Fallout 3 Discussion
Trainer Tools and Resources
setgs fMoveSwimRunBase 0.5
setting (this explayns why the player seemed to move at half speed while every other creature moved ok)
i've tried modifying it but it does not seem to work
if you want to stop your armor from taking damage use:
setgs fDamageToArmorPercentage 0
[Edited by baubaum, 11/2/2008 1:55:47 PM]
I tested "Setgs fjumpheightmin 99" and the character does jump a little bit higher, but does not always come back down to the ground. There's got to be another value that needs to be adjusted to that makes up the difference between 64 (max min hieght) and 0 (ground level). Since 99 is 35 more than 64 then that's the difference of value that needs to be set with another command. This way the player's jump height at 99 will mimic the animation of the default of 64.
[Edited by 42N8Son, 11/2/2008 2:06:05 PM]
Then again the SetINI command may be disabled entirely... who knows...
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