Street Fighter IV Discussion
This workaround should solve the problem, shouldn't it?
Shutting the actual trainer itself down won't remedy the problem, as it's the code that is getting detected, NOT the trainer itself. Which is why Cal suggested you use option 6 to disable the hacks to revert the memory back to normal.
Wouldn't it be possible for the trainer to auto disable the code at the end of the match and enable it when the successive match starts?
Not really. A way would need to be found to see if the current match was running or not, and then take action based on that. Equalling more injected code. Is it such a problem to press option 6 or something?
About the "running match" problem aren't there thousands of memory addresses that change when a match starts and ends?
I really hate Microsoft from now on. They ruined my gaming experice and they are promising us better gaming experience.
I also blame these gaming companies who adopt this anti-cheating measure. I bought this game and the Trainer works great, but I am really furious over this frequent toggling of options in this short matches.
And no one can make better XLIVE trainers than you Cal, respect for that - .
I have the legal version with live online i still crash with the trainer, i know its the trainer because i have played 4 hours with another trainer without a single crash.
I hope you guys can fix it.
[Edited by sauced, 7/16/2009 4:07:32 PM]
* Updated game trainers and cheats daily
* Get notified when new cheats are added
* Request which games get new trainers
* Priority support with any problem
• Unlimited Health
• Fill Revenge Bar
+ 3 more options
• 1152 x 600
• 1280 x 960
• 1280 x 1024
• 1600 x 1200
• 1920 x 1200