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    Soj277 posted on Dec 18, 2017 3:48:00 AM - Report post
     
    So good-ish news on the GM mode front. I found a way to make it work. But it's really unreliable, and it requires you having an older version of the trainer. Specifically, one that has the GM mode still enabled. I'm using the trainer for 3.0.158.595. So the way I've gotten it to work is
    1. Going up to an NPC; I usually use animals like sheep, chickens, or rats. Ones that nobody will miss
    2. Enable GM Mode - default hotkey End
    3. Possess the NPC and look inside its inventory - default hotkey I
    4. Press the hotkey for GM mode again. It will act as though it was enabled a second time, rather than disabled.
    5. Close out of the inventory and click the button labeled "To Game Master" on the main screen
    6. Possess the NPC once more.
    At this point, the screen will go black, everything will freeze for a moment, and then you will enter GM mode.
    7. After you're done managing weapons and such, just disable GM mode, quicksave, and quickload.
    I've tested this on 2 different computers on each of the new patches of the game, currently patch 3.0.160.xx, and it's worked... somewhat consistently. The only drawback I've found of doing it this way is that if you want to access the inventory of your normal party, and not of the possessed NPC, you have to click End again to temporarily shut off GM mode, press I for inventory, then End again. This will leave the inventory open to your main party and allow you to manage their inventory items. You can't manage their equipped items, so you'll have to unequip anything you want to modify.
    Another solution is to put any equipment you want to manage into the GM character's inventory and then you can manage as you normally would, since GM inventory is still easily accessible.
    Anyway, I hope this helped.

    [Edited by Soj277, 12/18/2017 4:05:30 AM]