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Trainer for 1.10/1.12?
Tannicus  posted on Dec 28, 2008 1:57:14 PM - Report post

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All three trainers do not work on the latest version of Project Aftermath. Impulse (alias Totalgaming.net) has a version with 1.10, which did the following to Project Aftermath:

Impulse version history for Project Aftermath
Version 1.10
+ All new Challenge Mode: 20 challenges full of heart-stopping action, designed to test your skills to the limit.
+ All new Tactical Deployment System: create turrets, deploy grunt-hunting drones, call for backup, request equipment changes mid-mission and more...
+ Campaign levels reworked to incorporate the Tactical Deployment System

Another person reported having a 1.12 version, which may be the latest version on Steam (unsure).

I picked it up because it was $9.99 on a Impulse Buy Weekend, but some missions *cough* engineer *cough* are ludicrous. Hehe

Cipi  posted on Jan 30, 2009 11:47:27 AM - Report post

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for 1.13 ? any hope ?
tp1234  posted on Jan 30, 2009 6:35:09 PM - Report post

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the latest version is V1.13, and I am waiting for it.
rockwall  posted on Feb 16, 2009 5:18:55 PM - Report post

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I want to thank all the guys here at CH for all their hard work and also for the great tutorials that you have posted

I've been trying to make a trainer for this 1.13, but so far the only thing i was able to find the values for the GOOP and health during a mission, but i had no luck finding the GOOP value or the research points during a mission squad and equipment selection.

I think that the GOOP Value for every mission is fixed and that the game constantly checks the sum of all the equipment or selections made.

I've been trying make the goop used for the weapon go to 1 or something like this, but no luck. As for the research points i can't even get one value and i can't really tell what the game is doing with that value...

Could you guys give me some pointers on what to do next or even a link for a very advanced Cheat Engine or any other program tutorial, maybe something on assembling... anything that could be useful, THX

PS: if anybody is interested i could post my CE table here so you can use it

Caliber  posted on Feb 17, 2009 11:15:46 AM - Report post

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this game compiles some of the code at runtime and places it randomly based on .net and c# compilation. this makes the trainer harder to update since the later versions don't allow me to do what i did with the earlier versions.

you won't find any trainers from anyone for this game with these later updated versions..


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