A new patch is due out in the near future, and hopefully we will see a new trainer to go with it.
Is it possible to include an option that boosts the experience of capital ships? Getting them up to level 10 can take hours upon hours. While this is a fun challenge, at times I just want them to go straight to the maximum level.
"Moral outrage is the last resort of those who have no argument" - Voltaire. "The whole principle is wrong; it's like demanding that grown men live on skim milk because the baby can't eat steak." - Robert A. Heinlein (on censorship)
eisenhorn posted on Nov 03, 2008 3:13:17 PM - Report post
I second both requests. A trainer for the 1.1 patch would be sweet on its own but the 'experience for caps' feature would really constitute the icing on the cake .
tankus910 posted on Nov 05, 2008 11:26:27 PM - Report post
hey i am a new player to sins and i play a game for 4 hours with your trainers but my capital ships rarely make it above level 6 due to being destroyed ( i dont use the hull or sheild options.)or me completing the game. so i third the idea for an experiance multiplyer on the next trainer.
Making no mistakes is what establishes the certainty of victory, for it means conquering an enemy that is already defeated - Sun Tzu