Need for Speed: ProStreet Message Board  

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Need for Speed: ProStreet Trainer
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Will the next sequel be better than this
  • Send a message to RebelCommander
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    RebelCommander posted on Dec 18, 2007 2:46:58 AM - Report post
     
    well, game developers normally hold back on ideas purposely becoz they wanna make the next sequel somewhat better than de previous... for example: NFSU 2 could have been more realistic if they input real-time damage like those of ProStreet but they didn't... & for Mercenaries 2, u can burn down trees in the jungle but u couldn't do that in Mercs 1... main reason would be that it allows a timeframe for 'em to think up of more ideas together with de old ones... 🤔
     
  • Send a message to Chingy42007
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    Chingy42007 posted on Dec 18, 2007 4:58:22 AM - Report post
     
    I have a feeling that NFS games are going to be "legal" from now on. Did you guys not notice the EA intro title screen? "It's time to take racing off the streets". Some guys at EA said they did this because they were afraid that they were encouraging this illegal street racing scene, and therefore wanted to end their wayward ways. And personally, i didn't care for the cops and pursuit. Free roam didn't do much for me either. I think EA have taken the right step forward with ProStreet, and I can only hope the next will follow in the path of its predecessor.
     
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    Send a message to gsxr03
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    gsxr03 posted on Dec 18, 2007 5:11:05 AM - Report post
     
    Not to start anything but people been street racing and out running the cops since the early 60's. Hell even before that,but EA is trying to clean up there games thats fine then they should make games for diseny something like Mickey mouse go-cart racing.
  • Send a message to SuperSkyline89
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    SuperSkyline89 posted on Dec 18, 2007 6:31:53 AM - Report post
     
    If EA is worried about what they're influencing, they're in the wrong business. It's not they're job to worry about the idiots who take video games seriously. All they need to worry about is making good games. I personally don't miss free roam that much since it didn't really add much to the game, It's not like I actually drove to races, I just entered them from the menus. The only thing I liked about NFS was the car customization and the driving physics. the customization is still here so that's good but the driving physics are part arcade and part simulation, that's not a good mix. They have to choose one driving style and stick with it. If the go back to arcade, fine, if they go to simulation then Pro Street is the last NFS I'm buying. Forza is a simulation, it's a good game but it gets boring. I beat it because it came with my X-Box but I wouldn't have spent me own money buying it separately.

    [Edited by SuperSkyline89, 12/18/2007 6:33:07 AM]
     
  • Send a message to Chingy42007
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    Chingy42007 posted on Dec 18, 2007 8:20:06 AM - Report post
     
    TBH, ProStreet is more simulation than anything. However some of the stats are unrealistic and it gives that arcade feel. It's a little weird in that sense.
     
  • Send a message to SuperSkyline89
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    SuperSkyline89 posted on Dec 18, 2007 7:25:25 PM - Report post
     
    That's the only real drawback with Pro Street. A game is better when it sticks with one driving style and doesn't try to mix them up. Mixing them up makes the cars feel weird.
     
  • Send a message to Chingy42007
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    Chingy42007 posted on Dec 18, 2007 10:20:43 PM - Report post
     
    Well, it doesn't make that much of an impact, to be honest. I'm a racing purist, and I really like uber-realistic racing games. And I can see that EA have put a real effort to notch up the driving physics. It's more realistic, but it's not all the way there. It is, without doubt, the best Need For Speed ever, but it's not perfect.
     
  • Send a message to SuperSkyline89
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    SuperSkyline89 posted on Dec 19, 2007 7:13:22 AM - Report post
     
    That's the thing, I have Forza 2 and it is the best racing simulation there is. Need for Speed always appealed to me because it made no attempt at being realistic. If EA wants to make NFS realistic from now on, fine that's their choice, but I play video games so I can do things I couldn't in real life. Grand Theft Auto is a perfect example, I can't just go around carjacking and shooting people in real life so I do it in the game. With NFS, it was a chance to run from the cops and drive cars I would never be able to afford with worrying about damaging them by crashing.

    I'm only 18 and in first year university and I don't have a car, so I'm not in track racing yet. Once I finish university, I'm going to start looking for a Toyota Supra Mk IV that I can buy (hopefully stock, no engine mods or ugly body kits) and start track racing. If NFS is realistic then, there'll be no point in playing since I could do the real thing. If NFS goes back to it's roots, I'll play because once again it'll be something I can't do in real life.
     
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