Sacred 2: Fallen Angel Discussion
Trainer Tools and Resources
TraderOfferUpperRareBase = 6,
TraderOfferUpperRareBase = 1000,
now vendors have yellows and im at the newest patch, hope this helps
ChanceForAdditionalSlots = 450,
ChanceForSlotToImprove = 200,
ChanceIncForSlotImprovePerRareLevel = 50,
ChanceToBecomeSlotItemForBlankItem = 0,
ChanceToBecomeSlotItemForMagicItem = 0,
ChanceToBecomeSlotItemForNormalItem = 250,
ChanceToBecomeSlotItemForUniqueItem = 0,
how to make items in shops allways have gold/silver slots?
any help much appreciated.
I have Vista 32bit
and game version 2.43
I hope someone can help. Thanks.
Never mind, I found it.
[Edited by erickthered, 9/8/2009 6:22:38 PM]
In balance.txt I changed the following lines:
DropMaxRandomRare from 12 to 1000
DropPowerupRare from 4 to 1000
ALL drops are now RARE...including potions...small health sell for 16-17K each...scrolls 46K and so on...talk about easy money...better than the item dupe method?
and these changes make runes dirt cheap:
SwapRune_One from 125000 to 15
SwapRune_Two from 25000 to 10
SwapRune_Three from 5000 to 5
SwapRune_Four from 500 to 1
I tried lowering them to 5,4,3,1 but ended up with erratic results.
Edit: LifeRegenerationDelayTime from 500 to 1: nearly instant life regen.
[Edited by shadowharbinger, 10/9/2009 1:09:53 AM]
The default number I think was 350 but I have had it as high as 20000 with awsome results.Anything in this section can be that high and still make a big difference.
SkillGroupPoints = 5,
if you set this to
SkillGroupPoints = 0,
then you can add skills in the second column without having to add the ones in the first and get 5 points in them. So you can add only the skills you actually want.
I have an XP system and it is here
C:\Program Files\Deep Silver\Sacred 2 - Fallen Angel\scripts\server\balance.txt
Don't know about Windows 7 or Vista but it's probably wherever the Program Files folder is and then just follow the path for XP (i.e. Deep Silver\Sacred 2 - Fallen Angel\scripts\server)
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