i am thinking thats for the multiplayer portion of the game and in that area, i agree, but banning players for cheating in the singleplayer is pointless, cheating in singleplayer doesn't affect anyone else, just the cheater himself.
If Blizzard bans me for cheating in single player, it will just prove that they are idiotic, insane and stupid.
I would hope so, but I don't think Warden will differentiate between singleplayer and multiplayer. That would take extra coding effort on the part of Blizzard, and I don't think they care about 3rd party cheaters that much. And even if it is just used for singleplayer, we are still getting achievements by cheating the system since ingame cheat codes disables achievements but trainers don't.
Once you are connected to battle.net, you are in their multiplayer environment, it's reasonable to assume that everything that happens while you are connected to battle.net is under Warden jurisdiction.
[Edited by yoops, 7/28/2010 2:01:55 PM]
I dont think there Going to go as far as banning any one for using it in single player. But If I Get Banned Ill LET U KNOW
If they cared that much they prob would of put more in to stop trainers like other games. Put Random Checks in at random points. And if it finds anything Crashes the game.
BUT You Can Simply At Login Screen Click On Guest. And Play That way. You Get No ACHIEVEMENTS But your Playing in an OFFLINE mode.
[Edited by SIL3NT-DE4TH, 7/28/2010 2:45:50 PM]
You Can Create your OWN models and put them in the game for custom maps. That can be considered modifying the game. but This is allowed by blizzard
Peoples UI in WOW Modify s the game.
I be leave They put it "No Third Party Software That Can Give You An unfair Advantage" That Another Player Cannot Or Does not have
And in this Case The Only Advantage Is Getting Achievements.
[Edited by SIL3NT-DE4TH, 7/28/2010 2:51:41 PM]
* Updated game trainers and cheats daily
* Get notified when new cheats are added
* Request which games get new trainers
* Priority support with any problem