Need for Speed: Shift Discussion
Ya great first of all everyone got their own choices and GRID is mine i heard everyone saying GRID is kinda ultra realistic and all those stuffs I think majority is at the wrong contray and you at the right one
By the way your so very self saying you hate adding vinyls so vinyls sucks you hate GRID so GRID is the same as every other racing games.
By the way you have to find someone who matches your likes, sorry but that would be better i believe
and yes in my opinion it doesnt worth a penny . it basicaly the same asd grid but abit more details to graphics..
( at start of the race and then when you going thrue every lap it laggy so for example you get 95 fps so when you passing the line it drops down to 20-13 especially if you crash into someone or cars in front of you make a mess..
so for all you nfs lovers nfs is ok game but id stick with GRID
You either like this, or you don't.
If you made the choice to buy it and don't like it, live with it.
If you made the choice to NOT buy it because you don't like it, I fail to see why in the first place are you lurking in the NFS:S page and looking for people to argue with.
Just move on, won't you?
Lol. Get yourself a decent PC and dont mope around here
I've never experienced any problems so far. NFSPS lags every 5-10 seconds without any reason. Shift doesn't.
Now thats nice from you too to support my theory of realism: if you can't play a game without steering wheel, then it just has to be realistic. If you can play it perfectly with keys, then its basically crap since this can't be realistic.
Pro Street lags so i bet u gotta get a decent PC befor suggesting one for others dude.
Yes it does lag.
Q9550 @3.5Ghz, 8 Gig Ram and a 285GTX should be decent enough if they can run anything else just fine.
But you could try googling a little more about the NFS Lags before posting crap.
This is a well known problem in NFSPS. Probably not by everyone since a friend of mine with a way worse system can run it without problems, whilst none of my computers can.
Tried on a Laptop with 7900GS, C2D 2.0 and 3 Gig Ram too. Does indeed lag. Its not a constant frame loss its running 10 seconds very smooth then suddenly stops for like half a second and then runs again smooth für 10-20 seconds. It doesn't matter which track or how much the graphics are cranked up.
[Edited by SecondLife, 9/20/2009 4:07:48 PM]
Realism? In Shift?
Now you gotta be kidding me - cars that (for some god awful reason) bounce randomly up and down, even when going straight? (I can understand bouncing on rough surfaces, when going sideways, as the resistance gets pretty extreme in such a situation - but going straight on a paved road?)
Basically only Test Drive Unlimited's physics engine is worse - and that's TDU's only major drawback.
Cars which are lighter than in GRID? You can basically drive UNDERNEATH one with little to no effort. Cars that should weigh around 1-2 metric tonnes!?
A corner mastering system that can be described very fitting using the word: unfinished. There's no conformity to it at all, it's sensitivity is so varying you could basically drive anywhere in some curves and still get mastery, whereas you'd have to hold a blazing speed at the exactly "correct" (which is sometimes pretty lousy) inch wide line.
AI which is so retarded that races and time attacks are ridiculously easy, while Car Battles get devilishly hard, even on easy difficulty?
Totally impossible to play on a keyboard (YES, GRID was possible to play with KB - completed it on one with no problems at all) - just forget Drifting and the others will be severly difficult.
Driving "aids" that rarely help but more oftenly totally screw up your current driving environment? It's not rare to see the car overcompensate in one direction (the direction you definitely don't want to go in - out in the sandpit for example) and when you try to steer back onto the track the car just works against you. All too often.
Bottom line: 3-4/10, tops.
GRID's running circles around Shift, and EA has yet shown the gaming world a total letdown of a game. Aiming at serious driving game enthusiast (while failing miserably to appease them), and at the same time scaring away the old arcade style fans is a recipe for failure. Good job, EA.
For the record no1: It's called a GTX285.
For the record no2: The above is criticism, which is useful. That's a whole lotta different from bashing.
For the record no3: Shift cars feel like plastic go-carts (no weight and crazy bouncing all the time), whereas GRID's feel like some real cars (sluggish, heavy and powerful - although yes, a little too much aids sometimes - but try turning them down and you'll get far closer to real driving than NFS ever has and probably ever will). (Go out on a track and compare driving a kart to driving a real car, and you'll see.)
For the record no4: Yes, GTR (+the sequels), LFS and Richard Burns Rally has more realism in most cases than both the aforementioned games, but GRID is still far superior to NFS:S.
[Edited by PeTTs0n, 9/20/2009 5:27:05 PM]
I have played it on PC as well as on Xbox 360 I din't see any damn lag.
And GRID is lame SHIFT is great?As i said first Shift got some rep
behind it and thats EA>NFS>SHIFT
And GRID doesn't but still i hear is GRID owns SHIFT on cheathappens,IGN,Gamespot etc.
Let me make it clear GRID's freaking tough and now I believe your a NOOB.
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