SpellForce 2: Dragon Storm Discussion
Trainer Tools and Resources
and enter: UI:FOWEnable(0) to turn off FOW.
I've discovered there are a number of commands:
SetPathRevs ScriptReset SetPlatformVar SetVar AddXP NoManaUsage GodMode GiveGood ArenaStart ArenaClearAllUnits AddMoney SendConsoleCmdSetPathRevs SendConsoleCmdScriptReset SendConsoleCmdScriptSetPlatformVar SendConsoleCmdScriptSetVar SendConsoleCmdScriptSetQuestState SendConsoleCmdAddXP SendConsoleCmdNoManaUsage SendConsoleCmdGodMode SendConsoleCmdGiveGood SendConsoleCmdArenaStart SendConsoleCmdArenaClearAllUnits SendConsoleCmdAddMoney CLogSender SetCameraFOV FOWEnable PlaceUnit CameraTrackEnd CameraTrackBegin AddCameraTake Load Save SetCamRotationSpeed SetCamZoomSpeed SetCamMoveSpeed StopMovieRecording StartMovieRecording DumpIsoCameraPosition SetIsoCameraParam Screenshot DumpAtlases ShowUI CGUIGameWidget SetState SetQuestState EndLog StartLog ClearVars AddVar DumpQuestStates DumpSubVars DumpVars DumpAll Dump CScriptMain SoundReport ShowScript CDebugSpellforce2Main DebugRefPoint EditorModeSet PlayAvatarEmote DumpCache SetOption SetThreadCount EnableAutoTerrainLighting DayTimeSpeedUpSet EnableFlatShades EnableCameraDistanceFade HideDialogStates HideDigits HideHealthbars HideDonuts SetDayTime SetTextureSizeBias SetShadowMapFilter SetShadowMap SetLighting SetUltraHighQuality SetMaxDistance ReloadCrossFadeDurations CVisMain
Unfortunately the good ones (GodMode, AddXP) don't seem to be releted to the UI stem. I've also discovered 2 other stems: Script and Vis, but neither of them are related to the cheats
I can see some of these commands in the xml config file in the user's folder/SpellForce 2... in the enormous pak files in sp2's installation folder, there must be a definition file (probably xml) for these commands...
GodMode only works for the avatar, and your health will still go down, but you wont die. NoManaUsage will make spells cost no mana, but ones that require upkeep (summoned elementals, auras, etc) will drain mana still.
The console commands are logged in LogConsole.des and it is easier to use the cheats by having the file with the cheats already listed, and just need to use up arrow to access them. For reference, here is the structure of my LogConsole.des file (between the ---):
// DES file 'LogConsole.des'.
// Do not modify.
NumOfLine = 8
Line0 = "Application:GiveMeGoods(99999)"
Line1 = "Application:SetBuildingFastBuildMode(1)"
Line2 = "Application:SetFigureTechTreeMode(0)"
Line3 = "Application:SetBuildingTechTreeMode(0)"
Line4 = "Atmosphere:TimeLock(1)"
Line5 = "Application:FastHeroCast(1)"
Line6 = "Application:SetGodMode(1)"
Line7 = "Application:SetNoManaUsage(1)"
Ur right... its a XML file that remember the recent commands and the code don't work too... I couldn't test the claim before posting so it my bad.
Also, it seems that the original UI:FOWEnable(0) once activated in a Dragon Storm map will work fine but after saving, exiting, re-running, loading , the cheat would be disabled and attempting to turn it would cause an exception.
The cheats I posted were from the expansion of SpellForce 1... not 2... that's my bad square!
* Updated game trainers and cheats daily
* Get notified when new cheats are added
* Request which games get new trainers
* Priority support with any problem