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Command & Conquer: Red Alert 3 Trainer
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C&C: Red Alert 3 Trainer
  • Tier 7
    Send a message to PWizard
    TIER 7
    PWizard posted on Nov 03, 2008 1:07:40 PM - Report post
     
    But yeah, the F1-F4 options obviously can't be used by the AI, but Instant Build and such can... like I said before, put up instant build and infinite money while skirmishing a Brutal AI, and watch the enemy build the exact thing you just destroyed right in the same place

    You can do the same thing WITHOUT the trainer even running on brutal difficulty. We tested and verified this. It's the way the game is designed.

    Show it happening on EASY difficulty and then you'll have something. Instant Build is Instant Build, the enemy wouldn't use it JUST on brutal difficulty.
    Chris O'Rorke (chris@cheathappens.com)
    Owner: Cheat Happens.com
    Dingo WebWorks, LLC
    One Bad-Ass MF
    ------------------
    Visit AidaSkins.com for the best AIDA64 custom skins around.
  • Send a message to NemesisMk1
    INACTIVE
    NemesisMk1 posted on Nov 03, 2008 1:14:29 PM - Report post
     
    quote:
    originally posted by Caliber

    i did not test our trainer (in ANY of the C&C 3 series of games) of the options working with a TEAMMATE AI.

    the trainer was tested against ENEMY AI, and in most cases it was 1 Vs. 1 and tested with each faction against the computer playing another faction. so technically, then, i suppose that the computer AI CAN use the same code areas as the player in circumstances where a player has computer AI partners, although I did not test this situation and basically did not bother to do so since it would be a teammate getting the benefit, not the ENEMY AI.

    now regarding the instant build option, I tested by placing a breakpoint ON OUR INSTANT BUILD CODE, which will log any time the code is used. I played a match against the BRUTAL AI FEDERATION team with me being the RUSSIANS. the breakpoint never triggered at all during he entire 14 minute match. I kept sending over zeppelins with F3 added to them so they could hover over the enemy base as i watched them build. I also breakpointed the money option which never triggered. It may appear as though they are building using our options on BRUTAL level but i am telling you that this is NOT the case. The only cirumstance i did not test was if friendly AI were using the options.

    best,
    Cal


    [Edited by Caliber, 11/3/2008 1:03:05 PM]

    The instant build option is not the main problem though, it's the instant sidebar option that is the issue. If you sent Kirov Blimps to the base, there is no sidebar options available that is anti-air so you didn't see the AI spamming anything of that nature... but there is however options for ground attack sidebar options again, such as the soviet chemical attack, or the Rising Sun kamikaze attack... which the AI will use over and over again...

    As I said, if I do get the time tonight, I will video it...

    Mahalo for all your support and understanding, we all know you guys bust your humps to get us quality trainers, and in kind, some of us are doing our bust to assess problems you guys would normally not have the time to see in a game. It is however obvious that this problem is happening, and it's not normal as far as we can tell.

     
  • Tier 7
    Send a message to PWizard
    TIER 7
    PWizard posted on Nov 03, 2008 1:17:43 PM - Report post
     
    We know that the sidebar option may not be 100%. We stated that in the readme. It's difficult to sit and test 60+ different sidebar options in a reasonable amount of time. However, "assuming" and claiming that other options work is unnecessary as it causes us to take even MORE time testing something that is indeed NOT a problem and takes time away from actually trying to fix the real problems.
    Chris O'Rorke (chris@cheathappens.com)
    Owner: Cheat Happens.com
    Dingo WebWorks, LLC
    One Bad-Ass MF
    ------------------
    Visit AidaSkins.com for the best AIDA64 custom skins around.
  • Send a message to NemesisMk1
    INACTIVE
    NemesisMk1 posted on Nov 03, 2008 1:21:17 PM - Report post
     
    quote:
    originally posted by PWizard

    But yeah, the F1-F4 options obviously can't be used by the AI, but Instant Build and such can... like I said before, put up instant build and infinite money while skirmishing a Brutal AI, and watch the enemy build the exact thing you just destroyed right in the same place

    You can do the same thing WITHOUT the trainer even running on brutal difficulty. We tested and verified this. It's the way the game is designed.

    Show it happening on EASY difficulty and then you'll have something. Instant Build is Instant Build, the enemy wouldn't use it JUST on brutal difficulty.

    This may be true, but I went for 20 minutes destroying the same ore mine, over and over again, with all the surrounding power plants in kind, and the map was set for minimum resources, so I know dang well they would have ran out of money building over and over again like that, not to mention, even if they had enough MCVS to support building 5 things at once, I seen multiple power plants being built in kind with the ore mines, all the while my allies were also destroying buildings...

    So even if it isn't instant build, it has to be that the money option is available for them. Either way, it doesn't make much sense to me. At this point I tend to play it with the Trainer off b/c you cant run the trainer in multi-player mode on a networked (LAN) game which I know is obvious, but it isn't like I'm not enjoying my game... at this point, I am just trying to help...

     
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to jens2406
    ELITE
    jens2406 posted on Nov 03, 2008 2:33:53 PM - Report post
     
    Hello People,

    I have the GERMAN Release from C&C Red Alert 3 with Patch 1.02.

    The Trainer from Cheathappens, for C&C Red Alert 3 v1.02, doesn´t work!

    When the game running and activate the Trainer with F1, goes the Game back to Desktop and is ended!

    Please help me...


    Excuse me, but my English is not so good! I speak German....


    Thanks

    LG
    jens2406
  • Tier 7
    Send a message to PWizard
    TIER 7
    PWizard posted on Nov 03, 2008 2:35:31 PM - Report post
     
    Sorry, we only have the English version. You may have to wait for a no-cd fix for 1.02 or reinstall back to 1.0.
    Chris O'Rorke (chris@cheathappens.com)
    Owner: Cheat Happens.com
    Dingo WebWorks, LLC
    One Bad-Ass MF
    ------------------
    Visit AidaSkins.com for the best AIDA64 custom skins around.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Delson83
    CHEATMASTER
    Delson83 posted on Nov 04, 2008 12:05:57 AM - Report post
     
    I noticed on the latest 1.03 trainer, the Empire of the Rising Sun's transforming units require cool-downs. I believed in the previous version, 1.01 trainer, I could transform immediately.

    [Edited by Delson83, 11/4/2008 12:06:12 AM]
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Noctprism
    ELITE
    Noctprism posted on Nov 04, 2008 6:01:07 AM - Report post
     
    quote:
    originally posted by PWizard

    We know that the sidebar option may not be 100%. We stated that in the readme. It's difficult to sit and test 60+ different sidebar options in a reasonable amount of time. However, "assuming" and claiming that other options work is unnecessary as it causes us to take even MORE time testing something that is indeed NOT a problem and takes time away from actually trying to fix the real problems.

    Would it be possible for your team to release an updated version with this issue fixed? I experienced the same problem in Skirmish that AI kept using chemical pollution(soviet)and suicidal bombing attack(japan) unstoppedly.

    In addition, can you please add the option of clearing the fog of war and bumping up selected unit speed in the next iteration?

    It is already a great trainer in its current form.Thanks in advance.

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