Um, maybe, but try to read these lines from the manual...
One of the most unique aspects of Oblivion is the way it handles experience and levels. While in
most RPGs, you want to level up as quickly as possible to gain an advantage over your enemies,
that's not always going to be the case in Oblivion. In fact, the game can become quite difficult if
you simply attempt to level up as quickly as possible, because of one simple fact: as you level up,
so do your enemies.
Levelling Effects
Here's a small list of things that are affected when you level up. There are probably more effects
than these, but these are the important ones.
l Enemies increase in level. You'll run into harder enemies the higher level you are, with
better spells and equipment and more health. Their skills will increase as well, so Sneaking
and Speechcraft will become more difficult if you don't consistently improve these skills
between levels.
l Loot and treasure is better quality. At level one, it'll be difficult to find magical items, but
they become more common as you level up.
l Quest rewards are increased in quality. If you complete a quest at level five in one game,
then play again and complete it at level 15, you'll get better quest rewards for the same
quest. (Although some quests, like the Daedric quests, have rewards that are always the
same.)
l Locks on chests and doors become more difficult. A door that had a two-tumbler lock at
level five might wind up having five at level fifteen.
The biggest effect, though, is the effect that levelling has on your foes. If you charge through the
game's main storyline and attempt to gain levels as quickly as possible, you'll probably start
encountering enemies that are going to be very tough to beat. You can still level up quickly if you
wish, but it's more important to level up smartly.
Cheat Happens - Game Cheats, Codes and Wallpapers
AGE: 18
(If I'll be banned, could You please send me a warning first before doing so?)
(And tell me what I've done wrong as well)
(Thank You.)