Titan Quest: Immortal Throne Discussion
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[Edited by RaysoRb, 8/3/2008 6:50:38 AM]
I cant seem to decide what to make, I know I was thinking one of the following 5:
1: Warfare/Defense (Conquerer)
2: Dream/Earth (Evoker)
3: Dream/Defense (Templar)
4: Dream/Warfare (Harbringer)
5: Dream/Nature (Ritualist)
Conquerer is what I played last time, and I know it works, its just well I've played it already, so its not gonna be anything new.
I havent really tried Dream out at all, but from what I can see it looks like a powerful mastery, I just can't decide what else I want to go with it. I want to be able to survive a firefight and not have to chug Health Potions like a drunk.. Earth is nice because of the pet and the damage he can do over large areas (AE) but it would mean a pure caster character, and they tend to be weak damage dealers.
Warfare would mean I'm a meleer with spells, and offensive meleer without much defense, while Defense would mean a defensive meleer with alot of defense but alot less Offense, I dont know if going defense would mean i wouldnt do much DPS later on or if its actually a powerful build? or if Warfare is just so much DPS I don't need to worry about any monster very long. i read somewhere that a harbringer got his DPS up to 6000, which seems incredibly high.
any insight would be halpful.
i hope i helped u
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