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Sacred 2: Fallen Angel Discussion

Sacred 2: Fallen Angel Trainer

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Azagtog  posted on Oct 11, 2008 1:13:59 PM - Report post

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All you have to do is change values from file balance.txt(\scripts\server) to:
Enemy_weapondamage = {0,0,0,0,0},
Enemy_spelldamage = {0,0,0,0,0},

and u will no longer take any damage

 
Maint  posted on Oct 11, 2008 5:10:41 PM - Report post

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hm, interesting, good to have if something is getting hard to do, you can always change it back, just remeber to coppy it before editing, but i asume everybody knows that
 
asteris_  posted on Oct 13, 2008 1:15:22 PM - Report post

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Thanks a lot

This was really useful

 
revere5  posted on Oct 18, 2008 1:34:09 AM - Report post

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thanks. i really like sacred 2 but dont like enemies respawning, gets really annoying. do u reckon u can change any other scripts to stop them.
 
greenarrow2k6  posted on Oct 20, 2008 4:18:21 AM - Report post

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quote:
originally posted by Azagtog

All you have to do is change values from file balance.txt(\scripts\server) to:
Enemy_weapondamage = {0,0,0,0,0},
Enemy_spelldamage = {0,0,0,0,0},

and u will no longer take any damage

This mod is also for your mounts and your quest buddies. Yeah, the respawning sucks big-time. Have to clear a previously cleared area again ....

 
sn00pl33t  posted on Oct 22, 2008 12:44:47 PM - Report post

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this mod doesn't work against spiders .. u still lose hp think it's because spiders use some kind of poison
 
Maint  posted on Oct 22, 2008 1:21:06 PM - Report post

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****, i forgot to coppy orginal, anyone got the orginal file, cud someone upload it so i can get it, or contact me on Msn at shadow@creventive.net

please

 
Maint  posted on Oct 23, 2008 1:43:32 PM - Report post

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please anyone?????

you can type the orginal numbers her as well i asume,

please i need them, i dont wanna reinstall the game

[Edited by Maint, 10/23/2008 1:47:52 PM]

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