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A new trainer by CH?
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    Send a message to ByteHammer
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    ByteHammer posted on Aug 02, 2008 12:04:31 AM - Report post
     
    I'd love a CH trainer for this. C'mon, Cal, work your magix!

    Edit: It'd also be nice to have an effective trainer. No use training when the AI also gets the advantage. I know you can do it, Cal. =D

    [Edited by xxApolloxx, 8/2/2008 12:08:53 AM]
    OMFG!!!!! TRAINER HAS BEEN UPDATED!!!! HOLY ****!!!!! NO WAY!!!!!

    -PWizard
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    Big_Vido posted on Aug 02, 2008 11:12:57 PM - Report post
     
    I would also like to see the RU option in a new trainer. Maybe no ship cap too?
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    ByteHammer posted on Aug 03, 2008 1:31:09 AM - Report post
     
    It seems as if making an instant build option automatically exceeds the unit cap. Your unit starts building before she tells you that you cannot produce anymore, therefore bypassing the unit cap. Here are some options I'd like to see...

    Of course, here's the obvious:

    1 - RU's
    2 - Build Time / Unit Cap
    3 - Research Time

    Other trainers have done this, so I'm assuming if they throw out a trainer, they'll add these...

    4 - Invisible Units
    5 - One Hit Kill
    6 - Invulnerable

    But one I've never seen and would personally enjoy..

    7 - Unlimited Dock Space*

    * Here's why. What would be more hilarious that throwing 60-70 units into a carrier or shipyard and then hyper-spacing it into enemy territory, unleashing your payload, then hyper-spacing away? Aside from that, when I have a lot of units, I don't necessarily like to see them all floating around doing nothing when I'm trying to do something specific. The ability to throw them in the mothership until I want them would be cool.
    OMFG!!!!! TRAINER HAS BEEN UPDATED!!!! HOLY ****!!!!! NO WAY!!!!!

    -PWizard
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    Zero posted on Aug 03, 2008 9:03:59 AM - Report post
     
    Unl Unit Cap is useless because most mods introduce there own cap system thus rendering the trainer option useless

    -=}{ Cool ... Cold ... Calculated }{=-


    ..:: Look Here! Now Look Away! ::..
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    procerus posted on Aug 16, 2008 10:11:27 PM - Report post
     
    I love this website. Cheating is awesome. I'd like to see an updated trainer as well
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    mr-tom posted on Aug 16, 2008 11:32:17 PM - Report post
     
    Ditto. Decent trainer would be fab, incl. invulnerability.
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    Ron_Speirs posted on Aug 17, 2008 11:03:20 PM - Report post
     


    I know it's an older game but I'd like to see CH put out a new trainer for this game also.

    One that the AI does not get the benefits of, that is.

    It's a testament to quality game design that after all these years we're still playing this game(HW/HW2).

    So, how about it CH? do some of that magic that you do and put together a trainer for Homeworld 2!

    Thanks for all the hard work on all the trainers
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    Zero posted on Aug 18, 2008 8:18:58 AM - Report post
     
    I've taken the liberty of PM'ed Cal early this morning ... hopefully well receive a positive reply.
    Sure would be nice to see a proper V1.1 trainer

    EDIT: Got a reply from Cal
    As I suspected the game is no longer in your everyday IT store and the mods don't have the game in there possession, thus meaning that we would probably never see a CH trainer for Homeworld 2. We should probably stop requesting a trainer, I know I am

    this game has defeated me ( in terms of cheating )

    [Edited by RaYden_333, 8/18/2008 10:49:49 AM]

    -=}{ Cool ... Cold ... Calculated }{=-


    ..:: Look Here! Now Look Away! ::..
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