That's the thing, I have Forza 2 and it is the best racing simulation there is. Need for Speed always appealed to me because it made no attempt at being realistic. If EA wants to make NFS realistic from now on, fine that's their choice, but I play video games so I can do things I couldn't in real life. Grand Theft Auto is a perfect example, I can't just go around carjacking and shooting people in real life so I do it in the game. With NFS, it was a chance to run from the cops and drive cars I would never be able to afford with worrying about damaging them by crashing.
I'm only 18 and in first year university and I don't have a car, so I'm not in track racing yet. Once I finish university, I'm going to start looking for a Toyota Supra Mk IV that I can buy (hopefully stock, no engine mods or ugly body kits) and start track racing. If NFS is realistic then, there'll be no point in playing since I could do the real thing. If NFS goes back to it's roots, I'll play because once again it'll be something I can't do in real life.
+1
Good points, and I like your thinking. Maybe it's just me - I've recently taken up karting seriously and I love every minute of the track. It may sound stupid, but ProStreet really reminds me of that feeling, that adrenaline rush I feel on the track. And because of the brand name, Need For Speed, it just makes it all the more appealing.
But yeah, I agree with the fact that the unrealistic feeling has eroded, and that whole point of NFS games were to do the unthinkable. On the basis of that, I reckon that NFS Hot Pursuit 2 was the last true Need For Speed. The Underground series was almost like a fashion statement - one moment it was "in", funky and groovy, but the next it was "old", to be forgotten and just left on the shelves.