Chronicles of Riddick: Escape from Butcher Bay Message Board
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No 1.1 trainer?
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    Weresmilodon posted on Mar 25, 2008 2:29:07 PM - Report post
     
    Well, this place seems pretty dead. I guess there's no 1.1 trainer anywhere on the web? I've tried looking around. Seems none of the trainers work on newer processors either...

    Any chance someone out there will fix this?
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    Caboose666 posted on May 19, 2008 11:04:03 AM - Report post
     
    My advice? Learn to mod.
    It's fairly simple; you go into the Rid**** folder, open up the Content folder, then Registry, then for example open up the RpgWeapons.xrg with any text-editor, go to the gun, the shotgun and assaultrifle and all the places that have these lines:
    *summon_ammoload -1
    *summon_maxammo -1

    put them to -1 (like in my example) to have infinite ammo.

    Then immortality...
    Open up the Sv.xrg, and chande all the
    *global_tweak_damage_ranged
    *global_tweak_damage_melee
    *global_tweak_damage
    for either a particular difficulty in which you just want to have fun or all of them into zero.
    Example:
    *global_tweak_damage
    {
    *Easy 0.0
    *Normal 0.0
    *Hard 0.0
    *Commentary 0.0
    };

    If you just want to boost Rid****s health, then open up the TplCharacters.xrg and find the code that's for the player.
    *player_rid****
    and here you can edit his health and starting money/items
    *rpgobject char
    {
    *attrib_health 144
    *attrib_maxhealth 144
    *healthrecoverydelay_ticks 20 // One second

    *weapon_fist_rid****
    *item0 pickup_udmoney_500
    }
    }
    Example...
    Last but not least; to get these to work ingame, you need to rename all the files with the .xrc end for they are a sort of dump file.
    You can do a lot more when you get the hang of it yourself


    EDIT...
    Lol, the sensored parts is just the games name XD
    R I D D I C K
    I'ts not a bodypart!

    [Edited by Caboose666, 5/19/2008 11:51:25 AM]
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    Weresmilodon posted on May 22, 2008 7:00:51 AM - Report post
     
    I didn't know the game could be modded. Thanks for that info. But what do you mean by the renaming of files? Rename them to what?
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    Caboose666 posted on May 22, 2008 12:24:25 PM - Report post
     
    Anything - The game normally loads all the needed data from those two files instead of the .xrg ones, but by either removing them or renaming them allows you to edit the game "on the fly".
    Simple.
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    Weresmilodon posted on May 24, 2008 9:05:37 AM - Report post
     
    So, pretty much open the file, make the change, save, and rename the file to something else .xrg

    Or do you mean saving the file with another name? I don't really understand what you meant with that bit. Should there still be a file with the same name, or does it have to be removed?
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    Caboose666 posted on May 24, 2008 1:04:45 PM - Report post
     
    No, you got it wrong, those .xrc files are just dump files, they aren't the ones you're editing! You're editing the .xrg files! But for the changes to take place in game you need to get rid of the .xrc files; either by renaming them or deleting them!
    Got that?
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    Weresmilodon posted on May 24, 2008 4:09:09 PM - Report post
     
    Yeah, that was much clearer. I missed the difference between .xrg and .xrc

    My mistake. Thanks for the help. I'll have to try it out now.
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    Caboose666 posted on May 24, 2008 11:01:24 PM - Report post
     
    No problem
    If you run into any other issues or just have some other questions then feel free to ask.
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