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Bioshock 2 crashes...
  • Current rank: 3 Stars. Next Rank at 4000 Posts.
    Send a message to Lord Vader
    EXECUTOR
    Lord Vader posted on Feb 16, 2010 12:03:39 AM - Report post
     
    i seriously doubt its the hardware that causes the problem. i've run plenty of heavy games at high settings and rarely had a crash. more often than not..its the software that's a problem and i think that Bioshock2 is seriously bugged.
    "Do you know the difference between education and experience? Education is when you read the fine print; experience is what you get when you don't"

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    Send a message to LoneWolf
    ELITE
    LoneWolf posted on Feb 16, 2010 10:16:16 AM - Report post
     
    I'm now getting crashes at the part where it tries to log into Windows Live!
  • Send a message to Mauviska
    INACTIVE
    Mauviska posted on Feb 16, 2010 3:53:40 PM - Report post
     
    I have installed the full retail version and live automatically updated it with the latest patch. It runs perfectly good until I use the New Patch trainer. Not sure what it is that is causing the problem but here is what I am running in my system.

    Windows 7 Ultimate
    Version 6.1.7100 Build 7100
    System Type x64-based PC
    Processor , 2833 Mhz, 4 Core(s), 4 Logical Processor(s)
    Phoenix Technologies, LTD ASUS P5N-D ACPI BIOS Revision 0302, 1/11/2008
    SMBIOS Version 2.4
    Installed Physical Memory (RAM) 8.00 GB
    Total Physical Memory 8.00 GB
    Available Physical Memory 5.86 GB
    Total Virtual Memory 16.0 GB
    Available Virtual Memory 13.4 GB
    Page File Space 8.00 GB
    Page File C:\pagefile.sys
    Report Created On 02/16/2010 16:47:20
    System Info DAD-PC
    Display System information(2833 MHz)
    DirectX version: 11.0
    Graphics card information
    GeForce 9800 GX2
    GeForce 9800 GX2
    GeForce 9800 GX2
    GeForce 9800 GX2
    Driver version: 191.07
    Stream processors: 128
    Core clock: 600 MHz
    Shader clock: 1500 MHz
    Memory clock: 1000 MHz (2000 MHz data rate)
    Memory interface: 256-bit
    Total available graphics memory: 4095 MB
    Dedicated video memory: 512 MB
    System video memory: 0 MB
    Shared system memory: 3583 MB
    Video BIOS version: 62.92.39.00.12
    IRQ: 16
    Bus: PCI Express x16 Gen2


    Not sure if I posted the information that would help. Also I am running the creative sb xfi. I will remove it and try again since I had seen someone else with a problem with their card. Ill let you know.

    [Edited by Mauviska, 2/16/2010 3:57:39 PM]
     
  • Send a message to Mauviska
    INACTIVE
    Mauviska posted on Feb 16, 2010 4:22:23 PM - Report post
     
    I was able to pull my card and reactivate the internal audio. The game did play with the trainer active. Looks like for me it was the Creative SB XFI. I hope everyone else is able to fix their crashed. Thank you to the person who mentioned his issues otherwise I may have never figured it out.

     
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    Send a message to w2sjw
    ELITE
    w2sjw posted on Feb 16, 2010 6:27:57 PM - Report post
     
    Happy to have helped shed some light. Borderlands still managed to crash at blowing up the blockade at the entrance to Skag Gully (as it always did), but Bioshock 2 & MW2 are working just peachy, and that is where my current focus is...
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    ELITE
    w2sjw posted on Feb 18, 2010 2:28:21 PM - Report post
     
    Crap, crap, crap! It's still doing it (so I put my X-Fi back in). The only thing I can possibly think of is that I use CL4 memory that requires me to set the timing in my BIOS manually & raise the DRAM voltage to have it run properly at the CL4 level.

    Maybe I should reset the memory to the default values stored in the SPD... 🤔
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    Send a message to PandaTech
    ELITE
    PandaTech posted on Feb 19, 2010 1:12:49 PM - Report post
     
    Bishock 2 randomly crashes for me also. Just crashes to dekstop and gives me a program error message. I have the patched retail version of the game. Also using the latest trainer with the game.

    Could it be, because of GFWL is incorporated into the game?

    [Edited by PandaTech, 2/19/2010 1:14:34 PM]

    [Edited by PandaTech, 2/19/2010 1:17:20 PM]
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