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Our Rome: Total War Trainer is now available and supports STEAM. Our Rome: Total War message board is available to provide feedback on our trainers or cheats.
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process_rq
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    kenweber posted on Feb 13, 2010 2:30:25 PM - Report post
     
    Regarding the Cheats & Hints.

    process_rq does not work.
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    SMehan posted on Feb 13, 2010 8:19:14 PM - Report post
     
    That cheat was removed by the game developers after the second patch, several years ago.
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    TIER 7
    kane1 posted on Feb 15, 2010 9:16:18 AM - Report post
     
    Once you decide on a faction go into the "export_descr_unit" file and change the build time to zero. While your there change the cost and upkeep.
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    Ichirou989 posted on Mar 18, 2010 7:53:57 PM - Report post
     
    Aye, Rome Total War is a snap to mod the data with all the definitions right in the files themselves. Pity that each later game in the series has become progressively harder to mod.
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    TIER 7
    kane1 posted on Mar 19, 2010 6:20:49 PM - Report post
     
    quote:
    originally posted by Ichirou989

    Aye, Rome Total War is a snap to mod the data with all the definitions right in the files themselves. Pity that each later game in the series has become progressively harder to mod.

    Your so right! This game is so easy to change I stopped using the trainer. Another great thing is you can make changes to the game and it will be in effect when you load your saved game. I don't know why the Dev's changed it so that it's harder to make changes to their other great games.

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    blackrainart posted on Apr 10, 2010 12:22:34 AM - Report post
     
    quote:
    originally posted by kane1

    Once you decide on a faction go into the "export_descr_unit" file and change the build time to zero. While your there change the cost and upkeep.

    Which line is the build time?

    stat_cost 2, 860, 320, 90, 130, 860

    Is the first 2 the turns it takes to train the unit?

    [Edited by blackrainart, 4/10/2010 12:25:48 AM]

    Yes. Yes it is the first number. =D

    [Edited by blackrainart, 4/10/2010 2:35:50 AM]

    Hmm is there a file where I can edit the siege engine build turns? I can't seem to find it if there is one.

    [Edited by blackrainart, 4/10/2010 2:54:04 AM]

    "Yes, I will deploy my army entirely at random with a significant chance of insta-death for vital units! NO-ONE WILL DEFEAT ME!"
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    TIER 7
    kane1 posted on Apr 11, 2010 9:16:10 PM - Report post
     
    I never think of using them I always have "Heavy Onagers". That would be cool using a bunch of them. I'll have to look into that. It's been a while since I played RTW. I've been playing NTW.
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    kenweber posted on Apr 15, 2010 12:47:36 PM - Report post
     
    I can't find Rome Total war Barb invasion files! I installed them in a file called gamesPC. Yet there is only a shortcut there!Also, what about add units? create_unit settlement/charactername unit_ID amount exp/armour/weapon
    Can some show me a example of that. I want lot's of good eastren empire unit: like heavy orangers and the best infantry they have.

    [Edited by kenweber, 4/15/2010 2:04:57 PM]
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