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Supress Speech?
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    endersblade posted on Nov 19, 2008 4:38:06 PM - Report post
     
    That line, "This has to be a very special item" EVERY TIME I PICK SOMETHING UP is really starting to get annoying...I don't suppose anyone knows how to change it so your character DOESN'T say this at all?
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    Raalgra posted on Nov 20, 2008 8:37:58 PM - Report post
     
    It is possible to do this, however it is a little complicated.

    Here is how I did it. (And I'm sure there is an easier way to do it)

    Find your Sacred2 Install Directory. Since I have the International English version, mine is
    Program Files\Deep Silver\Sacred 2 - Fallen Angel

    Within that folder, you should find a folder named locale

    Inside that folder, is another one named after your locale. Mine is
    en_UK

    Inside that folder you will find a file called soundresources.txt
    This file may be translated for your language.

    Open this file in notepad or your favorite text editor.

    Search for uniquefound

    You will find 10 separate instances of this in the file. One for each class, good and evil.
    (Yes, I know there are 6 classes, and 6 x 2 is 12, but Seras can only be good and Inqs only evil)

    Now, here is where it gets tricky, and is the way that I did this:

    Go to Link and download a copy of Audacity.

    Use Audacity to create new silent files that are the same length as the originals. The length is listed in the soundresources.txt file.
    (for example, the uniquefound_templeguardian_bad.wav file is 3.504 seconds long)

    Export this file as an Ogg Vorbis file (.ogg) and save it in the location listed in the soundresources.txt file

    These folders will be placed off of the pak folder within the S2 install folder.

    For example:
    The TG file we created above would be saved in:
    S2_install_folder\pak\speech\tg\


    Do this for all 10 files and you have silenced them forever.
     
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    endersblade posted on Nov 21, 2008 10:04:30 AM - Report post
     
    So, they HAVE to be the exact same length? Can't just create a blank sound file to put there? Bummer. Thanks so much for the info, I'll start working on this later.
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    Ashar posted on Nov 21, 2008 10:28:42 AM - Report post
     
    If someone manages to pull this off, can they post them. Its really starting to bug me, Ooooh thats another bloody rare fricken item... GRRRRR!!!
  • Send a message to Raalgra
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    Raalgra posted on Nov 21, 2008 11:21:00 AM - Report post
     
    quote:
    originally posted by endersblade

    So, they HAVE to be the exact same length? Can't just create a blank sound file to put there? Bummer. Thanks so much for the info, I'll start working on this later.

    I don't know if it has to be the same length or not.

    Since it was listed with the length already, I went ahead and made them the same. I imagine you can just change the length values in the soundresources file and go from there.

    Or you can try just putting a random length silence file there and test it out to see if it crashes. I recommend backing up your save file beforehand though in case it does.


    [quote]
    If someone manages to pull this off, can they post them.
    [/quote]
    Are you asking for someone to post the silenced files? I can do that when I get home I suppose.

    Like I said, however, I can only confirm that it is working for the English-International version as that is what I am using. No idea if it will work with any other Locales, as the files may be named different.

    If someone with one of the other languages can check their soundresources.txt file, we can know for sure.

     
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    endersblade posted on Nov 21, 2008 9:00:54 PM - Report post
     
    Figured it out...awesome find, man.

    [Edited by endersblade, 11/21/2008 9:20:20 PM]
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    rsgeiger posted on Nov 22, 2008 10:44:14 AM - Report post
     
    Yeah, if you could post the files somehwere it would be nice
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    endersblade posted on Nov 22, 2008 12:36:41 PM - Report post
     
    Create them yourself, stop being so freakin' lazy. The file sizes do NOT need to be the same; I'm using blank sound files just fine.

    Here, I'll even help you out.

    Create the following:

    Go to wherever you have S2 installed; for me, it's

    C:\Program Files\Deep Silver\Sacred 2 - Fallen Angel\

    Inside this folder, there is another one, called pak.

    C:\Program Files\Deep Silver\Sacred 2 - Fallen Angel\pak\

    Inside this folder, create a NEW FOLDER, named Speech.

    C:\Program Files\Deep Silver\Sacred 2 - Fallen Angel\pak\speech\

    Now, inside of the speech folder, create the following folders.

    dr
    he
    in
    se
    sw
    tg


    The speech folder should now have 6 folders in it.

    Now, to create the blank sound files we need to replace those annoying voices. We'll start with the druid, so go into the "dr" folder.

    C:\Program Files\Deep Silver\Sacred 2 - Fallen Angel\pak\speech\dr

    Inside this folder, right click anywhere and go down to "New". Then, go to "Text Document". This will create "New text document.txt" Inside your folder. Do it one more time, so that you have two txt files. Now, Rename the first one to:

    uniquefound_dryad_bad.wav

    And the second one to:

    uniquefound_dryad_good.wav

    Now, the druid will no longer say that annoying line every time you pick up a unique/rare item.

    Repeat this process into the rest of the folders. Here are the file names:

    In the HE folder:
    uniquefound_highelf_good.wav
    uniquefound_highelf_bad.wav


    In the IN folder:
    uniquefound_inquisitor_bad.wav

    In the SE folder:
    uniquefound_seraphim_good.wav

    In the SW folder:
    uniquefound_shadowwarrior_good.wav
    uniquefound_shadowwarrior_bad.wav


    In the TG folder:
    uniquefound_templeguardian_good.wav
    uniquefound_templeguardian_bad.wav


    The Inquisitor and Seraphim only have one, because the INQ can't be good, and the SER can't be evil.

    I am using the International English version of the game. If your file names are different, then this guide will need to be modified to match your names. Also, you will need to be able to see file extensions in order to change .txt files to .wav. MOST OF THE CREDIT FOR THIS GOES TO RAALGRA, FOR SHOWING ME THE FILE NAMES AND HOW TO REPLACE THEM. All I take credit for is creating this guide, and for figuring out that you don't have to create files of the exact same size as the originals.

    [Edited by endersblade, 11/22/2008 2:08:07 PM]
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