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    Caliber posted on Feb 17, 2019 11:14:46 AM - Report post
     
    quote:
    originally posted by Trumpster81

    quote:
    originally posted by Caliber

    Trainer is for DX11 version and ONLY for Civ 6 with new DLC installed and enabled.
    Also, best to activate the trainer with F1 only AFTER you are already in the game.

    Directly from the README:

    NOTE
    =====

    This trainer is for Civilization VI with the Gathering Storm Expansion ONLY! It will not work unless you own the Civilization VI Gathering Storm expansion and have it ENABLED in the "Additional Content" menu at the main menu. We NO LONGER support any other versions or expansions of the game, ONLY Civilization VI Gathering Storm will be supported from now on. This also means that if you only own vanilla Civilization VI with no expansions or only own the Rise and Fall expansion, this trainer will not work for you! You MUST own the Civilization VI Gathering Storm expansion and have it enabled!

    This game dynamically loads and unloads and reloads the game .dll while you play, especially if you restart, or are loading or starting a new game. Please note that this means many options will no longer work and will need to be turned off and then turned back on, since the game is reloading the addresses in a new .dll. The best way to use this trainer is to wait until you start your game and are able to move units and click on cities BEFORE you activate the trainer. It's also best to close the trainer and restart the trainer if you restart the game, load a save, or do anything to start a new game or load a new game.

    best,
    Cal

    Is there no way to have it work with DX12? DX11 looks ugly, terrain doesn't look good at all, just smeared.. I have a GTX970, no other modern games have that issue.

    so far now, civ 6 has:

    dx11, dx12
    and then for EACH of those versions, a seperate .dll for
    civ 6 vanilla
    rise and fall
    gathering storm

    for a total of 6 separate games/.dlls, all of which operate differently and have different code. EVERY patch, we have to start over practically, so this is 6 times the work for one stupid title, the way these moronic developers released this. On top of that, they unload and reload the game .dll over and over again, forcing the options to stop working or the trainer needing to be closed and started over occasionally. Why? because, dumb..

    So, in the essence of sanity, and me not retiring the series altogether, we picked DX11 and whatever is the most recent 'version of the game, which is now gathering storm expansion.

    This is how it is going to remain, and will work for the most members' hardware setups.

    Maybe in the next Civ, they won't do this kind of garbage, but if they do then we will continue to update and support along these same logic lines.

    FYI,
    Cal

    Trainer Creator
    www.cheathappens.com