ArmA 2 Discussion
Trainer Tools and Resources
The mission I suspect most people want to be able to have the money cheat is called "Dogs of war" and the mission goes on for about 6+ hours at least.
p.s sorry about the slow reply, I went sleep after my last post and had a ton of things to do
And the point about the flak jacket is quite strange, as we did test that quite a lot to achieve protection from explosions and (seemingly) all bullet-damage. Can you give details on what level you were on etc? Thanks.
[Edited by PhoenixCH, 7/9/2009 9:57:26 AM]
I have to use the player allowDamage false
command to get full god mode
Another thing I noticed is there seems to be two counters running, the bottom one is the one trained in the scenario mission but the other number which is above it in the construction menu seems to affect how much you can spend on structures, while the other one affects what you can spend on units.
Will there also be an option for money in construction aswell as weapons?
[Edited by Slimmey, 7/10/2009 1:23:35 AM]
Only thing that I can think of is maybe its becasue I have the steam version.
All the other trainer options work too so I know the trainer is working.
P.S. medic8 you got any more of those commands? Havent come across that one before. [Edited by Roadsweeper, 7/10/2009 6:44:34 AM]
Got it to work, although not sure how, carried on with badlands, got the HQ to arrive went to it went into the fisrt menu (base in this case), and heres what I did differently this time, I went in, pressed NUM9 and exited immeadaitely before I heard the "deactivated", I already had cash from kills etc, and hey presto went back in again, and I had S-900008. Not sure if exiting menus makes a diff... Will try next mission.
Be cool if it worked on the $ amount too
[Edited by Roadsweeper, 7/10/2009 6:44:34 AM]
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