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Weapons!
 
XWolf  posted on Nov 13, 2009 11:35:34 PM - Report post

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quote:
originally posted by zyphoid

blmodding.wikidot.com/weapons

thought i would post this since it lists exactly what each part does, and what bonus , prefix and suffix does speficically


[Edited by zyphoid, 11/11/2009 4:56:58 AM]

Sorta helps. Though by looking at the actual borderlands wiki I figured out most of the info they've got. Plus they don't have that much considering how many parts there are. I just compare what's in the borderlands wiki to the contents of the .int files and that's how I make my weapons. Nice link though.

 
knightpress  posted on Nov 14, 2009 12:03:43 AM - Report post

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Indeed, I definitely like the unified resource of it, however a lot of the details and explanations of "what this actually is" are left out, which until you've actually used the part/acc/pre/title/etc before and possibly in concert with other parts can readily wind up in confusion and head scratching.

As the site is updated it will hopefully fill in all the blanks for those learning, and as a reference for those teaching.

 
Killa_B  posted on Nov 14, 2009 6:30:19 PM - Report post

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as we speak about weapons here: did anyone combine the "The Dove"-barrel together with the "Hyperion Invader"-sight?

when zoomed in, the sight shoots the whole magazine in a single burst.
the dove barrel gives infinite ammo.
ever had a full auto mode on your weapon, that you could only stop by zooming out? =)


barrel: gd_weap_repeater_pistol.UniqueParts.TheDove_barrel4
sight: gd_weap_repeater_pistol.Sight.sight5_Hyperion_Invader

have fun! =)

 
zyphoid  posted on Nov 14, 2009 8:56:00 PM - Report post

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ohh good idea, as long as you could control the recoil that would be sweet, and there are always ways to do that
 
knightpress  posted on Nov 16, 2009 4:03:46 PM - Report post

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quote:
originally posted by Killa_B

as we speak about weapons here: did anyone combine the "The Dove"-barrel together with the "Hyperion Invader"-sight?

when zoomed in, the sight shoots the whole magazine in a single burst.
the dove barrel gives infinite ammo.
ever had a full auto mode on your weapon, that you could only stop by zooming out? =)


barrel: gd_weap_repeater_pistol.UniqueParts.TheDove_barrel4
sight: gd_weap_repeater_pistol.Sight.sight5_Hyperion_Invader

have fun! =)

Click backwards some for the "Fire Hose", not only did I long since do that, it will fire whether you've got it zoomed to scope or not...

It's great fun and preposterously unbalanced

 
7ru7h  posted on Nov 18, 2009 9:14:45 AM - Report post

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quote:
originally posted by Killa_B

as we speak about weapons here: did anyone combine the "The Dove"-barrel together with the "Hyperion Invader"-sight?

when zoomed in, the sight shoots the whole magazine in a single burst.
the dove barrel gives infinite ammo.
ever had a full auto mode on your weapon, that you could only stop by zooming out? =)


barrel: gd_weap_repeater_pistol.UniqueParts.TheDove_barrel4
sight: gd_weap_repeater_pistol.Sight.sight5_Hyperion_Invader

have fun! =)

Just so you know, that combo is actually undoable on the Dove weapon, will have to try on a regular repeater...

Edit: Actually, the gun does seem to have a fixed 'clip', since my gun (25 clip normally) would fire about a hundred rounds before it stopped shooting. But at least you can just hit fire again to shoot off another hundred...

[Edited by 7ru7h, 11/18/2009 5:11:02 PM]

 
jazvic  posted on Nov 18, 2009 5:26:24 PM - Report post

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i use the save editor but now the support machine gun don´t work.

and i only change the weapons with the save editor.

cchheerrss!!

 
Hokibukisa  posted on Nov 18, 2009 10:06:14 PM - Report post

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If anyone finds x4 sniper rifles be sure to post their information!

The x4 fire sniper rifle only requires an 'Accessory' to be specified, which means you can use your prefix and titles for other special bonuses, and the sniper rifle version causes elemental damage every shot and increases rate of fire.

x4 fire sniper rifle Accessory: gd_weap_sniper_rifle.acc.acc2_Maliwan_Volcano_Incendiary

I paired this up with gd_weap_combat_rifle.Prefix.Prefix_Damage1_Punishing prefix and gd_weap_combat_rifle.Title.Title_Damage2_Stomper title and ended up with a super-high damage x4 fire machinegun.

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