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Cleric  posted on Oct 05, 2007 8:32:43 AM - Report post

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Hi,
there is a trainer for Settlers: Rise of an Empire and I would like to know who created it. I'm trying to create one myself but for some reason it works only for one level. I would like to know what I'm doing wrong so I would like to ask him. Don't know if any1 knows the author of it.
 
Caliber  posted on Oct 07, 2007 11:43:07 AM - Report post

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likely you aren't taking into account that the game stores everything in memory dynamically.

as for helping you along with this trainer, it was one of the most aggravating trainers i had to make-

i encountered many many crashes and headaches with this one. i would tell you that i don't really have the time to go over all this with you. if you post a specific question here i MAY be able to help you along if i get a second to respond-

best,
Cal

 
IceRider  posted on Oct 07, 2007 11:44:11 AM - Report post

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Yes they are using dynamic adresses. If you want to make a trainer that works all the time you have to find the pointers for the adresses. Then it will work on all levels and also after restarts. If you have them it would be nice of you when you post them. I would like to have them, too.

[Posted at the same time as Caliber]

Caliber where are the problems with the crashes? And would be nice of you if you post your adresses. Big THX.

[Edited by IceRider, 10/7/2007 11:46:49 AM]

 
Cleric  posted on Oct 07, 2007 2:02:57 PM - Report post

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I tried to find the .dll which handles the wares but couldn't find it. Where do I find the ports?

As for the crashes, I had the same problem but If you use only small boosts (<9) you should be fine. The Gold amount is independently and can be set on 50000 or whatever you like.

 
HotKeyH  posted on Oct 08, 2007 12:31:58 AM - Report post

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To find those pointers to the specific adresses. I suggest you to set a breakpoint on the specific memmory adresses with a debugger. Finding pointers with cheatengine which I assume you guys are meaning is very time consuming and weird also finding 5 level pointers etc. While one breakpoint could be enough!. I am not saying one breakpoint isn't enough as I haven't checked out this game myself.
 
IceRider  posted on Oct 08, 2007 12:32:57 AM - Report post

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Yes money is easy. Stone and wood and these one can be edited high also. But what is with sheeps and cows? And stones for the catapults? I have no idea how to search these values. These values would be very nice - then you can make a sheepfarm in the desert missions on one click. Perhaps there are tips how to do it.
 
ngholkar  posted on Oct 16, 2007 8:39:30 PM - Report post

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A quick thank you to Caliber I always enjoyed Settlers game but you made this one much better with your trainer for me and my limited game playing time. A true fan please keep up the great projects.
 
Timolias  posted on Oct 28, 2007 1:19:04 PM - Report post

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IceRider

What are you search ''Sequence of values'' of ''exact values''
Dit you have allready table of so

Can you give a tip how to greate table?

[Edited by Timolias, 10/28/2007 1:20:02 PM]

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