SSSSSSSSSS AAAAAAAA MMMMMMM SSSSSSSSSSSSS AAAAAAAAA MMMMMMMM MMMMM SSSS SSSS AAAAA MMMM MMMMMM SSSSSSSS AAAAAAA MMMMM MMMMMMM SSSSSSSSSSS AAAA AAAA MMMMMM MMMMMMMM SSSSSSSS AAAA AAAA MMM MMMMMM MMMM SSSS SSSS AAAAAAAAAAAAA MMM MMMM MMMM SSSSSSSSSSSSS AAAAAAAAAAAAAAA MMM MMMM SSSSSSSSSSS AAAA AAAA MMM MMMM AAAA &&&&&&&&&& &&&&&&&&&&&& &&& &&&& &&& &&&&& &&&&& &&&&&&&& &&& &&&&&&&& &&& &&&& &&&&&&&&&&&&& &&&&&&&&&&& MMMMMMM AAAAAAAA XXXXXXXX XXXX MMMMMMMM MMMMM AAAAAAAAA XXXXXXXXX XXXX MMMM MMMMMM AAAAA XXXX XXXX MMMMM MMMMMMM AAAAAAA XXXXXXX MMMMMM MMMMMMMM AAAA AAAA XXXXX MMM MMMMMM MMMM AAAA AAAA XXXXXXX MMM MMMM MMMM AAAAAAAAAAAAA XXXX XXXX MMM MMMM AAAAAAAAAAAAAAA XXXX XXXXXXXXX MMM MMMM AAAA AAAA XXXX XXXXXXXX AAAA IN EEEEE PPPP IIIII SSSS OOO DDDD EEEEE 2222 OOO 33333 E P P I S O O D D E 2 O O 3 EEE PPPP I SSS O O D D EEE 222 O O 333 E P I S O O D D E 2 O O 3 EEEEE P IIIII SSSS OOO DDDD EEEEE 22222 OOO 33333 N N IIIII GGG H H TTTTT OOO FFFFF TTTTT H H EEEEE NN N I G H H T O O F T H H E N N N I G GGG HHHHH T O O FFF T HHHHH EEE N NN I G G H H T O O F T H H E N N IIIII GGG H H T OOO F T H H EEEEE RRRR AA V V IIIII N N GGG DDDD EEEEE AA DDDD R R A A V V I NN N G D D E A A D D RRRR AAAA V V I N N N G GGG D D EEE AAAA D D R R A A VVV I N NN G G D D E A A D D R R A A V IIIII N N GGG DDDD EEEEE A A DDDD ************************ Night of the Raving Dead FAQ/Walkthrough For PC Version 1.0 (2/16/08) Written by Brad Russell "TheGum" (email at the bottom) ************************ Version 1.0 - completed game, not sure if anything needs to be added. (2/16/08) ***************** Table Of Contents ***************** 1. A Brief Foreword 2. Walkthrough 3. Author Info / Copyright (Yep, just three sections) ***************************************************************************** * 1. A Brief Foreword * ***************************************************************************** Perhaps the shortest game and guide I've ever played and made. Got an early copy. OOOOO, I'm really climbing the ladder here huh? Cool anyway, and this is one slippery slope I'll take on head first. Good game, and funnier than I expected, especially since I've never played any of the previous ones. I can tell there is a lot of fan service here, but it's easy to get into. If you've got a free afternoon, and don't mind the price, feel free. Now I almost want to play the other episodes, but I don't want to spend a lot of money. This guide was quick to write up and I almost wanted to make a pure FAQ, but a walkthrough was just as easy, if not easier, so I did it as I always do. Some of the puzzles are quite tough, and you may not figure them out if you don't have the hints option turned up to max, Sam & Max. Anyway, maybe I'll see you for the next episode, TheGum. ***************************************************************************** * 2. Walkthrough * ***************************************************************************** I can't stress it enough, even though I don't always say to click on everything, you should. If you do the tutorial, which you should for the jokes alone, just do what it says. If you need a walkthrough for a tutorial, I'm sorry. Night of the Raving Dead Walkthrough Office ------ Be sure to open the closet to see some funny items. Look around and leave when ready. Note the holy water. Straight Street --------------- Zombies to chat with and then enter Sybils. Sybil's ------- Talk with Sybil and Harry. Note the chocolate heart by the moleman and the Soul Mater on the desk. Now go out and enter the diner. Stinky's Diner -------------- Talk with Abe and Stinky. Note the lamp by the jukebox and the goo on the counter. Be sure to check the awesome pictures on the walls around Abe, they are great. Straight Street --------------- Go back onto the street and go to the Pimplecar Garage. Go through the topics and ask for an upgrade to your car. Ask for the antenna. Play the minigame, which requires you to shoot the discs before you line up with the zombie. Do it ten times and then get in your car. If you've asked about the Zombie Factory, you are good to go. The garage guys know where the factory is, in case you didn't ask before. Stuttgart --------- Follow the path and examine the open grave for a brain. Then come back toward the Desoto and look up for a Gargoyle. Select the brain and then click the goyle to lure away the undead. Now go check the door to meet Superball *horse neighing*. Ask him to let you in. Zombie Factory -------------- You now meet Jurgen, the evil nemesis of this game. Talk with him and make sure to ask about Midtown Cowboys, but don't do the challenge just yet. Go to the corners and grab both an Ink Ribbon and a bottle of water; the ribbon is a throwback to Resident Evil, like the Beerstein from the street, but it has no other purpose. Then go look at a coffin in the corner. Now go to the DJ Booth and press all the buttons, then press these ones in this order: death, sepulcher, embrace, and letters. Go into the coffin to end at a dance light, but nothing to do with it. Outside the disco, look by the doors to find cigarettes in the trash can. Then off to the studio. TV Studio --------- Talk around and find the purse on the floor by Bessie. Select the cigarettes and place them in the purse. Then go talk with the director and make TV gold. After the show, go back to the office. Office ------ Select your water and click on the urn by the window to get holy water. Now to the diner. Stinky's Diner -------------- Go ask Stinky about the sunlamp and ask for it. Take it and return to the Zombie Factory. Zombie Factory -------------- Before going in, give Max the holy water, then place it in the trash can so you can enter. *NOTE: You can do the rhyme first and then do the sunlamp.* Go through the coffin and replace the spotlight bulb with yours. Go to the DJ booth and use the fourth button at the bottom to make the light run over him. This will burn him. Now go and challenge Jurgen to throwdown, emo style. But only if Max still has that halo. If not, go back outside and make him drink the water again. Here are the selections to make: Rhyme Challenge Count Cryptwind Deathgrasp Baron Bat-Anguish Von Nightmare We'll knock you out deader than Bela Lugosi Our world is endless torment and sorrow 'Cause all creation ends in death and decay And if you did this earlier, you don't have to go over this again. The result, with the cigarettes, sunlamp, and holy water, will all equal Jurgen running away. Chase him into the fireplace. Jurgen's Lair ------------- Watch the scene and the throwback to Resident Evil again. Stuttgart --------- Talk with Lincoln, the T-virus zombie, and then return go back inside. Zombie Factory -------------- Go toward the fireplace for Flint Paper to appear. Then go back into the lair. Jurgen's Lair ------------- Look at the painting by the stakes near the lift. Notice the words abyss, razors, pain, and parents. Grab a stake if you want. Go toward the monster and grab the Bolt Cutters on the right of the Alchemy Machine. Now go throw the switch to bring the monster to life. Ask him about his lonely life and all the other topics. Then tell him you'll take him to Sybil. But you can't yet, so just take the lift down to the disco. Zombie Factory -------------- Go to the DJ booth and enter the following in this order: abyss, razors, pain, and parents. Take the opened bookcase to claim the brain. Now go outside. Go over to the Desoto and use the bolt cutters on the antenna. Now go to Straight Street. You'll see Jesse James' hand enter Stinky's Diner, so enter. Stinky's Diner -------------- Go to the left of the hand and keep clicking on it until it is in the goo. When it stops going, talk to Stinky to get the hand to move in front of the cover, then click on it again so it jumps into the goo. Now grab it and return to the Lair. Jurgen's Lair ------------- Go to the machine and place the antenna in the power socket. Then go flip the switch. Give the hand, brain, and something as a heart to the monster and talk with him. Then take him to Sybil's. Sybil's ------- Select the first question, then the second, and then the third. As Harry is thinking of an answer to question 3, go click on the chocolate heart. Sad to see him go, but at least you have the heart and now Superball is here *horse neighs*. Grab the heart, speak with the Monster, and return to the lair. Jurgen's Lair ------------- With juice in the batteries, go place the heart in the machine to get a heart of gold. Put that in the monster and go back to Sybil's. Sybil's ------- Ask both questions 1 and 3 again. After the twist, grab the Soul Mater on the desk and return to the lair. Jurgen's Lair ------------- Time for the final showdown! Go over to the Monster and give him the Soul Mater. Then go over to the Soul Sucker, throw the switch, and then get in before it closes. As the Monster, go grab a stake on the wall, and then go finish the epic fight. Then watch the scene, but too bad for the Monster. Oh well, can't wait for episode 4, or episode 204. ***************************************************************************** * 3. Author Info / Copyright * ***************************************************************************** ------- Credits ------- ----- FAQ's ----- ----------- Please contact me if you need any help, if you want to praise me, if you want to talk, or if you want to ask a question. And if you must send a flame, please be nice so that I'll consider it. Also, if you have a cool trick or comment that you want me to add to this guide, good luck, I don't accept just anything. You will have to present it well and I will have to like it a lot. ***Please have 'Sam and Max' in the title.*** My email: lunatic_252000@yahoo.com If I don't respond, don't take it personally, but there is most likely a good reason (lazy, heard it a million times, it's stupid, etc). Usually I'm just way too busy to cover some topics. And asking for a reply does help if you want a reply. Not requesting a reply is my "Get Out of Replying Free" card, unless I want to. ----------- ----------- I have other guides floating around too. They are: Resident Evil 4 Dead Rising Gears of War Lost Planet Crackdown GRAW 2 Rainbow Six Vegas TES IV: Oblivion Shivering Isles Knights of the Nine The Darkness BioShock Halo 3 HL2: Episode One HL2: Episode Two Call of Duty 4 Assassin's Creed Mass Effect Advance Wars: Days of Ruin Perseus Mandate -------------- --------------- I've also been published in GamePro magazine, June 2007. Pretty cool if you ask me, and all because I write these little guides. Also, I am in the October issue as well, which should be out at the time of this guide's release. At least I ain't a one hit wonder. In a nice surprise, I didn't even know I was in the March 2008 issue of GamePro, but I am. Maybe I'll be in more I don't know about... Look to Gamerhelp.com for a slew of other articles written by me in the featured article section. ---------------- ---------------- Here is my list of sites: GameFAQs (main host site) GameSpot GamerHelp IGN OCModShop.com MyGamingHelp gametower.org SuperCheats GamesRadar CheatPlanet CheatCodeCentral (cheatcc.com) GamersTemple (http://www.gamerstemple.com/) gamerevolution.com cheatingdome.com unlimitedgamer.net and more here and there, too many to keep up with and even a few foreign ones too! *NOTE: There are many more with single guides, and then others with a few, and some that I just don't keep track of.* All other sites must ask permission if they want this. All I ask is that the guide be ad-free and in this text format. ------------------- -------------- Here is my website: (just as it's written here) www.thechaosuniverse.com You'll find all my other guides here too and perhaps something else you may like. It's just a small site, so don't expect much. ------------- --------- COPYRIGHT --------- This guide may not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. Copyright 2008 Brad Russell