------------. | CHARACTER | BRAVESOUL NAME | EFFECT | HOW TO GET | |---------------|------------------|----------------|-----------------------| | Yuno | Double Strike | Select two | After arriving in | | | | targets when | Gasara the first | | | | using normal | time, speak with | | | | attacks. | Trone at the Branch | | | | | in order to learn it. | +---------------+------------------+----------------+-----------------------+ | Leynart | Mind's Eye | Increases | Once Leynart has | | | | critical hit | joined you in | | | | rate. | Tearsheaven, go see | | | | | Sasha's mom in the | | | | | northern part of | | | | | Vahadina. | | | | | | +---------------+------------------+----------------+-----------------------| | Tatsuya | Indomitable | Occasionally | The Wyrmking learns | | | Spirit | revives | it to you after you've| | | | Tatsuya with | killed Kashin Kogi. | | | | 50% HP. | | +---------------+------------------+----------------+-----------------------+ | Meladee | Just Rewards | Meladee will | Talk to The Wyrmking | | | | often return | at his throne, after | | | | the favour | starting the chapter | | | | after taking | 'What Matters Most'. | | | | a hit in | | | | | battle. | | +---------------+------------------+----------------+-----------------------+ | Ropple | Varia | Diminishes | Go to the top of the | | | | damage from | observatory once you | | | | magical | have reached the | | | | attacks. | chapter 'Truth & | | | | | Friendship'. | +---------------+------------------+----------------+-----------------------+ | Sogreth | Thick Skin | Raises defense | In chapter 'Truth & | | | | once HP reaches| Friendship', talk to | | | | a critical | Minos in Sakawa. | | | | level. | | '---------------'------------------'----------------'-----------------------' =============================================================================== Unity Skills [mi03] =============================================================================== After you've fought many battles using certain combinations of party members, they will eventually learn unity skills. These skills let your party members combine their powers and pull off a strong attack/ability. Note that you do not learn unity skills when leveling up, like you learn Bravura Skills. Since you meet different enemies all the time, there is no way to type down exactly how much you need to fight before learning the various skills. The key is to keep letting your party members fight together in as many battles as possible. The Bravura skills where two characters participate are listed first, followed by the skills that three characters take part in. ------------------------------------------------------------------------------- Tatsuya & Yuno ------------------------------------------------------------------------------- .----------------------.------------------.------.--------------------------. | SKILL NAME | MEMBERS | BP | EFFECT | |----------------------|------------------|------|--------------------------| | Partners in Crime | Tatsuya | 5 | Steals from an enemy and | | | Yuno | | deals damage in the | | | | | process. | +----------------------+------------------+------+--------------------------+ | Major Nuisance | Tatsuya | 20 | Bursts a poison bag, | | | Yuno | | poisoning and damaging | | | | | all foes. | +----------------------+------------------+------+--------------------------+ | Quit Staring! | Tatsuya | 30 | Charms all enemies, then | | | Yuno | | attacks, ignoring | | | | | defense. | +----------------------+------------------+------+--------------------------+ | Fireworks Fallout | Tatsuya | 40 | Dazzles enemies with | | | Yuno | | fireworks. Critical hit | | | | | to all enemies. | +----------------------+------------------+------+--------------------------+ | Thousand Knocks | Tatsuya | 50 | Hurls rocks at the | | | Yuno | | enemies' heads, causing | | | | | damage and oblivion. | '----------------------'------------------'------'--------------------------' ------------------------------------------------------------------------------- Tatsuya & Sogreth ------------------------------------------------------------------------------- .----------------------.------------------.------.--------------------------. | SKILL NAME | MEMBERS | BP | EFFECT | |----------------------|------------------|------|--------------------------| | Vision's Toughest | Tatsuya | 10 | A waterkin skill that | | | Sogreth | | raises both allies' | | | | | defense. | +----------------------+------------------+------+--------------------------+ | Bug Strike | Tatsuya | 20 | A waterkin skill that | | | Sogreth | | damages all foes. Good | | | | | on bug type enemies. | +----------------------+------------------+------+--------------------------+ | Waterkin's Hunt | Tatsuya | 20 | A gooey slime that | | | Sogreth | | hampers movement and | | | | | lowers agility. | +----------------------+------------------+------+--------------------------+ | Traveler's Luck | Tatsuya | 20 | Spreads a protective | | | Sogreth | | aura that weakens | | | | | opposing magic. | +----------------------+------------------+------+--------------------------+ | Cross Pendulum | Tatsuya | 60 | A pincer attack that | | | Sogreth | | hits all enemies. | | | | | Guaranteed critical hit. | '----------------------'------------------'------'--------------------------' ------------------------------------------------------------------------------- Tatsuya & Meladee ------------------------------------------------------------------------------- .----------------------.------------------.------.--------------------------. | SKILL NAME | MEMBERS | BP | EFFECT | |----------------------|------------------|------|--------------------------| | Highlander Spirit | Tatsuya | 10 | A Highlander skill that | | | Meladee | | raises both allies' | | | | | attack. | +----------------------+------------------+------+--------------------------+ | Bane of the Beast | Tatsuya | 20 | Shuriken attack on all | | | Meladee | | enemies. Good on | | | | | birds and beasts. | +----------------------+------------------+------+--------------------------+ | Achilles Cutter | Tatsuya | 30 | Attacks the muscles of | | | Meladee | | all foes to lower | | | | | their attack power. | +----------------------+------------------+------+--------------------------+ | Lifetaker | Tatsuya | 30 | Resonance of swords | | | Meladee | | that absorbs | | | | | the HP of one target. | +----------------------+------------------+------+--------------------------+ | Desert Rose | Tatsuya | 40 | The rose's beauty | | | Meladee | | diverts all foes and | | | | | cancels actions. | '----------------------'------------------'------'--------------------------' ------------------------------------------------------------------------------- Tatsuya & Ropple ------------------------------------------------------------------------------- .----------------------.------------------.------.--------------------------. | SKILL NAME | MEMBERS | BP | EFFECT | |----------------------|------------------|------|--------------------------| | Magical Providence | Tatsuya | 10 | A magic attack on one | | | Ropple | | target. Protects | | | | | from ailments. | +----------------------+------------------+------+--------------------------+ | Holy Blade | Tatsuya | 20 | A sacred swipe that | | | Ropple | | hits all foes. Good on | | | | | demonkin enemies. | +----------------------+------------------+------+--------------------------+ | Weal and Woe | Tatsuya | 30 | Attacks all enemies | | | Ropple | | and cures all | | | | | status ailments. | +----------------------+------------------+------+--------------------------+ | Dark Nebula | Tatsuya | 40 | Generates a void of | | | Ropple | | darkness, removing | | | | | enemy status boosts. | o----------------------o------------------o------o--------------------------o | Cosmic Rainbow | Tatsuya | 60 | Revives, restores HP, | | | Ropple | | cures all status | | | | | ailments. | '----------------------'------------------'------'--------------------------' ------------------------------------------------------------------------------- Tatsuya & Leynart ------------------------------------------------------------------------------- .----------------------.------------------.------.--------------------------. | SKILL NAME | MEMBERS | BP | EFFECT | |----------------------|------------------|------|--------------------------| | Knightly Lore | Tatsuya | 10 | A chivalrous power that | | | Leynart | | raises both allies' | | | | | attack and defense. | +----------------------+------------------+------+--------------------------+ | Lance vs. Sword | Tatsuya | 20 | A race to attack | | | Leynart | | an enemy. Raises both | | | | | allies' agility. | +----------------------+------------------+------+--------------------------+ | Shattershot | Tatsuya | 20 | A well-aimed shot at one | | | Leynart | | enemy. Sometimes kills | | | | | instantly. | +----------------------+------------------+------+--------------------------+ | Armor Crush | Tatsuya | 30 | A fierce strike that | | | Leynart | | smashes enemy armor. | | | | | Lowers defense. | +----------------------+------------------+------+--------------------------+ | Phantom Slicer | Tatsuya | 60 | A sacred swipe that hits | | | Leynart | | all foes. Good on | | | | | ghosts. | '----------------------'------------------'------'--------------------------' ------------------------------------------------------------------------------- Three Participants Unity Skills ------------------------------------------------------------------------------- .----------------------.------------------.------.--------------------------. | SKILL NAME | MEMBERS | BP | EFFECT | |----------------------|------------------|------|--------------------------| | Gone Fishin' | Tatsuya | 50 | Traps all foes in a | | | Yuno | | rushing flood. Deals | | | Sogreth | | water damage to all. | +----------------------+------------------+------+--------------------------+ | Therapeutic Song | Tatsuya | 30 | Restores each ally's HP | | | Yuno | | with each turn. | | | Ropple | | | +----------------------+------------------+------+--------------------------+ | Girl Trouble | Tatsuya | 50 | Bewitches enemies, | | | Yuno | | then wipes them out. | | | Meladee | | Inflicts confusion. | +----------------------+------------------+------+--------------------------+ | Dance Macabre | Tatsuya | 50 | A death dance to trap | | | Yuno | | foes. Sometimes kills | | | Leynart | | instantly. | +----------------------+------------------+------+--------------------------+ | Ice Crusher | Tatsuya | 50 | Smashes all enemies after| | | Sogreth | | freezing them. | | | Ropple | | Inflicts paralysis. | +----------------------+------------------+------+--------------------------+ | Iron Men Three | Tatsuya | 50 | A three-man charge | | | Sogreth | | that raises each | | | Leynart | | ally’s defense. | +----------------------+------------------+------+--------------------------+ | Sands of the Goddess | Tatsuya | 50 | A destructive vortex of | | | Sogreth | | sand. Deals wind | | | Meladee | | damage to all foes. | +----------------------+------------------+------+--------------------------+ | Flanked by Justice | Tatsuya | 30 | Calls on Vision's | | | Meladee | | guardians to raise each | | | Leynart | | ally's attack. | +----------------------+------------------+------+--------------------------+ | Blazing Blades | Tatsuya | 50 | Flames fanned by swords. | | | Meladee | | Deals fire damage to | | | Ropple | | all foes. | +----------------------+------------------+------+--------------------------+ | Lightning Storm | Tatsuya | 50 | Charges weapons with | | | Ropple | | thunder. Lightning | | | Leynart | | damage to all foes. | +----------------------+------------------+------+--------------------------+ | Melting Pot | Tatsuya | 10 | A rag-tag bunch of all | | | Kee Keema | | shapes & sizes. Damages | | | Yuno | | one target. | | | | | | +----------------------+------------------+------+--------------------------+ | Half-Pint Express | Tatsuya | 20 | Size doesn't matter to | | | Wataru | | these three! Guaranteed | | | Meena | | critical hit. | +----------------------+------------------+------+--------------------------+ | Dragon Assault | Tatsuya | 50 | Boosts attack power | | | Meladee | | and launches an | | | Kutz | | assault on all foes. | +----------------------+------------------+------+--------------------------+ =============================================================================== Weapons [mi04] =============================================================================== ------------------------------------------------------------------------------- Sword Class Weapons ------------------------------------------------------------------------------- ~ Demon's Bane: The final form of the Traveler's Sword. Not more powerful. .-----------------------.-------.-------.---------------------.-------------. | WEAPON NAME | HP | BP | MAX/MIN ATK | DEF | |-----------------------|-------|-------|---------------------|-------------| | Traveler's Sword | Base | Base | Base/Base | Base | +-----------------------+-------+-------+---------------------+-------------+ | Demon's Bane | Base | Base | Base | Base | '-----------------------'-------'-------'---------------------+-------------' ------------------------------------------------------------------------------- Bow Class Weapons ------------------------------------------------------------------------------- ~ Vamplord Darkbow: Its arrows inflict confusion .-----------------------.-------.-------.---------------------.-------------. | WEAPON NAME | HP | BP | MAX/MIN ATK | DEF | |-----------------------|-------|-------|---------------------|-------------| | Hunter's Bow | Base | Base | Base/Base | Base | +-----------------------+-------+-------+---------------------+-------------+ | Sniper's Bow | | | +7/+6 | | +-----------------------+-------+-------+---------------------+-------------+ | Greatbow | | | +13/+13 | | +-----------------------+-------+-------+---------------------+-------------+ | Shikari Bow | | | +17/+15 | | +-----------------------+-------+-------+---------------------+-------------+ | White Angel | | | +18/+16 | | +-----------------------+-------+-------+---------------------+-------------+ | Stinger | | | +21/+19 | | +-----------------------+-------+-------+---------------------+-------------+ | Silver Longbow | | | +28/+25 | | +-----------------------+-------+-------+---------------------+-------------+ | Silent Longbow | | | +36/+33 | | +-----------------------+-------+-------+---------------------+-------------+ | Vamplord Darkbow | | | +40/+37 | | +-----------------------+-------+-------+---------------------+-------------+ | Bow of the Sun | | | +51/+48 | | '-----------------------'-------'-------'---------------------+-------------' ------------------------------------------------------------------------------- Axe Class Weapons ------------------------------------------------------------------------------- ~ Destroyer Darkaxe: Its swings inflict poison .-----------------------.-------.-------.---------------------.-------------. | WEAPON NAME | HP | BP | MAX/MIN ATK | DEF | |-----------------------|-------|-------|---------------------|-------------| | Iron Battleaxe | Base | Base | Base/Base | Base | +-----------------------+-------+-------+---------------------+-------------+ | Bone Axe | | | +9/+6 | | +-----------------------+-------+-------+---------------------+-------------+ | Bardiche | | | +19/+15 | | +-----------------------+-------+-------+---------------------+-------------+ | Primitive Axe | | | +30/+21 | | +-----------------------+-------+-------+---------------------+-------------+ | Pico Pico Warhammer | | | +39/+28 | | +-----------------------+-------+-------+---------------------+-------------+ | Silver Battleaxe | | | +42/+31 | | +-----------------------+-------+-------+---------------------+-------------+ | Dual Crescent | | | +56/+40 | | +-----------------------+-------+-------+---------------------+-------------+ | Destroyer Darkaxe | | | +60/+54 | | +-----------------------+-------+-------+---------------------+-------------+ | Axe of the Snow | | | +84/+72 | | '-----------------------'-------'-------'---------------------+-------------' ------------------------------------------------------------------------------- Twinblades Class Weapons ------------------------------------------------------------------------------- ~ Diablada Darkblades: Its strikes absorb HP .-----------------------.-------.-------.---------------------.-------------. | WEAPON NAME | HP | BP | MAX/MIN ATK | DEF | |-----------------------|-------|-------|---------------------|-------------| | Brass Cutlasses | Base | Base | Base/Base | Base | +-----------------------+-------+-------+---------------------+-------------+ | Bugswatters | | | +5/+3 | | +-----------------------+-------+-------+---------------------+-------------+ | Feather Blades | | | +9/+6 | | +-----------------------+-------+-------+---------------------+-------------+ | Scalepeelers | | | +14/+11 | | +-----------------------+-------+-------+---------------------+-------------+ | Silver Blades | | | +19/+16 | | +-----------------------+-------+-------+---------------------+-------------+ | Thousand Needles | | | +23/+20 | | +-----------------------+-------+-------+---------------------+-------------+ | Scarlet Wings | | | +25/+22 | | +-----------------------+-------+-------+---------------------+-------------+ | Diablada Darkblades | | | +30/+27 | | +-----------------------+-------+-------+---------------------+-------------+ | Firewyrm Blades | | | +39/+35 | | '-----------------------'-------'-------'---------------------+-------------' ------------------------------------------------------------------------------- Staff Class Weapons ------------------------------------------------------------------------------- ~ Soulbinder Darkstaff: A demonkin staff whose power inflicts paralysis .-----------------------.-------.-------.---------------------.-------------. | WEAPON NAME | HP | BP | MAX/MIN ATK | DEF | |-----------------------|-------|-------|---------------------|-------------| | Starseer's Staff | Base | Base | Base/Base | Base | +-----------------------+-------+-------+---------------------+-------------+ | Crystal Rod | | | +12/+12 | | +-----------------------+-------+-------+---------------------+-------------+ | Sanjaya Club | | | +22/+22 | | +-----------------------+-------+-------+---------------------+-------------+ | Sage's Staff | | | +25/+25 | | +-----------------------+-------+-------+---------------------+-------------+ | Rainbow Rod | | | +32/+31 | | +-----------------------+-------+-------+---------------------+-------------+ | Soulbinder Darkstaff | | | +37/+34 | | +-----------------------+-------+-------+---------------------+-------------+ | Scepter of the Dusk | | | +45/+42 | | '-----------------------'-------'-------'---------------------+-------------' ------------------------------------------------------------------------------- Lance Class Weapons ------------------------------------------------------------------------------- ~ Shadowbry Darklance: Its thrusts infilct oblivion .-----------------------.-------.-------.---------------------.-------------. | WEAPON NAME | HP | BP | MAX/MIN ATK | DEF | |-----------------------|-------|-------|---------------------|-------------| | Stengel Lance | Base | Base | Base/Base | Base | +-----------------------+-------+-------+---------------------+-------------+ | Silver Lance | | | +9/+9 | | +-----------------------+-------+-------+---------------------+-------------+ | Divine Light | | | +18/+19 | | +-----------------------+-------+-------+---------------------+-------------+ | Pecking Order | | | +19/+17 | | +-----------------------+-------+-------+---------------------+-------------+ | Shadowbry Darklance | | | +20/+23 | | +-----------------------+-------+-------+---------------------+-------------+ | Lance of the Dawn | | | +37/+33 | | '-----------------------'-------'-------'---------------------+-------------' =============================================================================== Armor [mi05] =============================================================================== ------------------------------------------------------------------------------- Shoulder Guard Class Armor ------------------------------------------------------------------------------- ~ Dark Guards: Halves recovery effects .-----------------------.-------.-------.---------------------.-------------. | WEAPON NAME | HP | BP | MAX/MIN ATK | DEF | |-----------------------|-------|-------|---------------------|-------------| | Leather Guards | Base | Base | Base/Base | Base | +-----------------------+-------+-------+---------------------+-------------+ | Hard Leather Guards | | | | +6 | +-----------------------+-------+-------+---------------------+-------------+ | Bronze Guards | | | | +12 | +-----------------------+-------+-------+---------------------+-------------+ | Iron Guards | | | | +17 | +-----------------------+-------+-------+---------------------+-------------+ | Steel Guards | | | | +23 | +-----------------------+-------+-------+---------------------+-------------+ | Brave Guards | | | | +26 | +-----------------------+-------+-------+---------------------+-------------+ | Silver Guards | | | | +28 | +-----------------------+-------+-------+---------------------+-------------+ | Reinforced Guards | | | | +34 | +-----------------------+-------+-------+---------------------+-------------+ | Dark Guards | | | | +61 | +-----------------------+-------+-------+---------------------+-------------+ | Dragonblazers | | | | +56 | '-----------------------'-------'-------'---------------------+-------------' ------------------------------------------------------------------------------- Bracer Class Armor ------------------------------------------------------------------------------- ~ Demonkin Bracer: slows down movement .-----------------------.-------.-------.---------------------.-------------. | WEAPON NAME | HP | BP | MAX/MIN ATK | DEF | |-----------------------|-------|-------|---------------------|-------------| | Leather Bracer | Base | Base | Base/Base | Base | +-----------------------+-------+-------+---------------------+-------------+ | Hide Bracer | | | | +5 | +-----------------------+-------+-------+---------------------+-------------+ | Bronze Bracer | | | | +11 | +-----------------------+-------+-------+---------------------+-------------+ | Iron Bracer | | | | +16 | +-----------------------+-------+-------+---------------------+-------------+ | Gale Bracer | | | | +20 | +-----------------------+-------+-------+---------------------+-------------+ | Steel Bracer | | | | +22 | +-----------------------+-------+-------+---------------------+-------------+ | Tension Glove | | | | +27 | +-----------------------+-------+-------+---------------------+-------------+ | Silver Bracer | | | | +33 | +-----------------------+-------+-------+---------------------+-------------+ | Demonkin Bracer | | | | +60 | +-----------------------+-------+-------+---------------------+-------------+ | Bracer of the Sun | | | | +55 | '-----------------------'-------'-------'---------------------+-------------' ------------------------------------------------------------------------------- Shell Class Armor ------------------------------------------------------------------------------- ~ Demonkin Spaulders: Lowers your status defences .-----------------------.-------.-------.---------------------.-------------. | WEAPON NAME | HP | BP | MAX/MIN ATK | DEF | |-----------------------|-------|-------|---------------------|-------------| | Leather Shells | Base | Base | Base/Base | Base | +-----------------------+-------+-------+---------------------+-------------+ | Iron Spaulders | | | | +6 | +-----------------------+-------+-------+---------------------+-------------+ | Solid Spaulders | | | | +12 | +-----------------------+-------+-------+---------------------+-------------+ | Hardened Spaulders | | | | +19 | +-----------------------+-------+-------+---------------------+-------------+ | Earth Spaulders | | | | +23 | +-----------------------+-------+-------+---------------------+-------------+ | Silver Spaulders | | | | +26 | +-----------------------+-------+-------+---------------------+-------------+ | Gigas Spaulders | | | | +33 | +-----------------------+-------+-------+---------------------+-------------+ | Lodestar Spaulders | | | | +40 | +-----------------------+-------+-------+---------------------+-------------+ | Demonkin Spaulders | | | | +55 | +-----------------------+-------+-------+---------------------+-------------+ | Spaulders of the Snow | | | | +50 | '-----------------------'-------'-------'---------------------+-------------' ------------------------------------------------------------------------------- Tassets Class Armor ------------------------------------------------------------------------------- ~ Shadow Faulds: Halves recovery effects .-----------------------.-------.-------.---------------------.-------------. | WEAPON NAME | HP | BP | MAX/MIN ATK | DEF | |-----------------------|-------|-------|---------------------|-------------| | Steel Tassets | Base | Base | Base/Base | Base | +-----------------------+-------+-------+---------------------+-------------+ | Bloom of Tassets | | | | +5 | +-----------------------+-------+-------+---------------------+-------------+ | Feather Skirt | | | | +10 | +-----------------------+-------+-------+---------------------+-------------+ | Silver Tassets | | | | +15 | +-----------------------+-------+-------+---------------------+-------------+ | Magical Skirt | | | | +17 | +-----------------------+-------+-------+---------------------+-------------+ | Protective Faulds | | | | +20 | +-----------------------+-------+-------+---------------------+-------------+ | Shadow Faulds | | | | +47 | +-----------------------+-------+-------+---------------------+-------------+ | Dragonflare Skirt | | | | +42 | '-----------------------'-------'-------'---------------------+-------------' ------------------------------------------------------------------------------- Hat Class Armor ------------------------------------------------------------------------------- ~ Deathgaze Hat: A brainwashing hat that slows down movement. .-----------------------.-------.-------.---------------------.-------------. | WEAPON NAME | HP | BP | MAX/MIN ATK | DEF | |-----------------------|-------|-------|---------------------|-------------| | Starseer's Hat | Base | Base | Base/Base | Base | +-----------------------+-------+-------+---------------------+-------------+ | Wizard's Hat | | | | +5 | +-----------------------+-------+-------+---------------------+-------------+ | Sage's Hat | | | | +10 | +-----------------------+-------+-------+---------------------+-------------+ | Rainbow Hat | | | | +13 | +-----------------------+-------+-------+---------------------+-------------+ | Deathgaze Hat | | | | +40 | +-----------------------+-------+-------+---------------------+-------------+ | Hat of the Dusk | | | | +37 | '-----------------------'-------'-------'---------------------+-------------' ------------------------------------------------------------------------------- Shield Class Armor ------------------------------------------------------------------------------- .-----------------------.-------.-------.---------------------.-------------. | WEAPON NAME | HP | BP | MAX/MIN ATK | DEF | |-----------------------|-------|-------|---------------------|-------------| | Stengel Shield | Base | Base | Base/Base | Base | +-----------------------+-------+-------+---------------------+-------------+ | Silver Shield | | | | +6 | +-----------------------+-------+-------+---------------------+-------------+ | Shield of Vynas | | | | +9 | +-----------------------+-------+-------+---------------------+-------------+ | Nebula Shield | | | | +13 | +-----------------------+-------+-------+---------------------+-------------+ | Nightmare Shield | | | | +33 | +-----------------------+-------+-------+---------------------+-------------+ | Shield of the Dawn | | | | +28 | '-----------------------'-------'-------'---------------------+-------------' =============================================================================== Accessories [mi06] =============================================================================== Most accessories will simply boost one or several of your status values. Some of them however, have other effects as well. These accessories' effects are listed above the main accessory diagrams. ------------------------------------------------------------------------------- Ring Class Accessories ------------------------------------------------------------------------------- ~ Mind Ring: Adds low resistance to confusion, oblivion & isolation. ~ Enhancer Ring: Increases effect of healing items ~ Leech Ring: Absorbs HP depending on damage done. ~ Memory Ring: Slightly increases EXP earned in battle. ~ Heaven Ring: Greatly increases item droprate in battle. ~ Bandit's Ring: Slightly increases item droprate in battle. ~ Invader's Ring: Increases resistance to poison. ~ Ring of the Sun: Restores HP each turn. ~ Deterrent Ring: Decreases enemy encounters. ~ Bale's Bidding: Increases enemy encounters. ~ Resistance Ring: Low resistance to poison and paralysis. .--------------------.-----.-----.-------------.-----.-----.-----.-----.-----. | RING NAME | HP | BP | MAX/MIN ATK | DEF | STR | AGL | WSD | CON | |--------------------|-----|-----|-------------|-----|-----|-----|-----|-----| | Life Ring | +5 | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Might Ring | | | +1/+1 | | +1 | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Barrier Ring | | | | +1 | | | | +1 | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Dash Ring | | | | | | +1 | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Waterkin Prayer | +50 | | | +10 | | | | +10 | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Beastkin Prayer | | | +10/+10 | +10 | +10 | | | +10 | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Pankin Prayer | | +50 | | | | | +10 | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Mind Ring | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Sorcery Ring | | | | | | | +1 | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Bravery Ring | | +1 | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Enhancer Ring | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Leech Ring | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Memory Ring | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Heaven Ring | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Claw Ring | | | | +5 | | -2 | | +5 | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Bandit's Ring | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Invader's Ring | | | +3/+3 | | +3 | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Ring of the Sun | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Deterrent Ring | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Kitkin Prayer | | +50 | | | | +10 | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Ankha Prayer | | | +10/+10 | | +10 | | +10 | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Resistance Ring | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Sage's Ring | | +20 | | | | | +3 | | '--------------------'-----'-----'-------------'-----'-----'-----'-----'-----' ------------------------------------------------------------------------------- Necklace Class Accessories ------------------------------------------------------------------------------- ~ Poisonward Necklace: Provides some resistance to poison ~ Stunward Necklace: Provides some resistance to paralysis. ~ Muddleward Necklace: Provides some resistance to confusion. ~ Blankward Necklace: Provides some resistance to oblivion. ~ Doubtward Necklace: Provides some resistance to isolation. ~ Thief's Necklace: Increases item droprate somewhat. ~ Defender's Necklace: Increases resistance to paralysis. ~ Bat Necklace: Absorbs HP dependng on the damage done (mid). ~ Helldegard's Thirst: Recovers HP when attacked. ~ Necklace of the Snow: Restores HP each turn. ~ Resistance Necklace: Mid resistance to poison and paralysis. ~ Memory Necklace: Increases EXP earned in battle a lot. ~ Enhancer Necklace: Increases effect of healing items (mid). ~ Mind Necklace: Medium resistance to confusion, oblivion and isolation. .--------------------.-----.-----.-------------.-----.-----.-----.-----.-----. | NECKLACE NAME | HP | BP | MAX/MIN ATK | DEF | STR | AGL | WSD | CON | |--------------------|-----|-----|-------------|-----|-----|-----|-----|-----| | Life Necklace | +10 | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Might Necklace | | | +2/+2 | | +2 | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Barrier Necklace | | | | +2 | | | | +2 | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Dash Necklace | | | | | | +2 | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Sorcery Necklace | | | | | | | +2 | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Bravery Necklace | | +10 | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Poisonward Neckl. | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Stunward Necklace | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Muddleward Neckl. | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Blankward Necklace | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Doubtward Necklace | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Thief's Necklace | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Tortured Soul | | | +3/+3 | +3 | +3 | | | +3 | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Peaceful Soul | | | | | | +3 | +3 | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Defender's Neckl. | | | | +3 | | | | +3 | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Bat Necklace | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Strange Soul | | +20 | | | | | +3 | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Helldegard's Thir. | | | -5/-5 | |-5 | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Joyful Soul | +10 | | | +3 | | | | +3 | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Necklace of Snow | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Hell Choker | | | +20/+20 | -10 | +20 | | | -10 | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Hunter's Necklace | | +20 | | | | +3 | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Resistance Necklace| | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Memory Necklace | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Enhancer Necklace | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Tentacle Choker | +30 | -20 | | | | | | | '--------------------'-----'-----'-------------'-----'-----'-----'-----'-----' ------------------------------------------------------------------------------- Armlet Class Accessories ------------------------------------------------------------------------------- ~ Poisonproof Armlet: Provides strong resistance to poison. ~ Muddleproof Armlet: Provides strong resistance to confusion. ~ Doubtproof Armlet: Provides strong resistance to isolation. ~ Gale Armlet: Increases resistance to confusion. ~ Heaven Bracelet: Greatly increases EXP earned in battle. ~ Pirate's Armlet: Increases item drop rate by a lot. ~ Armlet of the Dusk: Restores HP each turn. ~ Goddess's Armlet: Restores HP each turn. ~ Stunproof Armlet: Strong resistance to paralysis. ~ Vampire Armlet: Absports HP depending on damage done (high). ~ Enhancer Armlet: Increases effect of healing items (high). ~ Quickstrike Armlet: Increases chance of preemptive attack. ~ Mind Armlet: High resistance to confusion, oblivion and isolation. ~ Warning Armlet: Decreases chance of being caught off-guard. ~ Resistance Armlet: High resistance to poison and paralysis. ~ Blankproof Armlet: Strong resistance to oblivion. .--------------------.-----.-----.-------------.-----.-----.-----.-----.-----. | ARMLET NAME | HP | BP | MAX/MIN ATK | DEF | STR | AGL | WSD | CON | |--------------------|-----|-----|-------------|-----|-----|-----|-----|-----| | Life Armlet | +20 | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Barrier Armlet | | | | +3 | | | | +3 | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Dash Armlet | | | | | | +3 | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Sorcery Armlet | | | | | | | +3 | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Bravery Armlet | | +20 | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Poisonproof Armlet | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Muddleproof Armlet | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Doubtproof Armlet | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Emmetrinket | -10 | | +5/+5 | | +5 | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Gale Armlet | | | | | | +3 | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Heaven Bracelet | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Might Armlet | | | +3/+3 | | +3 | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Pirate's Armlet | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Armlet of the Dusk | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Goddess's Armlet | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Stunproof Armlet | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Vampire Armlet | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Brute's Armlet | | | +3/+3 | +3 | +3 | | | +3 | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Giant's Armlet | +20 | +20 | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Enhancer Armlet | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Quickstrike Armlet | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Mind Armlet | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Warning Armlet | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Resistance Armlet | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Blankproof Armlet | | | | | | | | | '--------------------'-----'-----'-------------'-----'-----'-----'-----'-----' ------------------------------------------------------------------------------- Amulet Class Accessories ------------------------------------------------------------------------------- ~ Ribbon: Provides slight resistance to all status ailments. ~ Goddess's Diadem: Restores HP each turn. ~ Garland of the Dawn: Restores HP each turn. ~ Ingenuity Crest: Increases resistance to oblivion. ~ SNOB Novice Badge: BP rate up (very low). ~ SNOB Brawler Badge: BP rate up (low). ~ Magical Ribbon: Provides some resistance to all status ailments. ~ Butterfly Ribbon: Strong resistance to all status ailments. ~ SNOB Master Badge: BP rate up (mid). ~ SNOB Champion Bage: BP rate up (high). .--------------------.-----.-----.-------------.-----.-----.-----.-----.-----. | AMULET NAME | HP | BP | MAX/MIN ATK | DEF | STR | AGL | WSD | CON | |--------------------|-----|-----|-------------|-----|-----|-----|-----|-----| | Sorcery Crest | | | | | | | +5 | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Bravery Crest | | +30 | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Ribbon | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Hell Amulet | | | -10/-10 | | -10 | | +20 | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Goddess's Diadem | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Garland of Dawn | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Ingenuity Crest | | | | | | | +3 | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Might Crest | | | +5/+5 | | +5 | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Barrier Crest | | | | +5 | | | | +5 | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | SNOB Novice Badge | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | SNOB Brawler Badge | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Dash Crest | | | | | | +5 | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Life Crest | +30 | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Firewyrm Crest | | | +20/+20 | | +20 | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Seawyrm Crest | | | | +20 | | | | +20 | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Wingwyrm Crest | | | | | | +20 | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Whitewyrm Crest | | | | | | | +20 | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Bluewyrm Crest |+100 | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Magical Ribbon | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Butterfly Ribbon | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Knight's Crest | | | +3/+3 | | +3 | | +3 | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | SNOB Master Badge | | | | | | | | | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | Hell Crest | | | | +20 | | -10 | | +20 | +--------------------+-----+-----+-------------+-----+-----+-----+-----+-----+ | SNOB Champion Bage | | | | | | | | | '--------------------'-----'-----'-------------'-----'-----'-----'-----'-----' =============================================================================== Items [mi07] =============================================================================== ------------------------------------------------------------------------------- Food Items ------------------------------------------------------------------------------- If you're low on health and don't have any healing spells, eat some food! .------------------------.--------------------------------------------------. | FOOD NAME | EFFECT / PURPOSE | |------------------------|--------------------------------------------------| | Mako Berry | Restores a small amount of HP to one ally | +------------------------+--------------------------------------------------+ | Jerky | Restores a small amount of HP to one ally | +------------------------+--------------------------------------------------+ | Tenderloin | Restores a moderate HP amount to one ally | +------------------------+--------------------------------------------------+ | Lau's Lunch | Restores a large amount of HP to one ally | +------------------------+--------------------------------------------------+ | Prime Rib | Restores a large amount of HP to one ally | +------------------------+--------------------------------------------------+ | Glimblewolf Meat | Only Karulakin can bear this meat's smell | '------------------------'--------------------------------------------------' ------------------------------------------------------------------------------- Fruit Items ------------------------------------------------------------------------------- Fruits are different from normal food class items, as they boost your status, instead of restoring. Don't spend fruits on the guest characters, as you won't be able to benefit from their status boosts once they've left the party. .------------------------.--------------------------------------------------. | FRUIT NAME | EFFECT / PURPOSE | |------------------------|--------------------------------------------------| | Fruit of Vitality | Slightly increases one ally's max HP | +------------------------+--------------------------------------------------+ | Fruit of Strength | Slightly increases one ally's Strength | +------------------------+--------------------------------------------------+ | Fruit of Bravery | Slightly increases one ally's max BP | +------------------------+--------------------------------------------------+ | Fruit of Constitution | Slightly increases one ally's Constitution | '------------------------'--------------------------------------------------' ------------------------------------------------------------------------------- Potion Items ------------------------------------------------------------------------------- Potions are either bought at general stores or found by killing monsters and searching through areas for hidden items. Since they're able to break your characters loose from status ailments, you should always carry some with you. .------------------------.--------------------------------------------------. | POTION NAME | EFFECT / PURPOSE | |------------------------|--------------------------------------------------| | Antivenom | Cures one ally's poison | +------------------------+--------------------------------------------------+ | Antiplegic | Cures one ally's paralysis | +------------------------+--------------------------------------------------+ | Recall Juice | Cures one ally's oblivion | +------------------------+--------------------------------------------------+ | Heartglue | Cures one ally's isolation | +------------------------+--------------------------------------------------+ | Tears | Cures all status ailments | +------------------------+--------------------------------------------------+ | Wakewater | Revives one ally. Can also be used to restore HP | +------------------------+--------------------------------------------------+ | Lightwater | Full HP recovery to all allies. | +------------------------+--------------------------------------------------+ | Goddess's Rain | Full recovery to one ally. (HP/BK/K.O./Ailments) | +------------------------+--------------------------------------------------+ | Might Tonic | Temporarily raises one ally's attack | +------------------------+--------------------------------------------------+ | Dash Tonic | Temporarily raises one ally's agility | +------------------------+--------------------------------------------------+ | Wisdom Tonic | Temporarily raises one ally's wisdom | +------------------------+--------------------------------------------------+ | Swig of Sanity | Cures one ally's confusion | +------------------------+--------------------------------------------------+ | Barrier Tonic | Temporarily raises one ally's defense | '------------------------'--------------------------------------------------' ------------------------------------------------------------------------------- Battle Items ------------------------------------------------------------------------------- The battle items class is the home of many smaller item classes, like stones, powder, and battle liquids. They all deal damage or weaken your enemies in another way, just like Bravura Skills. .------------------------.--------------------------------------------------. | BATTLE ITEM NAME | EFFECT / PURPOSE | |------------------------|--------------------------------------------------| | Fire Stone | Deals minor fire damage to one enemy | +------------------------+--------------------------------------------------+ | Water Stone | Deals minor water damage to one enemy | +------------------------+--------------------------------------------------+ | Wind Stone | Deals minor wind damage to one enemy | +------------------------+--------------------------------------------------+ | Lightning Stone | Deals minor lightning damage to one enemy | +------------------------+--------------------------------------------------+ | Throwing Stone | Deals minor non-elemental damage to one enemy | +------------------------+--------------------------------------------------+ | Enzyme | Deals minor damage to all enemies | +------------------------+--------------------------------------------------+ | Solvent | Deals medium damage to all enemies | +------------------------+--------------------------------------------------+ | Corrosive | Deals major damage to all enemies | +------------------------+--------------------------------------------------+ | Smokescreen | Unleashes smoke to aid in escaping battle | +------------------------+--------------------------------------------------+ | Guard Caustic | Temporarily lowers one enemy's defense | +------------------------+--------------------------------------------------+ | Force Caustic | Temporarily lowers one enemy's attack | +------------------------+--------------------------------------------------+ | Speed Caustic | Temporarily lowers one enemy's agility | +------------------------+--------------------------------------------------+ | Mind Caustic | Temporarily lowers one enemy's wisdom | +------------------------+--------------------------------------------------+ | Poison Powder | Inflicts poison on one enemy | +------------------------+--------------------------------------------------+ | Red Powder | Powder harvested from a Zfore | +------------------------+--------------------------------------------------+ | Paralyze Powder | Inflicts paralysis on one enemy | +------------------------+--------------------------------------------------+ | Panic Powder | Inflicts confusion on one enemy | +------------------------+--------------------------------------------------+ | Forget Powder | Inflicts oblivion on one enemy | +------------------------+--------------------------------------------------+ | Panic Powder | Inflicts confusion on one enemy | '------------------------'--------------------------------------------------' ------------------------------------------------------------------------------- Tent Items ------------------------------------------------------------------------------- Items in the tent class can be used to restore your characters HP/MP. The tents can only be used on the world map, and not in towns and dungeons. .------------------------.--------------------------------------------------. | TENT NAME | EFFECT / PURPOSE | |------------------------|--------------------------------------------------| | Sleeping Bag | Party partial recovery (HP/K.O) on the world map | +------------------------+--------------------------------------------------+ | Camping Set | Party full recovery (HP/.K.O) on the world map | +------------------------+--------------------------------------------------+ | Deluxe Camping Set | Party full recovery (HP/BP/K.O.) on world map | '------------------------'--------------------------------------------------' ------------------------------------------------------------------------------- Valuable Stones ------------------------------------------------------------------------------- Valuable Stones are items you'll find hidden in chests and jars, or get after killing certain kinds of monsters. Just like the category name implies, you can sell them to general stores or armories for quite a bit of money. .------------------------.--------------------------------------------------. | STONE NAME | EFFECT / PURPOSE | |------------------------|--------------------------------------------------| | Glistenstone | A shiny stone that sells for a decent price | +------------------------+--------------------------------------------------+ | Gleamstone | A sparkling stone that sells for a high price | +------------------------+--------------------------------------------------+ | Silvervold | A precious metal. Really high selling price | +------------------------+--------------------------------------------------+ | Gildergold | A precious metal that sells for a ridiculous | | | price! | '------------------------'--------------------------------------------------' =============================================================================== Materials [mi08] =============================================================================== Materials can't be consumed in any other way than during accessory crafting. By using certain combinations of Materials and/or other items, you'll be able to produce some great accessories. Refer to the Accessory Crafting Guide section of this document for detailed information and lists regarding Accessory Crafts. ------------------------------------------------------------------------------- Shard Class Materials ------------------------------------------------------------------------------- .------------------------.--------------------------------------------------. | SHARD NAME | DESCRIPTION | |------------------------|--------------------------------------------------| | Fire Shard | A crystal shard pulsing dimly with fire energy | +------------------------+--------------------------------------------------+ | Crystal Fire | A crystal brimming with fire energy | +------------------------+--------------------------------------------------+ | Water Shard | A crystal shard pulsing dimly with water energy | +------------------------+--------------------------------------------------+ | Crystal Water | A crystal brimming with water energy | +------------------------+--------------------------------------------------+ | Wind Shard | A crystal shard pulsing dimly with wind energy | +------------------------+--------------------------------------------------+ | Crystal Wind | A crystal brimming with wind energy | +------------------------+--------------------------------------------------+ | Lightning Shard | A crystal shard pulsing with lightning energy | +------------------------+--------------------------------------------------+ | Crystal Lightning | A crystal brimming with lightnig energy | +------------------------+--------------------------------------------------+ | Metal Shard | A crystal shard pulsing with metallic energy | +------------------------+--------------------------------------------------+ | Crystal Metal | A crystal brimming with metallic energy | +------------------------+--------------------------------------------------+ | Crystal Chaos | A crystal brimming with chaotic energy | +------------------------+--------------------------------------------------+ | Crystal Grace | A crystal brimming with holy energy | +------------------------+--------------------------------------------------+ | Crystal Evil | A crystal brimming with evil energy | +------------------------+--------------------------------------------------+ | Light Shard | A crystal shard pulsing dimly with light energy | +------------------------+--------------------------------------------------+ | Crystal Light | A crystal brimming with light energy | +------------------------+--------------------------------------------------+ | Darkness Shard | A crystal shard pulsing dimly with dark energy | +------------------------+--------------------------------------------------+ | Crystal Darkness | A crystal brimming with dark energy | '------------------------'--------------------------------------------------' ------------------------------------------------------------------------------- Gem Class Materials ------------------------------------------------------------------------------- .------------------------.--------------------------------------------------. | GEM NAME | DESCRIPTION | |------------------------|--------------------------------------------------| | Pretty White Stone | A white gemstone | +------------------------+--------------------------------------------------+ | Pretty Black Stone | A black gemstone | +------------------------+--------------------------------------------------+ | Tangret | A red gemstone | +------------------------+--------------------------------------------------+ | Ametrine | A purple gemstone | +------------------------+--------------------------------------------------+ | Aquamite | A blue gemstone | +------------------------+--------------------------------------------------+ | Shegonite | A clear gemstone | +------------------------+--------------------------------------------------+ | Peridotour | A green gemstone | +------------------------+--------------------------------------------------+ | Toblaz | A yellow gemstone | +------------------------+--------------------------------------------------+ | Onycite | A black gemstone | +------------------------+--------------------------------------------------+ | Spineral | A crimson gemstone | +------------------------+--------------------------------------------------+ | Amethyx | A purple gemstone | +------------------------+--------------------------------------------------+ | Lopis Azuli | A blue gemstone | +------------------------+--------------------------------------------------+ | Zirquoise | A clear gemstone | +------------------------+--------------------------------------------------+ | Tourmand | A green gemstone | +------------------------+--------------------------------------------------+ | Amberyl | A yellow gemstone | +------------------------+--------------------------------------------------+ | Quopal | A white gemstone | +------------------------+--------------------------------------------------+ | Jettite | A black gemstone | +------------------------+--------------------------------------------------+ | Rupee | A red gemstone | +------------------------+--------------------------------------------------+ | Fluoryre | A purple gemstone | +------------------------+--------------------------------------------------+ | Naga Liver | The liver of a crazed Mystinaga | +------------------------+--------------------------------------------------+ | Maiden Tears | Tears of a sorrowful maiden | +------------------------+--------------------------------------------------+ | Luckmagnet | Brings luck to its bearer | '------------------------'--------------------------------------------------' ------------------------------------------------------------------------------- Fang Class Materials ------------------------------------------------------------------------------- .------------------------.--------------------------------------------------. | FANG NAME | DESCRIPTION | |------------------------|--------------------------------------------------| | Screwy Fang | The fang of a gimblewolf | +------------------------+--------------------------------------------------+ | Jagged Fang | The fang of a vile gimblewolf | +------------------------+--------------------------------------------------+ | White Fang | The fang of a white gimblewolf | +------------------------+--------------------------------------------------+ | Large Fang | Large fang of a monster | +------------------------+--------------------------------------------------+ | Zfore Claw | Claw of a Grand Zfore | +------------------------+--------------------------------------------------+ | Great Claw | The large claw of a monster | '------------------------'--------------------------------------------------' ------------------------------------------------------------------------------- Horn Class Materials ------------------------------------------------------------------------------- .------------------------.--------------------------------------------------. | HORN NAME | DESCRIPTION | |------------------------|--------------------------------------------------| | Silky Antenna | The antenna of a Moth | +------------------------+--------------------------------------------------+ | Sharpened Horn | The claw of a lizaraptor | +------------------------+--------------------------------------------------+ | N'Bara Tail | The tail of a N'Bara | +------------------------+--------------------------------------------------+ | Plesiohorn | The horn of a Plesiospear | +------------------------+--------------------------------------------------+ | Hardened Plesiohorn | The horn of a Plesiolance | +------------------------+--------------------------------------------------+ | Metal Spine | Spine of a Metal Snayle | +------------------------+--------------------------------------------------+ | Shagara Bone | Jet-black bone of a Chaos Shagara | +------------------------+--------------------------------------------------+ | Vespid Stinger | The stinger of a vespid | +------------------------+--------------------------------------------------+ | Black Stinger | The stinger of a black vespid | +------------------------+--------------------------------------------------+ | Plesiobone | The backbone of a Plesiobeast | '------------------------'--------------------------------------------------' ------------------------------------------------------------------------------- Hide Class Materials ------------------------------------------------------------------------------- .------------------------.--------------------------------------------------. | HIDE NAME | DESCRIPTION | |------------------------|--------------------------------------------------| | Rabby Pelt | Pelt of a Rabby | +------------------------+--------------------------------------------------+ | Rabby Hide | The hide of a desert rabby | +------------------------+--------------------------------------------------+ | White Rabby Hide | The hide of a snow rabby | +------------------------+--------------------------------------------------+ | Tender Skin | The skin of a grogg monster | +------------------------+--------------------------------------------------+ | Poison Skin | The skin of a Poison Grogg | +------------------------+--------------------------------------------------+ | Crimson Skin | The skin of a crimson grogg | +------------------------+--------------------------------------------------+ | Poison Skin | The skin of a poison grogg | +------------------------+--------------------------------------------------+ | Toughened Skin | The skin of a bullgrogg | +------------------------+--------------------------------------------------+ | Darbaba Pelt | The pelt of a darbaba | +------------------------+--------------------------------------------------+ | Naumanni Pelt | The pelt of a naumanni | +------------------------+--------------------------------------------------+ | Cobweave | Woven from a spider's sticky silk | +------------------------+--------------------------------------------------+ | Poison Cobweave | Fabric woven from a spider's venomous silk | +------------------------+--------------------------------------------------+ | Scarlet Fin | The fin of a Blood Giranha | +------------------------+--------------------------------------------------+ | Mire Molt | The molt of a mire anguis | +------------------------+--------------------------------------------------+ | Cryptic Pelt | Strangely-pattered pelt of a monster | +------------------------+--------------------------------------------------+ | Gleaming Scale | Hard, beautiful scale of a Naga | +------------------------+--------------------------------------------------+ | Sharkroak Fin | Fin of a Sharkroak | +------------------------+--------------------------------------------------+ | Giranha Spleen | A spleen lost by a Giranha when it got angry | '------------------------'--------------------------------------------------' ------------------------------------------------------------------------------- Feather Class Materials ------------------------------------------------------------------------------- .------------------------.--------------------------------------------------. | FEATHER NAME | DESCRIPTION | |------------------------|--------------------------------------------------| | Jet Black Feather | The feather of a Balbylone | +------------------------+--------------------------------------------------+ | Goalfinch Feather | A feather acquired while Birdcatching | +------------------------+--------------------------------------------------+ | Dark Demonwing | Wing of a Vile Gorbioth | '------------------------'--------------------------------------------------' ------------------------------------------------------------------------------- Shell Class Materials ------------------------------------------------------------------------------- .------------------------.--------------------------------------------------. | SHELL NAME | DESCRIPTION | |------------------------|--------------------------------------------------| | Green Snayleshell | The shell of a snayle | +------------------------+--------------------------------------------------+ | Red Snayleshell | The shell of a roll snayle | +------------------------+--------------------------------------------------+ | N'bara shell | The shell of an N'bara | +------------------------+--------------------------------------------------+ | Sturdy Shell | The shell of a testudo | +------------------------+--------------------------------------------------+ | Sturdy Kingshell | The shell of a testudo king | +------------------------+--------------------------------------------------+ | Emmet Carpace | The carpace of an emmet | +------------------------+--------------------------------------------------+ | Heavy-duty Carpace | The carpace of a emmet lord | +------------------------+--------------------------------------------------+ | Hardened Carpace | Carpace of an archemmet | '------------------------'--------------------------------------------------' ------------------------------------------------------------------------------- Pouch Class Materials ------------------------------------------------------------------------------- .------------------------.--------------------------------------------------. | POUCH NAME | DESCRIPTION | |------------------------|--------------------------------------------------| | Tentacle | Tentacle of a monster | +------------------------+--------------------------------------------------+ | Spore Sac | Pouch packed full of spores | +------------------------+--------------------------------------------------+ | Greatspore Sac | A pouch packed full of giant spores | +------------------------+--------------------------------------------------+ | Spellbook Page | Page torn from an enchanted book | '------------------------'--------------------------------------------------' ------------------------------------------------------------------------------- Plant Class Materials ------------------------------------------------------------------------------- .------------------------.--------------------------------------------------. | PLANT NAME | DESCRIPTION | |------------------------|--------------------------------------------------| | Hardened Sap | Calified sap of a treant | +------------------------+--------------------------------------------------+ | Spirit Grass | Grass charged with plant energy | +------------------------+--------------------------------------------------+ | Shriek Weed | A weed that possesses strange power | +------------------------+--------------------------------------------------+ | Blue Petal | A petal from an Alba Nepenthes | +------------------------+--------------------------------------------------+ | Hardened Sap | The calcified sap of a Treant | '------------------------'--------------------------------------------------' ------------------------------------------------------------------------------- Soul Class Materials ------------------------------------------------------------------------------- .------------------------.--------------------------------------------------. | SOUL NAME | DESCRIPTION | |------------------------|--------------------------------------------------| | Firewyrm Soul | Orb containing the soul of a firewyrm | +------------------------+--------------------------------------------------+ | Demon King's Soul | Orb containing the Demon King's soul | +------------------------+--------------------------------------------------+ | Red Animus | Orb containing a demonkin general's tenacity | +------------------------+--------------------------------------------------+ | Captive Soul | An orb made from the sorrowful energy in Vision | +------------------------+--------------------------------------------------+ | Chaotic Soul | An orb dropped by Metatron | '------------------------'--------------------------------------------------' ------------------------------------------------------------------------------- Medal Class Materials ------------------------------------------------------------------------------- .------------------------.--------------------------------------------------. | GRASS NAME | DESCRIPTION | |------------------------|--------------------------------------------------| | Piece of Eight | A medal carried by a perilous pirate | '------------------------'--------------------------------------------------' ------------------------------------------------------------------------------- Ore Class Materials ------------------------------------------------------------------------------- .------------------------.--------------------------------------------------. | ORE NAME | DESCRIPTION | |------------------------|--------------------------------------------------| | Core | Core of a Golem. Emanates strong magic. | +------------------------+--------------------------------------------------+ | Blue Core | The core of an ice golem | +------------------------+--------------------------------------------------+ | Strange Cartilage | Cartilage of an angry Sharkroak | '------------------------'--------------------------------------------------' =============================================================================== Valuables [mi09] =============================================================================== .------------------------.--------------------------------------------------. | VALUABLE NAME | DESCRIPTION | |------------------------|--------------------------------------------------| | Traveler's Mark | A necklace that proves a Traveler's identity | +------------------------+--------------------------------------------------+ | Map of Vision | A map that shows the lay of the land in Vision | +------------------------+--------------------------------------------------+ | Firewyrm Bands | The mark of a true Highlander | +------------------------+--------------------------------------------------+ | Craft Kit | A kit necessary for crafting accessories | +------------------------+--------------------------------------------------+ | Accessory Book | A notebook containing diagrams for accessories | +------------------------+--------------------------------------------------+ | Monster Album | Album with info on encountered monsters | +------------------------+--------------------------------------------------+ | Magical Birdcage | Lets you carry up to 10 birds at once | +------------------------+--------------------------------------------------+ | Mirror of Truth | Acts as a portal between Vision & home | +------------------------+--------------------------------------------------+ | Book of Quests | Keeps track of optional sidequests | +------------------------+--------------------------------------------------+ | Birdcage | Cage that holds up to five birds | +------------------------+--------------------------------------------------+ | Good Luck Charm | A charm worn by Yuno's grandpa on his travels | +------------------------+--------------------------------------------------+ | Net | A plain old net used for Birdcatching | +------------------------+--------------------------------------------------+ | Package | A package received from Phu Phten | +------------------------+--------------------------------------------------+ | Claw Spellrock | An odd rock with the image of a claw | +------------------------+--------------------------------------------------+ | Firewyrm Rings | The mark of a novice Highlander | +------------------------+--------------------------------------------------+ | Choice Honey | Delicious honey made by Gaia Vespids | +------------------------+--------------------------------------------------+ | Luckmagnet | A crystal that brings luck to its bearer | +------------------------+--------------------------------------------------+ | Peculiar Scale | A fish scale with a truly unique shape | +------------------------+--------------------------------------------------+ | Rainbow Baqua | Rare baqua fruit said to cure sick darbabas | +------------------------+--------------------------------------------------+ | Tentacle Spellrock | An odd rock engraved with the image of tentacle | +------------------------+--------------------------------------------------+ | Pot of Luck | A pot of luck belonging to Trison | +------------------------+--------------------------------------------------+ | Liquid Lament | Teardrops that have been specially treated | +------------------------+--------------------------------------------------+ | Scythe Spellrock | An odd rock engraved with the image of a scythe | +------------------------+--------------------------------------------------+ | Sand Passphrase | Used to open the sand door in the desert ruins | +------------------------+--------------------------------------------------+ | Cloud Passphrase | Used to open the cloud door in the desert ruins | +------------------------+--------------------------------------------------+ | Forest Passphrase | Used to open the forest door in the desert ruins | +------------------------+--------------------------------------------------+ | Beefed-Up Birdcage | Lets you carry up to 7 birds at once | +------------------------+--------------------------------------------------+ | Beefed-Up Net | An improved net. Better suited for Birdcatching | +------------------------+--------------------------------------------------+ | Map of the Dark | A map detailing the landscape of The Dark | +------------------------+--------------------------------------------------+ | Demonkin Spellrock | An odd rock engraved with the image of a demonkin| +------------------------+--------------------------------------------------+ | Faerie Net Muramasa | Especially designed for birdcatching. Best net. | +------------------------+--------------------------------------------------+ | Bandit Spellrock | Odd rock engraved with a bandit image | +------------------------+--------------------------------------------------+ | Emmet Spellrock | Odd rock engraved with an emmet image | +------------------------+--------------------------------------------------+ | Wizard Spellrock | Odd rock engraved with a wizard image | +------------------------+--------------------------------------------------+ | Dragon Spellrock | Odd rock engraved with a dragon image | +------------------------+--------------------------------------------------+ | Crystal Bird | A statue found in the crystal sanctuary | +------------------------+--------------------------------------------------+ | Crystal Frog | A statue found in the crystal sanctuary | +------------------------+--------------------------------------------------+ | Goalfinch Passport | Grants access to the secret birdcatching grounds | | | in The Earthrift. | '------------------------'--------------------------------------------------' =============================================================================== Legal Information [en01] =============================================================================== This document is intended for personal, private use only. It is protected by international copyright laws, and may not be reproduced on any website not listed below, or in any printed publication that has not received written permission from me, the author. Breaking these rules can get you into legal trouble. You are free to print the document out on paper, download it to your computer and tell your friends about it. Anything is fine, as long as you don't alter anything, or claim it as your own work. Selling this document for money, or hosting it on your own website is unacceptable. Only a small handful of sites are allowed to host this document. All of them can be found listed below. New permissions will most likely not be handed out. If you're reading this document on any site not listed below, you're dealing with thieves. The ONLY sites that are allowed to host this document are: - GameFAQs.com (latest version can always be found here!) - IGN.com - Supercheats.com - Neoseeker.com - Honestgamers.com ~ This document is copyright © 2007 snkupo =============================================================================== Greetings & Stuff [en02] =============================================================================== You can't write a walkthrough without including a section like this. If your name is listed here, you certainly are a great person. Greetings go out to.. ~ The whole bunch over at the FAQ Contributors General board. Score people! ~ GhostOfLegault, also known as DomZ Ninja, is the person that's designed the PSP ASCII art I'm using in the controls sections in about all of my PSP walkthroughs. In addition to being great at making ASCII stuff, and kindly letting me use it in my walkthroughs, this person is great at making walkthroughs - much better than me. Greetings to you and yours. ~ Nice bands I've been listening to while writing this document are NICOTINE, FAKE?, 10-FEET, Girugamesh, The Cro-Magnons, Turbonegro, Aphasia and thee michelle gun elephant. Writing this guide took lotsa time, so I needed lotsa music. Now and then, at least. ~ Thanks to Carl Chen for noticing that I had forgotten to list the Feather Blades in the weapons section, even though I did put its location in the main walkthrough. ~ croda7 on GameFAQs message boards kindly corrected an error about exactly when the Earthrift dungeon gets unlocked. ~ My friend Dellgloom kindly gave me the descriptions for all Dark Arms. ~ Thanks to Tony Lee for noticing I had listed two monsters twice in the bestiary section of the guide. Fixed. ~ Emperor told me about a spelling error. I had listed the Sanjaya Club as the "Sanyaya Club", and we can't have that, can we? No, we can not. =============================================================================== Contact Me [en03] =============================================================================== If you have suggestions, comments or questions related to my work, please feel free to drop me a quick heads up using one of the methods below. I respond as quickly as possible! And you know what -- I don't bite either! :) E-mail: snkupo@gmail.com FB: http://www.facebook.com/snkupo =============================================================================== Version History [en04] =============================================================================== Version 1.0 - December 05, 2007 ------------------------------- Covers the whole game. Everything I can think of has been covered. If you think there's still room for improvement, please send me a mail :) Version 1.1 - May 21, 2008 -------------------------- Fixed a spelling error. Nothing big. Kinda. --------------------------- PURPLE STONES ARE GREEN ---------------------------