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Doesn't need Weapons on Collector Ship
  • Send a message to Shepard
    INACTIVE
    Shepard posted on Jun 28, 2010 2:13:07 PM - Report post
     
    After installing update 1.02 it seems like you can't get anyway without choosing a weapon on this ship.
    My editing of Coalesced.ini doesn't help much in this case.

    [SFXGame.SFXPlayerSquadLoadoutData]
    PlayerLoadoutInfo=(ClassName=SFXPawn_PlayerAdept,WeaponClasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_HeavyWeapons))

    This is the only wweapon I need..
    [SFXGameContent_Inventory.SFXHeavyWeapon_MissileLauncher]
    Damage=(X=350,Y=350)
    DamageAI=0.5f
    DamageHench=0.35f
    RateOfFire=(X=800,Y=800)

    It take care of collectors..

    Does any of you have some ideas about this?
    How to get going without take a weapons on this ship.

    Shep
     
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Razax
    ELITE
    Razax posted on Jun 28, 2010 6:51:58 PM - Report post
     
    Is it the first play through with that character, Or you second?
    You can only get a weapon upgrade once on the collectors ship. IE if you are a Soldier and take the Heavy Assault Rifle the first time round you can't take the Heavy Sniper/Shotgun the seconds play through. It will just show Shepperd Picking up a rifle and then cut back to gameplay.
  • Send a message to Shepard
    INACTIVE
    Shepard posted on Jun 28, 2010 9:24:47 PM - Report post
     
    quote:
    originally posted by Razax

    Is it the first play through with that character, Or you second?
    You can only get a weapon upgrade once on the collectors ship. IE if you are a Soldier and take the Heavy Assault Rifle the first time round you can't take the Heavy Sniper/Shotgun the seconds play through. It will just show Shepperd Picking up a rifle and then cut back to gameplay.

    Thanks, you're probably right.
    This is my first play through.

    Shep

     
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