Command & Conquer 3: Tiberium Wars Discussion

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C&C3 1.05 CH Trainer
forty-two  posted on Jun 17, 2007 11:57:56 AM - Report post

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Any time you receive a message like that, please forward it to an admin from now on. :)
SVDAK74  posted on Jun 18, 2007 1:58:49 PM - Report post

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I having problems the money cheat, (i have downloaded version from ea with pach 1.5) after i get the money i can see the computer storming me with everything Units and more units with almost no stop it looks like the computer is also getting the money ( its like china invaded all i can see is every 10 30 seconds sea of units attaching me and its almost impossible to kill the enemy base as it immediately gets so many units i don't have the time to move up my enforcements. Plz help
PWizard  posted on Jun 18, 2007 2:07:32 PM - Report post

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If the money cheat was indeed affecting the enemy I feel like we would have heard it before now since the file has been downloaded and used by hundreds of members over the last two weeks. We'll certainly look into though. Depending on what type of game you're playing, the enemy can actually adapt to match your resources even though they're not getting any cheats. This might be what you're seeing.
disestablish  posted on Jun 19, 2007 4:56:21 AM - Report post

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Glad you're not covering all the F-# keys like was done in v1.04. I had trouble spamming the support powers.

In this one, can you set the Armageddon support powers to refresh instantly, instead of delaying the refresh for several seconds?

disestablish  posted on Jun 19, 2007 5:03:18 AM - Report post

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Uh, you are including instant support powers in the trainer, right?
PWizard  posted on Jun 19, 2007 5:09:12 AM - Report post

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RaZoRb0iz  posted on Jun 19, 2007 6:47:12 AM - Report post

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Hmmm. The money cheat COULD be affecting the enemy as well, because in the skirmish game I was playing the enemy expanded WAY too quickly. But do realise that if you WERE playing with Brutal, the enemy DOES get 2X resources according to the game manual (I was playing with Hard)
Caliber  posted on Jun 19, 2007 8:25:03 AM - Report post

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i want to make a comment regarding the money option in our traner(s). i say trainer(s) because not only my trainer(s), but the previous coder's trainer(s) all modified the exact same location in the game code:


this code, which has changed locations slightly as each patch came out, has NOT CHANGED at all. in fact the function that is called is basically called by the graphic interface portion of the game, which is used to call up the player's resources and then display them on the little HUD on the upper right corner of the screen. So this code is only called by the graphics interface and it only calls for the player's (YOU) information. there is no need for the CPU or any other player's info since the graphics interface is only trying to display YOUR info in the HUD. this entire function remains unchanged from patch to patch. what this trainer and the other trainers is doing and has been doing all this time has not changed in this version. basically it is setting that memory location:


to a certain value (increase the money).

in my trainer it is adding 20,000:


where EBX is a LONG value for 20,000 (0x00004E20)

i have traced this location with a debugger in the past to see if the value of EAX+4 changes (i.e. this function is called by some other portion of the game, not just the graphics interface) which would indicate that the other players (CPU, etc.) are accessing this function and could potentially get the same bonus as the player, but it does not. I assume the previous trainer maker(s) did this as well. therefore, it seems implausible that after 5 patches the game suddenly calls this function for the enemy as well. however, i will re-install the game and test it again when i get a moment.

this is just for your information-


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