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Non working satchels?
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to PeTTs0n
    SAGE
    PeTTs0n posted on Nov 16, 2008 1:55:33 PM - Report post
     
    Tried the lvl with the three 200mm guns on Okinawa today, and for some reason, when I throw any number of satchels (1-3) and then trying to detonate them, they just wont blow up. Miller just stands, turning the darn knob on the detonator, and the charges lay as still as ever. Using options 1 and 3 of the 1.0 trainer (running 1.0 of the game, duh ^^) and no go on the satchels at all.

    Anyone recon this, or got a really detailed instruction for using those buggers?


    Cheers
    Oh, and thankyous fly out to Cal and pwiz as always!
    "He who controls the past commands the future. He who commands the future conquers the past." - Kane
  • Send a message to Darkestedge
    INACTIVE
    Darkestedge posted on Nov 17, 2008 4:28:41 AM - Report post
     
    hmm...try without the inf ammo cheat. There are ammo stashes for satchels anyway. I personally never had a problem, but then again i never used the trainer other than on one level for the god mode.
    I think i read somewhere that the inf ammo cheat effects people on one mission where you call in rocket strikes..might be the same problem.

    Also,to actually kill the guns, you have to throw the satchels (right mouse button for me) through the bunker slits, NOT through the doors with the wire mesh. For some reason it never worked otherwise.

    Hope that helps
     
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to rebel000
    ELITE
    rebel000 posted on Nov 17, 2008 7:03:21 AM - Report post
     
    All you have to do after you toss in a satchel charge when using the trainer is to just shoot them with any gun and they will blow up!!

    It took me awhile to find that out.........try it, it will work!!!
    My system:
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  • Send a message to MarkHouse
    INACTIVE
    MarkHouse posted on Nov 18, 2008 12:34:24 AM - Report post
     
    i done a simular thing the satchels would not detonate,so i threw in a grenade after satchels and boom bunker destroyed.
    try it it works
     
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to akatsukii
    ELITE
    akatsukii posted on Nov 21, 2008 1:11:08 AM - Report post
     
    Similar problem as with the problem in calling the airstrike in the second to last American mission. The problem lies with the trainer. With the satchel problem you can (as mentioned above) Just shoot the satchels or throw in a grenade after them.

    With the American airstrike problem I have posted a solution in the appropriate thread.
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    Send a message to Raizo
    SAGE
    Raizo posted on Nov 21, 2008 12:07:25 PM - Report post
     
    One of my friends have the same problem. It did not work either.
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