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Whole squad god mode?
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    Fubar69 posted on Jul 20, 2009 6:05:32 AM - Report post
     
    quote:
    originally posted by Tpek

    It would seem there is no longer a need to unpack and repack the XEH file, just head over to :
    www.armaholic.com/page.php?id=6231

    And get the mod and install it (but only after making sure you don't have the XEH already installed).

    As for the campaign, I tried using the Lost Key 2 God mode cheat in the scenarios and it still didn't work, even after the change, so I'm not sure it's really worth to do it. (You can always go to the debug console by hitting ESC and then ENTER, and there in the bottom line typing "player allowDamage false" and hitting the 'exec' button to the right, in order to get God Mode for the currently selected player.)

    As for unpacking and repacking, look at this tool:
    www.armaholic.com/page.php?id=1434

    It is capable of both unpacking and repacking PBOs.

    Thanks Tpek,

    Hey I just encountered a weird thing here.
    I'm at the mission Delaying the Bear, and as the Team Leader when I drop my M4 Holo to try to swap with my other team members the Lost Key 2 icon appears!... So now without doing any other repacking other than the basic Extended Handler I have Lost Key 2 in campaign mode...
    If i knew how to take a screen print I'd show you..

    Could you confirm for me that this works for you in the campaign too?

    again the steps are:

    1) Install the Lost Key 2 as per Armaholic instructions
    2) As Cooper (team leader) drop your M4 in gear
    3) Roll mouse to see if icon for Lost Key appears
    4) If not select M9 silenced and try again.

    I've also activated the 'player allowdamage false' and

    player addEventHandler ["fired",{(_this select 0) setvehicleammo 1}];player addeventhandler ["hit", {_this select 0 setdamage 0}];player addeventhandler ["dammaged", {_this select 0 setdamage 0}];player SetCaptive True

    Let me know if you can replicate it and not just my fluke.

    I've noticed the performance of the game runs more stable as well with higher FPS?? what on earth is going on?

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    Fubar69 posted on Jul 20, 2009 6:05:32 AM - Report post
     


    [Edited by Fubar69, 7/20/2009 6:06:20 AM]
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    Fubar69 posted on Jul 20, 2009 6:05:40 AM - Report post
     
    Sorry for the multiple postings... problem with my connection

    [Edited by Fubar69, 7/20/2009 6:06:59 AM]
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    Tpek posted on Jul 20, 2009 8:13:08 AM - Report post
     
    I haven't tried the campaign mode myself yet, only the scenarios so far.

    However the Lost Key menu always appears, but the God-Mod cheat just won't always work, it will say it works but it won't without some more effort into it. Other options (like infinite ammo, and the like) do sometimes work (but requesting artillery or vehicles for an example do not).
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    pekka73 posted on Jul 30, 2009 6:21:25 AM - Report post
     
    well i can´t get the whole squad invincible hopefully some kind of mod can achivie that in the future.
    anyways does anyone know how to benchmark ARMA II like arma had it´s armamark or so but does ARMA II have that??
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    SMehan posted on Jul 30, 2009 10:28:31 AM - Report post
     
    Try this Link.
    Don't know about benchmarks, but this with show Frames Per Second.
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    Tpek posted on Aug 14, 2009 6:54:27 AM - Report post
     
    I think the latest patch may have done something to the interaction of the Debug Console and Lost Key mods with the game.

    First I tried in the campaign to use the "player allowDamage false" command, it was working for a while, but then stopped working (I think it resets whenever a cut-scene appears).

    As for the Lost Key, when I tried calling in artillery, rather than simply not working, or having an artillery strike, I simply die (even if using the no-damage cheat).
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