Pro Cycling Manager - Tour de France 2009 Discussion
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I have tried it in both a single race and career mode but its not working. But maybe i'm doing some thing wrong.
1) started trainer
2) started Game
3) hit F1 at main menu
4) started a new career
5) hit numpad 2 at the team management
and did not work later in a race
i redid steps 1-4 and for step 5 i waited till the 3d race was started and then hit 2 and still i team ran out of energy.
ok after further review it turns out that the first race is a Time trial and as other posts have stated the trainer does not work in Time trials but does work in normal races even with the steam version sorry for any confusion this may cause. and yes it would be nice if the trainer worked for Time trials.
[Edited by Phlons, 7/31/2009 3:27:10 PM]
the only way is to attack one after another; but that's not fun... is just simply click-and-click method :-/
Cash is handled as a 4 byte float value. When using memory trainers like Art Money, you'll find the values faster if you specify this in the scanning filters. Also, this only seems to work if you play the game with the cash in euros, not dollars, not sure why, I'm guessing that the game does an in-game conversion to dollars from euros that trainers like Art Money can't find.
Money shouldn't be a problem if your team is winning races, especially the main events like TDF, Vuelta e Espana, and the Giro di Italia, which is plenty easy with the stamina trainer activated. If you're running a team that lacks the minimum riders for scoring (five finishing riders is the minimum, I believe) an event, then you will be coming up a little tight on cash earnings, since the rewards for team finishes are generally larger by far than what an individual finish pays. It's real easy to be losing money depending on how expensive your rider salaries are, as well as your team staff if your team isn't winning races as a team.
Hope that helps.
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