My game makes me lose a few minutes after I start it. Anybody know how to fix this? I've already tripple checked everything I changed, and i'm pretty sure it doesn't have anything to do with that.
The changes do take effect but the game just makes me lose after a few minutes.
[Edited by Fishy, 1/2/2005 3:22:47 AM]
did you try to play online with an invalid key?
I heard about that before and apparantly that was the problem. They put a suicide something script in the game which would be activated once somebody got online with an invalid serial. Strange thing is, i havn't played in online in since new years, and this only started happening yesterday.
No biggie though e-mailed EA, with a picture of the game and a picture of the serial I used. Few hours later I had a new serial now. Just had to reinstall the game.
Ok, looked all over for the Balrog and AOD time limit, but I could not find it. It has to exist, I'm just having a very hard time with it. Commodog, any ideas here?
Its in Specialpower.ini
SpecialPower SpellBookBalrogAlly
Enum = SPECIAL_SPELL_BOOK_BALROG_ALLY
ReloadTime = 360000 ; in milliseconds
PublicTimer = No
RadiusCursorRadius = 75.0 ; Match the radius in FXList SummonBalrogStart
RequiredScience = SCIENCE_BalrogAlly
ViewObjectDuration = 5000
I'm not sure yet, cause i havn't tried but my guess would be that ObjectDuration can change the time the summoned thing stays
Ok, looked all over for the Balrog and AOD time limit, but I could not find it. It has to exist, I'm just having a very hard time with it. Commodog, any ideas here?
Its in Specialpower.ini
SpecialPower SpellBookBalrogAlly
Enum = SPECIAL_SPELL_BOOK_BALROG_ALLY
ReloadTime = 360000 ; in milliseconds
PublicTimer = No
RadiusCursorRadius = 75.0 ; Match the radius in FXList SummonBalrogStart
RequiredScience = SCIENCE_BalrogAlly
ViewObjectDuration = 5000
I'm not sure yet, cause i havn't tried but my guess would be that ObjectDuration can change the time the summoned thing stays
also in the science.ini the variable SciencePurchasePointCost are the points needed to purchase the power. (lowest you can go is 1 (0 = unpurchasable)