Order of War Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Order of War Trainer is now available and supports STEAM. Our Order of War message board is available to provide feedback on our trainers or cheats.
Order of War Trainer
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Order of War Trainer
  • Tier 7
    Send a message to PWizard
    TIER 7
    PWizard posted on Sep 19, 2009 10:22:56 PM - Report post
     
    new version uploaded
    Chris O'Rorke (chris@cheathappens.com)
    Owner: Cheat Happens.com
    Dingo WebWorks, LLC
    One Bad-Ass MF
    ------------------
    Visit AidaSkins.com for the best AIDA64 custom skins around.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to DarkSides
    ELITE
    DarkSides posted on Sep 20, 2009 12:12:37 AM - Report post
     
    STEAM VERSION (DX10)
    have played 4 missions of the campaign with the new trainer and it works fine with cheathappens quality



    [Edited by DarkSides, 9/20/2009 12:13:05 AM]
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to PeTTs0n
    SAGE
    PeTTs0n posted on Sep 20, 2009 4:52:53 AM - Report post
     
    The crashing issues have been resolved - great and fast work!

    Although there is an issue with option number one (Army invulnerability) - it makes entities that shouldn't be invulnerable invulnerable. Such as transports, for example - when used they're supposed to disappear off the map, now the entities stay although they're not graphically present. (Enemies still try to fire on these non-existant units though.)

    It's even more apparent in the campaign, where the game remove some units after certain progresses in a mission - however these units stay, albeit invisible.

    I'm not saying it's easy or even possible to fix - but as it is now the option is far from as useful as it could be, and it creates several problems (such as not knowing which of your units in the command interface are actually on the field, or enemies stopping to fire on your non-existant units, out of range of your own units - and so forth).

    Hope there's a way to solve the issue, good work anyhow
    "He who controls the past commands the future. He who commands the future conquers the past." - Kane
  • Tier 7
    Send a message to sss_mmm_2002
    TIER 7
    sss_mmm_2002 posted on Sep 20, 2009 10:37:14 AM - Report post
     
    PWizard , Caliber thank you very much.
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to Fidai
    ELITE
    Fidai posted on Sep 20, 2009 1:56:26 PM - Report post
     
    Big THX u guys rock.
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to Iwo-Jima
    ELITE
    Iwo-Jima posted on Sep 21, 2009 12:37:15 PM - Report post
     
    thank you
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to cptblackgb
    ELITE
    cptblackgb posted on Sep 21, 2009 8:59:41 PM - Report post
     
    Many many thanks CH team.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Daffchilly
    ELITE
    Daffchilly posted on Sep 22, 2009 11:51:31 PM - Report post
     
    Thanks alot guys, good work!
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