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How to increase spell choosing points?
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    Zedya posted on Mar 13, 2009 9:14:54 AM - Report post
     
    Greetings, and a question.
    I've been tinkering with the classes.2da for a while now, but can't get it right. How to increase those spell choosing points to get all of the available spells on level up? I have tried the givespell code, but it doesn't work for the player character. I know Gideon25 on another topic claimed he could do just what i've been trying to do. If he or anyone else could light the subject for me, i would be grateful.
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    sanctionedforce posted on Mar 22, 2009 11:36:56 AM - Report post
     
    In my experience, toggling the AllSpellsKnown field from 0 to 1 in classes.2da for your class will instantly give you access to all of the spells in your class at your level.
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    Agravier posted on Mar 23, 2009 10:48:55 AM - Report post
     
    what program are you useing to edit it?
    Master
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    sanctionedforce posted on Mar 24, 2009 6:48:26 PM - Report post
     
    I used the 2DA file editor built-in to the Toolset.
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    Zedya posted on May 17, 2009 6:38:14 AM - Report post
     
    thanks, i'll try that out.
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    NocturnX posted on Jun 13, 2009 4:53:13 PM - Report post
     
    I've been trying to do the samething, but via another method. I'm not sure if any of you have heard of a software called CoSMOS, but I've been trying to use that to get all the spells since all the new trainers don't add spell points for some odd reason. I don't know... maybe the lastest patches make it impossible. Anyway, I got CoSMOS to lock the spell points at 1 so I could keep picking spells and it looked like it was working. Everytime I picked a spell from the available spells list it would move over to the next column for picked spells, but when I clicked finish, there by leaving the level up screen, the spells didn't stay. If anyone knows the right hexidecimal code(s) to get extra spells, please tell what they are. But I really wish CheatHappens would just release an updated trainer that would let you add spell points and get all the spells that way.
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    NocturnX posted on Jun 13, 2009 6:28:36 PM - Report post
     
    OMG! In my previous post I posed the question in a round about way; Why did CH stop including the spell points option on their NWN2 trainers and even I suggest the theory that maybe the latest patches made it impossible, but I just read one of the older posts, infact it was Agravier who posted it. He asked the excellent question as to why CH no longer has the spell points option on their the latest trainers. PWizard's answer quite frankly angered me. (to put it mildly, so I don't get banned) It seemed like a weak reason/excuse. PWizard wrote and I quote "The game patches too often to continuously re-search these options.” Hopefully this doesn't mean that CH is going to start slacking off and getting lazy. I've always loved CH because they've been such a reliable source of great trainers. I hope they don't start disappointing me with a negative trend. Come on CH, don't let your paying customers down. Step up to the plate. Please, make your next NWN2 trainer with the spell points option. At the very least one more time.
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