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Disable pirate raids and eco disasters
 
CyberOps  posted on Sep 10, 2008 2:29:09 PM - Report post

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yes i did try that but no luck at all, opening movie still playing.
 
Gvertin  posted on Sep 10, 2008 3:05:15 PM - Report post

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quote:
originally posted by CyberOps

yes i did try that but no luck at all, opening movie still playing.

This is weird, opening movie dont playing for me and wireframe if its true - works... maybe you have another appproperties with playopeningmovie true? For example you change it back in some package or config folder?

 
Duthos  posted on Sep 10, 2008 3:11:44 PM - Report post

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Thaks to gvertin, I finally have my desired tweaks running. If you want my mod here is the link.

www.megaupload.com/?d=Q3Q6NQ20

This decreases space pirate attack and planetary disasters to about one an hour, reduces ally disasters to one every two hours (or so) and warring nations will only attack every half hour.

Put the file into your spore\data

If it doesn't work rename the file to something so the modified date is later than spore_game.package.

Good luck all.

 
CyberOps  posted on Sep 10, 2008 3:18:44 PM - Report post

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quote:
originally posted by Gvertin

quote:
originally posted by CyberOps

yes i did try that but no luck at all, opening movie still playing.

This is weird, opening movie dont playing for me and wireframe if its true - works... maybe you have another appproperties with playopeningmovie true? For example you change it back in some package or config folder?

No i have not modified anything and everything is still standard with me but it simply wont accept it

 
CyberOps  posted on Sep 10, 2008 4:13:47 PM - Report post

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Well i downloaded the one from Duthos and did everything it said but no luck, tried everything by now. even tried a new game but no luck either. So i dunno what is going on there.
 
Duthos  posted on Sep 10, 2008 5:00:36 PM - Report post

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Hmm... I made sure it was working on my system before I uploaded it. Is it in the same directory as spore_game.package?
And is the date modified later than the rest of the *.packages?

Edit - in response to your post I started a new space game. Cheated some money, set up five colonies, started two wars. In twenty minutes I saw no attacks. Which is about what I expect the mod to do. Are you SURE it is in the proper folder?

[Edited by Duthos, 9/10/2008 5:25:12 PM]

 
CyberOps  posted on Sep 10, 2008 6:33:20 PM - Report post

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Yes i placed everything in the correct folder and the Mod package is the newest one, now i dont know why it is happening and why it would be working for one an not for the other, could it be that you really do need to start a new game ?

Another weird thing is like the other guy said the opening movie turned off well that doesn't work for me either.

So now i wonder, would it have anything to do with different languages files ? Or perhaps it's a different operating system we use ?

Anyways i use windows vista ultimate, and i'm from the netherlands so i play the game in dutch language.

 
Duthos  posted on Sep 10, 2008 7:02:34 PM - Report post

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The language thing would have to be it. Nothing else makes sense, because it is certainly woeking for me. But it seems like several people who downloaded my mod didn't get it to work. Although most others did.

Gonna look into that language thing.

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