Need for Speed: ProStreet Discussion
Trainer Tools and Resources
Grip: Zonda/Ryo's Evo
Speed: GT-R proto/Zonda
Should I sell one or more cars to get something better, or should I stay put. I was thinking of picking up another GT-R proto for grips since I still have enough cash to buy and max it out. This is the second time I've played this game and I'm just past where I was the first time. I started over because I kept buying and selling cars thinking I could do better until I ran out of money and didn't have the right cars or upgrades to win. Don't want to make the same mistake again. I think I now have the cash and the car resources to make some changes if any of you experts think a change would be wise. Thanks for the advice.
Like I said, I recommend you give the Porsche 911 turbo a try on the grip scene. And since you're not exactly strapped for cash, tryout the Lamborghini Murcielago LP640 for speed. You'll never know what hit you with that car. It's a surefire way for an easy, secure victory.
I sold my two Zondas and picked up a 911 turbo for grips as well as a Skyline and Lambo for speed. All maxed and with still 600,000 in the bank. Still have plenty of cars and money to spare if I need to make a change, but my drag cars are undefeated, and now I have three speed cars to choose from. That Lambo looks like a beast after maxing and tuning. Love the R-35 for grips, but I look forward to trying my new 911 turbo. Thanks again for your help.
Use the cheat code
to unlock stage 4 parts for purchase. This works on the unpatched version 1.0 of the game.
Setting gameplay assists to casual will slow down the AI.
Most of the setup parameters have little or no effect on lap times. Lowering tire pressures helps the most. Lower ride height only seems to help the Ford GT, and it doesn't improve grip, it just keeps it from rolling as much. Increasing ride height can help in the bumpy turns at Texas Oval.
Zonda grip. All stage 3 parts. Tuning: tire pressures -10 (all the way left), steering +10 (all the way right), engine and nitrous +10, gears -10, final 0. Note that 911 Turbo has a higher handicap, so you get more points with it.
911 Turbo speed. Stock parts: suspension, brakes.. Stage 3 parts: engine, drivetrain, turbo, nitrous, tires. HKS turbo may be better. Stock suspension keeps car from going airborne over hills. Tuning: both tire pressures +10, engine and nitrous boost values +10, all gears and final 0 (middle).
Camaro SS is the fastest drag car if you can launch into 5th gear at the start (depends on platform, and if you can assign a button for each gear, only need to assign one for 5th). Zonda is next fastest, then the Supra. I don't have a stage 3 Zonda setup.
Camaro SS drag parts: Stock: suspension and brakes: Stage 3: engine, drivetrain, supercharger, tires, nitrous. Use Eaton twin screw charger. Tuning: front tire pressure +10, rear tire pressure -10, both nitrous boost values +10, gears 1->4 +10 (not used), 5th -10, 6th 0, final +10. Launching: hold rpms above green area, hit 5th gear and nitrous at same time to launch. Leave car in 5th gear for 1/4 mile, shift into 6th for 1/2 mile.
Supra drag parts: Stock: brakes. Stage 2: suspension. Stage 3: engine, drivetrain, turbo, tires, nitrous. HKS turbo may be better than others. Tuning: both nitrous boost values +10, all gears and final +10.
Zonda drag parts: Stock: brakes. Stage 4: engine, suspension, drivetrain, turbo, tires, nitrous. HKS turbo may be better than others. Tuning: Front suspension paramters 0, rear suspension parameters +10. Front tire pressure +6, rear tire pressure +10, engine and nirous +10, 1st gear -10, 2nd gear +9, 3rd and 4th gear +10, final +10.
RX7 drift parts: Stock: suspension, tires, brakes. Stage 3 (or 4) parts: engine, drivetrain, turbo, nitrous. Tuning: engine and nitrous +10.
Charger R/T wheelie parts: Stock: brakes. Stage 3: engine, drivetrain, suspension, supercharger, tires, nitrous. Use Eaton twin screw charger. Tuning: front shock compression +10, rear shock compression -10, front shock rebound -10, rear shock rebound +10, front spring +10, rear spring -10, ride height +10, front tire pressure +10, rear tire pressure -10, both nitrous boost +10, gears all 0 (middle).
[Edited by jeffareid, 5/27/2008 4:17:08 PM]
Grip: Porsche 911 GT3 RS
Speed: McLaren F1
Drift: Aki's RX-7
These are my settings (I can never remember what most of the terms are):
Grip: Beats the 911 GT just a bit. I like setting it to "gripping" the road (slow in, fast out), rather than power-drifting around corners. And I like the 1 gear (I think that's what it's called) set for acceleration (can't remember whether it's tall or short for best acceleration), with the following gears gradually changing to top-speed.
Drag: You won't have a lot of time to hit 200MPH, so like Grip mode, set to acceleration. You can sacrifice some handling for shocking bumps.
Speed: You want to set the first few gears for a little more acceleration (not nearly as much as Grip or Drag modes), though the 6th and final should be set completely for maximum speed. On the McLaren F1, I prefer a little bit of understeer. For the Zonda (I have one, but I don't use it as much), I like more understeer than on the McLaren F1
Drift: I think Aki's is well tuned already, but if you're still going against him, I successfully beat him with a mostly un-tuned RX-7, with part upgrades in sync with Chingy's FAQ
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