"C:\Program Files\Electronic Arts\SPORE\Sporebin\SporeApp.exe" -locale:en-us
[Edited by Gvertin, 9/10/2008 8:19:07 PM]
I think you can start new games with your races and be fine, but it is a pain in the ass.
I cannot understand much of it because I am essentially clueless about the language. But it appears to have a number of game parameters overridden by new names.
I would think that part of how the game works is using the common base files for all language plus reading the language specific ones afterwards.
I don't know if there is a set of language overrides for the parameters the guy is trying to change, but if there is it would explain why his changes don't work and others do.
<* Wes *>
Mod works for me, but i have a serious glitch - when i load my save game of my new game with this mod my ufo dosent show up - then game crashes.
PS Wes - i have some hashed formats for you from binary files
055ADA24 - cnv
047B8300 - EBX
1F639D98 - xls (animation config)
DFAD9F51 - cell (only cell stage data files)
448AE7E2 - hkx
9B8E862F - world
3D97A8E4 - Cell Xml
25DF0112 - gait
[Edited by Gvertin, 9/10/2008 8:55:50 PM]
[Edited by Gvertin, 9/10/2008 8:56:26 PM]
[Edited by Gvertin, 9/10/2008 8:59:37 PM]
most people who downloaded my mod can't get it to work, or only parts of it are working (pirate raids or biodisasters only) which is bothersome.
But what has me concerned right now is I deleted from my directory, and started a new game and I still have the effects from the mod, even though it is gone. If you can shed any light on this I would be grateful.
Otherwise I'm gonna hafta take it down.
[Edited by Gvertin, 9/10/2008 9:30:52 PM]
* Updated game trainers and cheats daily
* Get notified when new cheats are added
* Request which games get new trainers
* Priority support with any problem
• Unlimited Complexity
• Cell Stage Health
+ 14 more options