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Locked Topic  Overlord CH Retail Trainer
 
johndmes  posted on Jul 02, 2007 11:41:59 AM - Report post

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quote:
originally posted by FISKER_Q

What about lifeforce? Later on you get new minions, but they require lifeforce to spawn, and only special mobs drop the lifeforce required to spawn a red, green or blue minion.

For easy minion adds, just do this:

Using the trainer (setting minion cap high AND invulnerable minions), go into the Dungeon and get out about 80-90 brown minions. Use the Dungeon, and you'll see entries for the regular enemies you've faced so far. Look for Beetles, there are 4 types:

Battler Beetle = brown
Magma Beetle = red
Puff Beetle = green
Dazzler Beetle = blue.

Choose the beetle for what minion type you want, then entr the arena. Each run through you'll gain between 73-80 life force of that color. Having such a high number of Browns ensures that not only do they kill the beetles quickly, but that you also get all the lifeforce at once. Do this, and you can accumulate minion lifeforce quickly and easily. You fight each beetle in the same cave you get the Hive for that color in, so no matter what you should have the beetle choice for the minions you want.

 
johndmes  posted on Jul 02, 2007 11:44:24 AM - Report post

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quote:
originally posted by Caliber

thanks for giving the tip dab but it might not work in all cases. however, my trainers many times have a "setup" sequence that does writes to code caves, etc. when they first run. if you shut the game down and then re-run a fresh copy of the game, then the fresh copy of the game will not have these "setup" items in place, since the trainer does it's magic when you first run it. you can alt-tab out (if possible) and then shut the trainer down and then re-run the trainer to make it function properly again.


best,
Cal

Which is what I have to do, as I said it's a minor annoyance. Just wish there was a way for the trainer to sense when the game terminated and reset itself without having to be re-run..but if that's the way it is, then that's the way it is. Otherwise, I much appreciate all your work in making the trainers - that's why am a member here, so that that appreciation can take a more concrete form

 
ScythedBlade  posted on Jul 05, 2007 5:03:18 PM - Report post

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Anyway, here's what I found.

The minion limit bugs out at exactly 114. That means, after 114, you aren't allowed to upgrade your helmets anymore. So for the matter, we should make the max minion at 93. (Because if you do go over, each map repeat will erase all the extra minions above 93)

Second, the health bars and mana bars are set way too high. I think it'd be just beneficial to have then at the 10th bar ... otherwise, it just seems awkwawrd.

Third, I don't believe 100% corruption or 0% corruption actually affect any achievements rather than purely aesthetic purposes.

Fourth, ... we need to set it to like 10,000 life force of each minion ... I believe this is the only thing we need if the most important.

Fifth ... uhh everything else seems to work great, invincible minions, one hit kill, 10,000 gold. Yea ... that's all for my suggestions.

[Edited by Moderator PWizard, 7/5/2007 7:07:14 PM]

 
nephilim  posted on Jul 06, 2007 1:31:07 AM - Report post

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Had a tiny little problem running with the HP/MP codes on. Some boss fights bug if they are enabled, when the scene transitions the screen stays black though the fight still continues. (You can hear it)
The fix is obvious, usually a matter of going back to the last autosave (which tends to be about 10 yards from the boss area anyway) and not enabling the codes.
Perhaps it would make more sense to put the HP regeneration rate at a high value than to put the HP at a high value? Games tend to object less to that overall.
 
cooldudew1  posted on Jul 08, 2007 7:46:26 AM - Report post

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trainer not working

ive just bought the game installed got the cheat but it doesnt work it says overlord.exe trainer ready ect i get the cheat activated message but nothing happens any help?

 
PWizard  posted on Jul 08, 2007 7:49:44 AM - Report post

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The trainer troubleshooting guide is your friend. ALWAYS CHECK THIS FIRST BEFORE POSTING ABOUT THINGS NOT WORKING!!!

www.cheathappens.com/trainer_troubleshooting.asp


If it says trainer ready and you're hearing the sounds, then most likely you have something blocking the trainer from writing to memory. This could be antivirus, keyboard drivers, etc. DISABLE THEM. You can also try using the no-cd fix as the copy protection may be blocking it. Get the fix from gameburnworld . com or megagames . com.

 
dhsmilky  posted on Jul 08, 2007 9:53:32 AM - Report post

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i going thru the game again trying to be good. and my spells are slightly different then before.
instead of the fire column spell, its now i can burn enemies individually and not hurt anything else around them.

plus finally found the 3rd control spell. and i can actually make anyone, even bosses my friend. and they just stand there and not attack.

 
STERN  posted on Jul 24, 2007 9:21:07 AM - Report post

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the overlord trainer was good nothing too complain abaout,maby little too esy but it was good really good
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