Company of Heroes: Tales of Valor Discussion
Trainer Tools and Resources
[Edited by avenger105, 9/11/2009 3:59:26 PM]
ToV wasn't even close to it's previous titles storyline and campgs.
Units which added was so little in numbers that by Modding i had two times more in my spawn lists.
it was more of additional pack than whole one title.
[Edited by avenger105, 9/12/2009 5:28:33 PM]
You know since a new army could be so huge in scale for a third title of a game i was looking for much more new units and def. new and firm story. For example the Tiger Campg. was fun and interesting but it's too short. downright when you're about to get use to the fun and controlling your tank with lot's of abilities your game ends and you see there's only three episodes that even one of them you're on foot!
And in the other hand at Trun you see a bit eccentric difficulty, the overwhelming of allied forces keeps you busy then annoyed, i mean the balance is lost!
The only Campg. that i think is a bit more understandable is the Causeway. While you playing since each level has multiple cut-scenes that's like a new campg.i think this episode is firm and three level although short for Ranger lovers but more satisfying than kraut lovers!
its not just the gfx..the whole game was one huge let-down. compared to the previous 2 titles...this was bad. barely 2 hours of gameplay. there was no campaign...it was total waste of time.
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