The Last Remnant Discussion
Trainer Tools and Resources
I'm still wonder, when i add new skill in CE, is the game identfy the new skill exp as i add (let say i add knee split 3 in CE) or it'll identfy as knee split 1 so when i lv up it'll change to knee split 2 and not knee split 4.
i guess i need to find the exp skill address. (i'm still unsure bout the exp skill system due to there're migthy, peerless and other type of skills)
Woah...there's so many question for me....
Edit - (@kazuki) i was looking at your hex thing again and i think i know what tha 08 is. Is it the number you need to use for special arts, oh and how does your go in order in a sence(all 01's then 02's them 03's etc)
[Edited by cheater93, 4/8/2009 4:36:15 AM]
Edit - i was fiddleing with my hex forget my 08 question above
[Edited by cheater93, 4/8/2009 4:42:53 AM]
That's true that all weapon/unique arts have the 08 but it's only a coincidence.
The last items arts also have the 08 and some monster arts as well.
The game won't crash is you use Lugh's Revenge, just try it.
Strangely, it even has a kinematic with Rush... which is strange as Rush isn't supposed to ever have this art...
I haven't tried but i think you can add all combats/mystic/item/weapon/unique arts... on my screen, there are already all combats/mystic/items arts and about 4-5 weapon/unique arts + 1 monster arts.
There are still many FF left... certainly enough for all weapon/unique arts i haven't added yet.
To stop arts leveling down, will it be okey for me to freeze the address/addresses or does last remnant have the dynamic thingy that changes the addresses or what ever it does
[Edited by cheater93, 4/8/2009 5:06:17 AM]
[Edited by cheater93, 4/8/2009 5:06:53 AM]
But you will have to look for addresses and freeze them every time you start the game.
Okey, Do you know what the 2 byte value is for the hidden arcana
" Crimson Flare "
oh and do you know what orer the arts go in i.e do they go combat, mystic, item, special and then enemy
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