Gears of War Discussion
But I'm seeing a pattern too; This game, like Halo 2 and the few other LIVE enabled games, are having crashing issues with trainers too (though, to their offense, they seem to crash a lot without the trainers too in many peoples cases, but that's another story regarding LIVE...)
It seems that the new anti cheat methods are getting more brutal and and are threatening the future of trainers, unless we can think of another way of making them, or if Microsoft gives up on their delusional grand plan to gain control over the PC game market as well...
LIVE has been a disturbing matter for me and many others these days, I've discussed about it over at Halo on Windows Vista forums, the Gears of War forum and gamefaqs, and no doubt there seems to be some main objective behind Microsofts actions and they aren't giving up on it too easily either.
*Gets dragged away by Microsoft officials*
[Edited by Caboose666, 12/18/2007 1:44:25 PM]
Don't worry, we have an extremely talented programmer and we plan to continue making trainers as long as they continue making games. Our techniques will continue to evolve as the games and anti-cheat protections do.
We could actually make it much easier now, but it would circumvent the game's built-in protection for multiplayer and that crosses a line that we have promised to never cross. That's why we're researching and finding ways to make it work without jeopardizing online or multiplayer matches and giving people unfair advantages in these types of games.
I'm glad to hear from you that you're working hard to get the upper hand on this situation.
Not only is this new trend working it's way to get rid of trainers, but sadly of modifications too...
Take Crytek for a good example: The devs said that they've acknowledged the fact that mods are a big part of what makes games last longer and that's why they made the CryEngine2 so easily moddable.
But all these LIVE enabled games are a lot harder, if not impossible to mod due to all these new anti cheat methods and having all the game content locked. And with LIVE being almost a beta software, it will not hope to keep up the multi player experience like all the other games not using LIVE.
[Edited by Caboose666, 12/18/2007 2:18:23 PM]
[Edited by Caboose666, 12/18/2007 2:19:27 PM]
If I take the same approach in GOW that you did in Universe, then I can't save any progress.
Right now, my main problem is that GFWLIVE causes GOW to crash whenever I reload a checkpoint. I don't think its the trainer's fault, though I should probably try without it. I really believe that People Can Fly delivered a good working port to Epic, and that the hasty cobbling on of GFWLIVE is what is causing all of these problems. Not that Microcrotch would ever admit it.
After witnessing so many similar problems in all the GFWL- titled games it's painfully clear that LIVE is behind most of our headaches.
And like JerseySeven said, disabling LIVE disables checkpoints...
[Edited by Caboose666, 12/19/2007 5:51:08 AM]
* Updated game trainers and cheats daily
* Get notified when new cheats are added
* Request which games get new trainers
* Priority support with any problem
• No Reload