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Locked Topic  Two Worlds 1.6 Trainer
PWizard  posted on Nov 20, 2007 4:14:30 PM - Report post

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updated MEGA trainer posted --> Link
makou  posted on Nov 21, 2007 7:14:23 AM - Report post

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many many thanks !!!
MJALowe  posted on Nov 29, 2007 5:49:16 PM - Report post

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i've used the trainer and it seems good, only problem ive encounter so far is with the experiece and level options (im using the steam version of the game)haven't tried all options, but i can say that paramater and skill point options work as does gold

the experience/level ones say activated but nothing happens...even after i go kill something just in case


solved, xp works if you use it first thing...the save game i used it on was after a drew my sword that first time....dont know if that was it or what but starting over got it working...wasn't far enough along to matter *grin*

[Edited by MJALowe, 11/29/2007 10:44:20 PM]

Aramia  posted on Dec 03, 2007 11:40:52 PM - Report post

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Option for Max inventory isn't working anymore. Worked pretty well when I first started the game, though it set my current hp to 2000 something. But now only level 4 it doesn't work at all.

I have the right version and the other functions I've tried seems to work as they should.

This really sucks as this is the one function I really wanted...

[Edited by Aramia, 12/3/2007 11:42:22 PM]

Cabal84  posted on Dec 04, 2007 3:51:09 AM - Report post

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Can anyone verify if that trainer is working for the EU/German Version of the game or is a trainer planned for this version?

Thanks in advance!

Caliber  posted on Dec 04, 2007 6:17:49 AM - Report post

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attn: Aramia and others-
thanks for your playtesting and feedback. we are glad that you like the trainer and use it. november is an interesting month for the games companies and anyone attached to it, (i.e. us). we made something like 40 or so trainers in one month because there was so much gaming activity and games released. there isn't any other website or cheats production unit that i know of that came anywhere close to our production of trainers this year. it's actually mind boggling looking back at it, as i created so many trainers in such a short time. unfortunately, time is what we don't have in situations of that sort. some games take 24-48 hours to complete and there just is no way to test each spell with each option with each level or mission vs. each creature in the game- you get the idea. why the inventory option wouldn't work after working for so long previously or certain options would stop working later in the game doesn't seem logical, but anything is possible. i haven't tested this with the same time and involvement as a gamer who has been playing the game for hours and hours. at any rate, we have to get to the options we think will be most useful, get a stable trainer made that works on many different setups, etc. when things are calmer and we have caught up with all the new releases, patches, etc. we can revisit this game and i can play it 20 more hours or something and get into these areas and situations that seem to hold the problems.

thanks again for the feedback and for the kind comments!


Aramia  posted on Dec 05, 2007 12:47:28 AM - Report post

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In fact none of the trainer features work for my character now. Only works for a new character and only for a while.
Asylum7950  posted on Jan 05, 2008 7:03:16 PM - Report post

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I am also having this problem, the trainer was working great, and just stopped working after a while. I'm only about 6 hours into the game, it works fine when I start a new game, but stops functioning about 5 hours in for me. I've tested this several times and it always stops around the same time, regardless of story progress, location in the world, or trainer functions used. Just thought I'd let you know what I found out.

[Edited by Asylum7950, 1/5/2008 7:07:24 PM]

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