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Cloaked remains even when firing.
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    phart posted on Oct 11, 2008 6:07:38 PM - Report post
     
    Does anyone know what needs to be done in the config.ini file to disable decloaking when attacking??

    It has been accomplished with the trainer in CRYSIS, but not sure what was done to do the trick. I'd like to do the same in WARHEAD.


    [Edited by phart, 10/11/2008 6:08:58 PM]
    Jim Smith
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    Squito posted on Oct 22, 2008 9:08:30 AM - Report post
     
    When you shoot while cloaked your energy goes down and the nanosuit can't keep you cloaked. When the trainer is active and the energy is kept at 100% the energy won't go down and the nanosuit can keep you cloaked.
    But you can reduce to 1/sec the cloak's energy consumption even while sprinting by editing this row in one of the difficulty cfg files:
    g_suitCloakEnergyDrainAdjuster = 0

    And you may modify these rows too:
    g_playerSuitArmorModeHealthRegenTime = 1
    g_playerSuitArmorModeHealthRegenTimeMoving = 1
    g_playerSuitHealthRegenTime = 1
    g_playerSuitHealthRegenTimeMoving = 1
    g_playerSuitHealthRegenDelay = 0.1

    g_playerSuitEnergyRechargeTimeArmor = 1
    g_playerSuitEnergyRechargeTimeArmorMoving = 1
    g_playerSuitEnergyRechargeTime = 1
    g_playerSuitEnergyRechargeDelay = 0.1

    This way Maximum Speed becomes infinite and when you jump in Maximum Strength mode energy goes back to full before you land.

    PS: go to this folder:
    Crysis WARHEAD\Game\Localized\Video\
    Rename every file which name starts with Trailer_... and you will get to the menu when u start the game without any of the bothering intros.

    [Edited by Squito, 10/26/2008 12:18:10 PM]
    "(Laugh) I never met my brother, until the day he killed me. (Sigh) We are a... complicated family. Wouldn't you agree?" - Paxton Fettel
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    phart posted on Oct 22, 2008 12:36:18 PM - Report post
     
    Many, many thanks Squito.
    Jim Smith
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