PWizard posted on Apr 23, 2010 6:45:39 AM - Report post
@Narcissus -- If I were you I would personally fire every beta tester and member of your QA department. If your game needs 14 patches in less than 14 days, then someone obviously dropped the ball and the game should never have been released. Obviously you see the damage done to the reputation of your game company? You're releasing multiple patches in one day to fix issues that the previous patch created. Why not fix the bugs, send to QA, fix more bugs, send to QA, etc and THEN release a patch at the end of the week that's actually STABLE? Wouldn't that make more sense than the current schedule of 1-2 patches per day?
Chris O'Rorke (email@example.com)
Co-Founder: Cheat Happens.comFacebook
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Caliber posted on Apr 23, 2010 7:35:38 AM - Report post
thanks for responding in our forums. i will quit with the bashing. i do suppose that it is better that you get the bugs worked out. it's just very curious and i've never seen this much patching in a game so quickly. Glad to hear you don't mind that users modify their games to increase their enjoyment. i wish you the best with your product.
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