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Sword of the Stars: Argos Naval Yard Trainer
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Serious side effect by Trainer for 1.7.1
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to bsaksida
    SAGE
    bsaksida posted on Aug 10, 2009 5:52:44 AM - Report post
     
    I Have impulse version and trainer works. I have costumized to work with numpad keys.

    However i have come with a few problem by trainer

    Option 1: (Billions) No problem
    Option 2: (High Population). If my fleet land on a planet controled by other (Computer) players, it will efect them also. Best to turn this option off if you don't need. If you need activade when you are sure that your fleet won't land in next turn to unknown planet. Civilian part doesn't change
    Option 3: (High Resources). Simular as Option 2
    Option 4: (1 Turn Infrastructure). It doesn't affect only infastructure. I have seen that it also takes effect Terraforming and research.

    For research, it is easy to notice, when you start your research with 4 turns to complete, and then you end your turn and for some reason the technician imidleatly finish and most of other research are 1 or 2 turns to complete, while normaly it woud take 13 turns.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to hatchets
    SAGE
    hatchets posted on Feb 02, 2010 10:35:39 AM - Report post
     
    quote:
    originally posted by bsaksida

    I Have impulse version and trainer works. I have costumized to work with numpad keys.

    However i have come with a few problem by trainer

    Option 1: (Billions) No problem
    Option 2: (High Population). If my fleet land on a planet controled by other (Computer) players, it will efect them also. Best to turn this option off if you don't need. If you need activade when you are sure that your fleet won't land in next turn to unknown planet. Civilian part doesn't change
    Option 3: (High Resources). Simular as Option 2
    Option 4: (1 Turn Infrastructure). It doesn't affect only infastructure. I have seen that it also takes effect Terraforming and research.

    For research, it is easy to notice, when you start your research with 4 turns to complete, and then you end your turn and for some reason the technician imidleatly finish and most of other research are 1 or 2 turns to complete, while normaly it woud take 13 turns.

    i hope they fix this, id hate to have a game thats unwinable due to a slip up, anychance this can get fixed?

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    Send a message to TENGILL
    ELITE
    TENGILL posted on Feb 23, 2010 8:07:01 AM - Report post
     
    Based on the time to OP was made and now... i dont think so
    A motivated soldier, will cover the grenade with his or her body.
    There by saving the life of his or her fellow soldiers.

    A unmotivated solder, will cover the grenade with one of his or her fellow soldier.
    Thereby saving his or her own life.

    So at all times keep your soldiers motivated.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to mmo4life
    ELITE
    mmo4life posted on Sep 24, 2010 3:42:53 PM - Report post
     
    ive noticed for the trainer for 1.71 has some similar issues, actually makes for interersting combat i think though lol, i now have combat involving whole armadas of ships on both sides, makes it even funner imo.
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