Grand Theft Auto 4 (GTA 4) Discussion
Trainer Tools and Resources
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gta has 4 generations by now..
and i only mention pc version, its not easy to build a generaly console build game for pc that quick for a standard build pc, i think they did a good job, if we talk results as eagames and dice have a problem with for over 5 years to fix a game so everbody can play it normally, bf2 still has some serious anoying issues
globaly i think this game kicks ass, but san andreas beats this one for now, till its fixed, then this will be a massive played game
i bet that if all the issues were fixed, ppl started playing globally and thank rockstar for making a sweat ass game
[Edited by Triggy-finger, 12/16/2008 10:20:22 AM]
The previous 3 GTA titles were coded for the PC. It was only later that it was then ported over for consoles. Each of those titles had only 1 patch each, and those were just to fix things nobody ever knew was broken.
They were playable straight out of the box, without any gamebreaking or even noticable bugs.
And now, the latest installment was coded for the console, THEN ported over to the PC. End result? Bugs up the wazoo. This is going to be a multi-patch affair.
To summarize: Code for PC then port to console = Zero bugs.
Code for console then port to PC = tons of bugs.
Don't believe me? Try playing Gears of War on the PC. Anyone remember losing hours, days and weeks' worth of progress because of that bug?
GTA San Andreas was made for consoles and ported to PC few months later.
You have bugs because of windows live & social club (without them game runs great , played the version which was for press)
Also previous parts had some bugs aswell.
And shaking cam isn't bug it is kind of protection against pirates.
use it this will be great.
Whatever original version is better (tried crack and had 5-10 FPS lower than with normal activation)
* Up to 400 new and updated trainers monthly
* Manage and update trainers through one app
* Request which games get new trainers
* Priority support with any problem