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CHU Gametype Thread
  • Send a message to insomniac
    INACTIVE
    insomniac posted on Aug 31, 2007 9:14:55 PM - Report post
     
    Name: Ghostbusters

    Gametype: Infection

    Rule Set: Standard Infection

    Weapons: Sentinel Beam

    Objectives: Standard infection objectives

    Misc/Notes: Shields are down for both (or possibly the zombie only side). This will allow the sentinel beam to actually kill things.
     
  • Current rank: 4.5 Stars. Next Rank at 20.000 Posts.
    Send a message to Darkish
    RETIRED MOD
    Darkish posted on Sep 01, 2007 12:06:18 PM - Report post
     
    Name: Armory

    Game Type: Team Slayer or VIP

    Rule set: Standard Team Slayer or VIP

    Vehicles: None or Map default.

    Map: A forged map with two good bases, such as Valhalla.

    Weapons: As many as you can fit inside the base (explained below).

    Objectives: First team to 50 kills wins.

    The game: Each base will be blocked off with crates and barrels to prevent anyone from entering and leaving the base.

    Each team will always respawn inside their base with no starting weapon (if that's an option).

    A teleporter (or more than one) will be placed inside each base which will allow the players to leave the base.

    A vast amount of weapons will be placed inside each base with full ammo and fast respawns, so every time a player dies and respawns in the base, they choose their weapons and leave via one of the teleporters.

    All equipment, weapons and power ups will be taken off of the map and be placed accordingly in each base.
    /--\
  • Send a message to insomniac
    INACTIVE
    insomniac posted on Sep 01, 2007 10:47:37 PM - Report post
     
    Name: Dogfight

    Gametype: Team Slayer

    Rule Set: Standard Team Slayer or VIP

    Vehicle: forged multiple hornets and banshees

    Map: Any large map forged to fit.

    Weapons: Sniper Rifle and Plasma Pistol

    Objectives: First to 25/50

    The Game: Hornets have available seats on the wing, thus you have a single driver and gunners, plasma pistols are said to disable these vehicles for a short period of time, thus sending them into a dive bomb, the sniper rifle is for sniping opposing pilots, riders, and pedestrians.
     
  • Current rank: 4.5 Stars. Next Rank at 20.000 Posts.
    Send a message to Darkish
    RETIRED MOD
    Darkish posted on Sep 02, 2007 9:00:19 AM - Report post
     
    Haha...Sandtrap would be amazing for that methinks.
    /--\
  • Current rank: 4.5 Stars. Next Rank at 20.000 Posts.
    Send a message to Darkish
    RETIRED MOD
    Darkish posted on Sep 07, 2007 9:57:01 AM - Report post
     
    Name: Assault

    Gametype: Standard Team Slayer 4v4 and up.

    Rule Set: Rounds. Once one team dies, round is over. Seven rounds total.

    Vehicles:

    ----Offensive team gets: One Warthog, one tank, one aircraft, two mongooses for assaulting team.


    ----Defensive team gets: None

    Map: Forged. Something big with two bases, like Valhalla

    Weapons:

    ----Defending team gets: Two machine gun turrets, one flamethrower, one missile pod, one Spartan Laser two gravity hammers, one rocket launcher, and other smaller weapons.


    ----Offensive team gets: One sniper rifle, one rocket launcher, two energy swords, other standard weapons and a stockpile of grenades.

    Equipment:

    ----Offensive team gets: Two Flares, two Power Drainers and two Grav Lifts.


    ----Defending team gets: Two Bubble Shields, two personal Shields, two Regenerators and two Trip Mines.


    Power Ups:

    ----Offensive team gets: One extra weapon damage (if there is an option for that) and one 100%+ speed boost.

    ----Defensive team gets: One double overshield (which is the smallest overshield), one active camo and one -50% gravity.





    Everything is subject to change drastically for balance issues.

    [Edited by darkish_raven, 9/7/2007 2:52:21 PM]
    /--\
  • Send a message to Chingy42007
    INACTIVE
    Chingy42007 posted on Sep 07, 2007 2:24:24 PM - Report post
     
    I'll be the contructive criticsm guy here.

    Darkish, how bout letting the defensive teamn have at least ONE vehicle? Like a scorpion maybe?
     
  • Current rank: 4.5 Stars. Next Rank at 20.000 Posts.
    Send a message to Darkish
    RETIRED MOD
    Darkish posted on Sep 07, 2007 2:35:58 PM - Report post
     
    No

    Edit: A Scorpion is an offensive tank...not something to...wait behind the base for someone to blast away.

    [Edited by darkish_raven, 9/7/2007 2:42:24 PM]
    /--\
  • Send a message to insomniac
    INACTIVE
    insomniac posted on Sep 07, 2007 10:24:21 PM - Report post
     
    It needs a new name, as it does not involve delivering a bomb to the enemy base.
     
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