All these mods affect are biodisasters and pirates. they will also affect grox attacks before you meetthem, and I THINK after as well, but I haven't spent the time to test this. Yet.
The lines of code I modded for space attacks are
property universeSimulatorWarAttackMinTime 0x031e94b7 float 100
property universeSimulatorWarAttackFrequency 0x031e94b8 float 300
The numbers are supposed to be the amount of seconds between said events (default shown), however the game doesn't use these lines. Or if it does it uses them in a formula I haven't figuered out, but modding these numbers had no effect I could see. I will look for where the game DOES reference this information.
For now this mod will perform for other space events anyway.
While it may not fix everything, it does go some of the way to fix some things
People should just be happy that they have these mods
I am still digging around in the data, but the attacks by empires seems to be handled completely differently from the other events, and is seperate from other events. I checked that by changing the max number of events to 0, and the attacks continued. Even though the other events, of course, did not.
Sadly, never worked for me.
I will just stick to the trainer and get uber turret right away.
Thanks for all the effort you've put into making these mods and making them available for our readers. We'll be happy to host these files for you if you'd like. Just email them to me (chris @ cheathappens.com) and I'll add them to the site. You can then link to them from GF or wherever and not have to worry about the file sharing sites, etc.
If you can confirm a possibility of that, I can work with the guys to develop another version and then we can all be happy men.
Which can be interpretated as to mean there are three versions of the game. Or it could be gibberish. If, as I suspect, zh-cn refers to the chinese version, then it has a diiferent 'cd-key' but I don't see how that would matter. But I suppose it could.
PM me, and I will give you my email. Then you can send me your spore_game.package (or chinese equivilant) and I will try to make a mod for you. I know the numbers involved so I think I can track down the right lines in the code even if it is chinese. But I make no promises.
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