Command & Conquer 3: Tiberium Wars Discussion

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Game seems to lag when using trainer 1.5
Nod_Commander_X  posted on Jul 17, 2007 7:32:52 AM - Report post

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For some reason, it seems as though the game isnt running as fast as it used to. i noticed this during the GDI croatia mission when the timer wasnt counting down as fast as it should have. Plus the video is a lil slower than the audio when i get a 'video uplink'. Is this the trainer or is it my system?
PWizard  posted on Jul 17, 2007 10:26:45 AM - Report post

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I've never noticed a problem. It could just be your system. I'm sure it could have *some* affect on it since it's running in memory alongside the game, but no one else has complained after thousands and thousands of downloads.
RandyMandy  posted on Jul 17, 2007 12:01:44 PM - Report post

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Count yaself lucky - i was running 1 of these CHEATHAPPENS trainers and was TROJANED BIG TIME , that is why mine slowed.

And to top that when trying to quite > every single time i had to power pc button off cause it hung like a bad fart .

Think you better do a virus/trojan scan

PWizard  posted on Jul 17, 2007 12:51:16 PM - Report post

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I'm sorry, but that is simply not true. None of the trainers we create have any viruses, malware or spyware attached. All of the trainers that we post from other sources are scanned for viruses and spyware before being uploaded. Some antivirus programs falsely detect trainers through their heuristics just because of the nature of how trainers work. They have to modify another running program and monitor the system for keystrokes. This is similar to what some viruses do, especially trojans and keyloggers. If you have a problem with any file from our site, you can scan it here:


..with about 18 different antivirus scanners. If there TRULY is something attached, it should set off all of them.

Also, our site is in good standing with the McAfee SiteAdvisor:


..they routinely scan random files from our site for viruses and spyware and as you can see, have found none.

[Edited by PWizard, 7/17/2007 3:50:13 PM]

Caliber  posted on Jul 17, 2007 2:50:15 PM - Report post

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i will not call you names or tell you that your experience is BS. however, i am the creator of the last several command and conquer patches trainers and i can tell you personally that i created them (as well as many trainers here exclusively for CH) and that there is no code that would steal keys, leave viruses/ trojans, etc.

the only thing our trainers do is:

1) attach to the game .exe using winapi CreateToolhelp32Snapshot
2) read and write to the memory of the game using winapi ReadProcessMemory and WriteProcessMemory
3) detect keystrokes via winapi GetAsyncKeyState

that's it-

there is nothing sinister about our trainers and since i personally coded it i can tell you that for a fact. also, we don't even inject code like some trainers do. we simply write to memory of the game and detect keystrokes. i also included coding to minimize the amount of process time that the trainer uses so that it won't tie up CPU time for the trainer.

i am sorry you are having problems with your game, but there should be no reason for a slowdown due to our trainers-


[Edited by Caliber, 7/17/2007 2:50:59 PM]

[Edited by Caliber, 7/17/2007 2:52:25 PM]

MickyFoley  posted on Jul 17, 2007 8:27:26 PM - Report post

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The only possible reason could be the option for "Instant Build". If you create to many units at the same time, the game will slow down.

@Caliber: Is it maybe possible, that the cpu also gets the "Instant Build" hack, so he could create too much units? I believe i could remind, that the cpu also got very hard to defeat on easy enemy settings. It's just a question

[Edited by MickyFoley, 7/17/2007 8:27:55 PM]

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