Two Worlds Discussion
the experience/level ones say activated but nothing happens...even after i go kill something just in case
solved, xp works if you use it first thing...the save game i used it on was after a drew my sword that first time....dont know if that was it or what but starting over got it working...wasn't far enough along to matter *grin*
[Edited by MJALowe, 11/29/2007 10:44:20 PM]
I have the right version and the other functions I've tried seems to work as they should.
This really sucks as this is the one function I really wanted...
[Edited by Aramia, 12/3/2007 11:42:22 PM]
Thanks in advance!
thanks for your playtesting and feedback. we are glad that you like the trainer and use it. november is an interesting month for the games companies and anyone attached to it, (i.e. us). we made something like 40 or so trainers in one month because there was so much gaming activity and games released. there isn't any other website or cheats production unit that i know of that came anywhere close to our production of trainers this year. it's actually mind boggling looking back at it, as i created so many trainers in such a short time. unfortunately, time is what we don't have in situations of that sort. some games take 24-48 hours to complete and there just is no way to test each spell with each option with each level or mission vs. each creature in the game- you get the idea. why the inventory option wouldn't work after working for so long previously or certain options would stop working later in the game doesn't seem logical, but anything is possible. i haven't tested this with the same time and involvement as a gamer who has been playing the game for hours and hours. at any rate, we have to get to the options we think will be most useful, get a stable trainer made that works on many different setups, etc. when things are calmer and we have caught up with all the new releases, patches, etc. we can revisit this game and i can play it 20 more hours or something and get into these areas and situations that seem to hold the problems.
thanks again for the feedback and for the kind comments!
[Edited by Asylum7950, 1/5/2008 7:07:24 PM]
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