METRO 2033 Discussion
Trainer Tools and Resources
And of course, I need to know about how long is the SP campaign!
sp campaign took me 2 days about 6-10 hours if you're slow the performance on my machine is awesome about 40 fps of high with dx11 the animation is smooth WAY BETTER THAN STALKER almost no recoil on guns and everything seems perfect for it for me about 9/10
Evocative paranormal atmosphere
Superb attention to detail
Play it cautious, and the shooting issues dissolve
Negative Notes :
The shooting sucks
May be too unforgiving for some
A few naive design decisions
Pretty Decent Textures
Its post Apoc
Voice acting sucks. Bad.
Can have minor preformance issues
Story is really out there
Alot of minor and a couple of major glitches
Alot of people cant run the game without fixing alot of stuff first.
Overall, I will reserve my "judgement" untill a few days have passed. If they come out with a partch to fix the issues alot of useres are having I might rate it higher, if they dont I would rate them lower.
Also, from what I am hearing, they made thier own engine for this. It really seems like the half life 2 engine, and the UI for weapons seems really familiar as well.
[Edited by Derian Gothsend, 3/17/2010 6:20:52 AM]
Or whatever your Steam route is to the same thing. you can also put in: g_global_god on and fix a bunch of other variables. Just set user.cfg to read only and go to it.
FOV can be adjusted from the bizarre default of 45
Or whatever your Steam route is to the same thing.
you can also put in:
and fix a bunch of other variables. Just set user.cfg to read only and go to it.
from what i can gather from the promos out there...this looks to be a good game although i find post-apocalyptic games very depressing.
* Updated game trainers and cheats daily
* Get notified when new cheats are added
* Request which games get new trainers
* Priority support with any problem